mirror of
https://github.com/hrydgard/ppsspp.git
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515 lines
13 KiB
C++
515 lines
13 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include <string>
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#include <list>
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#include <map>
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#include "HLE.h"
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#include "../MIPS/MIPS.h"
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#include "Action.h"
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#include "sceKernel.h"
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#include "sceKernelThread.h"
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#include "sceKernelInterrupt.h"
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#include "sceKernelMutex.h"
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struct Interrupt
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{
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PSPInterrupt intno;
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};
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void __DisableInterrupts();
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void __EnableInterrupts();
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bool __InterruptsEnabled();
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// InterruptsManager
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//////////////////////////////////////////////////////////////////////////
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// INTERRUPT MANAGEMENT
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//////////////////////////////////////////////////////////////////////////
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void sceKernelCpuSuspendIntr()
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{
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//LOG(HLE,"sceKernelCpuSuspendIntr"); // very spammy
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int returnValue;
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if (__InterruptsEnabled())
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{
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returnValue = 1;
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__DisableInterrupts();
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}
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else
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{
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returnValue = 0;
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}
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RETURN(returnValue);
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}
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void sceKernelCpuResumeIntr(u32 enable)
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{
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//LOG(HLE,"sceKernelCpuResumeIntr(%i)", enable); // very spammy
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if (enable)
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{
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__EnableInterrupts();
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hleRunInterrupts();
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}
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else
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{
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__DisableInterrupts();
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}
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}
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void sceKernelIsCpuIntrEnable()
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{
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u32 retVal = __InterruptsEnabled();
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DEBUG_LOG(HLE, "%i=sceKernelIsCpuIntrEnable()", retVal);
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RETURN(retVal);
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}
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void sceKernelIsCpuIntrSuspended()
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{
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u32 retVal = !__InterruptsEnabled();
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DEBUG_LOG(HLE, "%i=sceKernelIsCpuIntrSuspended()", retVal);
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RETURN(retVal);
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}
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void sceKernelCpuResumeIntrWithSync(u32 enable)
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{
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sceKernelCpuResumeIntr(enable);
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}
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class IntrHandler {
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public:
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void add(int subIntrNum, SubIntrHandler *handler)
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{
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subIntrHandlers[subIntrNum] = handler;
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}
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void remove(int subIntrNum)
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{
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if (has(subIntrNum))
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{
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delete subIntrHandlers[subIntrNum];
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subIntrHandlers.erase(subIntrNum);
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}
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}
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bool has(int subIntrNum) const
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{
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return subIntrHandlers.find(subIntrNum) != subIntrHandlers.end();
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}
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SubIntrHandler *get(int subIntrNum)
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{
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if (has(subIntrNum))
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return subIntrHandlers[subIntrNum];
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else
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return 0;
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// what to do, what to do...
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}
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void clear()
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{
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std::map<int, SubIntrHandler *>::iterator it, end;
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for (it = subIntrHandlers.begin(), end = subIntrHandlers.end(); it != end; ++it)
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delete it->second;
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subIntrHandlers.clear();
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}
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void queueUp(int subintr)
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{
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// Just call execute on all the subintr handlers for this interrupt.
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// They will get queued up.
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for (std::map<int, SubIntrHandler *>::iterator iter = subIntrHandlers.begin(); iter != subIntrHandlers.end(); ++iter)
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{
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if (subintr == -1 || iter->first == subintr)
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iter->second->queueUp();
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}
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}
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void queueUpWithArg(int subintr, int arg)
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{
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// Just call execute on all the subintr handlers for this interrupt.
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// They will get queued up.
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for (std::map<int, SubIntrHandler *>::iterator iter = subIntrHandlers.begin(); iter != subIntrHandlers.end(); ++iter)
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{
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if (subintr == -1 || iter->first == subintr)
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iter->second->queueUpWithArg(arg);
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}
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}
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private:
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std::map<int, SubIntrHandler *> subIntrHandlers;
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};
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class InterruptState
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{
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public:
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void save();
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void restore();
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void clear();
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bool insideInterrupt;
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ThreadContext savedCpu;
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// Action afterInterruptAction;
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// Action afterHandlerAction;
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};
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// STATE
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InterruptState intState;
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IntrHandler intrHandlers[PSP_NUMBER_INTERRUPTS];
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std::list<PendingInterrupt> pendingInterrupts;
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// Yeah, this bit is a bit silly.
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static int interruptsEnabled = 1;
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static bool inInterrupt;
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void __InterruptsInit()
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{
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interruptsEnabled = 1;
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inInterrupt = false;
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intState.clear();
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}
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void __InterruptsShutdown()
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{
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for (int i = 0; i < PSP_NUMBER_INTERRUPTS; ++i)
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intrHandlers[i].clear();
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pendingInterrupts.clear();
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}
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void __DisableInterrupts()
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{
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interruptsEnabled = 0;
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}
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void __EnableInterrupts()
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{
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interruptsEnabled = 1;
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}
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bool __InterruptsEnabled()
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{
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return interruptsEnabled != 0;
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}
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bool __IsInInterrupt()
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{
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return inInterrupt;
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}
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bool __CanExecuteInterrupt()
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{
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return !inInterrupt;
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}
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void InterruptState::save()
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{
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insideInterrupt = __IsInInterrupt();
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__KernelSaveContext(&savedCpu);
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}
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void InterruptState::restore()
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{
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::inInterrupt = insideInterrupt;
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__KernelLoadContext(&savedCpu);
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}
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void InterruptState::clear()
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{
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insideInterrupt = false;
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}
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// http://forums.ps2dev.org/viewtopic.php?t=5687
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// http://www.google.se/url?sa=t&rct=j&q=&esrc=s&source=web&cd=7&ved=0CFYQFjAG&url=http%3A%2F%2Fdev.psnpt.com%2Fredmine%2Fprojects%2Fuofw%2Frepository%2Frevisions%2F65%2Fraw%2Ftrunk%2Finclude%2Finterruptman.h&ei=J4pCUKvyK4nl4QSu-YC4Cg&usg=AFQjCNFxJcgzQnv6dK7aiQlht_BM9grfQQ&sig2=GGk5QUEWI6qouYDoyE07YQ
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void SubIntrHandler::queueUp()
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{
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if (!enabled)
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return;
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PendingInterrupt pend;
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pend.handler = this;
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pend.hasArg = false;
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pend.intr = intrNumber;
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pend.subintr = number;
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pendingInterrupts.push_back(pend);
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};
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void SubIntrHandler::queueUpWithArg(int arg)
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{
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if (!enabled)
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return;
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PendingInterrupt pend;
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pend.handler = this;
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pend.arg = arg;
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pend.hasArg = true;
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pend.intr = intrNumber;
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pend.subintr = number;
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pendingInterrupts.push_back(pend);
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}
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void SubIntrHandler::copyArgsToCPU(const PendingInterrupt &pend)
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{
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DEBUG_LOG(CPU, "Entering interrupt handler %08x", handlerAddress);
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currentMIPS->pc = handlerAddress;
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currentMIPS->r[MIPS_REG_A0] = pend.hasArg ? pend.arg : number;
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currentMIPS->r[MIPS_REG_A1] = handlerArg;
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// RA is already taken care of
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}
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// Returns true if anything was executed.
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bool __RunOnePendingInterrupt()
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{
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if (inInterrupt || !interruptsEnabled)
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{
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// Already in an interrupt! We'll keep going when it's done.
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return false;
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}
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// Can easily prioritize between different kinds of interrupts if necessary.
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if (pendingInterrupts.size())
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{
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// If we came from CoreTiming::Advance(), we might've come from a waiting thread's callback.
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// To avoid "injecting" return values into our saved state, we context switch here.
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__KernelSwitchOffThread("interrupt");
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PendingInterrupt pend = pendingInterrupts.front();
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intState.save();
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pend.handler->copyArgsToCPU(pend);
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currentMIPS->r[MIPS_REG_RA] = __KernelInterruptReturnAddress();
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inInterrupt = true;
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return true;
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}
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else
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{
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// DEBUG_LOG(HLE, "No more interrupts!");
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return false;
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}
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}
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void __TriggerRunInterrupts(int type)
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{
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// If interrupts aren't enabled, we run them later.
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if (interruptsEnabled && !inInterrupt)
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{
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if ((type & PSP_INTR_HLE) != 0)
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hleRunInterrupts();
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else
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__RunOnePendingInterrupt();
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}
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}
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void __TriggerInterrupt(int type, PSPInterrupt intno, int subintr)
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{
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if (interruptsEnabled || (type & PSP_INTR_ONLY_IF_ENABLED) == 0)
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{
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intrHandlers[intno].queueUp(subintr);
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DEBUG_LOG(HLE, "Triggering subinterrupts for interrupt %i sub %i (%i in queue)", intno, subintr, (u32)pendingInterrupts.size());
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__TriggerRunInterrupts(type);
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}
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}
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void __TriggerInterruptWithArg(int type, PSPInterrupt intno, int subintr, int arg)
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{
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if (interruptsEnabled || (type & PSP_INTR_ONLY_IF_ENABLED) == 0)
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{
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intrHandlers[intno].queueUpWithArg(subintr, arg);
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DEBUG_LOG(HLE, "Triggering subinterrupts for interrupt %i sub %i with arg %i (%i in queue)", intno, subintr, arg,
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(u32)pendingInterrupts.size());
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__TriggerRunInterrupts(type);
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}
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}
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void __KernelReturnFromInterrupt()
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{
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DEBUG_LOG(CPU, "Left interrupt handler at %08x", currentMIPS->pc);
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inInterrupt = false;
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// This is what we just ran.
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PendingInterrupt pend = pendingInterrupts.front();
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pendingInterrupts.pop_front();
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pend.handler->handleResult(currentMIPS->r[MIPS_REG_V0]);
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// Restore context after running the interrupt.
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intState.restore();
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// All should now be back to normal, including PC.
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// Alright, let's see if there's any more interrupts queued...
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if (!__RunOnePendingInterrupt())
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__KernelReSchedule("return from interrupt");
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}
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u32 __RegisterSubInterruptHandler(u32 intrNumber, u32 subIntrNumber, SubIntrHandler *subIntrHandler)
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{
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subIntrHandler->number = subIntrNumber;
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subIntrHandler->intrNumber = intrNumber;
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intrHandlers[intrNumber].add(subIntrNumber, subIntrHandler);
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return 0;
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}
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u32 __ReleaseSubInterruptHandler(u32 intrNumber, u32 subIntrNumber)
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{
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if (!intrHandlers[intrNumber].has(subIntrNumber))
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return -1;
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for (std::list<PendingInterrupt>::iterator it = pendingInterrupts.begin(); it != pendingInterrupts.end(); )
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{
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if (it->intr == intrNumber && it->subintr == subIntrNumber)
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pendingInterrupts.erase(it++);
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else
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++it;
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}
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intrHandlers[intrNumber].remove(subIntrNumber);
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return 0;
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}
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u32 sceKernelRegisterSubIntrHandler(u32 intrNumber, u32 subIntrNumber, u32 handler, u32 handlerArg)
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{
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DEBUG_LOG(HLE,"sceKernelRegisterSubIntrHandler(%i, %i, %08x, %08x)", intrNumber, subIntrNumber, handler, handlerArg);
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if (intrNumber >= PSP_NUMBER_INTERRUPTS)
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return -1;
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SubIntrHandler *subIntrHandler = new SubIntrHandler();
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subIntrHandler->enabled = false;
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subIntrHandler->handlerAddress = handler;
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subIntrHandler->handlerArg = handlerArg;
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return __RegisterSubInterruptHandler(intrNumber, subIntrNumber, subIntrHandler);
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}
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u32 sceKernelReleaseSubIntrHandler(u32 intrNumber, u32 subIntrNumber)
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{
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DEBUG_LOG(HLE,"sceKernelReleaseSubIntrHandler(%i, %i)", PARAM(0), PARAM(1));
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if (intrNumber >= PSP_NUMBER_INTERRUPTS)
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return -1;
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return __ReleaseSubInterruptHandler(intrNumber, subIntrNumber);
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}
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u32 sceKernelEnableSubIntr(u32 intrNumber, u32 subIntrNumber)
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{
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DEBUG_LOG(HLE,"sceKernelEnableSubIntr(%i, %i)", intrNumber, subIntrNumber);
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if (intrNumber >= PSP_NUMBER_INTERRUPTS)
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return -1;
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if (!intrHandlers[intrNumber].has(subIntrNumber))
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return -1;
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intrHandlers[intrNumber].get(subIntrNumber)->enabled = true;
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return 0;
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}
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u32 sceKernelDisableSubIntr(u32 intrNumber, u32 subIntrNumber)
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{
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DEBUG_LOG(HLE,"sceKernelDisableSubIntr(%i, %i)", intrNumber, subIntrNumber);
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if (intrNumber >= PSP_NUMBER_INTERRUPTS)
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return -1;
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if (!intrHandlers[intrNumber].has(subIntrNumber))
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return -1;
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intrHandlers[intrNumber].get(subIntrNumber)->enabled = false;
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return 0;
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}
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struct PspIntrHandlerOptionParam {
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int size; //+00
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u32 entry; //+04
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u32 common; //+08
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u32 gp; //+0C
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u16 intr_code; //+10
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u16 sub_count; //+12
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u16 intr_level; //+14
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u16 enabled; //+16
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u32 calls; //+18
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u32 field_1C; //+1C
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u32 total_clock_lo; //+20
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u32 total_clock_hi; //+24
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u32 min_clock_lo; //+28
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u32 min_clock_hi; //+2C
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u32 max_clock_lo; //+30
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u32 max_clock_hi; //+34
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} ; //=38
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void QueryIntrHandlerInfo()
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{
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RETURN(0);
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}
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// TODO: speedup
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u32 sceKernelMemset(u32 addr, u32 fillc, u32 n)
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{
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u8 c = fillc & 0xff;
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DEBUG_LOG(HLE, "sceKernelMemset(ptr = %08x, c = %02x, n = %08x)", addr, c, n);
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for (size_t i = 0; i < n; i++)
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Memory::Write_U8((u8)c, addr + i);
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return 0; // TODO: verify it should return this
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}
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u32 sceKernelMemcpy(u32 dst, u32 src, u32 size)
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{
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DEBUG_LOG(HLE, "sceKernelMemcpy(dest=%08x, src=%08x, size=%i)", dst, src, size);
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if (Memory::IsValidAddress(dst) && Memory::IsValidAddress(src+size)) // a bit of bound checking. Wrong??
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{
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Memory::Memcpy(dst, Memory::GetPointer(src), size);
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}
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return 0;
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}
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const HLEFunction Kernel_Library[] =
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{
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{0x092968F4,sceKernelCpuSuspendIntr,"sceKernelCpuSuspendIntr"},
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{0x5F10D406,WrapV_U<sceKernelCpuResumeIntr>, "sceKernelCpuResumeIntr"}, //int oldstat
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{0x3b84732d,WrapV_U<sceKernelCpuResumeIntrWithSync>, "sceKernelCpuResumeIntrWithSync"},
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{0x47a0b729,sceKernelIsCpuIntrSuspended, "sceKernelIsCpuIntrSuspended"}, //flags
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{0xb55249d2,sceKernelIsCpuIntrEnable, "sceKernelIsCpuIntrEnable"},
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{0xa089eca4,WrapU_UUU<sceKernelMemset>, "sceKernelMemset"},
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{0xDC692EE3,WrapI_UI<sceKernelTryLockLwMutex>, "sceKernelTryLockLwMutex"},
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{0x37431849,WrapI_UI<sceKernelTryLockLwMutex_600>, "sceKernelTryLockLwMutex_600"},
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{0xbea46419,WrapI_UIU<sceKernelLockLwMutex>, "sceKernelLockLwMutex"},
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{0x1FC64E09,WrapI_UIU<sceKernelLockLwMutexCB>, "sceKernelLockLwMutexCB"},
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{0x15b6446b,WrapI_UI<sceKernelUnlockLwMutex>, "sceKernelUnlockLwMutex"},
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{0x293b45b8,sceKernelGetThreadId, "sceKernelGetThreadId"},
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{0x1839852A,WrapU_UUU<sceKernelMemcpy>,"sce_paf_private_memcpy"},
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};
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void Register_Kernel_Library()
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{
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RegisterModule("Kernel_Library", ARRAY_SIZE(Kernel_Library), Kernel_Library);
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}
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const HLEFunction InterruptManager[] =
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{
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{0xCA04A2B9, WrapU_UUUU<sceKernelRegisterSubIntrHandler>, "sceKernelRegisterSubIntrHandler"},
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{0xD61E6961, WrapU_UU<sceKernelReleaseSubIntrHandler>, "sceKernelReleaseSubIntrHandler"},
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{0xFB8E22EC, WrapU_UU<sceKernelEnableSubIntr>, "sceKernelEnableSubIntr"},
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{0x8A389411, WrapU_UU<sceKernelDisableSubIntr>, "sceKernelDisableSubIntr"},
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{0x5CB5A78B, 0, "sceKernelSuspendSubIntr"},
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{0x7860E0DC, 0, "sceKernelResumeSubIntr"},
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{0xFC4374B8, 0, "sceKernelIsSubInterruptOccurred"},
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{0xD2E8363F, QueryIntrHandlerInfo, "QueryIntrHandlerInfo"}, // No sce prefix for some reason
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{0xEEE43F47, 0, "sceKernelRegisterUserSpaceIntrStack"},
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};
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void Register_InterruptManager()
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{
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RegisterModule("InterruptManager", ARRAY_SIZE(InterruptManager), InterruptManager);
|
|
}
|