ppsspp/Core/HW/SasReverb.h
Unknown W. Brackets 11ec29212e Sas: Correct reverb volume going negative.
0x1000 (max vol) << 3 is negative, of course when signed...
2015-11-01 21:30:01 -08:00

44 lines
1.3 KiB
C++

// Copyright (c) 2015- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
struct SasReverbData;
class SasReverb {
public:
SasReverb();
~SasReverb();
void SetPreset(int preset);
int GetPreset() { return preset_; }
static const char *GetPresetName(int preset);
// Input should be a mixdown of all the channels that have reverb enabled, at 22khz.
// Output is written back at 44khz.
void ProcessReverb(int16_t *output, const int16_t *input, size_t inputSize, uint16_t volLeft, uint16_t volRight);
private:
enum {
BUFSIZE = 0x20000,
};
int16_t *workspace_;
int preset_;
int pos_;
};