ppsspp/Common/CodeBlock.h
2022-11-20 10:55:35 -08:00

178 lines
5.6 KiB
C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include "Common/CommonTypes.h"
#include "Common/Log.h"
#include "Common/MemoryUtil.h"
// Everything that needs to generate code should inherit from this.
// You get memory management for free, plus, you can use all emitter functions without
// having to prefix them with gen-> or something similar.
// Example implementation:
// class JIT : public CodeBlock<ARMXEmitter>, public JitInterface {}
class CodeBlockCommon {
public:
CodeBlockCommon() {}
virtual ~CodeBlockCommon() {}
bool IsInSpace(const u8 *ptr) const {
return (ptr >= region) && (ptr < (region + region_size));
}
virtual const u8 *GetCodePtr() const = 0;
u8 *GetBasePtr() {
return region;
}
size_t GetOffset(const u8 *ptr) const {
return ptr - region;
}
virtual const u8 *GetCodePtrFromWritablePtr(u8 *ptr) = 0;
virtual u8 *GetWritablePtrFromCodePtr(const u8 *ptr) = 0;
protected:
virtual void SetCodePtr(u8 *ptr) = 0;
// Note: this should be the readable/executable side if writable is a different pointer.
u8 *region = nullptr;
size_t region_size = 0;
};
template<class T> class CodeBlock : public CodeBlockCommon, public T {
private:
CodeBlock(const CodeBlock &) = delete;
void operator=(const CodeBlock &) = delete;
// A privately used function to set the executable RAM space to something invalid.
// For debugging usefulness it should be used to set the RAM to a host specific breakpoint instruction
virtual void PoisonMemory(int offset) = 0;
public:
CodeBlock() {}
virtual ~CodeBlock() { if (region) FreeCodeSpace(); }
// Call this before you generate any code.
void AllocCodeSpace(int size) {
region_size = size;
// The protection will be set to RW if PlatformIsWXExclusive.
region = (u8 *)AllocateExecutableMemory(region_size);
writableRegion = region;
T::SetCodePointer(region, writableRegion);
}
// Always clear code space with breakpoints, so that if someone accidentally executes
// uninitialized, it just breaks into the debugger.
void ClearCodeSpace(int offset) {
if (!region) {
return;
}
if (PlatformIsWXExclusive()) {
ProtectMemoryPages(region, region_size, MEM_PROT_READ | MEM_PROT_WRITE);
}
// If not WX Exclusive, no need to call ProtectMemoryPages because we never change the protection from RWX.
PoisonMemory(offset);
ResetCodePtr(offset);
if (PlatformIsWXExclusive() && offset != 0) {
// Need to re-protect the part we didn't clear.
ProtectMemoryPages(region, offset, MEM_PROT_READ | MEM_PROT_EXEC);
}
}
// BeginWrite/EndWrite assume that we keep appending.
// If you don't specify a size and we later encounter an executable non-writable block, we're screwed.
// These CANNOT be nested. We rely on the memory protection starting at READ|WRITE after start and reset.
void BeginWrite(size_t sizeEstimate = 1) {
_dbg_assert_msg_(!writeStart_, "Can't nest BeginWrite calls");
// In case the last block made the current page exec/no-write, let's fix that.
if (PlatformIsWXExclusive()) {
writeStart_ = GetCodePtr();
if (writeStart_ + sizeEstimate - region > (ptrdiff_t)region_size)
sizeEstimate = region_size - (writeStart_ - region);
writeEstimated_ = sizeEstimate;
ProtectMemoryPages(writeStart_, sizeEstimate, MEM_PROT_READ | MEM_PROT_WRITE);
}
}
// In case you now know your original estimate is wrong.
void ContinueWrite(size_t sizeEstimate = 1) {
_dbg_assert_msg_(writeStart_, "Must have already called BeginWrite()");
if (PlatformIsWXExclusive()) {
const uint8_t *pos = GetCodePtr();
if (pos + sizeEstimate - region > (ptrdiff_t)region_size)
sizeEstimate = region_size - (pos - region);
writeEstimated_ = pos - writeStart_ + sizeEstimate;
ProtectMemoryPages(pos, sizeEstimate, MEM_PROT_READ | MEM_PROT_WRITE);
}
}
void EndWrite() {
// OK, we're done. Re-protect the memory we touched.
if (PlatformIsWXExclusive() && writeStart_ != nullptr) {
const uint8_t *end = GetCodePtr();
size_t sz = end - writeStart_;
if (sz > writeEstimated_)
WARN_LOG(JIT, "EndWrite(): Estimated %d bytes, wrote %d", (int)writeEstimated_, (int)sz);
// If we protected and wrote less, we may need to unprotect.
// Especially if we're linking blocks or similar.
if (sz < writeEstimated_)
sz = writeEstimated_;
ProtectMemoryPages(writeStart_, sz, MEM_PROT_READ | MEM_PROT_EXEC);
writeStart_ = nullptr;
}
}
// Call this when shutting down. Don't rely on the destructor, even though it'll do the job.
void FreeCodeSpace() {
ProtectMemoryPages(region, region_size, MEM_PROT_READ | MEM_PROT_WRITE);
FreeMemoryPages(region, region_size);
region = nullptr;
writableRegion = nullptr;
region_size = 0;
}
const u8 *GetCodePtr() const override {
return T::GetCodePointer();
}
void ResetCodePtr(size_t offset) {
T::SetCodePointer(region + offset, writableRegion + offset);
}
size_t GetSpaceLeft() const {
return region_size - (T::GetCodePointer() - region);
}
const u8 *GetCodePtrFromWritablePtr(u8 *ptr) override {
// So we can adjust region to writable space. Might be zero.
ptrdiff_t writable = T::GetWritableCodePtr() - T::GetCodePointer();
return ptr - writable;
}
u8 *GetWritablePtrFromCodePtr(const u8 *ptr) override {
// So we can adjust region to writable space. Might be zero.
ptrdiff_t writable = T::GetWritableCodePtr() - T::GetCodePointer();
return (u8 *)ptr + writable;
}
protected:
void SetCodePtr(u8 *ptr) override {
T::SetCodePointer(ptr, GetWritablePtrFromCodePtr(ptr));
}
private:
// Note: this is a readable pointer.
const uint8_t *writeStart_ = nullptr;
uint8_t *writableRegion = nullptr;
size_t writeEstimated_ = 0;
};