.. |
ext/glew
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Add custom GLEW - interfaces with libretro get_proc_address -
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2020-07-12 23:51:57 +02:00 |
jni
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Fix Android Libretro build issues.
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2020-08-03 19:06:08 +02:00 |
.gitignore
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Some minor logging improvements that get to tag along the previous commit
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2020-08-22 00:32:51 +02:00 |
CMakeLists.txt
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glcore context switching
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2020-09-27 16:19:04 +02:00 |
libretro_d3d.h
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Libretro: add experimental D3D11 support.
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2018-03-25 23:07:02 +01:00 |
libretro_vulkan.cpp
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libretro: Fix screen size problem in Vulkan.
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2020-10-11 20:26:39 +02:00 |
libretro_vulkan.h
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Libretro port.
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2018-03-24 12:44:53 +01:00 |
libretro.cpp
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Expose the "Lower resolution for effects" setting in libretro. Fixes #11099
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2020-11-11 00:04:02 +01:00 |
libretro.def
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Libretro port.
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2018-03-24 12:44:53 +01:00 |
libretro.h
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(Libretro) Add optimal input read codepath - bitmasks
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2020-07-13 19:13:18 +02:00 |
LibretroD3D11Context.cpp
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Remove support for D3D11_level_9 (previously only really used for Windows Phone, probably).
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2020-10-29 00:52:19 +01:00 |
LibretroD3D11Context.h
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Libretro: style nits.
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2018-03-26 17:37:34 +01:00 |
LibretroGLContext.cpp
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Move most GPU things to Common.
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2020-10-04 23:39:02 +02:00 |
LibretroGLContext.h
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Move most GPU things to Common.
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2020-10-04 23:39:02 +02:00 |
LibretroGLCoreContext.cpp
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Move most GPU things to Common.
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2020-10-04 23:39:02 +02:00 |
LibretroGLCoreContext.h
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Move most GPU things to Common.
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2020-10-04 23:39:02 +02:00 |
LibretroGraphicsContext.cpp
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glcore context switching
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2020-09-27 16:19:04 +02:00 |
LibretroGraphicsContext.h
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Move most GPU things to Common.
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2020-10-04 23:39:02 +02:00 |
LibretroVulkanContext.cpp
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Get Vulkan going again with libretro. Rendering is the wrong size and crashes on exit, but it's a start.
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2020-10-11 19:06:09 +02:00 |
LibretroVulkanContext.h
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Get Vulkan going again with libretro. Rendering is the wrong size and crashes on exit, but it's a start.
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2020-10-11 19:06:09 +02:00 |
link.T
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Libretro port.
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2018-03-24 12:44:53 +01:00 |
Makefile
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Get Vulkan going again with libretro. Rendering is the wrong size and crashes on exit, but it's a start.
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2020-10-11 19:06:09 +02:00 |
Makefile.common
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Move ShaderTranslation.cpp/h to Common/GPU.
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2020-11-09 11:18:43 +01:00 |
README_WINDOWS.txt
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Get Vulkan going again with libretro. Rendering is the wrong size and crashes on exit, but it's a start.
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2020-10-11 19:06:09 +02:00 |