..
base
Improved Show in Folder:
2019-05-23 19:59:08 +02:00
data
Debugger: Add APIs to retrieve render image.
2018-06-16 15:33:02 -07:00
ext
Fix ssize_t in libzip for Windows ARM64
2019-05-04 22:45:16 +08:00
file
UI: Avoid using game info cache in savedata sort.
2019-03-17 06:34:21 -07:00
gfx
Use D3DCompiler_47.dll for D3D9 context.
2019-05-12 11:17:10 +08:00
gfx_es2
Oops, missed these two
2019-05-10 23:46:31 +02:00
i18n
Show chosen postshader display name properly, plus some additional bugfixes. Fixes #10790
2018-03-25 14:42:48 +02:00
image
Reintroduce mipmaps for images in the UI like screenshots (D3D11, OpenGL, D3D9)
2017-03-12 16:30:53 +01:00
input
Also memset.
2017-05-04 08:57:06 +02:00
json
Add submodules, namespace json to prepare for the addition of rapidjson (sigh)
2018-08-13 00:18:54 +02:00
math
Remove base/arch.h
2019-05-15 20:06:23 +01:00
net
Game server: Reject bad URLs
2019-05-07 21:47:50 +02:00
profiler
add an include for PPSSPP_PLATFORM
2017-12-30 22:44:41 -08:00
thin3d
Fix d3d11_loader on x86
2019-05-12 11:17:54 +08:00
thread
thread: Add a simple thread executor.
2018-06-07 14:11:52 -07:00
tools
Minor script updates
2017-03-18 16:33:16 +01:00
ui
Merge pull request #11866 from unknownbrackets/keyup
2019-03-18 11:16:35 +01:00
util
Debugger: Add assembler to build.
2018-06-06 05:59:24 -07:00
.gitignore
Merge remote repo native into ext/native/.
2015-09-06 12:24:17 -07:00
Android.mk
http: Add a simple WebSocket server class.
2018-06-07 14:11:52 -07:00
LICENSE.TXT
Merge remote repo native into ext/native/.
2015-09-06 12:24:17 -07:00
native.vcxproj
VS2017: Add hack to automatically select the newest installed Windows 10 SDK. VS2019 already does this by default if you specify 10.0.
2019-05-19 15:23:25 +02:00
native.vcxproj.filters
Use D3DCompiler_47.dll for D3D9 context.
2019-05-12 11:17:10 +08:00