mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-24 05:49:58 +00:00
ad5df976bd
Implement asynchronous framebuffer readback for OpenGL and optional CPU-side pixel format conversion (needs optimization); Add OpenGL ES support (untested).
151 lines
3.3 KiB
C++
151 lines
3.3 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#pragma once
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#include <string>
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#include <vector>
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#include <map>
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#include "CommonTypes.h"
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extern const char *PPSSPP_GIT_VERSION;
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struct Config
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{
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public:
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Config();
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~Config();
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// Whether to save the config on close.
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bool bSaveSettings;
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bool bFirstRun;
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// These are broken
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bool bAutoLoadLast;
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bool bSpeedLimit;
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bool bConfirmOnQuit;
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bool bAutoRun; // start immediately
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bool bBrowse;
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#ifdef _WIN32
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bool bTopMost;
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#endif
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// General
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int iNumWorkerThreads;
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// Core
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bool bIgnoreBadMemAccess;
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bool bFastMemory;
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bool bJit;
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bool bAutoSaveSymbolMap;
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std::string sReportHost;
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std::vector<std::string> recentIsos;
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std::string languageIni;
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// GFX
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bool bDisplayFramebuffer;
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bool bHardwareTransform;
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bool bBufferedRendering;
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bool bNearestFiltering;
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bool bLinearFiltering;
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bool bUseVBO;
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#ifdef BLACKBERRY
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bool bPartialStretch;
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#endif
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bool bStretchToDisplay;
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int iVSyncInterval;
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int iFrameSkip;
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int iWindowX;
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int iWindowY;
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int iWindowZoom; // for Windows
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bool SSAntiAliasing; // for Windows, too
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bool bVertexCache;
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bool bFullScreen;
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int iAnisotropyLevel;
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bool bTrueColor;
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bool bFramebuffersToMem;
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bool bAsyncReadback; // TEMP
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bool bCPUConvert; // TEMP
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bool bMipMap;
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int iTexScalingLevel; // 1 = off, 2 = 2x, ..., 5 = 5x
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int iTexScalingType; // 0 = xBRZ, 1 = Hybrid
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bool bTexDeposterize;
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int iFpsLimit;
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int iMaxRecent;
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bool bEnableCheats;
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bool bReloadCheats;
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// Sound
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bool bEnableSound;
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bool bEnableAtrac3plus;
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// UI
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bool bShowTouchControls;
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bool bShowDebuggerOnLoad;
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bool bShowAnalogStick;
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int iShowFPSCounter;
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bool bShowDebugStats;
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bool bLargeControls;
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bool bAccelerometerToAnalogHoriz;
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// Temporary until control mapping rewrite
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// 0 = none
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// 1 = arrow buttons
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// 2 = face buttons
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// 3 = L/R
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// 4 = L/R + triangle/cross
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int iRightStickBind;
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// Control
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std::map<int,int> iMappingMap; // Can be used differently depending on systems
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int iForceInputDevice;
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int iTouchButtonOpacity;
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float fButtonScale;
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// SystemParam
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std::string sNickName;
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int ilanguage;
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int iTimeFormat;
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int iDateFormat;
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int iTimeZone;
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bool bDayLightSavings;
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int iButtonPreference;
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int iLockParentalLevel;
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bool bEncryptSave;
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int iWlanAdhocChannel;
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bool bWlanPowerSave;
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std::string currentDirectory;
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std::string externalDirectory;
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std::string memCardDirectory;
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std::string flashDirectory;
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std::string internalDataDirectory;
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void Load(const char *iniFileName = "ppsspp.ini");
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void Save();
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// Utility functions for "recent" management
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void AddRecent(const std::string &file);
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void CleanRecent();
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private:
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std::string iniFilename_;
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};
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extern Config g_Config;
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