ppsspp/Core/HW
Unknown W. Brackets 879060f008 Use a CORE_POWERUP state when starting.
Otherwise, we could startup in CORE_POWERDOWN in a second game, which is
confusing.
2013-11-09 23:07:52 -08:00
..
AsyncIOManager.cpp Use a CORE_POWERUP state when starting. 2013-11-09 23:07:52 -08:00
AsyncIOManager.h Add a class to manage IO on a separate thread. 2013-08-11 11:46:55 -07:00
BufferQueue.h Move BufferQueue out of the at3 plugin header 2013-10-17 12:31:22 +02:00
MediaEngine.cpp Revert "Use swap code from native instead. Remove all other versions of it." 2013-10-28 17:24:03 +01:00
MediaEngine.h Respect the bgm vol setting for at3, mp3, video. 2013-10-26 19:33:25 -07:00
MemoryStick.cpp Check version in each DoState() func. 2013-09-14 20:23:03 -07:00
MemoryStick.h Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
MpegDemux.cpp Move BufferQueue out of the at3 plugin header 2013-10-17 12:31:22 +02:00
MpegDemux.h Move BufferQueue out of the at3 plugin header 2013-10-17 12:31:22 +02:00
SasAudio.cpp sceAudio: ARM optimisation. 2013-10-29 00:16:37 +10:00
SasAudio.h Just break out some functions in SasAudio 2013-10-24 01:19:08 +02:00
SimpleAT3Dec.cpp Fix volume scaling for mono inputs, etc. 2013-11-03 01:14:22 -07:00
SimpleAT3Dec.h Buildfix Symbian and Blackberry from the ffmpeg merge. 2013-10-20 16:41:34 +10:00