ppsspp/Core/HW/MediaEngine.cpp
Henrik Rydgård 0a13c78788 Revert "ffmpeg: Don't ask for multi-threaded decoding"
This reverts commit b173e0f4a4.

Turns out it's not actually known to fix anything, should have closed
that old PR.
2023-01-12 16:23:39 +01:00

1069 lines
28 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "Common/Serialize/SerializeFuncs.h"
#include "Core/Config.h"
#include "Core/Debugger/MemBlockInfo.h"
#include "Core/HW/MediaEngine.h"
#include "Core/MemMap.h"
#include "Core/MIPS/MIPS.h"
#include "Core/Reporting.h"
#include "GPU/GPUState.h" // Used by TextureDecoder.h when templates get instanced
#include "GPU/Common/TextureDecoder.h"
#include "GPU/GPUInterface.h"
#include "Core/HW/SimpleAudioDec.h"
#include <algorithm>
#ifdef USE_FFMPEG
extern "C" {
#include "libavcodec/avcodec.h"
#include "libavformat/avformat.h"
#include "libavutil/imgutils.h"
#include "libswscale/swscale.h"
}
#endif // USE_FFMPEG
#ifdef USE_FFMPEG
static AVPixelFormat getSwsFormat(int pspFormat)
{
switch (pspFormat)
{
case GE_CMODE_16BIT_BGR5650:
return AV_PIX_FMT_BGR565LE;
case GE_CMODE_16BIT_ABGR5551:
return AV_PIX_FMT_BGR555LE;
case GE_CMODE_16BIT_ABGR4444:
return AV_PIX_FMT_BGR444LE;
case GE_CMODE_32BIT_ABGR8888:
return AV_PIX_FMT_RGBA;
default:
ERROR_LOG(ME, "Unknown pixel format");
return (AVPixelFormat)0;
}
}
void ffmpeg_logger(void *, int level, const char *format, va_list va_args) {
// We're still called even if the level doesn't match.
if (level > av_log_get_level())
return;
char tmp[1024];
vsnprintf(tmp, sizeof(tmp), format, va_args);
tmp[sizeof(tmp) - 1] = '\0';
// Strip off any trailing newline.
size_t len = strlen(tmp);
if (tmp[len - 1] == '\n')
tmp[len - 1] = '\0';
if (!strcmp(tmp, "GHA Phase shifting")) {
Reporting::ReportMessage("Atrac3+: GHA phase shifting");
}
// Let's color the log line appropriately.
if (level <= AV_LOG_PANIC) {
ERROR_LOG(ME, "FF: %s", tmp);
} else if (level >= AV_LOG_VERBOSE) {
DEBUG_LOG(ME, "FF: %s", tmp);
} else {
INFO_LOG(ME, "FF: %s", tmp);
}
}
bool InitFFmpeg() {
#ifdef _DEBUG
av_log_set_level(AV_LOG_VERBOSE);
#else
av_log_set_level(AV_LOG_WARNING);
#endif
av_log_set_callback(&ffmpeg_logger);
return true;
}
#endif
static int getPixelFormatBytes(int pspFormat)
{
switch (pspFormat)
{
case GE_CMODE_16BIT_BGR5650:
case GE_CMODE_16BIT_ABGR5551:
case GE_CMODE_16BIT_ABGR4444:
return 2;
case GE_CMODE_32BIT_ABGR8888:
return 4;
default:
ERROR_LOG(ME, "Unknown pixel format");
return 4;
}
}
MediaEngine::MediaEngine() {
m_bufSize = 0x2000;
m_mpegheaderSize = sizeof(m_mpegheader);
m_audioType = PSP_CODEC_AT3PLUS; // in movie, we use only AT3+ audio
}
MediaEngine::~MediaEngine() {
closeMedia();
}
void MediaEngine::closeMedia() {
closeContext();
if (m_pdata)
delete m_pdata;
if (m_demux)
delete m_demux;
m_pdata = nullptr;
m_demux = nullptr;
AudioClose(&m_audioContext);
m_isVideoEnd = false;
}
void MediaEngine::DoState(PointerWrap &p) {
auto s = p.Section("MediaEngine", 1, 7);
if (!s)
return;
Do(p, m_videoStream);
Do(p, m_audioStream);
DoArray(p, m_mpegheader, sizeof(m_mpegheader));
if (s >= 4) {
Do(p, m_mpegheaderSize);
} else {
m_mpegheaderSize = sizeof(m_mpegheader);
}
if (s >= 5) {
Do(p, m_mpegheaderReadPos);
} else {
m_mpegheaderReadPos = m_mpegheaderSize;
}
if (s >= 6) {
Do(p, m_expectedVideoStreams);
} else {
m_expectedVideoStreams = 0;
}
Do(p, m_ringbuffersize);
u32 hasloadStream = m_pdata != nullptr;
Do(p, hasloadStream);
if (hasloadStream && p.mode == p.MODE_READ)
reloadStream();
#ifdef USE_FFMPEG
u32 hasopencontext = m_pFormatCtx != nullptr;
#else
u32 hasopencontext = false;
#endif
Do(p, hasopencontext);
if (m_pdata)
m_pdata->DoState(p);
if (m_demux)
m_demux->DoState(p);
Do(p, m_videopts);
if (s >= 7) {
Do(p, m_lastPts);
} else {
m_lastPts = m_videopts;
}
Do(p, m_audiopts);
if (s >= 2) {
Do(p, m_firstTimeStamp);
Do(p, m_lastTimeStamp);
}
if (hasopencontext && p.mode == p.MODE_READ) {
openContext(true);
}
Do(p, m_isVideoEnd);
bool noAudioDataRemoved;
Do(p, noAudioDataRemoved);
if (s >= 3) {
Do(p, m_audioType);
} else {
m_audioType = PSP_CODEC_AT3PLUS;
}
}
int MediaEngine::MpegReadbuffer(void *opaque, uint8_t *buf, int buf_size) {
MediaEngine *mpeg = (MediaEngine *)opaque;
int size = buf_size;
if (mpeg->m_mpegheaderReadPos < mpeg->m_mpegheaderSize) {
size = std::min(buf_size, mpeg->m_mpegheaderSize - mpeg->m_mpegheaderReadPos);
memcpy(buf, mpeg->m_mpegheader + mpeg->m_mpegheaderReadPos, size);
mpeg->m_mpegheaderReadPos += size;
} else {
size = mpeg->m_pdata->pop_front(buf, buf_size);
if (size > 0)
mpeg->m_decodingsize = size;
}
return size;
}
bool MediaEngine::SetupStreams() {
#ifdef USE_FFMPEG
const u32 magic = *(u32_le *)&m_mpegheader[0];
if (magic != PSMF_MAGIC) {
WARN_LOG_REPORT(ME, "Could not setup streams, bad magic: %08x", magic);
return false;
}
int numStreams = *(u16_be *)&m_mpegheader[0x80];
if (numStreams <= 0 || numStreams > 8) {
// Looks crazy. Let's bail out and let FFmpeg handle it.
WARN_LOG_REPORT(ME, "Could not setup streams, unexpected stream count: %d", numStreams);
return false;
}
// Looking good. Let's add those streams.
int videoStreamNum = -1;
for (int i = 0; i < numStreams; i++) {
const u8 *const currentStreamAddr = m_mpegheader + 0x82 + i * 16;
int streamId = currentStreamAddr[0];
// We only set video streams. We demux the audio stream separately.
if ((streamId & PSMF_VIDEO_STREAM_ID) == PSMF_VIDEO_STREAM_ID) {
++videoStreamNum;
addVideoStream(videoStreamNum, streamId);
}
}
// Add the streams to meet the expectation.
for (int i = videoStreamNum + 1; i < m_expectedVideoStreams; i++) {
addVideoStream(i);
}
#endif
return true;
}
bool MediaEngine::openContext(bool keepReadPos) {
#ifdef USE_FFMPEG
InitFFmpeg();
if (m_pFormatCtx || !m_pdata)
return false;
if (!keepReadPos) {
m_mpegheaderReadPos = 0;
}
m_decodingsize = 0;
m_bufSize = std::max(m_bufSize, m_mpegheaderSize);
u8 *tempbuf = (u8*)av_malloc(m_bufSize);
m_pFormatCtx = avformat_alloc_context();
m_pIOContext = avio_alloc_context(tempbuf, m_bufSize, 0, (void*)this, &MpegReadbuffer, nullptr, nullptr);
m_pFormatCtx->pb = m_pIOContext;
// Open video file
AVDictionary *open_opt = nullptr;
av_dict_set_int(&open_opt, "probesize", m_mpegheaderSize, 0);
if (avformat_open_input((AVFormatContext**)&m_pFormatCtx, nullptr, nullptr, &open_opt) != 0) {
av_dict_free(&open_opt);
return false;
}
av_dict_free(&open_opt);
if (!SetupStreams()) {
// Fallback to old behavior. Reads too much and corrupts when game doesn't read fast enough.
// SetupStreams sometimes work for newer FFmpeg 3.1+ now, but sometimes framerate is missing.
WARN_LOG_REPORT_ONCE(setupStreams, ME, "Failed to read valid video stream data from header");
if (avformat_find_stream_info(m_pFormatCtx, nullptr) < 0) {
closeContext();
return false;
}
}
if (m_videoStream >= (int)m_pFormatCtx->nb_streams) {
WARN_LOG_REPORT(ME, "Bad video stream %d", m_videoStream);
m_videoStream = -1;
}
if (m_videoStream == -1) {
// Find the first video stream
for (int i = 0; i < (int)m_pFormatCtx->nb_streams; i++) {
const AVStream *s = m_pFormatCtx->streams[i];
#if LIBAVFORMAT_VERSION_INT >= AV_VERSION_INT(57, 33, 100)
AVMediaType type = s->codecpar->codec_type;
#else
AVMediaType type = s->codec->codec_type;
#endif
if (type == AVMEDIA_TYPE_VIDEO) {
m_videoStream = i;
break;
}
}
if (m_videoStream == -1)
return false;
}
if (!setVideoStream(m_videoStream, true))
return false;
setVideoDim();
m_audioContext = new SimpleAudio(m_audioType, 44100, 2);
m_isVideoEnd = false;
#endif // USE_FFMPEG
return true;
}
void MediaEngine::closeContext()
{
#ifdef USE_FFMPEG
if (m_buffer)
av_free(m_buffer);
if (m_pFrameRGB)
av_frame_free(&m_pFrameRGB);
if (m_pFrame)
av_frame_free(&m_pFrame);
if (m_pIOContext && m_pIOContext->buffer)
av_free(m_pIOContext->buffer);
if (m_pIOContext)
av_free(m_pIOContext);
for (auto it : m_pCodecCtxs) {
#if LIBAVFORMAT_VERSION_INT >= AV_VERSION_INT(57, 33, 100)
avcodec_free_context(&it.second);
#else
avcodec_close(it.second);
#endif
}
m_pCodecCtxs.clear();
// These are streams allocated from avformat_new_stream.
for (auto it : m_codecsToClose) {
avcodec_close(it);
}
m_codecsToClose.clear();
if (m_pFormatCtx)
avformat_close_input(&m_pFormatCtx);
sws_freeContext(m_sws_ctx);
m_sws_ctx = nullptr;
m_pIOContext = nullptr;
#endif
m_buffer = nullptr;
}
bool MediaEngine::loadStream(const u8 *buffer, int readSize, int RingbufferSize)
{
closeMedia();
m_videopts = 0;
m_lastPts = -1;
m_audiopts = 0;
m_ringbuffersize = RingbufferSize;
m_pdata = new BufferQueue(RingbufferSize + 2048);
m_pdata->push(buffer, readSize);
m_firstTimeStamp = getMpegTimeStamp(buffer + PSMF_FIRST_TIMESTAMP_OFFSET);
m_lastTimeStamp = getMpegTimeStamp(buffer + PSMF_LAST_TIMESTAMP_OFFSET);
int mpegoffset = (int)(*(s32_be*)(buffer + 8));
m_demux = new MpegDemux(RingbufferSize + 2048, mpegoffset);
m_demux->addStreamData(buffer, readSize);
return true;
}
bool MediaEngine::reloadStream()
{
return loadStream(m_mpegheader, 2048, m_ringbuffersize);
}
bool MediaEngine::addVideoStream(int streamNum, int streamId) {
#ifdef USE_FFMPEG
if (m_pFormatCtx) {
// no need to add an existing stream.
if ((u32)streamNum < m_pFormatCtx->nb_streams)
return true;
const AVCodec *h264_codec = avcodec_find_decoder(AV_CODEC_ID_H264);
if (!h264_codec)
return false;
AVStream *stream = avformat_new_stream(m_pFormatCtx, h264_codec);
if (stream) {
// Reference ISO/IEC 13818-1.
if (streamId == -1)
streamId = PSMF_VIDEO_STREAM_ID | streamNum;
stream->id = 0x00000100 | streamId;
#if LIBAVFORMAT_VERSION_INT >= AV_VERSION_INT(57, 33, 100)
stream->codecpar->codec_type = AVMEDIA_TYPE_VIDEO;
stream->codecpar->codec_id = AV_CODEC_ID_H264;
#else
stream->request_probe = 0;
#endif
stream->need_parsing = AVSTREAM_PARSE_FULL;
// We could set the width here, but we don't need to.
if (streamNum >= m_expectedVideoStreams) {
++m_expectedVideoStreams;
}
m_codecsToClose.push_back(stream->codec);
return true;
}
}
#endif
if (streamNum >= m_expectedVideoStreams) {
++m_expectedVideoStreams;
}
return false;
}
int MediaEngine::addStreamData(const u8 *buffer, int addSize) {
int size = addSize;
if (size > 0 && m_pdata) {
if (!m_pdata->push(buffer, size))
size = 0;
if (m_demux) {
m_demux->addStreamData(buffer, addSize);
}
#ifdef USE_FFMPEG
if (!m_pFormatCtx && m_pdata->getQueueSize() >= 2048) {
m_mpegheaderSize = m_pdata->get_front(m_mpegheader, sizeof(m_mpegheader));
int streamOffset = (int)(*(s32_be *)(m_mpegheader + 8));
if (streamOffset <= m_mpegheaderSize) {
m_mpegheaderSize = streamOffset;
m_pdata->pop_front(0, m_mpegheaderSize);
openContext();
}
}
#endif // USE_FFMPEG
// We added data, so... not the end anymore?
m_isVideoEnd = false;
}
return size;
}
bool MediaEngine::seekTo(s64 timestamp, int videoPixelMode) {
if (timestamp <= 0) {
return true;
}
// Just doing it the not so great way to be sure audio is in sync.
int timeout = 1000;
while (getVideoTimeStamp() < timestamp - 3003) {
if (getAudioTimeStamp() < getVideoTimeStamp() - 4180 * 2) {
getNextAudioFrame(NULL, NULL, NULL);
}
if (!stepVideo(videoPixelMode, true)) {
return false;
}
if (--timeout <= 0) {
return true;
}
}
while (getAudioTimeStamp() < getVideoTimeStamp() - 4180 * 2) {
if (getNextAudioFrame(NULL, NULL, NULL) == 0) {
return false;
}
if (--timeout <= 0) {
return true;
}
}
return true;
}
bool MediaEngine::setVideoStream(int streamNum, bool force) {
if (m_videoStream == streamNum && !force) {
// Yay, nothing to do.
return true;
}
#ifdef USE_FFMPEG
if (m_pFormatCtx && m_pCodecCtxs.find(streamNum) == m_pCodecCtxs.end()) {
// Get a pointer to the codec context for the video stream
if ((u32)streamNum >= m_pFormatCtx->nb_streams) {
return false;
}
AVStream *stream = m_pFormatCtx->streams[streamNum];
#if LIBAVFORMAT_VERSION_INT >= AV_VERSION_INT(57, 33, 100)
AVCodec *pCodec = avcodec_find_decoder(stream->codecpar->codec_id);
if (!pCodec) {
WARN_LOG_REPORT(ME, "Could not find decoder for %d", (int)stream->codecpar->codec_id);
return false;
}
AVCodecContext *m_pCodecCtx = avcodec_alloc_context3(pCodec);
int paramResult = avcodec_parameters_to_context(m_pCodecCtx, stream->codecpar);
if (paramResult < 0) {
WARN_LOG_REPORT(ME, "Failed to prepare context parameters: %08x", paramResult);
return false;
}
#else
AVCodecContext *m_pCodecCtx = stream->codec;
// Find the decoder for the video stream
AVCodec *pCodec = avcodec_find_decoder(m_pCodecCtx->codec_id);
if (pCodec == nullptr) {
return false;
}
#endif
m_pCodecCtx->flags |= AV_CODEC_FLAG_OUTPUT_CORRUPT | AV_CODEC_FLAG_LOW_DELAY;
AVDictionary *opt = nullptr;
// Allow ffmpeg to use any number of threads it wants. Without this, it doesn't use threads.
av_dict_set(&opt, "threads", "0", 0);
int openResult = avcodec_open2(m_pCodecCtx, pCodec, &opt);
av_dict_free(&opt);
if (openResult < 0) {
return false;
}
m_pCodecCtxs[streamNum] = m_pCodecCtx;
}
#endif
m_videoStream = streamNum;
return true;
}
bool MediaEngine::setVideoDim(int width, int height)
{
#ifdef USE_FFMPEG
auto codecIter = m_pCodecCtxs.find(m_videoStream);
if (codecIter == m_pCodecCtxs.end())
return false;
AVCodecContext *m_pCodecCtx = codecIter->second;
if (width == 0 && height == 0)
{
// use the orignal video size
m_desWidth = m_pCodecCtx->width;
m_desHeight = m_pCodecCtx->height;
}
else
{
m_desWidth = width;
m_desHeight = height;
}
// Allocate video frame
if (!m_pFrame) {
m_pFrame = av_frame_alloc();
}
sws_freeContext(m_sws_ctx);
m_sws_ctx = nullptr;
m_sws_fmt = -1;
if (m_desWidth == 0 || m_desHeight == 0) {
// Can't setup SWS yet, so stop for now.
return false;
}
updateSwsFormat(GE_CMODE_32BIT_ABGR8888);
// Allocate video frame for RGB24
m_pFrameRGB = av_frame_alloc();
#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(57, 12, 100)
int numBytes = av_image_get_buffer_size((AVPixelFormat)m_sws_fmt, m_desWidth, m_desHeight, 1);
#else
int numBytes = avpicture_get_size((AVPixelFormat)m_sws_fmt, m_desWidth, m_desHeight);
#endif
m_buffer = (u8*)av_malloc(numBytes * sizeof(uint8_t));
// Assign appropriate parts of buffer to image planes in m_pFrameRGB
#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(57, 12, 100)
av_image_fill_arrays(m_pFrameRGB->data, m_pFrameRGB->linesize, m_buffer, (AVPixelFormat)m_sws_fmt, m_desWidth, m_desHeight, 1);
#else
avpicture_fill((AVPicture *)m_pFrameRGB, m_buffer, (AVPixelFormat)m_sws_fmt, m_desWidth, m_desHeight);
#endif
#endif // USE_FFMPEG
return true;
}
void MediaEngine::updateSwsFormat(int videoPixelMode) {
#ifdef USE_FFMPEG
auto codecIter = m_pCodecCtxs.find(m_videoStream);
AVCodecContext *m_pCodecCtx = codecIter == m_pCodecCtxs.end() ? 0 : codecIter->second;
AVPixelFormat swsDesired = getSwsFormat(videoPixelMode);
if (swsDesired != m_sws_fmt && m_pCodecCtx != 0) {
m_sws_fmt = swsDesired;
m_sws_ctx = sws_getCachedContext
(
m_sws_ctx,
m_pCodecCtx->width,
m_pCodecCtx->height,
m_pCodecCtx->pix_fmt,
m_desWidth,
m_desHeight,
(AVPixelFormat)m_sws_fmt,
SWS_BILINEAR,
NULL,
NULL,
NULL
);
int *inv_coefficients;
int *coefficients;
int srcRange, dstRange;
int brightness, contrast, saturation;
if (sws_getColorspaceDetails(m_sws_ctx, &inv_coefficients, &srcRange, &coefficients, &dstRange, &brightness, &contrast, &saturation) != -1) {
srcRange = 0;
dstRange = 0;
sws_setColorspaceDetails(m_sws_ctx, inv_coefficients, srcRange, coefficients, dstRange, brightness, contrast, saturation);
}
}
#endif
}
bool MediaEngine::stepVideo(int videoPixelMode, bool skipFrame) {
#ifdef USE_FFMPEG
auto codecIter = m_pCodecCtxs.find(m_videoStream);
AVCodecContext *m_pCodecCtx = codecIter == m_pCodecCtxs.end() ? 0 : codecIter->second;
if (!m_pFormatCtx)
return false;
if (!m_pCodecCtx)
return false;
if (!m_pFrame)
return false;
AVPacket packet;
av_init_packet(&packet);
int frameFinished;
bool bGetFrame = false;
while (!bGetFrame) {
bool dataEnd = av_read_frame(m_pFormatCtx, &packet) < 0;
// Even if we've read all frames, some may have been re-ordered frames at the end.
// Still need to decode those, so keep calling avcodec_decode_video2() / avcodec_receive_frame().
if (dataEnd || packet.stream_index == m_videoStream) {
// avcodec_decode_video2() / avcodec_send_packet() gives us the re-ordered frames with a NULL packet.
#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(57, 12, 100)
if (dataEnd)
av_packet_unref(&packet);
#else
if (dataEnd)
av_free_packet(&packet);
#endif
#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(57, 48, 101)
if (packet.size != 0)
avcodec_send_packet(m_pCodecCtx, &packet);
int result = avcodec_receive_frame(m_pCodecCtx, m_pFrame);
if (result == 0) {
result = m_pFrame->pkt_size;
frameFinished = 1;
} else if (result == AVERROR(EAGAIN)) {
result = 0;
frameFinished = 0;
} else {
frameFinished = 0;
}
#else
int result = avcodec_decode_video2(m_pCodecCtx, m_pFrame, &frameFinished, &packet);
#endif
if (frameFinished) {
if (!m_pFrameRGB) {
setVideoDim();
}
if (m_pFrameRGB && !skipFrame) {
updateSwsFormat(videoPixelMode);
// TODO: Technically we could set this to frameWidth instead of m_desWidth for better perf.
// Update the linesize for the new format too. We started with the largest size, so it should fit.
m_pFrameRGB->linesize[0] = getPixelFormatBytes(videoPixelMode) * m_desWidth;
sws_scale(m_sws_ctx, m_pFrame->data, m_pFrame->linesize, 0,
m_pCodecCtx->height, m_pFrameRGB->data, m_pFrameRGB->linesize);
}
#if LIBAVUTIL_VERSION_INT >= AV_VERSION_INT(55, 58, 100)
int64_t bestPts = m_pFrame->best_effort_timestamp;
int64_t ptsDuration = m_pFrame->pkt_duration;
#else
int64_t bestPts = av_frame_get_best_effort_timestamp(m_pFrame);
int64_t ptsDuration = av_frame_get_pkt_duration(m_pFrame);
#endif
if (ptsDuration == 0) {
if (m_lastPts == bestPts - m_firstTimeStamp || bestPts == AV_NOPTS_VALUE) {
// TODO: Assuming 29.97 if missing.
m_videopts += 3003;
} else {
m_videopts = bestPts - m_firstTimeStamp;
m_lastPts = m_videopts;
}
} else if (bestPts != AV_NOPTS_VALUE) {
m_videopts = bestPts + ptsDuration - m_firstTimeStamp;
m_lastPts = m_videopts;
} else {
m_videopts += ptsDuration;
m_lastPts = m_videopts;
}
bGetFrame = true;
}
if (result <= 0 && dataEnd) {
// Sometimes, m_readSize is less than m_streamSize at the end, but not by much.
// This is kinda a hack, but the ringbuffer would have to be prematurely empty too.
m_isVideoEnd = !bGetFrame && (m_pdata->getQueueSize() == 0);
if (m_isVideoEnd)
m_decodingsize = 0;
break;
}
}
#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(57, 12, 100)
av_packet_unref(&packet);
#else
av_free_packet(&packet);
#endif
}
return bGetFrame;
#else
// If video engine is not available, just add to the timestamp at least.
m_videopts += 3003;
return true;
#endif // USE_FFMPEG
}
// Helpers that null out alpha (which seems to be the case on the PSP.)
// Some games depend on this, for example Sword Art Online (doesn't clear A's from buffer.)
inline void writeVideoLineRGBA(void *destp, const void *srcp, int width) {
// TODO: Use SSE/NEON, investigate why AV_PIX_FMT_RGB0 does not work.
u32_le *dest = (u32_le *)destp;
const u32_le *src = (u32_le *)srcp;
const u32 mask = 0x00FFFFFF;
for (int i = 0; i < width; ++i) {
dest[i] = src[i] & mask;
}
}
inline void writeVideoLineABGR5650(void *destp, const void *srcp, int width) {
memcpy(destp, srcp, width * sizeof(u16));
}
inline void writeVideoLineABGR5551(void *destp, const void *srcp, int width) {
// TODO: Use SSE/NEON.
u16_le *dest = (u16_le *)destp;
const u16_le *src = (u16_le *)srcp;
const u16 mask = 0x7FFF;
for (int i = 0; i < width; ++i) {
dest[i] = src[i] & mask;
}
}
inline void writeVideoLineABGR4444(void *destp, const void *srcp, int width) {
// TODO: Use SSE/NEON.
u16_le *dest = (u16_le *)destp;
const u16_le *src = (u16_le *)srcp;
const u16 mask = 0x0FFF;
for (int i = 0; i < width; ++i) {
dest[i] = src[i] & mask;
}
}
int MediaEngine::writeVideoImage(u32 bufferPtr, int frameWidth, int videoPixelMode) {
int videoLineSize = 0;
switch (videoPixelMode) {
case GE_CMODE_32BIT_ABGR8888:
videoLineSize = frameWidth * sizeof(u32);
break;
case GE_CMODE_16BIT_BGR5650:
case GE_CMODE_16BIT_ABGR5551:
case GE_CMODE_16BIT_ABGR4444:
videoLineSize = frameWidth * sizeof(u16);
break;
}
int videoImageSize = videoLineSize * m_desHeight;
if (!Memory::IsValidRange(bufferPtr, videoImageSize) || frameWidth > 2048) {
// Clearly invalid values. Let's just not.
ERROR_LOG_REPORT(ME, "Ignoring invalid video decode address %08x/%x", bufferPtr, frameWidth);
return 0;
}
u8 *buffer = Memory::GetPointerWriteUnchecked(bufferPtr);
#ifdef USE_FFMPEG
if (!m_pFrame || !m_pFrameRGB)
return 0;
// lock the image size
int height = m_desHeight;
int width = m_desWidth;
u8 *imgbuf = buffer;
const u8 *data = m_pFrameRGB->data[0];
bool swizzle = Memory::IsVRAMAddress(bufferPtr) && (bufferPtr & 0x00200000) == 0x00200000;
if (swizzle) {
imgbuf = new u8[videoImageSize];
}
switch (videoPixelMode) {
case GE_CMODE_32BIT_ABGR8888:
for (int y = 0; y < height; y++) {
writeVideoLineRGBA(imgbuf + videoLineSize * y, data, width);
data += width * sizeof(u32);
}
break;
case GE_CMODE_16BIT_BGR5650:
for (int y = 0; y < height; y++) {
writeVideoLineABGR5650(imgbuf + videoLineSize * y, data, width);
data += width * sizeof(u16);
}
break;
case GE_CMODE_16BIT_ABGR5551:
for (int y = 0; y < height; y++) {
writeVideoLineABGR5551(imgbuf + videoLineSize * y, data, width);
data += width * sizeof(u16);
}
break;
case GE_CMODE_16BIT_ABGR4444:
for (int y = 0; y < height; y++) {
writeVideoLineABGR4444(imgbuf + videoLineSize * y, data, width);
data += width * sizeof(u16);
}
break;
default:
ERROR_LOG_REPORT(ME, "Unsupported video pixel format %d", videoPixelMode);
break;
}
if (swizzle) {
const int bxc = videoLineSize / 16;
int byc = (height + 7) / 8;
if (byc == 0)
byc = 1;
DoSwizzleTex16((const u32 *)imgbuf, buffer, bxc, byc, videoLineSize);
delete [] imgbuf;
}
NotifyMemInfo(MemBlockFlags::WRITE, bufferPtr, videoImageSize, "VideoDecode");
return videoImageSize;
#endif // USE_FFMPEG
return 0;
}
int MediaEngine::writeVideoImageWithRange(u32 bufferPtr, int frameWidth, int videoPixelMode,
int xpos, int ypos, int width, int height) {
int videoLineSize = 0;
switch (videoPixelMode) {
case GE_CMODE_32BIT_ABGR8888:
videoLineSize = frameWidth * sizeof(u32);
break;
case GE_CMODE_16BIT_BGR5650:
case GE_CMODE_16BIT_ABGR5551:
case GE_CMODE_16BIT_ABGR4444:
videoLineSize = frameWidth * sizeof(u16);
break;
}
int videoImageSize = videoLineSize * height;
if (!Memory::IsValidRange(bufferPtr, videoImageSize) || frameWidth > 2048) {
// Clearly invalid values. Let's just not.
ERROR_LOG_REPORT(ME, "Ignoring invalid video decode address %08x/%x", bufferPtr, frameWidth);
return 0;
}
u8 *buffer = Memory::GetPointerWriteUnchecked(bufferPtr);
#ifdef USE_FFMPEG
if (!m_pFrame || !m_pFrameRGB)
return 0;
// lock the image size
u8 *imgbuf = buffer;
const u8 *data = m_pFrameRGB->data[0];
bool swizzle = Memory::IsVRAMAddress(bufferPtr) && (bufferPtr & 0x00200000) == 0x00200000;
if (swizzle) {
imgbuf = new u8[videoImageSize];
}
if (width > m_desWidth - xpos)
width = m_desWidth - xpos;
if (height > m_desHeight - ypos)
height = m_desHeight - ypos;
switch (videoPixelMode) {
case GE_CMODE_32BIT_ABGR8888:
data += (ypos * m_desWidth + xpos) * sizeof(u32);
for (int y = 0; y < height; y++) {
writeVideoLineRGBA(imgbuf, data, width);
data += m_desWidth * sizeof(u32);
imgbuf += videoLineSize;
}
break;
case GE_CMODE_16BIT_BGR5650:
data += (ypos * m_desWidth + xpos) * sizeof(u16);
for (int y = 0; y < height; y++) {
writeVideoLineABGR5650(imgbuf, data, width);
data += m_desWidth * sizeof(u16);
imgbuf += videoLineSize;
}
break;
case GE_CMODE_16BIT_ABGR5551:
data += (ypos * m_desWidth + xpos) * sizeof(u16);
for (int y = 0; y < height; y++) {
writeVideoLineABGR5551(imgbuf, data, width);
data += m_desWidth * sizeof(u16);
imgbuf += videoLineSize;
}
break;
case GE_CMODE_16BIT_ABGR4444:
data += (ypos * m_desWidth + xpos) * sizeof(u16);
for (int y = 0; y < height; y++) {
writeVideoLineABGR4444(imgbuf, data, width);
data += m_desWidth * sizeof(u16);
imgbuf += videoLineSize;
}
break;
default:
ERROR_LOG_REPORT(ME, "Unsupported video pixel format %d", videoPixelMode);
break;
}
if (swizzle) {
WARN_LOG_REPORT_ONCE(vidswizzle, ME, "Swizzling Video with range");
const int bxc = videoLineSize / 16;
int byc = (height + 7) / 8;
if (byc == 0)
byc = 1;
DoSwizzleTex16((const u32 *)imgbuf, buffer, bxc, byc, videoLineSize);
delete [] imgbuf;
}
NotifyMemInfo(MemBlockFlags::WRITE, bufferPtr, videoImageSize, "VideoDecodeRange");
return videoImageSize;
#endif // USE_FFMPEG
return 0;
}
u8 *MediaEngine::getFrameImage() {
#ifdef USE_FFMPEG
return m_pFrameRGB->data[0];
#else
return nullptr;
#endif
}
int MediaEngine::getRemainSize() {
if (!m_pdata)
return 0;
return std::max(m_pdata->getRemainSize() - m_decodingsize - 2048, 0);
}
int MediaEngine::getAudioRemainSize() {
if (!m_demux) {
// No audio, so it can't be full, return video instead.
return getRemainSize();
}
return m_demux->getRemainSize();
}
int MediaEngine::getNextAudioFrame(u8 **buf, int *headerCode1, int *headerCode2) {
// When getting a frame, increment pts
m_audiopts += 4180;
// Demux now (rather than on add data) so that we select the right stream.
m_demux->demux(m_audioStream);
s64 pts = 0;
int result = m_demux->getNextAudioFrame(buf, headerCode1, headerCode2, &pts);
if (pts != 0) {
// m_audiopts is supposed to be after the returned frame.
m_audiopts = pts - m_firstTimeStamp + 4180;
}
return result;
}
int MediaEngine::getAudioSamples(u32 bufferPtr) {
u8 *buffer = Memory::GetPointerWriteRange(bufferPtr, 8192);
if (buffer == nullptr) {
ERROR_LOG_REPORT(ME, "Ignoring bad audio decode address %08x during video playback", bufferPtr);
}
if (!m_demux) {
return 0;
}
u8 *audioFrame = nullptr;
int headerCode1, headerCode2;
int frameSize = getNextAudioFrame(&audioFrame, &headerCode1, &headerCode2);
if (frameSize == 0) {
return 0;
}
int outbytes = 0;
if (m_audioContext != nullptr) {
if (headerCode1 == 0x24) {
// This means mono audio - tell the decoder to expect it before the first frame.
// Note that it will always send us back stereo audio.
m_audioContext->SetChannels(1);
}
if (!m_audioContext->Decode(audioFrame, frameSize, buffer, &outbytes)) {
ERROR_LOG(ME, "Audio (%s) decode failed during video playback", GetCodecName(m_audioType));
}
NotifyMemInfo(MemBlockFlags::WRITE, bufferPtr, outbytes, "VideoDecodeAudio");
}
return 0x2000;
}
bool MediaEngine::IsNoAudioData() {
if (!m_demux) {
return true;
}
// Let's double check. Here should be a safe enough place to demux.
m_demux->demux(m_audioStream);
return !m_demux->hasNextAudioFrame(NULL, NULL, NULL, NULL);
}
bool MediaEngine::IsActuallyPlayingAudio() {
return getAudioTimeStamp() >= 0;
}
s64 MediaEngine::getVideoTimeStamp() {
return m_videopts;
}
s64 MediaEngine::getAudioTimeStamp() {
return m_demux ? m_audiopts - 4180 : -1;
}
s64 MediaEngine::getLastTimeStamp() {
if (!m_pdata)
return 0;
return m_lastTimeStamp - m_firstTimeStamp;
}