mirror of
https://github.com/hrydgard/ppsspp.git
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
Eventually, this will make it possible to use post-processing with Vulkan and D3D11. Probably not DX9, though maybe. Not adding to Android build, there's some strangeness with STL.
22 lines
649 B
Plaintext
22 lines
649 B
Plaintext
[submodule "pspautotests"]
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path = pspautotests
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url = https://github.com/hrydgard/pspautotests.git
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[submodule "lang"]
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path = assets/lang
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url = https://github.com/hrydgard/ppsspp-lang.git
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[submodule "ffmpeg"]
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path = ffmpeg
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url = https://github.com/hrydgard/ppsspp-ffmpeg.git
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[submodule "dx9sdk"]
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path = dx9sdk
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url = https://github.com/hrydgard/minidx9.git
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[submodule "ext/armips"]
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path = ext/armips
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url = https://github.com/Kingcom/armips
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[submodule "ext/glslang"]
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path = ext/glslang
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url = https://github.com/hrydgard/glslang.git
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[submodule "ext/SPIRV-Cross"]
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path = ext/SPIRV-Cross
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url = https://github.com/KhronosGroup/SPIRV-Cross.git
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