ppsspp/Core
2013-07-06 22:21:52 +02:00
..
Debugger Fix memcheck range intersect check. 2013-07-06 12:08:34 -07:00
Dialog Fix uninitialized variable in PSPMsgDialog 2013-07-03 08:13:16 +08:00
ELF Merge branch 'new-ui'. Still incomplete. Enable by setting NewUI=True in ppsspp.ini 2013-06-27 16:28:38 +02:00
FileSystems bug fix about ISOfilesystem and sceIo 2013-07-06 23:42:49 +08:00
Font
HLE Minor audio optimization 2013-07-06 22:21:52 +02:00
HW Minor audio optimization 2013-07-06 22:21:52 +02:00
MIPS Improve perf when ignore illegal is off. 2013-07-06 13:04:19 -07:00
Util Text spacing adjustments. 2013-06-15 21:20:18 +08:00
CMakeLists.txt Add dummy sceCcc 2013-06-30 20:21:56 +08:00
Config.cpp Merge pull request #2632 from raven02/patch-3 2013-07-06 12:18:40 -07:00
Config.h Merge pull request #2632 from raven02/patch-3 2013-07-06 12:18:40 -07:00
Core.cpp Allow Core_WaitInactive() when already inactive. 2013-06-30 22:47:39 -07:00
Core.h Fix/prevent crashes when MainWindow is closed before LoadFile() completes, or when it gets certain messages before TheThread completes initialization. 2013-06-15 13:06:43 +08:00
Core.vcxproj Add dummy sceCcc 2013-06-30 20:21:56 +08:00
Core.vcxproj.filters Add dummy sceCcc 2013-06-30 20:21:56 +08:00
CoreParameter.h Delete the "Use Media Engine" option. 2013-06-08 22:53:36 +02:00
CoreTiming.cpp
CoreTiming.h Buildfixes. 2013-06-02 13:26:39 +10:00
CPU.cpp
CPU.h
CwCheat.cpp Assorted warning fixes and cleanups 2013-07-06 11:09:19 +02:00
CwCheat.h Rewrite .ini files to match cheat.db 2013-06-16 17:59:59 -05:00
HDRemaster.cpp Restructure the hack to be more correct, and add support for double texture coordinates. Fixes #2314. 2013-06-26 16:02:52 -04:00
HDRemaster.h Remove a few more unneeded includes and change a loop to use ARRAY_SIZE instead of a variable. 2013-06-26 16:02:53 -04:00
Host.cpp
Host.h Buildfixes. 2013-06-02 13:26:39 +10:00
Loaders.cpp Allow ELFs to be named PBP, there are a bunch of such homebrew floating around it seems 2013-06-22 18:51:06 +02:00
Loaders.h Give GameInfo some new powers, like deleting savedata (no UI yet) and computing file sizes. Recognize directories with EBOOT.PBP in them as "games" in their own right, makes things a little cleaner. 2013-06-08 17:52:51 +02:00
MemMap.cpp Remove a few more unneeded includes and change a loop to use ARRAY_SIZE instead of a variable. 2013-06-26 16:02:53 -04:00
MemMap.h Fix more style issues, and abstract most of the init code from MemMap.cpp. 2013-06-26 16:02:52 -04:00
MemMapFunctions.cpp Remove a few more unneeded includes and change a loop to use ARRAY_SIZE instead of a variable. 2013-06-26 16:02:53 -04:00
PSPLoaders.cpp Don't crash when a block device can't be created. 2013-07-01 00:33:19 -07:00
PSPLoaders.h Fix more style issues, and abstract most of the init code from MemMap.cpp. 2013-06-26 16:02:52 -04:00
PSPMixer.cpp
PSPMixer.h
Reporting.cpp Rename "VPS"/"FPS" to "Speed"/"FPES" so it's clear. 2013-06-29 20:06:34 -07:00
Reporting.h
SaveState.cpp Make keys look more natural in case we have an untranslated key, and give a generic error for the missing version/not found keys. 2013-06-24 05:09:45 -04:00
SaveState.h
System.cpp Remove redundant include and fix comments. 2013-06-26 16:02:53 -04:00
System.h Keep EmuThread running on game shutdown. 2013-06-18 00:33:22 -07:00