ppsspp/Core/HLE
2012-12-08 17:26:04 +08:00
..
__sceAudio.cpp Remove audio rate throttling, it's better to frame rate throttle. Gets rid of the slowdown that audio caused. 2012-11-23 10:35:28 +01:00
__sceAudio.h Rewrite audio line output. Now deterministic (from the game's POV) and smoother. 2012-11-17 14:20:59 +01:00
FunctionWrappers.h Buildfix Jacky's web browser edited commit :P 2012-12-07 00:52:32 +07:00
HLE.cpp Implement various hle stuff.. 2012-11-07 19:10:52 +01:00
HLE.h Add a flags field to HLEFunction. Fix a small path issue. 2012-11-06 19:34:17 +01:00
HLETables.cpp Fake sceDisplayWaitVblankStartMulti 2012-12-06 18:02:56 +00:00
HLETables.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
sceAtrac.cpp sceAtrac wrap 2012-11-27 13:05:51 +01:00
sceAtrac.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
sceAudio.cpp Update Core/HLE/sceAudio.cpp 2012-12-05 20:22:11 +08:00
sceAudio.h Various warning, logging, jit fixes 2012-11-17 19:56:28 +01:00
sceCtrl.cpp Always allow peeking into ctrl buffers. 2012-12-02 21:07:17 -08:00
sceCtrl.h Add ctrl sampling (vblank). 2012-12-02 15:44:23 -08:00
sceDisplay.cpp Fake sceDisplayWaitVblankStartMulti 2012-12-06 18:02:56 +00:00
sceDisplay.h Add ctrl sampling (vblank). 2012-12-02 15:44:23 -08:00
sceDmac.cpp less Memory::GetPointer 2012-11-27 10:18:36 +01:00
sceDmac.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
sceFont.cpp Cleanup sceRtc, move sceFont to its own file. 2012-11-22 22:30:44 +01:00
sceFont.h Cleanup sceRtc, move sceFont to its own file. 2012-11-22 22:30:44 +01:00
sceGe.cpp Cleaned identation, solved bug in WrapI_UU64(). Ammended 2012-12-05 22:19:14 +01:00
sceGe.h Add internal 2D drawing library that goes through the Ge emulation for portability. 2012-11-18 13:04:49 +01:00
sceHprm.cpp Revert "Better wrapper system, and fixed warnings" 2012-11-05 10:05:09 +01:00
sceHprm.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
sceHttp.cpp Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
sceHttp.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
sceImpose.cpp Add internal 2D drawing library that goes through the Ge emulation for portability. 2012-11-18 13:04:49 +01:00
sceImpose.h sceImpose 2012-11-09 12:31:58 +01:00
sceIo.cpp Fix/paper-over some build compatibility issues. Warning fixes. 2012-12-07 01:09:15 +07:00
sceIo.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
sceKernel.cpp Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
sceKernel.h Implement sceRtcGetTick(). 2012-11-22 23:49:23 -08:00
sceKernelAlarm.cpp Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
sceKernelAlarm.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
sceKernelEventFlag.cpp Wrappers for sceKernelEventFlag 2012-11-12 00:43:48 +00:00
sceKernelEventFlag.h Wrappers for sceKernelEventFlag 2012-11-12 00:43:48 +00:00
sceKernelInterrupt.cpp less Memory::GetPointer 2012-11-27 10:18:36 +01:00
sceKernelInterrupt.h Refix ge interrupts, make headless printf log messages 2012-11-09 13:40:09 +01:00
sceKernelMbx.cpp Fix/paper-over some build compatibility issues. Warning fixes. 2012-12-07 01:09:15 +07:00
sceKernelMbx.h Fixed value returning for MBXes 2012-11-08 16:24:06 +01:00
sceKernelMemory.cpp less Memory::GetPointer 2012-11-27 10:18:36 +01:00
sceKernelMemory.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
sceKernelModule.cpp Various warning, logging, jit fixes 2012-11-17 19:56:28 +01:00
sceKernelModule.h Added ~PSP decryption system using kirk-engine 2012-11-05 14:59:38 +01:00
sceKernelMsgPipe.cpp Implemented message pipes (may have issues) 2012-11-10 23:17:15 +01:00
sceKernelMsgPipe.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
sceKernelMutex.cpp Make the UMD wait funcs actually wait. 2012-12-01 23:29:24 -08:00
sceKernelMutex.h Implement LwMutex locking and unlocking. 2012-11-21 00:21:25 -08:00
sceKernelSemaphore.cpp Consider threads still waiting until they wake. 2012-11-30 23:04:24 -08:00
sceKernelSemaphore.h For mutexes/semaphores, register a global timer. 2012-11-20 02:20:16 -08:00
sceKernelThread.cpp Add ctrl waits when there are no buffers yet. 2012-12-02 17:03:13 -08:00
sceKernelThread.h Add ctrl waits when there are no buffers yet. 2012-12-02 17:03:13 -08:00
sceKernelTime.cpp Cleanup sceRtc, move sceFont to its own file. 2012-11-22 22:30:44 +01:00
sceKernelTime.h No need for these headers anymore. 2012-11-22 23:48:11 -08:00
sceKernelVTimer.cpp More reworking of Callbacks, plus some other little fixes. 2012-11-07 15:44:48 +01:00
sceKernelVTimer.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
sceMpeg.cpp Various warning, logging, jit fixes 2012-11-17 19:56:28 +01:00
sceMpeg.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
sceNet.cpp Add another sceNetStub 2012-12-06 18:02:55 +00:00
sceNet.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
sceOpenPSID.cpp Fake scesupPreAcc 2012-12-06 18:02:55 +00:00
sceOpenPSID.h Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
sceParseHttp.cpp Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
sceParseHttp.h Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
sceParseUri.cpp Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
sceParseUri.h Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
scePower.cpp gitignore, comments, upgrade native. 2012-11-19 09:25:50 +01:00
scePower.h Misc fixes (accept .prx, work on power callbacks, bugs) 2012-11-10 10:15:11 +01:00
scePsmf.cpp Implement a few more little things 2012-11-08 16:28:45 +01:00
scePsmf.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
sceRtc.cpp Make sceRtcSetTime_t test complete 2012-12-05 23:48:20 +00:00
sceRtc.h Implement sceRtcGetCurrentClock(). 2012-11-22 23:48:12 -08:00
sceSas.cpp New functions for sceSas/sceVaudio .Massive checkup on all functions parameters and return value. 2012-12-08 16:09:10 +08:00
sceSas.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
sceSsl.cpp Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
sceSsl.h Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
scesupPreAcc.cpp Fake scesupPreAcc 2012-12-06 18:02:55 +00:00
scesupPreAcc.h Fake scesupPreAcc 2012-12-06 18:02:55 +00:00
sceUmd.cpp Correct sceUmdGetDiscInfo(). 2012-12-02 00:33:39 -08:00
sceUmd.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
sceUtility.cpp Merge branch 'master', remote-tracking branch 'origin' 2012-11-28 10:38:22 +01:00
sceUtility.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
sceVaudio.cpp Change HACK to UNIMPL in sceAudio 2012-12-08 17:26:04 +08:00
sceVaudio.h Fake sceDisplayWaitVblankStartMulti 2012-12-06 18:02:56 +00:00