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Debugger
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Fix a bunch of Windows UI x64 conversion warnings.
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2013-04-05 20:28:58 -07:00 |
W32Util
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Fix some x64 type conversion warnings.
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2013-04-19 08:41:31 -07:00 |
bitmap1.bmp
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
Breakpoints.h
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
DinputDevice.cpp
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Windows: add Force Input Device option;
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2013-04-16 17:34:20 +03:00 |
DinputDevice.h
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Remove dependency on dxguid.lib
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2013-04-08 18:26:01 +02:00 |
DlgDynaView.cpp
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
DlgDynaView.h
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
DSoundStream.cpp
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iOS: fix significant audio stutter.
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2013-03-17 11:32:57 -07:00 |
DSoundStream.h
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Several fixes to build under stricter C++11
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2012-11-21 14:33:50 -03:00 |
EmuThread.cpp
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Background thread for icon loading, show in game list. Switch to GNU STL in Android port.
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2013-04-13 21:24:07 +02:00 |
EmuThread.h
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GL UI in Win32: Some basics work.
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2013-03-29 18:50:08 +01:00 |
git-version-gen.cmd
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Fix git-version-gen.cmd when git.cmd is used.
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2013-03-04 14:02:15 -08:00 |
Globals.cpp
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Very basic internationalization. Does not work on Android yet due to location of ini files.
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2013-04-18 12:06:26 +02:00 |
icon1.ico
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
InputBox.cpp
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
InputBox.h
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Several fixes to build under stricter C++11
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2012-11-21 14:33:50 -03:00 |
InputDevice.cpp
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Skip pads if their analog is not set.
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2013-04-06 20:17:36 -07:00 |
InputDevice.h
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Treat the keyboard and pads differently.
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2013-04-07 18:42:23 -07:00 |
KeyboardDevice.cpp
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Build fix
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2013-04-18 20:23:26 +08:00 |
KeyboardDevice.h
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Treat the keyboard and pads differently.
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2013-04-07 18:42:23 -07:00 |
Log.bat
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Add log.bat in to windows version
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2013-03-07 21:10:36 +08:00 |
main.cpp
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Don't open duplicate memory/disasm windows.
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2013-03-31 18:47:48 -07:00 |
main.h
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Several fixes to build under stricter C++11
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2012-11-21 14:33:50 -03:00 |
MIPSCompALU.h
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
MIPSCompBranch.h
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
OpenGLBase.cpp
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GL init: Don't die if wglCreateContextAttribsARB is supported but returns 0.
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2013-03-17 14:47:57 +01:00 |
OpenGLBase.h
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Slightly improved OpenGL error handling on Windows
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2013-03-10 23:09:52 +01:00 |
ppsspp.ico
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v0.3
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2012-11-20 11:54:51 +01:00 |
ppsspp.rc
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Windows: revert some part from old controls dialog;
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2013-04-19 09:20:26 +03:00 |
PPSSPP.sln
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Unbump the version number of the sln file.
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2013-04-18 17:27:14 +02:00 |
PPSSPP.vcxproj
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Set a fixed base address in headless Windows.
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2013-04-10 21:31:07 -07:00 |
PPSSPP.vcxproj.filters
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Windows: add support DirectInput gamepads (devices);
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2013-04-01 04:55:38 +03:00 |
pspmode.png
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Use a new image instead
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2013-04-18 23:10:57 +08:00 |
README.TXT
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
resource.h
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Add an UI for modifying controls for PC
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2013-04-18 18:38:43 +08:00 |
rt_manif.bin
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Don't force x86 arch in the manifest file.
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2013-03-29 01:27:25 -07:00 |
stdafx.cpp
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Move toplevel windows-specific files to the Windows dir
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2012-11-21 14:33:38 -03:00 |
stdafx.h
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Add project Dialog filter, suppress some warnings.
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2012-12-10 08:21:05 -08:00 |
stop1.ico
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
WindowsFileSystem.h
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
WindowsHost.cpp
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Treat the keyboard and pads differently.
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2013-04-07 18:42:23 -07:00 |
WindowsHost.h
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Add a setting to autosave the symbol map.
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2013-03-30 22:28:55 -07:00 |
WndMainWindow.cpp
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Fix some x64 type conversion warnings.
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2013-04-19 08:41:31 -07:00 |
WndMainWindow.h
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Actually respect autorun on Windows.
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2013-04-05 00:57:43 -07:00 |
XinputDevice.cpp
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Windows: add Force Input Device option;
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2013-04-16 17:34:20 +03:00 |
XinputDevice.h
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Treat the keyboard and pads differently.
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2013-04-07 18:42:23 -07:00 |
XPTheme.h
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |