ppsspp/Core/HLE/sceKernel.cpp
Unknown W. Brackets 5faa65d9a9 Compress rewind snapshots off thread.
This can take a chunk of time, and doesn't need to finish until next frame
anyway, so we have plenty of time to do it.
2016-09-24 10:37:30 -07:00

946 lines
42 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "Core/Core.h"
#include "Core/Config.h"
#include "Core/CwCheat.h"
#include "Core/MemMapHelpers.h"
#include "Core/HLE/HLE.h"
#include "Core/HLE/FunctionWrappers.h"
#include "Core/MIPS/MIPS.h"
#include "Core/MIPS/MIPSCodeUtils.h"
#include "Core/MIPS/MIPSInt.h"
#include "Core/MIPS/JitCommon/JitCommon.h"
#include "Common/LogManager.h"
#include "Core/FileSystems/FileSystem.h"
#include "Core/FileSystems/MetaFileSystem.h"
#include "Core/PSPLoaders.h"
#include "Core/CoreTiming.h"
#include "Core/Reporting.h"
#include "Core/SaveState.h"
#include "Core/System.h"
#include "GPU/GPUInterface.h"
#include "GPU/GPUState.h"
#include "__sceAudio.h"
#include "sceAtrac.h"
#include "sceAudio.h"
#include "sceAudiocodec.h"
#include "sceCcc.h"
#include "sceCtrl.h"
#include "sceDisplay.h"
#include "sceFont.h"
#include "sceGe.h"
#include "sceIo.h"
#include "sceJpeg.h"
#include "sceKernel.h"
#include "sceKernelAlarm.h"
#include "sceKernelInterrupt.h"
#include "sceKernelThread.h"
#include "sceKernelMemory.h"
#include "sceKernelModule.h"
#include "sceKernelMutex.h"
#include "sceKernelMbx.h"
#include "sceKernelMsgPipe.h"
#include "sceKernelInterrupt.h"
#include "sceKernelSemaphore.h"
#include "sceKernelEventFlag.h"
#include "sceKernelVTimer.h"
#include "sceKernelTime.h"
#include "sceMp3.h"
#include "sceMpeg.h"
#include "sceNet.h"
#include "sceNetAdhoc.h"
#include "scePower.h"
#include "sceUtility.h"
#include "sceUmd.h"
#include "sceRtc.h"
#include "sceSsl.h"
#include "sceSas.h"
#include "scePsmf.h"
#include "sceImpose.h"
#include "sceUsb.h"
#include "scePspNpDrm_user.h"
#include "sceVaudio.h"
#include "sceHeap.h"
#include "sceDmac.h"
#include "sceMp4.h"
#include "../Util/PPGeDraw.h"
/*
17: [MIPS32 R4K 00000000 ]: Loader: Type: 1 Vaddr: 00000000 Filesz: 2856816 Memsz: 2856816
18: [MIPS32 R4K 00000000 ]: Loader: Loadable Segment Copied to 0898dab0, size 002b9770
19: [MIPS32 R4K 00000000 ]: Loader: Type: 1 Vaddr: 002b9770 Filesz: 14964 Memsz: 733156
20: [MIPS32 R4K 00000000 ]: Loader: Loadable Segment Copied to 08c47220, size 000b2fe4
*/
static bool kernelRunning = false;
KernelObjectPool kernelObjects;
KernelStats kernelStats;
u32 registeredExitCbId;
void __KernelInit()
{
if (kernelRunning)
{
ERROR_LOG(SCEKERNEL, "Can't init kernel when kernel is running");
return;
}
__KernelTimeInit();
__InterruptsInit();
__KernelMemoryInit();
__KernelThreadingInit();
__KernelAlarmInit();
__KernelVTimerInit();
__KernelEventFlagInit();
__KernelMbxInit();
__KernelMutexInit();
__KernelSemaInit();
__KernelMsgPipeInit();
__IoInit();
__JpegInit();
__AudioInit();
__SasInit();
__AtracInit();
__CccInit();
__DisplayInit();
__GeInit();
__PowerInit();
__UtilityInit();
__UmdInit();
__MpegInit();
__PsmfInit();
__CtrlInit();
__RtcInit();
__SslInit();
__ImposeInit();
__UsbInit();
__FontInit();
__NetInit();
__NetAdhocInit();
__VaudioInit();
__CheatInit();
__HeapInit();
__DmacInit();
__AudioCodecInit();
__VideoPmpInit();
SaveState::Init(); // Must be after IO, as it may create a directory
Reporting::Init();
// "Internal" PSP libraries
__PPGeInit();
kernelRunning = true;
INFO_LOG(SCEKERNEL, "Kernel initialized.");
}
void __KernelShutdown()
{
if (!kernelRunning)
{
ERROR_LOG(SCEKERNEL, "Can't shut down kernel - not running");
return;
}
kernelObjects.List();
INFO_LOG(SCEKERNEL, "Shutting down kernel - %i kernel objects alive", kernelObjects.GetCount());
hleCurrentThreadName = NULL;
kernelObjects.Clear();
__AudioCodecShutdown();
__VideoPmpShutdown();
__AACShutdown();
__NetAdhocShutdown();
__NetShutdown();
__FontShutdown();
__Mp3Shutdown();
__MpegShutdown();
__PsmfShutdown();
__PPGeShutdown();
__CtrlShutdown();
__UtilityShutdown();
__GeShutdown();
__SasShutdown();
__DisplayShutdown();
__AtracShutdown();
__AudioShutdown();
__IoShutdown();
__KernelMutexShutdown();
__KernelThreadingShutdown();
__KernelMemoryShutdown();
__InterruptsShutdown();
__CheatShutdown();
__KernelModuleShutdown();
CoreTiming::ClearPendingEvents();
CoreTiming::UnregisterAllEvents();
Reporting::Shutdown();
SaveState::Shutdown();
kernelRunning = false;
}
void __KernelDoState(PointerWrap &p)
{
{
auto s = p.Section("Kernel", 1, 2);
if (!s)
return;
p.Do(kernelRunning);
kernelObjects.DoState(p);
if (s >= 2)
p.Do(registeredExitCbId);
}
{
auto s = p.Section("Kernel Modules", 1);
if (!s)
return;
__InterruptsDoState(p);
// Memory needs to be after kernel objects, which may free kernel memory.
__KernelMemoryDoState(p);
__KernelThreadingDoState(p);
__KernelAlarmDoState(p);
__KernelVTimerDoState(p);
__KernelEventFlagDoState(p);
__KernelMbxDoState(p);
__KernelModuleDoState(p);
__KernelMsgPipeDoState(p);
__KernelMutexDoState(p);
__KernelSemaDoState(p);
__KernelTimeDoState(p);
}
{
auto s = p.Section("HLE Modules", 1);
if (!s)
return;
__AtracDoState(p);
__AudioDoState(p);
__CccDoState(p);
__CtrlDoState(p);
__DisplayDoState(p);
__FontDoState(p);
__GeDoState(p);
__ImposeDoState(p);
__IoDoState(p);
__JpegDoState(p);
__Mp3DoState(p);
__MpegDoState(p);
__NetDoState(p);
__NetAdhocDoState(p);
__PowerDoState(p);
__PsmfDoState(p);
__PsmfPlayerDoState(p);
__RtcDoState(p);
__SasDoState(p);
__SslDoState(p);
__UmdDoState(p);
__UtilityDoState(p);
__UsbDoState(p);
__VaudioDoState(p);
__HeapDoState(p);
__PPGeDoState(p);
__CheatDoState(p);
__sceAudiocodecDoState(p);
__VideoPmpDoState(p);
__AACDoState(p);
}
{
auto s = p.Section("Kernel Cleanup", 1);
if (!s)
return;
__InterruptsDoStateLate(p);
__KernelThreadingDoStateLate(p);
Reporting::DoState(p);
}
}
bool __KernelIsRunning() {
return kernelRunning;
}
void sceKernelExitGame()
{
INFO_LOG(SCEKERNEL, "sceKernelExitGame");
__KernelSwitchOffThread("game exited");
Core_Stop();
}
void sceKernelExitGameWithStatus()
{
INFO_LOG(SCEKERNEL, "sceKernelExitGameWithStatus");
__KernelSwitchOffThread("game exited");
Core_Stop();
}
u32 sceKernelDevkitVersion()
{
int firmwareVersion = g_Config.iFirmwareVersion;
int major = firmwareVersion / 100;
int minor = (firmwareVersion / 10) % 10;
int revision = firmwareVersion % 10;
int devkitVersion = (major << 24) | (minor << 16) | (revision << 8) | 0x10;
DEBUG_LOG_REPORT_ONCE(devkitVer, SCEKERNEL, "%08x=sceKernelDevkitVersion()", devkitVersion);
return devkitVersion;
}
u32 sceKernelRegisterKprintfHandler()
{
ERROR_LOG(SCEKERNEL, "UNIMPL sceKernelRegisterKprintfHandler()");
return 0;
}
int sceKernelRegisterDefaultExceptionHandler()
{
ERROR_LOG(SCEKERNEL, "UNIMPL sceKernelRegisterDefaultExceptionHandler()");
return 0;
}
void sceKernelSetGPO(u32 ledAddr)
{
// Sets debug LEDs.
DEBUG_LOG(SCEKERNEL, "sceKernelSetGPO(%02x)", ledAddr);
}
u32 sceKernelGetGPI()
{
// Always returns 0 on production systems.
DEBUG_LOG(SCEKERNEL, "0=sceKernelGetGPI()");
return 0;
}
// #define LOG_CACHE
// Don't even log these by default, they're spammy and we probably won't
// need to emulate them. Useful for invalidating cached textures though,
// and in the future display lists (although hashing takes care of those
// for now).
int sceKernelDcacheInvalidateRange(u32 addr, int size)
{
#ifdef LOG_CACHE
NOTICE_LOG(CPU,"sceKernelDcacheInvalidateRange(%08x, %i)", addr, size);
#endif
if (size < 0 || (int) addr + size < 0)
return SCE_KERNEL_ERROR_ILLEGAL_ADDR;
if (size > 0)
{
if ((addr % 64) != 0 || (size % 64) != 0)
return SCE_KERNEL_ERROR_CACHE_ALIGNMENT;
if (addr != 0)
gpu->InvalidateCache(addr, size, GPU_INVALIDATE_HINT);
}
hleEatCycles(190);
return 0;
}
int sceKernelIcacheInvalidateRange(u32 addr, int size) {
DEBUG_LOG(CPU, "sceKernelIcacheInvalidateRange(%08x, %i)", addr, size);
currentMIPS->InvalidateICache(addr, size);
return 0;
}
int sceKernelDcacheWritebackAll()
{
#ifdef LOG_CACHE
NOTICE_LOG(CPU,"sceKernelDcacheWritebackAll()");
#endif
// Some games seem to use this a lot, it doesn't make sense
// to zap the whole texture cache.
gpu->InvalidateCache(0, -1, GPU_INVALIDATE_ALL);
hleEatCycles(3524);
hleReSchedule("dcache writeback all");
return 0;
}
int sceKernelDcacheWritebackRange(u32 addr, int size)
{
#ifdef LOG_CACHE
NOTICE_LOG(CPU,"sceKernelDcacheWritebackRange(%08x, %i)", addr, size);
#endif
if (size < 0)
return SCE_KERNEL_ERROR_INVALID_SIZE;
if (size > 0 && addr != 0) {
gpu->InvalidateCache(addr, size, GPU_INVALIDATE_HINT);
}
hleEatCycles(165);
return 0;
}
int sceKernelDcacheWritebackInvalidateRange(u32 addr, int size)
{
#ifdef LOG_CACHE
NOTICE_LOG(CPU,"sceKernelDcacheInvalidateRange(%08x, %i)", addr, size);
#endif
if (size < 0)
return SCE_KERNEL_ERROR_INVALID_SIZE;
if (size > 0 && addr != 0) {
gpu->InvalidateCache(addr, size, GPU_INVALIDATE_HINT);
}
hleEatCycles(165);
return 0;
}
int sceKernelDcacheWritebackInvalidateAll()
{
#ifdef LOG_CACHE
NOTICE_LOG(CPU,"sceKernelDcacheInvalidateAll()");
#endif
gpu->InvalidateCache(0, -1, GPU_INVALIDATE_ALL);
hleEatCycles(1165);
hleReSchedule("dcache invalidate all");
return 0;
}
u32 sceKernelIcacheInvalidateAll()
{
#ifdef LOG_CACHE
NOTICE_LOG(CPU, "Icache invalidated - should clear JIT someday");
#endif
// Note that this doesn't actually fully invalidate all with such a large range.
currentMIPS->InvalidateICache(0, 0x3FFFFFFF);
return 0;
}
u32 sceKernelIcacheClearAll()
{
#ifdef LOG_CACHE
NOTICE_LOG(CPU, "Icache cleared - should clear JIT someday");
#endif
DEBUG_LOG(CPU, "Icache cleared - should clear JIT someday");
// Note that this doesn't actually fully invalidate all with such a large range.
currentMIPS->InvalidateICache(0, 0x3FFFFFFF);
return 0;
}
void KernelObject::GetQuickInfo(char *ptr, int size)
{
strcpy(ptr, "-");
}
KernelObjectPool::KernelObjectPool() {
memset(occupied, 0, sizeof(bool)*maxCount);
nextID = initialNextID;
}
SceUID KernelObjectPool::Create(KernelObject *obj, int rangeBottom, int rangeTop) {
if (rangeTop > maxCount)
rangeTop = maxCount;
if (nextID >= rangeBottom && nextID < rangeTop)
rangeBottom = nextID++;
for (int i = rangeBottom; i < rangeTop; i++) {
if (!occupied[i]) {
occupied[i] = true;
pool[i] = obj;
pool[i]->uid = i + handleOffset;
return i + handleOffset;
}
}
ERROR_LOG_REPORT(SCEKERNEL, "Unable to allocate kernel object, too many objects slots in use.");
return 0;
}
bool KernelObjectPool::IsValid(SceUID handle) const {
int index = handle - handleOffset;
if (index < 0 || index >= maxCount)
return false;
else
return occupied[index];
}
void KernelObjectPool::Clear() {
for (int i = 0; i < maxCount; i++) {
// brutally clear everything, no validation
if (occupied[i])
delete pool[i];
pool[i] = nullptr;
occupied[i] = false;
}
nextID = initialNextID;
}
void KernelObjectPool::List() {
for (int i = 0; i < maxCount; i++) {
if (occupied[i]) {
char buffer[256];
if (pool[i]) {
pool[i]->GetQuickInfo(buffer, 256);
INFO_LOG(SCEKERNEL, "KO %i: %s \"%s\": %s", i + handleOffset, pool[i]->GetTypeName(), pool[i]->GetName(), buffer);
} else {
strcpy(buffer, "WTF? Zero Pointer");
}
}
}
}
int KernelObjectPool::GetCount() const {
int count = 0;
for (int i = 0; i < maxCount; i++) {
if (occupied[i])
count++;
}
return count;
}
void KernelObjectPool::DoState(PointerWrap &p) {
auto s = p.Section("KernelObjectPool", 1);
if (!s)
return;
int _maxCount = maxCount;
p.Do(_maxCount);
if (_maxCount != maxCount) {
p.SetError(p.ERROR_FAILURE);
ERROR_LOG(SCEKERNEL, "Unable to load state: different kernel object storage.");
return;
}
if (p.mode == p.MODE_READ) {
hleCurrentThreadName = nullptr;
kernelObjects.Clear();
}
p.Do(nextID);
p.DoArray(occupied, maxCount);
for (int i = 0; i < maxCount; ++i) {
if (!occupied[i])
continue;
int type;
if (p.mode == p.MODE_READ) {
p.Do(type);
pool[i] = CreateByIDType(type);
// Already logged an error.
if (pool[i] == nullptr)
return;
pool[i]->uid = i + handleOffset;
} else {
type = pool[i]->GetIDType();
p.Do(type);
}
pool[i]->DoState(p);
if (p.error >= p.ERROR_FAILURE)
break;
}
}
KernelObject *KernelObjectPool::CreateByIDType(int type) {
// Used for save states. This is ugly, but what other way is there?
switch (type) {
case SCE_KERNEL_TMID_Alarm:
return __KernelAlarmObject();
case SCE_KERNEL_TMID_EventFlag:
return __KernelEventFlagObject();
case SCE_KERNEL_TMID_Mbox:
return __KernelMbxObject();
case SCE_KERNEL_TMID_Fpl:
return __KernelMemoryFPLObject();
case SCE_KERNEL_TMID_Vpl:
return __KernelMemoryVPLObject();
case PPSSPP_KERNEL_TMID_PMB:
return __KernelMemoryPMBObject();
case PPSSPP_KERNEL_TMID_Module:
return __KernelModuleObject();
case SCE_KERNEL_TMID_Mpipe:
return __KernelMsgPipeObject();
case SCE_KERNEL_TMID_Mutex:
return __KernelMutexObject();
case SCE_KERNEL_TMID_LwMutex:
return __KernelLwMutexObject();
case SCE_KERNEL_TMID_Semaphore:
return __KernelSemaphoreObject();
case SCE_KERNEL_TMID_Callback:
return __KernelCallbackObject();
case SCE_KERNEL_TMID_Thread:
return __KernelThreadObject();
case SCE_KERNEL_TMID_VTimer:
return __KernelVTimerObject();
case SCE_KERNEL_TMID_Tlspl:
case SCE_KERNEL_TMID_Tlspl_v0:
return __KernelTlsplObject();
case PPSSPP_KERNEL_TMID_File:
return __KernelFileNodeObject();
case PPSSPP_KERNEL_TMID_DirList:
return __KernelDirListingObject();
case SCE_KERNEL_TMID_ThreadEventHandler:
return __KernelThreadEventHandlerObject();
default:
ERROR_LOG(COMMON, "Unable to load state: could not find object type %d.", type);
return NULL;
}
}
struct SystemStatus {
SceSize_le size;
SceUInt_le status;
SceUInt_le clockPart1;
SceUInt_le clockPart2;
SceUInt_le perfcounter1;
SceUInt_le perfcounter2;
SceUInt_le perfcounter3;
};
static int sceKernelReferSystemStatus(u32 statusPtr) {
DEBUG_LOG(SCEKERNEL, "sceKernelReferSystemStatus(%08x)", statusPtr);
if (Memory::IsValidAddress(statusPtr)) {
SystemStatus status;
memset(&status, 0, sizeof(SystemStatus));
status.size = sizeof(SystemStatus);
// TODO: Fill in the struct!
Memory::WriteStruct(statusPtr, &status);
}
return 0;
}
struct DebugProfilerRegs {
u32 enable;
u32 systemck;
u32 cpuck;
u32 internal;
u32 memory;
u32 copz;
u32 vfpu;
u32 sleep;
u32 bus_access;
u32 uncached_load;
u32 uncached_store;
u32 cached_load;
u32 cached_store;
u32 i_miss;
u32 d_miss;
u32 d_writeback;
u32 cop0_inst;
u32 fpu_inst;
u32 vfpu_inst;
u32 local_bus;
};
static u32 sceKernelReferThreadProfiler(u32 statusPtr) {
ERROR_LOG(SCEKERNEL, "FAKE sceKernelReferThreadProfiler()");
// Can we confirm that the struct above is the right struct?
// If so, re-enable this code.
//DebugProfilerRegs regs;
//memset(&regs, 0, sizeof(regs));
// TODO: fill the struct.
//if (Memory::IsValidAddress(statusPtr)) {
// Memory::WriteStruct(statusPtr, &regs);
//}
return 0;
}
static int sceKernelReferGlobalProfiler(u32 statusPtr) {
ERROR_LOG(SCEKERNEL, "UNIMPL sceKernelReferGlobalProfiler(%08x)", statusPtr);
// Ignore for now
return 0;
}
const HLEFunction ThreadManForUser[] =
{
{0X55C20A00, &WrapI_CUUU<sceKernelCreateEventFlag>, "sceKernelCreateEventFlag", 'i', "sxxx" },
{0X812346E4, &WrapU_IU<sceKernelClearEventFlag>, "sceKernelClearEventFlag", 'x', "ix" },
{0XEF9E4C70, &WrapU_I<sceKernelDeleteEventFlag>, "sceKernelDeleteEventFlag", 'x', "i" },
{0X1FB15A32, &WrapU_IU<sceKernelSetEventFlag>, "sceKernelSetEventFlag", 'x', "ix" },
{0X402FCF22, &WrapI_IUUUU<sceKernelWaitEventFlag>, "sceKernelWaitEventFlag", 'i', "ixxpp", HLE_NOT_IN_INTERRUPT },
{0X328C546A, &WrapI_IUUUU<sceKernelWaitEventFlagCB>, "sceKernelWaitEventFlagCB", 'i', "ixxpp", HLE_NOT_IN_INTERRUPT },
{0X30FD48F0, &WrapI_IUUU<sceKernelPollEventFlag>, "sceKernelPollEventFlag", 'i', "ixxp" },
{0XCD203292, &WrapU_IUU<sceKernelCancelEventFlag>, "sceKernelCancelEventFlag", 'x', "ixp" },
{0XA66B0120, &WrapU_IU<sceKernelReferEventFlagStatus>, "sceKernelReferEventFlagStatus", 'x', "ix" },
{0X8FFDF9A2, &WrapI_IIU<sceKernelCancelSema>, "sceKernelCancelSema", 'i', "iix" },
{0XD6DA4BA1, &WrapI_CUIIU<sceKernelCreateSema>, "sceKernelCreateSema", 'i', "sxiix" },
{0X28B6489C, &WrapI_I<sceKernelDeleteSema>, "sceKernelDeleteSema", 'i', "i" },
{0X58B1F937, &WrapI_II<sceKernelPollSema>, "sceKernelPollSema", 'i', "ii" },
{0XBC6FEBC5, &WrapI_IU<sceKernelReferSemaStatus>, "sceKernelReferSemaStatus", 'i', "ix" },
{0X3F53E640, &WrapI_II<sceKernelSignalSema>, "sceKernelSignalSema", 'i', "ii" },
{0X4E3A1105, &WrapI_IIU<sceKernelWaitSema>, "sceKernelWaitSema", 'i', "iix", HLE_NOT_IN_INTERRUPT | HLE_NOT_DISPATCH_SUSPENDED },
{0X6D212BAC, &WrapI_IIU<sceKernelWaitSemaCB>, "sceKernelWaitSemaCB", 'i', "iix", HLE_NOT_IN_INTERRUPT | HLE_NOT_DISPATCH_SUSPENDED },
{0X60107536, &WrapI_U<sceKernelDeleteLwMutex>, "sceKernelDeleteLwMutex", 'i', "x" },
{0X19CFF145, &WrapI_UCUIU<sceKernelCreateLwMutex>, "sceKernelCreateLwMutex", 'i', "xsxix" },
{0X4C145944, &WrapI_IU<sceKernelReferLwMutexStatusByID>, "sceKernelReferLwMutexStatusByID", 'i', "ix" },
// NOTE: LockLwMutex, UnlockLwMutex, and ReferLwMutexStatus are in Kernel_Library, see sceKernelInterrupt.cpp.
// The below should not be called directly.
//{0x71040D5C, nullptr, "_sceKernelTryLockLwMutex", '?', "" },
//{0x7CFF8CF3, nullptr, "_sceKernelLockLwMutex", '?', "" },
//{0x31327F19, nullptr, "_sceKernelLockLwMutexCB", '?', "" },
//{0xBEED3A47, nullptr, "_sceKernelUnlockLwMutex", '?', "" },
{0XF8170FBE, &WrapI_I<sceKernelDeleteMutex>, "sceKernelDeleteMutex", 'i', "i" },
{0XB011B11F, &WrapI_IIU<sceKernelLockMutex>, "sceKernelLockMutex", 'i', "iix", HLE_NOT_IN_INTERRUPT | HLE_NOT_DISPATCH_SUSPENDED },
{0X5BF4DD27, &WrapI_IIU<sceKernelLockMutexCB>, "sceKernelLockMutexCB", 'i', "iix", HLE_NOT_IN_INTERRUPT | HLE_NOT_DISPATCH_SUSPENDED },
{0X6B30100F, &WrapI_II<sceKernelUnlockMutex>, "sceKernelUnlockMutex", 'i', "ii" },
{0XB7D098C6, &WrapI_CUIU<sceKernelCreateMutex>, "sceKernelCreateMutex", 'i', "sxix" },
{0X0DDCD2C9, &WrapI_II<sceKernelTryLockMutex>, "sceKernelTryLockMutex", 'i', "ii" },
{0XA9C2CB9A, &WrapI_IU<sceKernelReferMutexStatus>, "sceKernelReferMutexStatus", 'i', "ix" },
{0X87D9223C, &WrapI_IIU<sceKernelCancelMutex>, "sceKernelCancelMutex", 'i', "iix" },
{0XFCCFAD26, &WrapI_I<sceKernelCancelWakeupThread>, "sceKernelCancelWakeupThread", 'i', "i" },
{0X1AF94D03, nullptr, "sceKernelDonateWakeupThread", '?', "" },
{0XEA748E31, &WrapI_UU<sceKernelChangeCurrentThreadAttr>, "sceKernelChangeCurrentThreadAttr", 'i', "xx" },
{0X71BC9871, &WrapI_II<sceKernelChangeThreadPriority>, "sceKernelChangeThreadPriority", 'i', "ii" },
{0X446D8DE6, &WrapI_CUUIUU<sceKernelCreateThread>, "sceKernelCreateThread", 'i', "sxxixx", HLE_NOT_IN_INTERRUPT },
{0X9FA03CD3, &WrapI_I<sceKernelDeleteThread>, "sceKernelDeleteThread", 'i', "i" },
{0XBD123D9E, &WrapI_U<sceKernelDelaySysClockThread>, "sceKernelDelaySysClockThread", 'i', "P", HLE_NOT_IN_INTERRUPT | HLE_NOT_DISPATCH_SUSPENDED },
{0X1181E963, &WrapI_U<sceKernelDelaySysClockThreadCB>, "sceKernelDelaySysClockThreadCB", 'i', "P", HLE_NOT_IN_INTERRUPT | HLE_NOT_DISPATCH_SUSPENDED },
{0XCEADEB47, &WrapI_U<sceKernelDelayThread>, "sceKernelDelayThread", 'i', "x", HLE_NOT_IN_INTERRUPT | HLE_NOT_DISPATCH_SUSPENDED },
{0X68DA9E36, &WrapI_U<sceKernelDelayThreadCB>, "sceKernelDelayThreadCB", 'i', "x", HLE_NOT_IN_INTERRUPT | HLE_NOT_DISPATCH_SUSPENDED },
{0XAA73C935, &WrapV_I<sceKernelExitThread>, "sceKernelExitThread", 'v', "i" },
{0X809CE29B, &WrapV_I<sceKernelExitDeleteThread>, "sceKernelExitDeleteThread", 'v', "i" },
{0x94aa61ee, &WrapI_V<sceKernelGetThreadCurrentPriority>, "sceKernelGetThreadCurrentPriority", 'i', "" },
{0X293B45B8, &WrapI_V<sceKernelGetThreadId>, "sceKernelGetThreadId", 'i', "", HLE_NOT_IN_INTERRUPT },
{0X3B183E26, &WrapI_I<sceKernelGetThreadExitStatus>, "sceKernelGetThreadExitStatus", 'i', "i" },
{0X52089CA1, &WrapI_I<sceKernelGetThreadStackFreeSize>, "sceKernelGetThreadStackFreeSize", 'i', "i" },
{0XFFC36A14, &WrapU_UU<sceKernelReferThreadRunStatus>, "sceKernelReferThreadRunStatus", 'x', "xx" },
{0X17C1684E, &WrapU_UU<sceKernelReferThreadStatus>, "sceKernelReferThreadStatus", 'x', "xx" },
{0X2C34E053, &WrapI_I<sceKernelReleaseWaitThread>, "sceKernelReleaseWaitThread", 'i', "i" },
{0X75156E8F, &WrapI_I<sceKernelResumeThread>, "sceKernelResumeThread", 'i', "i" },
{0X3AD58B8C, &WrapU_V<sceKernelSuspendDispatchThread>, "sceKernelSuspendDispatchThread", 'x', "", HLE_NOT_IN_INTERRUPT },
{0X27E22EC2, &WrapU_U<sceKernelResumeDispatchThread>, "sceKernelResumeDispatchThread", 'x', "x", HLE_NOT_IN_INTERRUPT },
{0X912354A7, &WrapI_I<sceKernelRotateThreadReadyQueue>, "sceKernelRotateThreadReadyQueue", 'i', "i" },
{0X9ACE131E, &WrapI_V<sceKernelSleepThread>, "sceKernelSleepThread", 'i', "", HLE_NOT_IN_INTERRUPT | HLE_NOT_DISPATCH_SUSPENDED },
{0X82826F70, &WrapI_V<sceKernelSleepThreadCB>, "sceKernelSleepThreadCB", 'i', "", HLE_NOT_IN_INTERRUPT | HLE_NOT_DISPATCH_SUSPENDED },
{0XF475845D, &WrapI_IIU<sceKernelStartThread>, "sceKernelStartThread", 'i', "iix", HLE_NOT_IN_INTERRUPT },
{0X9944F31F, &WrapI_I<sceKernelSuspendThread>, "sceKernelSuspendThread", 'i', "i" },
{0X616403BA, &WrapI_I<sceKernelTerminateThread>, "sceKernelTerminateThread", 'i', "i" },
{0X383F7BCC, &WrapI_I<sceKernelTerminateDeleteThread>, "sceKernelTerminateDeleteThread", 'i', "i" },
{0X840E8133, &WrapI_IU<sceKernelWaitThreadEndCB>, "sceKernelWaitThreadEndCB", 'i', "ix" },
{0XD13BDE95, &WrapI_V<sceKernelCheckThreadStack>, "sceKernelCheckThreadStack", 'i', "" },
{0X94416130, &WrapU_UUUU<sceKernelGetThreadmanIdList>, "sceKernelGetThreadmanIdList", 'x', "xxxx" },
{0X57CF62DD, &WrapU_U<sceKernelGetThreadmanIdType>, "sceKernelGetThreadmanIdType", 'x', "x" },
{0XBC80EC7C, &WrapU_UUU<sceKernelExtendThreadStack>, "sceKernelExtendThreadStack", 'x', "xxx" },
// NOTE: Takes a UID from sceKernelMemory's AllocMemoryBlock and seems thread stack related.
//{0x28BFD974, nullptr, "ThreadManForUser_28BFD974", '?', "" },
{0X82BC5777, &WrapU64_V<sceKernelGetSystemTimeWide>, "sceKernelGetSystemTimeWide", 'X', "" },
{0XDB738F35, &WrapI_U<sceKernelGetSystemTime>, "sceKernelGetSystemTime", 'i', "x" },
{0X369ED59D, &WrapU_V<sceKernelGetSystemTimeLow>, "sceKernelGetSystemTimeLow", 'x', "" },
{0X8218B4DD, &WrapI_U<sceKernelReferGlobalProfiler>, "sceKernelReferGlobalProfiler", 'i', "x" },
{0X627E6F3A, &WrapI_U<sceKernelReferSystemStatus>, "sceKernelReferSystemStatus", 'i', "x" },
{0X64D4540E, &WrapU_U<sceKernelReferThreadProfiler>, "sceKernelReferThreadProfiler", 'x', "x" },
//Fifa Street 2 uses alarms
{0X6652B8CA, &WrapI_UUU<sceKernelSetAlarm>, "sceKernelSetAlarm", 'i', "xxx" },
{0XB2C25152, &WrapI_UUU<sceKernelSetSysClockAlarm>, "sceKernelSetSysClockAlarm", 'i', "xxx" },
{0X7E65B999, &WrapI_I<sceKernelCancelAlarm>, "sceKernelCancelAlarm", 'i', "i" },
{0XDAA3F564, &WrapI_IU<sceKernelReferAlarmStatus>, "sceKernelReferAlarmStatus", 'i', "ix" },
{0XBA6B92E2, &WrapI_UUU<sceKernelSysClock2USec>, "sceKernelSysClock2USec", 'i', "xxx" },
{0X110DEC9A, &WrapI_UU<sceKernelUSec2SysClock>, "sceKernelUSec2SysClock", 'i', "xx" },
{0XC8CD158C, &WrapU64_U<sceKernelUSec2SysClockWide>, "sceKernelUSec2SysClockWide", 'X', "x" },
{0XE1619D7C, &WrapI_UUUU<sceKernelSysClock2USecWide>, "sceKernelSysClock2USecWide", 'i', "xxxx" },
{0X278C0DF5, &WrapI_IU<sceKernelWaitThreadEnd>, "sceKernelWaitThreadEnd", 'i', "ix" },
{0XD59EAD2F, &WrapI_I<sceKernelWakeupThread>, "sceKernelWakeupThread", 'i', "i" }, //AI Go, audio?
{0x0C106E53, &WrapI_CIUUU<sceKernelRegisterThreadEventHandler>, "sceKernelRegisterThreadEventHandler", 'i', "sixxx", },
{0x72F3C145, &WrapI_I<sceKernelReleaseThreadEventHandler>, "sceKernelReleaseThreadEventHandler", 'i', "i" },
{0x369EEB6B, &WrapI_IU<sceKernelReferThreadEventHandlerStatus>, "sceKernelReferThreadEventHandlerStatus", 'i', "ip" },
{0x349d6d6c, &sceKernelCheckCallback, "sceKernelCheckCallback", 'i', "" },
{0XE81CAF8F, &WrapI_CUU<sceKernelCreateCallback>, "sceKernelCreateCallback", 'i', "sxx" },
{0XEDBA5844, &WrapI_I<sceKernelDeleteCallback>, "sceKernelDeleteCallback", 'i', "i" },
{0XC11BA8C4, &WrapI_II<sceKernelNotifyCallback>, "sceKernelNotifyCallback", 'i', "ii" },
{0XBA4051D6, &WrapI_I<sceKernelCancelCallback>, "sceKernelCancelCallback", 'i', "i" },
{0X2A3D44FF, &WrapI_I<sceKernelGetCallbackCount>, "sceKernelGetCallbackCount", 'i', "i" },
{0X730ED8BC, &WrapI_IU<sceKernelReferCallbackStatus>, "sceKernelReferCallbackStatus", 'i', "ip" },
{0X8125221D, &WrapI_CUU<sceKernelCreateMbx>, "sceKernelCreateMbx", 'i', "sxx" },
{0X86255ADA, &WrapI_I<sceKernelDeleteMbx>, "sceKernelDeleteMbx", 'i', "i" },
{0XE9B3061E, &WrapI_IU<sceKernelSendMbx>, "sceKernelSendMbx", 'i', "ix" },
{0X18260574, &WrapI_IUU<sceKernelReceiveMbx>, "sceKernelReceiveMbx", 'i', "ixx", HLE_NOT_IN_INTERRUPT | HLE_NOT_DISPATCH_SUSPENDED },
{0XF3986382, &WrapI_IUU<sceKernelReceiveMbxCB>, "sceKernelReceiveMbxCB", 'i', "ixx", HLE_NOT_IN_INTERRUPT | HLE_NOT_DISPATCH_SUSPENDED },
{0X0D81716A, &WrapI_IU<sceKernelPollMbx>, "sceKernelPollMbx", 'i', "ix" },
{0X87D4DD36, &WrapI_IU<sceKernelCancelReceiveMbx>, "sceKernelCancelReceiveMbx", 'i', "ix" },
{0XA8E8C846, &WrapI_IU<sceKernelReferMbxStatus>, "sceKernelReferMbxStatus", 'i', "ix" },
{0X7C0DC2A0, &WrapI_CIUUU<sceKernelCreateMsgPipe>, "sceKernelCreateMsgPipe", 'i', "sixxx" },
{0XF0B7DA1C, &WrapI_I<sceKernelDeleteMsgPipe>, "sceKernelDeleteMsgPipe", 'i', "i" },
{0X876DBFAD, &WrapI_IUUUUU<sceKernelSendMsgPipe>, "sceKernelSendMsgPipe", 'i', "ixxxxx" },
{0X7C41F2C2, &WrapI_IUUUUU<sceKernelSendMsgPipeCB>, "sceKernelSendMsgPipeCB", 'i', "ixxxxx" },
{0X884C9F90, &WrapI_IUUUU<sceKernelTrySendMsgPipe>, "sceKernelTrySendMsgPipe", 'i', "ixxxx" },
{0X74829B76, &WrapI_IUUUUU<sceKernelReceiveMsgPipe>, "sceKernelReceiveMsgPipe", 'i', "ixxxxx" },
{0XFBFA697D, &WrapI_IUUUUU<sceKernelReceiveMsgPipeCB>, "sceKernelReceiveMsgPipeCB", 'i', "ixxxxx" },
{0XDF52098F, &WrapI_IUUUU<sceKernelTryReceiveMsgPipe>, "sceKernelTryReceiveMsgPipe", 'i', "ixxxx" },
{0X349B864D, &WrapI_IUU<sceKernelCancelMsgPipe>, "sceKernelCancelMsgPipe", 'i', "ixx" },
{0X33BE4024, &WrapI_IU<sceKernelReferMsgPipeStatus>, "sceKernelReferMsgPipeStatus", 'i', "ix" },
{0X56C039B5, &WrapI_CIUUU<sceKernelCreateVpl>, "sceKernelCreateVpl", 'i', "sixxx" },
{0X89B3D48C, &WrapI_I<sceKernelDeleteVpl>, "sceKernelDeleteVpl", 'i', "i" },
{0XBED27435, &WrapI_IUUU<sceKernelAllocateVpl>, "sceKernelAllocateVpl", 'i', "ixxx", HLE_NOT_IN_INTERRUPT | HLE_NOT_DISPATCH_SUSPENDED },
{0XEC0A693F, &WrapI_IUUU<sceKernelAllocateVplCB>, "sceKernelAllocateVplCB", 'i', "ixxx", HLE_NOT_IN_INTERRUPT | HLE_NOT_DISPATCH_SUSPENDED },
{0XAF36D708, &WrapI_IUU<sceKernelTryAllocateVpl>, "sceKernelTryAllocateVpl", 'i', "ixx" },
{0XB736E9FF, &WrapI_IU<sceKernelFreeVpl>, "sceKernelFreeVpl", 'i', "ix" },
{0X1D371B8A, &WrapI_IU<sceKernelCancelVpl>, "sceKernelCancelVpl", 'i', "ix" },
{0X39810265, &WrapI_IU<sceKernelReferVplStatus>, "sceKernelReferVplStatus", 'i', "ix" },
{0XC07BB470, &WrapI_CUUUUU<sceKernelCreateFpl>, "sceKernelCreateFpl", 'i', "sxxxxx" },
{0XED1410E0, &WrapI_I<sceKernelDeleteFpl>, "sceKernelDeleteFpl", 'i', "i" },
{0XD979E9BF, &WrapI_IUU<sceKernelAllocateFpl>, "sceKernelAllocateFpl", 'i', "ixx", HLE_NOT_IN_INTERRUPT | HLE_NOT_DISPATCH_SUSPENDED },
{0XE7282CB6, &WrapI_IUU<sceKernelAllocateFplCB>, "sceKernelAllocateFplCB", 'i', "ixx", HLE_NOT_IN_INTERRUPT | HLE_NOT_DISPATCH_SUSPENDED },
{0X623AE665, &WrapI_IU<sceKernelTryAllocateFpl>, "sceKernelTryAllocateFpl", 'i', "ix" },
{0XF6414A71, &WrapI_IU<sceKernelFreeFpl>, "sceKernelFreeFpl", 'i', "ix" },
{0XA8AA591F, &WrapI_IU<sceKernelCancelFpl>, "sceKernelCancelFpl", 'i', "ix" },
{0XD8199E4C, &WrapI_IU<sceKernelReferFplStatus>, "sceKernelReferFplStatus", 'i', "ix" },
{0X20FFF560, &WrapU_CU<sceKernelCreateVTimer>, "sceKernelCreateVTimer", 'x', "sx", HLE_NOT_IN_INTERRUPT },
{0X328F9E52, &WrapU_I<sceKernelDeleteVTimer>, "sceKernelDeleteVTimer", 'x', "i", HLE_NOT_IN_INTERRUPT },
{0XC68D9437, &WrapU_I<sceKernelStartVTimer>, "sceKernelStartVTimer", 'x', "i" },
{0XD0AEEE87, &WrapU_I<sceKernelStopVTimer>, "sceKernelStopVTimer", 'x', "i" },
{0XD2D615EF, &WrapU_I<sceKernelCancelVTimerHandler>, "sceKernelCancelVTimerHandler", 'x', "i" },
{0XB3A59970, &WrapU_IU<sceKernelGetVTimerBase>, "sceKernelGetVTimerBase", 'x', "ix" },
{0XB7C18B77, &WrapU64_I<sceKernelGetVTimerBaseWide>, "sceKernelGetVTimerBaseWide", 'X', "i" },
{0X034A921F, &WrapU_IU<sceKernelGetVTimerTime>, "sceKernelGetVTimerTime", 'x', "ix" },
{0XC0B3FFD2, &WrapU64_I<sceKernelGetVTimerTimeWide>, "sceKernelGetVTimerTimeWide", 'X', "i" },
{0X5F32BEAA, &WrapU_IU<sceKernelReferVTimerStatus>, "sceKernelReferVTimerStatus", 'x', "ix" },
{0X542AD630, &WrapU_IU<sceKernelSetVTimerTime>, "sceKernelSetVTimerTime", 'x', "ix" },
{0XFB6425C3, &WrapU64_IU64<sceKernelSetVTimerTimeWide>, "sceKernelSetVTimerTimeWide", 'X', "iX" },
{0XD8B299AE, &WrapU_IUUU<sceKernelSetVTimerHandler>, "sceKernelSetVTimerHandler", 'x', "ixxx" },
{0X53B00E9A, &WrapU_IU64UU<sceKernelSetVTimerHandlerWide>, "sceKernelSetVTimerHandlerWide", 'x', "iXxx" },
{0X8DAFF657, &WrapI_CUUUUU<sceKernelCreateTlspl>, "sceKernelCreateTlspl", 'i', "sxxxxx" },
{0X32BF938E, &WrapI_I<sceKernelDeleteTlspl>, "sceKernelDeleteTlspl", 'i', "i" },
{0X721067F3, &WrapI_IU<sceKernelReferTlsplStatus>, "sceKernelReferTlsplStatus", 'i', "ix" },
// Not completely certain about args.
{0X4A719FB2, &WrapI_I<sceKernelFreeTlspl>, "sceKernelFreeTlspl", 'i', "i" },
// Internal. Takes (uid, &addr) as parameters... probably.
//{0x65F54FFB, nullptr, "_sceKernelAllocateTlspl", 'v', "" },
// NOTE: sceKernelGetTlsAddr is in Kernel_Library, see sceKernelInterrupt.cpp.
// Not sure if these should be hooked up. See below.
{0x0E927AED, &_sceKernelReturnFromTimerHandler, "_sceKernelReturnFromTimerHandler", 'v', "" },
{0X532A522E, &WrapV_I<_sceKernelExitThread>, "_sceKernelExitThread", 'v', "i" },
// Shouldn't hook this up. No games should import this function manually and call it.
// {0x6E9EA350, _sceKernelReturnFromCallback,"_sceKernelReturnFromCallback"},
};
const HLEFunction ThreadManForKernel[] =
{
{0xCEADEB47, &WrapI_U<sceKernelDelayThread>, "sceKernelDelayThread", 'i', "x", HLE_NOT_IN_INTERRUPT | HLE_NOT_DISPATCH_SUSPENDED | HLE_KERNEL_SYSCALL },
{0x446D8DE6, &WrapI_CUUIUU<sceKernelCreateThread>, "sceKernelCreateThread", 'i', "sxxixx", HLE_NOT_IN_INTERRUPT | HLE_KERNEL_SYSCALL },
{0xF475845D, &WrapI_IIU<sceKernelStartThread>, "sceKernelStartThread", 'i', "iix", HLE_NOT_IN_INTERRUPT | HLE_KERNEL_SYSCALL },
};
void Register_ThreadManForUser()
{
RegisterModule("ThreadManForUser", ARRAY_SIZE(ThreadManForUser), ThreadManForUser);
}
const HLEFunction LoadExecForUser[] =
{
{0X05572A5F, &WrapV_V<sceKernelExitGame>, "sceKernelExitGame", 'v', "" },
{0X4AC57943, &WrapI_I<sceKernelRegisterExitCallback>, "sceKernelRegisterExitCallback", 'i', "i" },
{0XBD2F1094, &WrapI_CU<sceKernelLoadExec>, "sceKernelLoadExec", 'i', "sx" },
{0X2AC9954B, &WrapV_V<sceKernelExitGameWithStatus>, "sceKernelExitGameWithStatus", 'v', "" },
{0X362A956B, &WrapI_V<LoadExecForUser_362A956B>, "LoadExecForUser_362A956B", 'i', "" },
{0X8ADA38D3, nullptr, "LoadExecForUser_8ADA38D3", '?', "" },
};
void Register_LoadExecForUser()
{
RegisterModule("LoadExecForUser", ARRAY_SIZE(LoadExecForUser), LoadExecForUser);
}
const HLEFunction LoadExecForKernel[] =
{
{0x4AC57943, &WrapI_I<sceKernelRegisterExitCallback>, "sceKernelRegisterExitCallback", 'i', "i", HLE_KERNEL_SYSCALL },
{0XA3D5E142, nullptr, "LoadExecForKernel_a3d5e142", '?', "" },
};
void Register_LoadExecForKernel()
{
RegisterModule("LoadExecForKernel", ARRAY_SIZE(LoadExecForKernel), LoadExecForKernel);
}
const HLEFunction ExceptionManagerForKernel[] =
{
{0X3FB264FC, nullptr, "sceKernelRegisterExceptionHandler", '?', "" },
{0X5A837AD4, nullptr, "sceKernelRegisterPriorityExceptionHandler", '?', "" },
{0x565C0B0E, &WrapI_V<sceKernelRegisterDefaultExceptionHandler>, "sceKernelRegisterDefaultExceptionHandler", 'i', "", HLE_KERNEL_SYSCALL },
{0X1AA6CFFA, nullptr, "sceKernelReleaseExceptionHandler", '?', "" },
{0XDF83875E, nullptr, "sceKernelGetActiveDefaultExceptionHandler", '?', "" },
{0X291FF031, nullptr, "sceKernelReleaseDefaultExceptionHandler", '?', "" },
{0X15ADC862, nullptr, "sceKernelRegisterNmiHandler", '?', "" },
{0XB15357C9, nullptr, "sceKernelReleaseNmiHandler", '?', "" },
};
void Register_ExceptionManagerForKernel()
{
RegisterModule("ExceptionManagerForKernel", ARRAY_SIZE(ExceptionManagerForKernel), ExceptionManagerForKernel);
}
// Seen in some homebrew
const HLEFunction UtilsForKernel[] = {
{0xC2DF770E, WrapI_UI<sceKernelIcacheInvalidateRange>, "sceKernelIcacheInvalidateRange", '?', "", HLE_KERNEL_SYSCALL },
{0X78934841, nullptr, "sceKernelGzipDecompress", '?', "" },
{0XE8DB3CE6, nullptr, "sceKernelDeflateDecompress", '?', "" },
{0X840259F1, nullptr, "sceKernelUtilsSha1Digest", '?', "" },
{0X9E5C5086, nullptr, "sceKernelUtilsMd5BlockInit", '?', "" },
{0X61E1E525, nullptr, "sceKernelUtilsMd5BlockUpdate", '?', "" },
{0XB8D24E78, nullptr, "sceKernelUtilsMd5BlockResult", '?', "" },
{0XC8186A58, nullptr, "sceKernelUtilsMd5Digest", '?', "" },
{0X6C6887EE, nullptr, "UtilsForKernel_6C6887EE", '?', "" },
{0X91E4F6A7, nullptr, "sceKernelLibcClock", '?', "" },
{0X27CC57F0, nullptr, "sceKernelLibcTime", '?', "" },
{0X79D1C3FA, nullptr, "sceKernelDcacheWritebackAll", '?', "" },
{0X3EE30821, nullptr, "sceKernelDcacheWritebackRange", '?', "" },
{0X34B9FA9E, nullptr, "sceKernelDcacheWritebackInvalidateRange", '?', "" },
{0XB435DEC5, nullptr, "sceKernelDcacheWritebackInvalidateAll", '?', "" },
{0XBFA98062, nullptr, "sceKernelDcacheInvalidateRange", '?', "" },
{0X920F104A, nullptr, "sceKernelIcacheInvalidateAll", '?', "" },
{0XE860E75E, nullptr, "sceKernelUtilsMt19937Init", '?', "" },
{0X06FB8A63, nullptr, "sceKernelUtilsMt19937UInt", '?', "" },
};
void Register_UtilsForKernel()
{
RegisterModule("UtilsForKernel", ARRAY_SIZE(UtilsForKernel), UtilsForKernel);
}
void Register_ThreadManForKernel()
{
RegisterModule("ThreadManForKernel", ARRAY_SIZE(ThreadManForKernel), ThreadManForKernel);
}