ppsspp/Core/HLE
2016-04-18 20:19:27 -07:00
..
__sceAudio.cpp Fix audio lag in Qt without SDL. 2016-02-10 23:34:38 +08:00
__sceAudio.h Pass the game selection screen audio through the resampler. Fixes #7316 . 2015-01-29 14:58:03 +01:00
FunctionWrappers.h sceSfmt19937 fix 2015-02-16 23:38:45 +08:00
HLE.cpp Make debug stats more compact. 2016-03-31 09:47:25 +02:00
HLE.h Handle floats and sign extension in HLE logs. 2016-02-06 19:53:56 -08:00
HLEHelperThread.cpp Make Memory::Memcpy() execute memchecks directly. 2015-04-05 18:09:20 -07:00
HLEHelperThread.h Add a class to create helper threads from HLE. 2014-05-22 23:38:21 -07:00
HLETables.cpp Add sceNetIfhandle staff 2016-02-13 20:27:07 +08:00
HLETables.h Mostly get rid of including "Globals.h" 2013-12-30 10:17:11 +01:00
KernelWaitHelpers.h Wake good pri threads immediately from timeouts. 2014-06-24 00:49:36 -07:00
proAdhoc.cpp Support port offset by @ANR2ME 2016-01-24 16:52:39 +08:00
proAdhoc.h Support port offset by @ANR2ME 2016-01-24 16:52:39 +08:00
proAdhocServer.cpp Replace some calls to fopen with File::OpenCFile (utf8). 2016-01-17 15:59:20 +01:00
proAdhocServer.h Switch to #pragma once in a few places. 2015-03-02 22:34:51 -08:00
ReplaceTables.cpp Fix various minor warnings. 2016-03-20 14:17:51 -07:00
ReplaceTables.h Split out the ReplaceJalTo test logic. 2015-04-12 13:35:10 -07:00
sceAdler.cpp Improve detection of for shared libs in both sdl and Qt (zlib, libzip, snappy and glew). 2015-09-16 00:59:31 -03:00
sceAdler.h update validAddresses range 2015-02-08 11:34:35 +08:00
sceAtrac.cpp sceAtrac: Work-around crash with older versions of FFMPEG when free-ing. 2016-02-14 17:19:32 +01:00
sceAtrac.h Atrac: Fix savestates. 2016-01-17 10:05:15 -08:00
sceAudio.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceAudio.h Fix nonsmooth sound issue and incomplete frame at the end of source and pcm buffers. 2014-04-12 23:16:38 +02:00
sceAudiocodec.cpp Fix various minor warnings. 2016-03-20 14:17:51 -07:00
sceAudiocodec.h Audio stuff: Cleanup, delete dead code 2014-06-22 14:01:23 +02:00
sceAudioRouting.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceAudioRouting.h Add sceAudioRouting 2015-03-08 10:58:12 +08:00
sceCcc.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceCcc.h Cut down on a few more includes in Core/HLE/. 2014-03-15 11:49:35 -07:00
sceChnnlsv.cpp Add memchecks for ReadStruct/WriteStruct. 2015-04-05 18:09:35 -07:00
sceChnnlsv.h Fix some vertical alignments in misc Core source files. 2014-03-03 11:16:53 -05:00
sceCtrl.cpp Standardize on just one mutex implementation. 2016-03-06 14:49:15 -08:00
sceCtrl.h Release PSP buttons when losing gameplay focus, fixes part 1 of #7758, and part 2 of #7758 on Windows only. 2015-05-21 10:49:47 +02:00
sceDeflt.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceDeflt.h Added sceZlibDecompress and VS2010 build fix 2013-04-05 13:26:54 +08:00
sceDisplay.cpp Remove an entry from GPUStats that didn't really belong. 2016-04-02 11:06:05 +02:00
sceDisplay.h Remove an entry from GPUStats that didn't really belong. 2016-04-02 11:06:05 +02:00
sceDmac.cpp Jit: Invalidate on dmac copy as well. 2015-12-27 22:06:05 -08:00
sceDmac.h Core/HLE/sceKernel.h: Added name for PSP error code 0x80000023 and replaced the used if its error number with its error code name. 2014-04-03 18:42:10 +02:00
sceFont.cpp bugfix of scefont 2015-11-01 21:11:31 +08:00
sceFont.h Add sceLibFttt 2014-08-15 22:42:08 +08:00
sceG729.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceG729.h Add sceG729 module 2015-03-08 13:27:40 +08:00
sceGameUpdate.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceGameUpdate.h Cut down on a few more includes in Core/HLE/. 2014-03-15 11:49:35 -07:00
sceGe.cpp Minor GPU interface cleanup 2016-01-06 23:49:02 +01:00
sceGe.h check for duplicated stack addresses 2014-08-13 21:28:22 +08:00
sceHeap.cpp Generate save state IDs for homebrew using the elf or directory name where applicable. 2015-09-25 19:27:40 +02:00
sceHeap.h Fix bugs and Clean up. 2013-10-02 06:07:02 +08:00
sceHprm.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceHprm.h Cut down on a few more includes in Core/HLE/. 2014-03-15 11:49:35 -07:00
sceHttp.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceHttp.h Add new sceNp/scePauth and some stubs for unknown functions on THE IDOLM@STER SP. 2013-04-29 12:40:09 +09:00
sceImpose.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceImpose.h Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
sceIo.cpp Fix minor issues in ISOFileSystem 2016-03-06 14:28:10 +01:00
sceIo.h Core: Mark some module functions as static 2014-12-08 04:40:08 -05:00
sceJpeg.cpp Native merge part 1: skip native/ in includes. 2015-09-06 12:19:33 -07:00
sceJpeg.h Cut down on a few more includes in Core/HLE/. 2014-03-15 11:49:35 -07:00
sceKernel.cpp Some code reformatting of the kernel object pool 2015-11-25 13:00:29 +01:00
sceKernel.h Zero deleted objects in the kernel object pool 2015-11-25 14:24:32 +01:00
sceKernelAlarm.cpp Core: Add missing override specifiers 2015-10-17 02:58:02 -04:00
sceKernelAlarm.h Add state saving to tertiary kernel modules. 2012-12-28 13:55:25 -08:00
sceKernelEventFlag.cpp Silence some unused result warnings. 2015-12-19 19:58:32 -08:00
sceKernelEventFlag.h Remove bad param from sceKernelPollEventFlag(). 2013-08-18 18:38:04 -07:00
sceKernelInterrupt.cpp Include dependency cleanup 2015-07-29 11:48:20 +02:00
sceKernelInterrupt.h Return error codes in register/release subintr. 2014-06-21 21:27:58 -07:00
sceKernelMbx.cpp Some Android warning fixes 2015-09-22 18:30:57 +02:00
sceKernelMbx.h Use *_le for the sceKernel* funcs. 2013-07-25 08:04:34 -07:00
sceKernelMemory.cpp Make Memory::Memcpy() execute memchecks directly. 2015-04-05 18:09:20 -07:00
sceKernelMemory.h Clarify some module loading code. 2014-08-17 14:26:00 -07:00
sceKernelModule.cpp Merge pull request #8560 from unknownbrackets/prescale-uv 2016-03-20 18:10:19 +01:00
sceKernelModule.h Load kernel modules into kernel memory. 2014-08-17 14:25:55 -07:00
sceKernelMsgPipe.cpp Make Memory::Memcpy() execute memchecks directly. 2015-04-05 18:09:20 -07:00
sceKernelMsgPipe.h Correct sceKernelReferMsgPipeStatus(). 2013-08-18 18:45:43 -07:00
sceKernelMutex.cpp Add memchecks for ReadStruct/WriteStruct. 2015-04-05 18:09:35 -07:00
sceKernelMutex.h Implement sceKernelCancelMutex(). 2013-08-25 16:38:49 -07:00
sceKernelSemaphore.cpp Remove some unreachable code. 2015-04-08 11:28:52 -07:00
sceKernelSemaphore.h Add state saving to tertiary kernel modules. 2012-12-28 13:55:25 -08:00
sceKernelThread.cpp Add some paranoid checks hoping to fix crashes reported in Google Play developer console. 2016-04-09 18:27:35 +02:00
sceKernelThread.h Switch lo and hi so that low comes first. 2015-06-28 10:42:19 -07:00
sceKernelTime.cpp Cleam up thread names a bit, name the Main thread. 2014-06-29 12:53:03 +02:00
sceKernelTime.h Replace some hleEatCycles() with actual PSP timing. 2013-05-04 23:42:10 -07:00
sceKernelVTimer.cpp Make Memory::Memcpy() execute memchecks directly. 2015-04-05 18:09:20 -07:00
sceKernelVTimer.h Fix vtimer uid param type, add algorithm include. 2013-10-22 07:46:33 -07:00
sceMd5.cpp Fix a bunch of memory leaks, after enabling file+line-number memory leak tracking for the MS Debug CRT. 2016-02-10 15:36:10 +01:00
sceMd5.h Cut down on a few more includes in Core/HLE/. 2014-03-15 11:49:35 -07:00
sceMp3.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceMp3.h Cut down on a few more includes in Core/HLE/. 2014-03-15 11:49:35 -07:00
sceMp4.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceMp4.h Implementation of sceAac module 2014-04-11 09:03:13 +02:00
sceMpeg.cpp Fix a bunch of compiler warnings, delete some unused code 2016-03-13 15:17:31 +01:00
sceMpeg.h Reverse packetsFree to packetsAvail. 2015-01-03 18:59:56 -08:00
sceMt19937.cpp Fix a bunch of memory leaks, after enabling file+line-number memory leak tracking for the MS Debug CRT. 2016-02-10 15:36:10 +01:00
sceMt19937.h Cut down on a few more includes in Core/HLE/. 2014-03-15 11:49:35 -07:00
sceNet.cpp Small fix and change log format 2016-02-21 13:18:03 +08:00
sceNet.h Add sceNetIfhandle staff 2016-02-13 20:27:07 +08:00
sceNetAdhoc.cpp Support port offset by @ANR2ME 2016-01-24 16:52:39 +08:00
sceNetAdhoc.h don't use Thread* to create thread 2015-01-04 18:58:42 +01:00
sceNp.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceNp.h Added sceJpeg & sceMd5 2013-05-15 19:49:34 +08:00
sceOpenPSID.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceOpenPSID.h Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
sceP3da.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceP3da.h Cut down on a few more includes in Core/HLE/. 2014-03-15 11:49:35 -07:00
sceParseHttp.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceParseHttp.h Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
sceParseUri.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceParseUri.h Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
scePauth.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
scePauth.h Add new sceNp/scePauth and some stubs for unknown functions on THE IDOLM@STER SP. 2013-04-29 12:40:09 +09:00
scePower.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
scePower.h Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
scePsmf.cpp Add a more specific interface for video frames. 2016-01-17 12:57:26 -08:00
scePsmf.h Add __PsmfPlayerDoState(PointerWrap &p) to sceKernel 2013-01-20 16:24:49 +08:00
scePspNpDrm_user.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
scePspNpDrm_user.h DLC encryption 2013-02-24 19:27:37 +02:00
sceRtc.cpp Fix some GCC compiler warnings about potentially uninitialized variables (compilers are getting too clever..) 2015-06-14 11:32:13 +02:00
sceRtc.h Reduce a few Core/Dialog/ includes. 2014-03-15 10:52:13 -07:00
sceSas.cpp Fix crash loading old savestates. 2016-01-30 21:39:25 -08:00
sceSas.h Show simple info about currently playing audio in on-screen Debug Statistics 2015-10-28 21:20:20 +01:00
sceSfmt19937.cpp Fix a bunch of compiler warnings, delete some unused code 2016-03-13 15:17:31 +01:00
sceSfmt19937.h Implement sceSfmt19937 module. 2015-02-15 13:22:20 +08:00
sceSha256.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceSha256.h sceSha256 2014-12-04 22:44:41 +08:00
sceSsl.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceSsl.h Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
sceUmd.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceUmd.h Fix some vertical alignments in misc Core source files. 2014-03-03 11:16:53 -05:00
sceUsb.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceUsb.h Fix save status 2015-03-08 12:09:30 +08:00
sceUsbGps.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceUsbGps.h Add sceUsbGps module 2014-08-13 00:11:26 +08:00
sceUtility.cpp Log module id as hex, clearer. 2016-04-18 20:19:27 -07:00
sceUtility.h Fix some vertical alignments in misc Core source files. 2014-03-03 11:16:53 -05:00
sceVaudio.cpp Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sceVaudio.h Correct some error codes and init in Vaudio. 2013-05-19 15:50:52 -07:00
ThreadQueueList.h Move ThreadQueueList to a separate file. 2015-09-12 13:03:15 -07:00