.. |
Common
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GLES: Cleanup stencil upload w/h handling.
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2018-06-17 17:50:38 -07:00 |
D3D11
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GPU: Remove some unused fields.
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2018-06-17 11:26:09 -07:00 |
Debugger
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Debugger: Add APIs to retrieve render image.
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2018-06-16 15:33:02 -07:00 |
Directx9
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GPU: Remove some unused fields.
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2018-06-17 11:26:09 -07:00 |
GLES
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GLES: Add missing semantics for stencil upload.
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2018-06-17 17:50:38 -07:00 |
Null
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Debugger: Run memory breakpoints on mobile.
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2018-06-06 17:31:56 -07:00 |
Software
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Debugger: Run memory breakpoints on mobile.
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2018-06-06 17:31:56 -07:00 |
Vulkan
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Vulkan: Workaround stencil upload bug on Adreno.
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2018-06-17 17:50:38 -07:00 |
ge_constants.h
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The UNKNOWN(3) mip selection mode seems to act like CONST. Keep that working.
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2017-11-20 12:39:01 +01:00 |
GeDisasm.cpp
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GE Debugger: Show bezier/spline in preview.
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2018-06-06 05:59:14 -07:00 |
GeDisasm.h
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Slightly improve GPU disassembly
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2014-09-13 23:51:07 +02:00 |
GPU.cpp
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remove all usage of __LIBRETRO__
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2018-03-24 12:45:20 +01:00 |
GPU.h
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GPU: Track stats on uploads.
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2017-12-28 19:27:45 -08:00 |
GPU.vcxproj
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Debug visualization for the Vulkan memory allocator. Shows some interesting behaviour.
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2018-01-29 19:38:10 +01:00 |
GPU.vcxproj.filters
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Minor: Make the Vulkan allocator debug visualizer slightly better looking by adding a border.
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2018-01-30 19:39:53 +01:00 |
GPUCommon.cpp
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Merge pull request #10973 from weihuoya/cullmode
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2018-06-10 20:53:18 +02:00 |
GPUCommon.h
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Revert "Remove further remains of hardware skinning."
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2018-04-10 12:22:41 +02:00 |
GPUInterface.h
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Qt Debugger: Remove display list debugger.
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2018-06-06 05:58:10 -07:00 |
GPUState.cpp
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Revert "Remove further remains of hardware skinning."
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2018-04-10 12:22:41 +02:00 |
GPUState.h
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Fix regression caused by the new depal code for Vulkan. Fixes #10993
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2018-05-04 22:24:11 +02:00 |
Math3D.cpp
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Don't use aligned loads in non-inlined funcs.
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2014-03-23 12:09:17 -07:00 |
Math3D.h
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Small refactoring in VertexDecoderCommon
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2018-03-05 00:03:47 +01:00 |