.. |
Debugger
|
Fix a possible infinite loop in the symbol map.
|
2013-07-07 01:58:23 -07:00 |
Dialog
|
Fix uninitialized variable in PSPMsgDialog
|
2013-07-03 08:13:16 +08:00 |
ELF
|
Merge branch 'new-ui'. Still incomplete. Enable by setting NewUI=True in ppsspp.ini
|
2013-06-27 16:28:38 +02:00 |
FileSystems
|
Revert part of 3ac9aa9cfb , it crashes GTA: LCS. @tpunix, might want to investigate.
|
2013-07-07 14:19:40 +02:00 |
Font
|
|
|
HLE
|
Merge pull request #2672 from unknownbrackets/ctrl-rapid
|
2013-07-07 00:49:37 -07:00 |
HW
|
Minor audio optimization
|
2013-07-06 22:21:52 +02:00 |
MIPS
|
Improve performance of ScanForFunctions().
|
2013-07-06 16:58:17 -07:00 |
Util
|
Text spacing adjustments.
|
2013-06-15 21:20:18 +08:00 |
CMakeLists.txt
|
Add dummy sceCcc
|
2013-06-30 20:21:56 +08:00 |
Config.cpp
|
Fix the actual typo..
|
2013-07-08 00:36:25 +02:00 |
Config.h
|
Change a variable name to match the name used in the ini file. Default screenshots to JPG.
|
2013-07-08 00:10:23 +02:00 |
Core.cpp
|
Allow Core_WaitInactive() when already inactive.
|
2013-06-30 22:47:39 -07:00 |
Core.h
|
Fix/prevent crashes when MainWindow is closed before LoadFile() completes, or when it gets certain messages before TheThread completes initialization.
|
2013-06-15 13:06:43 +08:00 |
Core.vcxproj
|
Add dummy sceCcc
|
2013-06-30 20:21:56 +08:00 |
Core.vcxproj.filters
|
Add dummy sceCcc
|
2013-06-30 20:21:56 +08:00 |
CoreParameter.h
|
|
|
CoreTiming.cpp
|
|
|
CoreTiming.h
|
|
|
CPU.cpp
|
|
|
CPU.h
|
|
|
CwCheat.cpp
|
Assorted warning fixes and cleanups
|
2013-07-06 11:09:19 +02:00 |
CwCheat.h
|
Rewrite .ini files to match cheat.db
|
2013-06-16 17:59:59 -05:00 |
HDRemaster.cpp
|
Restructure the hack to be more correct, and add support for double texture coordinates. Fixes #2314.
|
2013-06-26 16:02:52 -04:00 |
HDRemaster.h
|
Fix memory sizes for Eiyuu Densetsu HD Remaster games, thanks to @Darth1701.
|
2013-07-07 03:37:08 -04:00 |
Host.cpp
|
|
|
Host.h
|
|
|
Loaders.cpp
|
Allow ELFs to be named PBP, there are a bunch of such homebrew floating around it seems
|
2013-06-22 18:51:06 +02:00 |
Loaders.h
|
|
|
MemMap.cpp
|
Fix memory allocation when swapping to a remaster.
|
2013-07-07 20:28:47 -07:00 |
MemMap.h
|
Simplify the HDRemaster struct, eliminating the need for the g_MemoryEnd variable.
|
2013-07-07 03:07:51 -04:00 |
MemMapFunctions.cpp
|
Remove a few more unneeded includes and change a loop to use ARRAY_SIZE instead of a variable.
|
2013-06-26 16:02:53 -04:00 |
PSPLoaders.cpp
|
Simplify the HDRemaster struct, eliminating the need for the g_MemoryEnd variable.
|
2013-07-07 03:07:51 -04:00 |
PSPLoaders.h
|
Fix more style issues, and abstract most of the init code from MemMap.cpp.
|
2013-06-26 16:02:52 -04:00 |
PSPMixer.cpp
|
|
|
PSPMixer.h
|
|
|
Reporting.cpp
|
Rename "VPS"/"FPS" to "Speed"/"FPES" so it's clear.
|
2013-06-29 20:06:34 -07:00 |
Reporting.h
|
|
|
SaveState.cpp
|
Make keys look more natural in case we have an untranslated key, and give a generic error for the missing version/not found keys.
|
2013-06-24 05:09:45 -04:00 |
SaveState.h
|
|
|
System.cpp
|
Simplify the HDRemaster struct, eliminating the need for the g_MemoryEnd variable.
|
2013-07-07 03:07:51 -04:00 |
System.h
|
Keep EmuThread running on game shutdown.
|
2013-06-18 00:33:22 -07:00 |