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c0f0bc88af
If a screen doesn't size via layout, it needs to recreate views on resize, which is what the resized() method is for.
55 lines
1.6 KiB
C++
55 lines
1.6 KiB
C++
// Copyright (c) 2013- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#pragma once
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#include <functional>
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#include <vector>
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#include "ui/view.h"
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#include "ui/viewgroup.h"
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#include "MiscScreens.h"
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class DragDropButton;
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class TouchControlLayoutScreen : public UIDialogScreenWithBackground {
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public:
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TouchControlLayoutScreen();
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virtual void CreateViews() override;
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virtual bool touch(const TouchInput &touch) override;
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virtual void dialogFinished(const Screen *dialog, DialogResult result) override;
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virtual void onFinish(DialogResult reason) override;
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virtual void resized() override;
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protected:
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virtual UI::EventReturn OnReset(UI::EventParams &e);
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virtual UI::EventReturn OnVisibility(UI::EventParams &e);
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private:
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DragDropButton *pickedControl_;
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std::vector<DragDropButton *> controls_;
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UI::ChoiceStrip *mode_;
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DragDropButton *getPickedControl(const int x, const int y);
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// Touch down state for drag to resize etc
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float startX_;
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float startY_;
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float startScale_;
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float startSpacing_;
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};
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