ppsspp/Windows/InputDevice.h

18 lines
284 B
C++

#pragma once
#include <list>
#include <memory>
#include "../Common/CommonTypes.h"
#include "../Core/HLE/sceCtrl.h"
struct InputState;
class InputDevice
{
public:
virtual int UpdateState(InputState &input_state) = 0;
};
std::list<std::shared_ptr<InputDevice>> getInputDevices();