ppsspp/Common/TimeUtil.cpp
Henrik Rydgård 592d9c5d69 Replace SetWaitableTimerEx with SetWaitableTimer
This makes the build work on retroarch's build server, and keeps
compatibility with Windows Vista (although we hardly test for that).
2024-07-29 08:11:19 -06:00

339 lines
7.9 KiB
C++

#include "ppsspp_config.h"
#include <cstdio>
#include <cstdint>
#include "Common/TimeUtil.h"
#include "Common/Log.h"
#ifdef HAVE_LIBNX
#include <switch.h>
#endif // HAVE_LIBNX
#ifdef __EMSCRIPTEN__
#include <emscripten/emscripten.h>
#endif // __EMSCRIPTEN__
#ifdef _WIN32
#include "CommonWindows.h"
#include <mmsystem.h>
#include <sys/timeb.h>
#else
#include <sys/time.h>
#include <unistd.h>
#endif
// for _mm_pause
#if PPSSPP_ARCH(X86) || PPSSPP_ARCH(AMD64)
#include <immintrin.h>
#endif
#include <ctime>
// TODO: https://github.com/floooh/sokol/blob/9a6237fcdf213e6da48e4f9201f144bcb2dcb46f/sokol_time.h#L229-L248
constexpr double micros = 1000000.0;
constexpr double nanos = 1000000000.0;
#if PPSSPP_PLATFORM(WINDOWS)
static LARGE_INTEGER frequency;
static double frequencyMult;
static LARGE_INTEGER startTime;
HANDLE Timer;
int SchedulerPeriodMs = 10;
INT64 QpcPerSecond;
void TimeInit() {
QueryPerformanceFrequency(&frequency);
QueryPerformanceCounter(&startTime);
QpcPerSecond = frequency.QuadPart;
frequencyMult = 1.0 / static_cast<double>(frequency.QuadPart);
Timer = CreateWaitableTimerExW(NULL, NULL, CREATE_WAITABLE_TIMER_HIGH_RESOLUTION, TIMER_ALL_ACCESS);
#if !PPSSPP_PLATFORM(UWP)
TIMECAPS caps;
timeGetDevCaps(&caps, sizeof caps);
timeBeginPeriod(caps.wPeriodMin);
SchedulerPeriodMs = (int)caps.wPeriodMin;
#endif
}
double time_now_d() {
LARGE_INTEGER time;
QueryPerformanceCounter(&time);
return static_cast<double>(time.QuadPart - startTime.QuadPart) * frequencyMult;
}
// Fake, but usable in a pinch. Don't, though.
uint64_t time_now_raw() {
return (uint64_t)(time_now_d() * nanos);
}
double from_time_raw(uint64_t raw_time) {
if (raw_time == 0) {
return 0.0; // invalid time
}
return (double)raw_time * (1.0 / nanos);
}
double from_time_raw_relative(uint64_t raw_time) {
return from_time_raw(raw_time);
}
double time_now_unix_utc() {
const int64_t UNIX_TIME_START = 0x019DB1DED53E8000; //January 1, 1970 (start of Unix epoch) in "ticks"
const double TICKS_PER_SECOND = 10000000; //a tick is 100ns
FILETIME ft;
GetSystemTimeAsFileTime(&ft); //returns ticks in UTC
// Copy the low and high parts of FILETIME into a LARGE_INTEGER
LARGE_INTEGER li;
li.LowPart = ft.dwLowDateTime;
li.HighPart = ft.dwHighDateTime;
//Convert ticks since 1/1/1970 into seconds
return (double)(li.QuadPart - UNIX_TIME_START) / TICKS_PER_SECOND;
}
void yield() {
YieldProcessor();
}
Instant::Instant() {
_dbg_assert_(frequencyMult != 0.0);
QueryPerformanceCounter(reinterpret_cast<LARGE_INTEGER *>(&nativeStart_));
}
double Instant::ElapsedSeconds() const {
LARGE_INTEGER time;
QueryPerformanceCounter(&time);
double elapsed = static_cast<double>(time.QuadPart - nativeStart_);
return elapsed * frequencyMult;
}
int64_t Instant::ElapsedNanos() const {
return (int64_t)(ElapsedSeconds() * 1000000000.0);
}
#elif PPSSPP_PLATFORM(ANDROID) || PPSSPP_PLATFORM(LINUX) || PPSSPP_PLATFORM(MAC) || PPSSPP_PLATFORM(IOS)
void TimeInit() {
// Nothing to do.
}
// The only intended use is to match the timings in VK_GOOGLE_display_timing
uint64_t time_now_raw() {
struct timespec tp;
clock_gettime(CLOCK_MONOTONIC, &tp);
return tp.tv_sec * 1000000000ULL + tp.tv_nsec;
}
static uint64_t g_startTime;
double from_time_raw(uint64_t raw_time) {
return (double)(raw_time - g_startTime) * (1.0 / nanos);
}
double time_now_d() {
uint64_t raw_time = time_now_raw();
if (g_startTime == 0) {
g_startTime = raw_time;
}
return from_time_raw(raw_time);
}
double from_time_raw_relative(uint64_t raw_time) {
return (double)raw_time * (1.0 / nanos);
}
double time_now_unix_utc() {
struct timespec tp;
clock_gettime(CLOCK_REALTIME, &tp);
return tp.tv_sec * 1000000000ULL + tp.tv_nsec;
}
void yield() {
#if PPSSPP_ARCH(X86) || PPSSPP_ARCH(AMD64)
_mm_pause();
#elif PPSSPP_ARCH(ARM64)
// Took this out for now. See issue #17877
// __builtin_arm_isb(15);
#endif
}
Instant::Instant() {
struct timespec ts;
clock_gettime(CLOCK_MONOTONIC, &ts);
nativeStart_ = ts.tv_sec;
nsecs_ = ts.tv_nsec;
}
int64_t Instant::ElapsedNanos() const {
struct timespec ts;
clock_gettime(CLOCK_MONOTONIC, &ts);
int64_t secs = ts.tv_sec - nativeStart_;
int64_t nsecs = ts.tv_nsec - nsecs_;
if (nsecs < 0) {
secs--;
nsecs += 1000000000;
}
return secs * 1000000000ULL + nsecs;
}
double Instant::ElapsedSeconds() const {
return (double)ElapsedNanos() * (1.0 / nanos);
}
#else
void TimeInit() {
// Nothing to do.
}
static time_t start;
double time_now_d() {
struct timeval tv;
gettimeofday(&tv, nullptr);
if (start == 0) {
start = tv.tv_sec;
}
return (double)(tv.tv_sec - start) + (double)tv.tv_usec * (1.0 / micros);
}
uint64_t time_now_raw() {
struct timeval tv;
gettimeofday(&tv, nullptr);
if (start == 0) {
start = tv.tv_sec;
}
return (double)tv.tv_sec + (double)tv.tv_usec * (1.0 / micros);
}
double from_time_raw(uint64_t raw_time) {
return (double)raw_time * (1.0 / nanos);
}
double from_time_raw_relative(uint64_t raw_time) {
return from_time_raw(raw_time);
}
void yield() {}
double time_now_unix_utc() {
return time_now_raw();
}
Instant::Instant() {
struct timeval tv;
gettimeofday(&tv, nullptr);
nativeStart_ = tv.tv_sec;
nsecs_ = tv.tv_usec;
}
int64_t Instant::ElapsedNanos() const {
struct timespec ts;
clock_gettime(CLOCK_MONOTONIC, &ts);
int64_t secs = ts.tv_sec - nativeStart_;
int64_t usecs = ts.tv_nsec - nsecs_;
if (usecs < 0) {
secs--;
usecs += 1000000;
}
return secs * 1000000000 + usecs * 1000;
}
double Instant::ElapsedSeconds() const {
return (double)ElapsedNanos() * (1.0 / 1000000000.0);
}
#endif
void sleep_ms(int ms) {
#ifdef _WIN32
Sleep(ms);
#elif defined(HAVE_LIBNX)
svcSleepThread(ms * 1000000);
#elif defined(__EMSCRIPTEN__)
emscripten_sleep(ms);
#else
usleep(ms * 1000);
#endif
}
// Precise Windows sleep function from: https://github.com/blat-blatnik/Snippets/blob/main/precise_sleep.c
// Described in: https://blog.bearcats.nl/perfect-sleep-function/
void sleep_precise(double seconds) {
#ifdef _WIN32
LARGE_INTEGER qpc;
QueryPerformanceCounter(&qpc);
INT64 targetQpc = (INT64)(qpc.QuadPart + seconds * QpcPerSecond);
if (Timer) { // Try using a high resolution timer first.
const double TOLERANCE = 0.001'02;
INT64 maxTicks = (INT64)SchedulerPeriodMs * 9'500;
for (;;) // Break sleep up into parts that are lower than scheduler period.
{
double remainingSeconds = (targetQpc - qpc.QuadPart) / (double)QpcPerSecond;
INT64 sleepTicks = (INT64)((remainingSeconds - TOLERANCE) * 10'000'000);
if (sleepTicks <= 0)
break;
LARGE_INTEGER due;
due.QuadPart = -(sleepTicks > maxTicks ? maxTicks : sleepTicks);
// Note: SetWaitableTimerEx is not available on Vista.
SetWaitableTimer(Timer, &due, 0, NULL, NULL, NULL);
WaitForSingleObject(Timer, INFINITE);
QueryPerformanceCounter(&qpc);
}
} else { // Fallback to Sleep.
const double TOLERANCE = 0.000'02;
double sleepMs = (seconds - TOLERANCE) * 1000 - SchedulerPeriodMs; // Sleep for 1 scheduler period less than requested.
int sleepSlices = (int)(sleepMs / SchedulerPeriodMs);
if (sleepSlices > 0)
Sleep((DWORD)sleepSlices * SchedulerPeriodMs);
QueryPerformanceCounter(&qpc);
}
while (qpc.QuadPart < targetQpc) // Spin for any remaining time.
{
YieldProcessor();
QueryPerformanceCounter(&qpc);
}
#else
#if defined(HAVE_LIBNX)
svcSleepThread((int64_t)(seconds * 1000000000.0));
#elif defined(__EMSCRIPTEN__)
emscripten_sleep(seconds * 1000.0);
#else
usleep(seconds * 1000000.0);
#endif
#endif
}
// Return the current time formatted as Minutes:Seconds:Milliseconds
// in the form 00:00:000.
void GetCurrentTimeFormatted(char formattedTime[13]) {
time_t sysTime;
time(&sysTime);
uint32_t milliseconds;
#ifdef _WIN32
struct timeb tp;
(void)::ftime(&tp);
milliseconds = tp.millitm;
#else
struct timeval t;
(void)gettimeofday(&t, NULL);
milliseconds = (int)(t.tv_usec / 1000);
#endif
struct tm *gmTime = localtime(&sysTime);
char tmp[6];
strftime(tmp, sizeof(tmp), "%M:%S", gmTime);
// Now tack on the milliseconds
snprintf(formattedTime, 11, "%s:%03u", tmp, milliseconds % 1000);
}