ppsspp/Windows
2013-04-19 08:41:31 -07:00
..
Debugger Fix a bunch of Windows UI x64 conversion warnings. 2013-04-05 20:28:58 -07:00
W32Util Fix some x64 type conversion warnings. 2013-04-19 08:41:31 -07:00
bitmap1.bmp Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
Breakpoints.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
DinputDevice.cpp Windows: add Force Input Device option; 2013-04-16 17:34:20 +03:00
DinputDevice.h Remove dependency on dxguid.lib 2013-04-08 18:26:01 +02:00
DlgDynaView.cpp Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
DlgDynaView.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
DSoundStream.cpp iOS: fix significant audio stutter. 2013-03-17 11:32:57 -07:00
DSoundStream.h Several fixes to build under stricter C++11 2012-11-21 14:33:50 -03:00
EmuThread.cpp Background thread for icon loading, show in game list. Switch to GNU STL in Android port. 2013-04-13 21:24:07 +02:00
EmuThread.h GL UI in Win32: Some basics work. 2013-03-29 18:50:08 +01:00
git-version-gen.cmd Fix git-version-gen.cmd when git.cmd is used. 2013-03-04 14:02:15 -08:00
Globals.cpp Very basic internationalization. Does not work on Android yet due to location of ini files. 2013-04-18 12:06:26 +02:00
icon1.ico Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
InputBox.cpp Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
InputBox.h Several fixes to build under stricter C++11 2012-11-21 14:33:50 -03:00
InputDevice.cpp Skip pads if their analog is not set. 2013-04-06 20:17:36 -07:00
InputDevice.h Treat the keyboard and pads differently. 2013-04-07 18:42:23 -07:00
KeyboardDevice.cpp Build fix 2013-04-18 20:23:26 +08:00
KeyboardDevice.h Treat the keyboard and pads differently. 2013-04-07 18:42:23 -07:00
Log.bat Add log.bat in to windows version 2013-03-07 21:10:36 +08:00
main.cpp Don't open duplicate memory/disasm windows. 2013-03-31 18:47:48 -07:00
main.h Several fixes to build under stricter C++11 2012-11-21 14:33:50 -03:00
MIPSCompALU.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
MIPSCompBranch.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
OpenGLBase.cpp GL init: Don't die if wglCreateContextAttribsARB is supported but returns 0. 2013-03-17 14:47:57 +01:00
OpenGLBase.h Slightly improved OpenGL error handling on Windows 2013-03-10 23:09:52 +01:00
ppsspp.ico v0.3 2012-11-20 11:54:51 +01:00
ppsspp.rc Windows: revert some part from old controls dialog; 2013-04-19 09:20:26 +03:00
PPSSPP.sln Unbump the version number of the sln file. 2013-04-18 17:27:14 +02:00
PPSSPP.vcxproj Set a fixed base address in headless Windows. 2013-04-10 21:31:07 -07:00
PPSSPP.vcxproj.filters Windows: add support DirectInput gamepads (devices); 2013-04-01 04:55:38 +03:00
pspmode.png Use a new image instead 2013-04-18 23:10:57 +08:00
README.TXT Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
resource.h Add an UI for modifying controls for PC 2013-04-18 18:38:43 +08:00
rt_manif.bin Don't force x86 arch in the manifest file. 2013-03-29 01:27:25 -07:00
stdafx.cpp Move toplevel windows-specific files to the Windows dir 2012-11-21 14:33:38 -03:00
stdafx.h Add project Dialog filter, suppress some warnings. 2012-12-10 08:21:05 -08:00
stop1.ico Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
WindowsFileSystem.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
WindowsHost.cpp Treat the keyboard and pads differently. 2013-04-07 18:42:23 -07:00
WindowsHost.h Add a setting to autosave the symbol map. 2013-03-30 22:28:55 -07:00
WndMainWindow.cpp Fix some x64 type conversion warnings. 2013-04-19 08:41:31 -07:00
WndMainWindow.h Actually respect autorun on Windows. 2013-04-05 00:57:43 -07:00
XinputDevice.cpp Windows: add Force Input Device option; 2013-04-16 17:34:20 +03:00
XinputDevice.h Treat the keyboard and pads differently. 2013-04-07 18:42:23 -07:00
XPTheme.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00

Just open the MSVC project file and build.