ppsspp/GPU/GLES
2024-07-22 13:33:03 +02:00
..
DrawEngineGLES.cpp Provoking vertex (software transform): Simpler solution 2024-07-17 14:40:52 +02:00
DrawEngineGLES.h [GPU] Make static and const methods if possible 2024-04-05 17:04:31 +03:00
FragmentTestCacheGLES.cpp [GPU] Make static and const methods if possible 2024-04-05 17:04:31 +03:00
FragmentTestCacheGLES.h [GPU] Make static and const methods if possible 2024-04-05 17:04:31 +03:00
FramebufferManagerGLES.cpp Include file cleanup in framebuffer managers 2023-02-25 12:21:00 +01:00
FramebufferManagerGLES.h Include file cleanup in framebuffer managers 2023-02-25 12:21:00 +01:00
GPU_GLES.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
GPU_GLES.h OpenGL: Fix some confusion between gpu->BeginHostFrame and gpu->BeginFrame, fixing black screen 2023-12-11 23:05:37 +01:00
ShaderManagerGLES.cpp OpenXR - Anti-flickering rendering flow added 2024-07-22 13:33:03 +02:00
ShaderManagerGLES.h [GPU] Make static and const methods if possible 2024-04-05 17:04:31 +03:00
StateMappingGLES.cpp Apply stencil writemask when clearing properly again, see #17478 2023-06-12 11:49:44 +02:00
StateMappingGLES.h Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
StencilBufferGLES.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
TextureCacheGLES.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
TextureCacheGLES.h [GPU] Make static and const methods if possible 2024-04-05 17:04:31 +03:00