mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-27 07:20:49 +00:00
3078 lines
98 KiB
C++
3078 lines
98 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include <cstdlib>
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#include <set>
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#include <thread>
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#include <memory>
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#include "Common/Thread/ThreadUtil.h"
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#include "Common/Profiler/Profiler.h"
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#include "Common/TimeUtil.h"
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#include "Common/File/FileUtil.h"
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#include "Common/Serialize/SerializeFuncs.h"
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#include "Common/Serialize/SerializeMap.h"
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#include "Common/Serialize/SerializeSet.h"
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#include "Common/StringUtils.h"
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#include "Common/System/Request.h"
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#include "Core/Core.h"
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#include "Core/Config.h"
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#include "Core/ConfigValues.h"
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#include "Core/Debugger/MemBlockInfo.h"
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#include "Core/ELF/ParamSFO.h"
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#include "Core/MemMapHelpers.h"
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#include "Core/System.h"
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#include "Core/HDRemaster.h"
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#include "Core/SaveState.h"
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#include "Core/HLE/HLE.h"
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#include "Core/HLE/HLEHelperThread.h"
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#include "Core/HLE/FunctionWrappers.h"
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#include "Core/HLE/sceKernel.h"
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#include "Core/HLE/sceUmd.h"
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#include "Core/HW/Display.h"
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#include "Core/MIPS/MIPS.h"
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#include "Core/HW/MemoryStick.h"
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#include "Core/HW/AsyncIOManager.h"
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#include "Core/CoreTiming.h"
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#include "Core/Reporting.h"
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#include "Core/FileSystems/FileSystem.h"
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#include "Core/FileSystems/MetaFileSystem.h"
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#include "Core/FileSystems/ISOFileSystem.h"
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#include "Core/FileSystems/DirectoryFileSystem.h"
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extern "C" {
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#include "ext/libkirk/amctrl.h"
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};
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#include "Core/HLE/sceIo.h"
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#include "Core/HLE/sceRtc.h"
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#include "Core/HLE/sceKernel.h"
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#include "Core/HLE/sceKernelMemory.h"
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#include "Core/HLE/sceKernelThread.h"
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#include "Core/HLE/sceKernelInterrupt.h"
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#include "Core/HLE/KernelWaitHelpers.h"
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// For headless screenshots.
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#include "Core/HLE/sceDisplay.h"
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// For EMULATOR_DEVCTL__GET_SCALE
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#include "System/Display.h"
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// For EMULATOR_DEVCTL__GET_AXIS/VKEY
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#include "Core/HLE/Plugins.h"
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#include "Input/KeyCodes.h"
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static const int ERROR_ERRNO_IO_ERROR = 0x80010005;
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static const int ERROR_MEMSTICK_DEVCTL_BAD_PARAMS = 0x80220081;
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static const int ERROR_MEMSTICK_DEVCTL_TOO_MANY_CALLBACKS = 0x80220082;
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static const int ERROR_PGD_INVALID_HEADER = 0x80510204;
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/*
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TODO: async io is missing features!
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flash0: - fat access - system file volume
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flash1: - fat access - configuration file volume
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flashfat#: this too
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lflash: - block access - entire flash
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fatms: memstick
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isofs: fat access - umd
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disc0: fat access - umd
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ms0: - fat access - memcard
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umd: - block access - umd
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irda?: - (?=0..9) block access - infra-red port (doesnt support seeking, maybe send/recieve data from port tho)
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mscm0: - block access - memstick cm??
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umd00: block access - umd
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umd01: block access - umd
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*/
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#define PSP_O_RDONLY 0x0001
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#define PSP_O_WRONLY 0x0002
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#define PSP_O_RDWR 0x0003
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#define PSP_O_NBLOCK 0x0010
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#define PSP_O_APPEND 0x0100
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#define PSP_O_CREAT 0x0200
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#define PSP_O_TRUNC 0x0400
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#define PSP_O_EXCL 0x0800
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#define PSP_O_NOWAIT 0x8000
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#define PSP_O_NPDRM 0x40000000
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// chstat
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#define SCE_CST_MODE 0x0001
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#define SCE_CST_ATTR 0x0002
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#define SCE_CST_SIZE 0x0004
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#define SCE_CST_CT 0x0008
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#define SCE_CST_AT 0x0010
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#define SCE_CST_MT 0x0020
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#define SCE_CST_PRVT 0x0040
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typedef s32 SceMode;
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typedef s64 SceOff;
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typedef u64 SceIores;
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const int PSP_COUNT_FDS = 64;
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// TODO: Should be 3, and stdin/stdout/stderr are special values aliased to 0?
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const int PSP_MIN_FD = 4;
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const int PSP_STDOUT = 1;
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const int PSP_STDERR = 2;
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const int PSP_STDIN = 3;
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static int asyncNotifyEvent = -1;
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static int syncNotifyEvent = -1;
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static SceUID fds[PSP_COUNT_FDS];
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static std::vector<SceUID> memStickCallbacks;
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static std::vector<SceUID> memStickFatCallbacks;
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static MemStickState lastMemStickState;
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static MemStickFatState lastMemStickFatState;
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static AsyncIOManager ioManager;
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static bool ioManagerThreadEnabled = false;
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static std::thread *ioManagerThread;
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// TODO: Is it better to just put all on the thread?
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// Let's try. (was 256)
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const int IO_THREAD_MIN_DATA_SIZE = 0;
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#define SCE_STM_FDIR 0x1000
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#define SCE_STM_FREG 0x2000
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#define SCE_STM_FLNK 0x4000
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enum {
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TYPE_DIR = 0x10,
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TYPE_FILE = 0x20
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};
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struct SceIoStat {
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SceMode_le st_mode;
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u32_le st_attr;
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SceOff_le st_size;
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ScePspDateTime st_c_time;
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ScePspDateTime st_a_time;
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ScePspDateTime st_m_time;
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u32_le st_private[6];
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};
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struct SceIoDirEnt {
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SceIoStat d_stat;
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char d_name[256];
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u32_le d_private;
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};
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enum class IoAsyncOp {
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NONE,
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OPEN,
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CLOSE,
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READ,
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WRITE,
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SEEK,
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IOCTL,
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};
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struct IoAsyncParams {
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IoAsyncOp op = IoAsyncOp::NONE;
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int priority = -1;
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union {
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struct {
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u32 filenameAddr;
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int flags;
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int mode;
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} open;
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struct {
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u32 addr;
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u32 size;
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} std;
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struct {
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s64 pos;
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int whence;
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} seek;
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struct {
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u32 cmd;
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u32 inAddr;
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u32 inSize;
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u32 outAddr;
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u32 outSize;
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} ioctl;
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};
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};
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static IoAsyncParams asyncParams[PSP_COUNT_FDS];
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static HLEHelperThread *asyncThreads[PSP_COUNT_FDS]{};
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static int asyncDefaultPriority = -1;
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class FileNode : public KernelObject {
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public:
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FileNode() {}
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~FileNode() {
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if (handle != -1)
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pspFileSystem.CloseFile(handle);
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pgd_close(pgdInfo);
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}
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const char *GetName() override { return fullpath.c_str(); }
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const char *GetTypeName() override { return GetStaticTypeName(); }
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static const char *GetStaticTypeName() { return "OpenFile"; }
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void GetQuickInfo(char *buf, int bufSize) override {
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snprintf(buf, bufSize, "Seekpos: %08x", (u32)pspFileSystem.GetSeekPos(handle));
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}
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static u32 GetMissingErrorCode() { return SCE_KERNEL_ERROR_BADF; }
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static int GetStaticIDType() { return PPSSPP_KERNEL_TMID_File; }
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int GetIDType() const override { return PPSSPP_KERNEL_TMID_File; }
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bool asyncBusy() {
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return pendingAsyncResult || hasAsyncResult;
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}
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const PSPFileInfo &FileInfo() {
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if (!infoReady) {
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info = pspFileSystem.GetFileInfo(fullpath);
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if (!info.exists) {
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ERROR_LOG(IO, "File %s no longer exists when reading info", fullpath.c_str());
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}
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infoReady = true;
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}
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return info;
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}
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void DoState(PointerWrap &p) override {
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auto s = p.Section("FileNode", 1, 3);
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if (!s)
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return;
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Do(p, fullpath);
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Do(p, handle);
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Do(p, callbackID);
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Do(p, callbackArg);
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Do(p, asyncResult);
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Do(p, hasAsyncResult);
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Do(p, pendingAsyncResult);
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Do(p, sectorBlockMode);
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Do(p, closePending);
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Do(p, info);
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Do(p, openMode);
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if (p.mode == p.MODE_READ) {
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infoReady = info.exists;
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}
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Do(p, npdrm);
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Do(p, pgd_offset);
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bool hasPGD = pgdInfo != NULL;
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Do(p, hasPGD);
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if (hasPGD) {
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if (p.mode == p.MODE_READ) {
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pgdInfo = (PGD_DESC*) malloc(sizeof(PGD_DESC));
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}
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if (pgdInfo)
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p.DoVoid(pgdInfo, sizeof(PGD_DESC));
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if (p.mode == p.MODE_READ && pgdInfo) {
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pgdInfo->block_buf = (u8 *)malloc(pgdInfo->block_size * 2);
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}
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}
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Do(p, waitingThreads);
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if (s >= 2) {
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Do(p, waitingSyncThreads);
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}
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if (s >= 3) {
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Do(p, isTTY);
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}
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Do(p, pausedWaits);
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}
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std::string fullpath;
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u32 handle;
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u32 callbackID = 0;
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u32 callbackArg = 0;
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s64 asyncResult = 0;
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bool hasAsyncResult = false;
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bool pendingAsyncResult = false;
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bool sectorBlockMode = false;
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// TODO: Use an enum instead?
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bool closePending = false;
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bool infoReady = false;
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PSPFileInfo info;
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u32 openMode = 0;
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u32 npdrm = 0;
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u32 pgd_offset = 0;
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PGD_DESC *pgdInfo = nullptr;
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std::vector<SceUID> waitingThreads;
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std::vector<SceUID> waitingSyncThreads;
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// Key is the callback id it was for, or if no callback, the thread id.
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// Value is actually meaningless but kept for consistency with other wait types.
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std::map<SceUID, u64> pausedWaits;
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bool isTTY = false;
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};
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/******************************************************************************/
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/******************************************************************************/
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u64 __IoCompleteAsyncIO(FileNode *f);
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static void IoAsyncCleanupThread(int fd) {
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if (asyncThreads[fd]) {
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if (!asyncThreads[fd]->Stopped()) {
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asyncThreads[fd]->Terminate();
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}
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delete asyncThreads[fd];
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asyncThreads[fd] = nullptr;
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}
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}
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static int GetIOTimingMethod() {
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if (PSP_CoreParameter().compat.flags().ForceUMDDelay) {
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return IOTIMING_REALISTIC;
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} else {
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return g_Config.iIOTimingMethod;
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}
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}
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static void TellFsThreadEnded (SceUID threadID) {
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pspFileSystem.ThreadEnded(threadID);
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}
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static FileNode *__IoGetFd(int fd, u32 &error) {
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if (fd < 0 || fd >= PSP_COUNT_FDS) {
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error = SCE_KERNEL_ERROR_BADF;
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return NULL;
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}
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return kernelObjects.Get<FileNode>(fds[fd], error);
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}
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static int __IoAllocFd(FileNode *f) {
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// The PSP takes the lowest available id after stderr/etc.
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for (int possible = PSP_MIN_FD; possible < PSP_COUNT_FDS; ++possible) {
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if (fds[possible] == 0) {
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fds[possible] = f->GetUID();
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return possible;
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}
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}
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// Bugger, out of fds...
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return SCE_KERNEL_ERROR_MFILE;
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}
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static void __IoFreeFd(int fd, u32 &error) {
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if (fd == PSP_STDIN || fd == PSP_STDERR || fd == PSP_STDOUT) {
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error = SCE_KERNEL_ERROR_ILLEGAL_PERM;
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} else if (fd < PSP_MIN_FD || fd >= PSP_COUNT_FDS) {
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error = SCE_KERNEL_ERROR_BADF;
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} else {
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FileNode *f = __IoGetFd(fd, error);
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if (f) {
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// If there are pending results, don't allow closing.
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if (ioManager.HasOperation(f->handle)) {
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error = SCE_KERNEL_ERROR_ASYNC_BUSY;
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return;
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}
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// Wake anyone waiting on the file before closing it.
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for (size_t i = 0; i < f->waitingThreads.size(); ++i) {
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HLEKernel::ResumeFromWait(f->waitingThreads[i], WAITTYPE_ASYNCIO, f->GetUID(), (int)SCE_KERNEL_ERROR_WAIT_DELETE);
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}
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CoreTiming::UnscheduleEvent(asyncNotifyEvent, fd);
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for (size_t i = 0; i < f->waitingSyncThreads.size(); ++i) {
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CoreTiming::UnscheduleEvent(syncNotifyEvent, ((u64)f->waitingSyncThreads[i] << 32) | fd);
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}
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PROFILE_THIS_SCOPE("io_rw");
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// Discard any pending results.
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AsyncIOResult managerResult;
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ioManager.WaitResult(f->handle, managerResult);
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IoAsyncCleanupThread(fd);
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}
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error = kernelObjects.Destroy<FileNode>(fds[fd]);
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fds[fd] = 0;
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}
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}
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// Async IO seems to work roughly like this:
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// 1. Game calls SceIo*Async() to start the process.
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// 2. This runs a thread with a customizable priority.
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// 3. The operation runs, which takes an inconsistent amount of time from UMD.
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// 4. Once done (regardless of other syscalls), the fd-registered callback is notified.
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// 5. The game can find out via *CB() or sceKernelCheckCallback().
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// 6. At this point, the fd is STILL not usable.
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// 7. One must call sceIoWaitAsync / sceIoWaitAsyncCB / sceIoPollAsync / possibly sceIoGetAsyncStat.
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// 8. Finally, the fd is usable (or closed via sceIoCloseAsync.) Presumably the io thread has joined now.
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// TODO: Closed files are a bit special: until the fd is reused (?), the async result is still available.
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// Clearly a buffer is used, it doesn't seem like they are actually kernel objects.
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// For now, let's at least delay the callback notification.
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static void __IoAsyncNotify(u64 userdata, int cyclesLate) {
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int fd = (int) userdata;
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u32 error;
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FileNode *f = __IoGetFd(fd, error);
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if (!f) {
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ERROR_LOG_REPORT(SCEIO, "__IoAsyncNotify: file no longer exists?");
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return;
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}
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int ioTimingMethod = GetIOTimingMethod();
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if (ioTimingMethod == IOTIMING_HOST) {
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// Not all async operations actually queue up. Maybe should separate them?
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if (!ioManager.HasResult(f->handle) && ioManager.HasOperation(f->handle)) {
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// Try again in another 0.5ms until the IO completes on the host.
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CoreTiming::ScheduleEvent(usToCycles(500) - cyclesLate, asyncNotifyEvent, userdata);
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return;
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}
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__IoCompleteAsyncIO(f);
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} else if (ioTimingMethod == IOTIMING_REALISTIC) {
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u64 finishTicks = __IoCompleteAsyncIO(f);
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if (finishTicks > CoreTiming::GetTicks()) {
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// Reschedule for later, since we now know how long it ought to take.
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CoreTiming::ScheduleEvent(finishTicks - CoreTiming::GetTicks(), asyncNotifyEvent, userdata);
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return;
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}
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} else {
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__IoCompleteAsyncIO(f);
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}
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if (f->waitingThreads.empty()) {
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return;
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}
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SceUID threadID = f->waitingThreads.front();
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f->waitingThreads.erase(f->waitingThreads.begin());
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u32 address = __KernelGetWaitValue(threadID, error);
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if (HLEKernel::VerifyWait(threadID, WAITTYPE_ASYNCIO, f->GetUID())) {
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HLEKernel::ResumeFromWait(threadID, WAITTYPE_ASYNCIO, f->GetUID(), 0);
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// Someone woke up, so it's no longer got one.
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f->hasAsyncResult = false;
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if (Memory::IsValidAddress(address)) {
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Memory::Write_U64((u64) f->asyncResult, address);
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}
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// If this was a sceIoCloseAsync, we should close it at this point.
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if (f->closePending) {
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__IoFreeFd(fd, error);
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}
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}
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}
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static void __IoSyncNotify(u64 userdata, int cyclesLate) {
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PROFILE_THIS_SCOPE("io_rw");
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SceUID threadID = userdata >> 32;
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int fd = (int) (userdata & 0xFFFFFFFF);
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s64 result = -1;
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u32 error;
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FileNode *f = __IoGetFd(fd, error);
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if (!f) {
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ERROR_LOG_REPORT(SCEIO, "__IoSyncNotify: file no longer exists?");
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return;
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}
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int ioTimingMethod = GetIOTimingMethod();
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if (ioTimingMethod == IOTIMING_HOST) {
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if (!ioManager.HasResult(f->handle)) {
|
|
// Try again in another 0.5ms until the IO completes on the host.
|
|
CoreTiming::ScheduleEvent(usToCycles(500) - cyclesLate, syncNotifyEvent, userdata);
|
|
return;
|
|
}
|
|
} else if (ioTimingMethod == IOTIMING_REALISTIC) {
|
|
u64 finishTicks = ioManager.ResultFinishTicks(f->handle);
|
|
if (finishTicks > CoreTiming::GetTicks()) {
|
|
// Reschedule for later when the result should finish.
|
|
CoreTiming::ScheduleEvent(finishTicks - CoreTiming::GetTicks(), syncNotifyEvent, userdata);
|
|
return;
|
|
}
|
|
}
|
|
|
|
f->pendingAsyncResult = false;
|
|
f->hasAsyncResult = false;
|
|
|
|
AsyncIOResult managerResult;
|
|
if (ioManager.WaitResult(f->handle, managerResult)) {
|
|
result = managerResult.result;
|
|
} else {
|
|
ERROR_LOG(SCEIO, "Unable to complete IO operation on %s", f->GetName());
|
|
}
|
|
|
|
f->pendingAsyncResult = false;
|
|
f->hasAsyncResult = false;
|
|
|
|
HLEKernel::ResumeFromWait(threadID, WAITTYPE_IO, fd, result);
|
|
f->waitingSyncThreads.erase(std::remove(f->waitingSyncThreads.begin(), f->waitingSyncThreads.end(), threadID), f->waitingSyncThreads.end());
|
|
}
|
|
|
|
static void __IoAsyncBeginCallback(SceUID threadID, SceUID prevCallbackId) {
|
|
auto result = HLEKernel::WaitBeginCallback<FileNode, WAITTYPE_ASYNCIO, SceUID>(threadID, prevCallbackId, -1);
|
|
if (result == HLEKernel::WAIT_CB_SUCCESS) {
|
|
DEBUG_LOG(SCEIO, "sceIoWaitAsync: Suspending wait for callback");
|
|
} else if (result == HLEKernel::WAIT_CB_BAD_WAIT_ID) {
|
|
WARN_LOG_REPORT(SCEIO, "sceIoWaitAsync: beginning callback with bad wait id?");
|
|
}
|
|
}
|
|
|
|
static bool __IoCheckAsyncWait(FileNode *f, SceUID threadID, u32 &error, int result, bool &wokeThreads)
|
|
{
|
|
int fd = -1;
|
|
for (int i = 0; i < (int)ARRAY_SIZE(fds); ++i) {
|
|
if (fds[i] == f->GetUID()) {
|
|
fd = i;
|
|
break;
|
|
}
|
|
}
|
|
if (fd == -1) {
|
|
ERROR_LOG_REPORT(SCEIO, "__IoCheckAsyncWait: could not find io handle");
|
|
return true;
|
|
}
|
|
|
|
if (!HLEKernel::VerifyWait(threadID, WAITTYPE_ASYNCIO, f->GetUID())) {
|
|
return true;
|
|
}
|
|
|
|
// If result is an error code, we're just letting it go.
|
|
if (result == 0) {
|
|
if (f->pendingAsyncResult || !f->hasAsyncResult) {
|
|
return false;
|
|
}
|
|
|
|
u32 address = __KernelGetWaitValue(threadID, error);
|
|
Memory::Write_U64((u64) f->asyncResult, address);
|
|
f->hasAsyncResult = false;
|
|
|
|
if (f->closePending) {
|
|
__IoFreeFd(fd, error);
|
|
}
|
|
}
|
|
|
|
__KernelResumeThreadFromWait(threadID, result);
|
|
wokeThreads = true;
|
|
return true;
|
|
}
|
|
|
|
static void __IoAsyncEndCallback(SceUID threadID, SceUID prevCallbackId) {
|
|
auto result = HLEKernel::WaitEndCallback<FileNode, WAITTYPE_ASYNCIO, SceUID>(threadID, prevCallbackId, -1, __IoCheckAsyncWait);
|
|
if (result == HLEKernel::WAIT_CB_RESUMED_WAIT) {
|
|
DEBUG_LOG(SCEIO, "sceKernelWaitEventFlagCB: Resuming lock wait for callback");
|
|
}
|
|
}
|
|
|
|
static void __IoManagerThread() {
|
|
SetCurrentThreadName("IO");
|
|
AndroidJNIThreadContext jniContext;
|
|
while (ioManagerThreadEnabled && coreState != CORE_BOOT_ERROR && coreState != CORE_RUNTIME_ERROR && coreState != CORE_POWERDOWN) {
|
|
ioManager.RunEventsUntil(CoreTiming::GetTicks() + msToCycles(1000));
|
|
}
|
|
}
|
|
|
|
static void __IoWakeManager(CoreLifecycle stage) {
|
|
// Ping the thread so that it knows to check coreState.
|
|
if (stage == CoreLifecycle::STOPPING) {
|
|
ioManagerThreadEnabled = false;
|
|
ioManager.FinishEventLoop();
|
|
}
|
|
}
|
|
|
|
static void __IoVblank() {
|
|
// We update memstick status here just to avoid possible thread safety issues.
|
|
// It doesn't actually need to be on a vblank.
|
|
|
|
// This will only change status if g_Config was changed.
|
|
MemoryStick_SetState(g_Config.bMemStickInserted ? PSP_MEMORYSTICK_STATE_INSERTED : PSP_MEMORYSTICK_STATE_NOT_INSERTED);
|
|
|
|
MemStickState newState = MemoryStick_State();
|
|
MemStickFatState newFatState = MemoryStick_FatState();
|
|
|
|
// First, the fat callbacks, these are easy.
|
|
if (lastMemStickFatState != newFatState) {
|
|
int notifyMsg = 0;
|
|
if (newFatState == PSP_FAT_MEMORYSTICK_STATE_ASSIGNED) {
|
|
notifyMsg = 1;
|
|
} else if (newFatState == PSP_FAT_MEMORYSTICK_STATE_UNASSIGNED) {
|
|
notifyMsg = 2;
|
|
}
|
|
if (notifyMsg != 0) {
|
|
for (SceUID cbId : memStickFatCallbacks) {
|
|
__KernelNotifyCallback(cbId, notifyMsg);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Next, the controller notifies mounting (fat) too.
|
|
if (lastMemStickState != newState || lastMemStickFatState != newFatState) {
|
|
int notifyMsg = 0;
|
|
if (newState == PSP_MEMORYSTICK_STATE_INSERTED && newFatState == PSP_FAT_MEMORYSTICK_STATE_ASSIGNED) {
|
|
notifyMsg = 1;
|
|
} else if (newState == PSP_MEMORYSTICK_STATE_INSERTED && newFatState == PSP_FAT_MEMORYSTICK_STATE_UNASSIGNED) {
|
|
// Still mounting (1 will come later.)
|
|
notifyMsg = 4;
|
|
} else if (newState == PSP_MEMORYSTICK_STATE_NOT_INSERTED) {
|
|
notifyMsg = 2;
|
|
}
|
|
if (notifyMsg != 0) {
|
|
for (SceUID cbId : memStickCallbacks) {
|
|
__KernelNotifyCallback(cbId, notifyMsg);
|
|
}
|
|
}
|
|
}
|
|
|
|
lastMemStickState = newState;
|
|
lastMemStickFatState = newFatState;
|
|
}
|
|
|
|
void __IoInit() {
|
|
asyncNotifyEvent = CoreTiming::RegisterEvent("IoAsyncNotify", __IoAsyncNotify);
|
|
syncNotifyEvent = CoreTiming::RegisterEvent("IoSyncNotify", __IoSyncNotify);
|
|
|
|
// TODO(scoped): This won't work if memStickDirectory points at the contents of /PSP...
|
|
#if defined(USING_WIN_UI) || defined(APPLE)
|
|
auto flash0System = std::shared_ptr<IFileSystem>(new DirectoryFileSystem(&pspFileSystem, g_Config.flash0Directory, FileSystemFlags::FLASH));
|
|
#else
|
|
auto flash0System = std::shared_ptr<IFileSystem>(new VFSFileSystem(&pspFileSystem, "flash0"));
|
|
#endif
|
|
FileSystemFlags memstickFlags = FileSystemFlags::SIMULATE_FAT32 | FileSystemFlags::CARD;
|
|
|
|
Path pspDir = GetSysDirectory(DIRECTORY_PSP);
|
|
if (pspDir == g_Config.memStickDirectory) {
|
|
// Initially tried to do this with dual mounts, but failed due to save state compatibility issues.
|
|
INFO_LOG(SCEIO, "Enabling /PSP compatibility mode");
|
|
memstickFlags |= FileSystemFlags::STRIP_PSP;
|
|
}
|
|
|
|
auto memstickSystem = std::shared_ptr<IFileSystem>(new DirectoryFileSystem(&pspFileSystem, g_Config.memStickDirectory, memstickFlags));
|
|
|
|
pspFileSystem.Mount("ms0:", memstickSystem);
|
|
pspFileSystem.Mount("fatms0:", memstickSystem);
|
|
pspFileSystem.Mount("fatms:", memstickSystem);
|
|
pspFileSystem.Mount("pfat0:", memstickSystem);
|
|
|
|
pspFileSystem.Mount("flash0:", flash0System);
|
|
|
|
if (g_RemasterMode) {
|
|
const std::string gameId = g_paramSFO.GetDiscID();
|
|
const Path exdataPath = GetSysDirectory(DIRECTORY_EXDATA) / gameId;
|
|
if (File::Exists(exdataPath)) {
|
|
auto exdataSystem = std::shared_ptr<IFileSystem>(new DirectoryFileSystem(&pspFileSystem, exdataPath, FileSystemFlags::SIMULATE_FAT32 | FileSystemFlags::CARD));
|
|
pspFileSystem.Mount("exdata0:", exdataSystem);
|
|
INFO_LOG(SCEIO, "Mounted exdata/%s/ under memstick for exdata0:/", gameId.c_str());
|
|
} else {
|
|
INFO_LOG(SCEIO, "Did not find exdata/%s/ under memstick for exdata0:/", gameId.c_str());
|
|
}
|
|
}
|
|
|
|
__KernelListenThreadEnd(&TellFsThreadEnded);
|
|
|
|
memset(fds, 0, sizeof(fds));
|
|
|
|
ioManagerThreadEnabled = true;
|
|
ioManager.SetThreadEnabled(true);
|
|
Core_ListenLifecycle(&__IoWakeManager);
|
|
ioManagerThread = new std::thread(&__IoManagerThread);
|
|
|
|
__KernelRegisterWaitTypeFuncs(WAITTYPE_ASYNCIO, __IoAsyncBeginCallback, __IoAsyncEndCallback);
|
|
|
|
MemoryStick_Init();
|
|
lastMemStickState = MemoryStick_State();
|
|
lastMemStickFatState = MemoryStick_FatState();
|
|
__DisplayListenVblank(__IoVblank);
|
|
}
|
|
|
|
void __IoDoState(PointerWrap &p) {
|
|
auto s = p.Section("sceIo", 1, 5);
|
|
if (!s)
|
|
return;
|
|
|
|
ioManager.DoState(p);
|
|
DoArray(p, fds, ARRAY_SIZE(fds));
|
|
Do(p, asyncNotifyEvent);
|
|
CoreTiming::RestoreRegisterEvent(asyncNotifyEvent, "IoAsyncNotify", __IoAsyncNotify);
|
|
Do(p, syncNotifyEvent);
|
|
CoreTiming::RestoreRegisterEvent(syncNotifyEvent, "IoSyncNotify", __IoSyncNotify);
|
|
if (s < 2) {
|
|
std::set<SceUID> legacy;
|
|
memStickCallbacks.clear();
|
|
memStickFatCallbacks.clear();
|
|
|
|
// Convert from set to vector.
|
|
Do(p, legacy);
|
|
for (SceUID id : legacy) {
|
|
memStickCallbacks.push_back(id);
|
|
}
|
|
Do(p, legacy);
|
|
for (SceUID id : legacy) {
|
|
memStickFatCallbacks.push_back(id);
|
|
}
|
|
} else {
|
|
Do(p, memStickCallbacks);
|
|
Do(p, memStickFatCallbacks);
|
|
}
|
|
|
|
if (s >= 3) {
|
|
Do(p, lastMemStickState);
|
|
Do(p, lastMemStickFatState);
|
|
}
|
|
|
|
for (int i = 0; i < PSP_COUNT_FDS; ++i) {
|
|
auto clearThread = [&]() {
|
|
if (asyncThreads[i])
|
|
asyncThreads[i]->Forget();
|
|
delete asyncThreads[i];
|
|
asyncThreads[i] = nullptr;
|
|
};
|
|
|
|
if (s >= 4) {
|
|
p.DoVoid(&asyncParams[i], (int)sizeof(IoAsyncParams));
|
|
bool hasThread = asyncThreads[i] != nullptr;
|
|
Do(p, hasThread);
|
|
if (hasThread) {
|
|
if (p.GetMode() == p.MODE_READ)
|
|
clearThread();
|
|
DoClass(p, asyncThreads[i]);
|
|
} else if (!hasThread) {
|
|
clearThread();
|
|
}
|
|
} else {
|
|
asyncParams[i].op = IoAsyncOp::NONE;
|
|
asyncParams[i].priority = -1;
|
|
clearThread();
|
|
}
|
|
}
|
|
|
|
if (s >= 5) {
|
|
Do(p, asyncDefaultPriority);
|
|
} else {
|
|
asyncDefaultPriority = -1;
|
|
}
|
|
}
|
|
|
|
void __IoShutdown() {
|
|
ioManagerThreadEnabled = false;
|
|
ioManager.SyncThread();
|
|
ioManager.FinishEventLoop();
|
|
if (ioManagerThread != nullptr) {
|
|
ioManagerThread->join();
|
|
delete ioManagerThread;
|
|
ioManagerThread = nullptr;
|
|
ioManager.Shutdown();
|
|
}
|
|
|
|
for (int i = 0; i < PSP_COUNT_FDS; ++i) {
|
|
asyncParams[i].op = IoAsyncOp::NONE;
|
|
asyncParams[i].priority = -1;
|
|
if (asyncThreads[i])
|
|
asyncThreads[i]->Forget();
|
|
delete asyncThreads[i];
|
|
asyncThreads[i] = nullptr;
|
|
}
|
|
asyncDefaultPriority = -1;
|
|
|
|
pspFileSystem.Unmount("ms0:");
|
|
pspFileSystem.Unmount("fatms0:");
|
|
pspFileSystem.Unmount("fatms:");
|
|
pspFileSystem.Unmount("pfat0:");
|
|
pspFileSystem.Unmount("flash0:");
|
|
pspFileSystem.Unmount("exdata0:");
|
|
|
|
MemoryStick_Shutdown();
|
|
memStickCallbacks.clear();
|
|
memStickFatCallbacks.clear();
|
|
}
|
|
|
|
static std::string IODetermineFilename(const FileNode *f) {
|
|
uint64_t offset = pspFileSystem.GetSeekPos(f->handle);
|
|
if ((pspFileSystem.DevType(f->handle) & PSPDevType::BLOCK) != 0) {
|
|
return StringFromFormat("%s offset 0x%08llx", f->fullpath.c_str(), offset * 2048);
|
|
}
|
|
return StringFromFormat("%s offset 0x%08llx", f->fullpath.c_str(), offset);
|
|
}
|
|
|
|
u32 __IoGetFileHandleFromId(u32 id, u32 &outError)
|
|
{
|
|
FileNode *f = __IoGetFd(id, outError);
|
|
if (!f) {
|
|
return (u32)-1;
|
|
}
|
|
return f->handle;
|
|
}
|
|
|
|
static void IoStartAsyncThread(int id, FileNode *f) {
|
|
if (asyncThreads[id] && !asyncThreads[id]->Stopped()) {
|
|
// Wake the thread up.
|
|
if (asyncParams[id].priority == -1 && sceKernelGetCompiledSdkVersion() >= 0x04020000) {
|
|
asyncThreads[id]->ChangePriority(KernelCurThreadPriority());
|
|
}
|
|
asyncThreads[id]->Resume(WAITTYPE_ASYNCIO, id, 0);
|
|
} else {
|
|
IoAsyncCleanupThread(id);
|
|
int priority = asyncParams[id].priority;
|
|
if (priority == -1)
|
|
priority = KernelCurThreadPriority();
|
|
asyncThreads[id] = new HLEHelperThread("SceIoAsync", "IoFileMgrForUser", "__IoAsyncFinish", priority, 0x200);
|
|
asyncThreads[id]->Start(id, 0);
|
|
}
|
|
f->pendingAsyncResult = true;
|
|
}
|
|
|
|
static u32 sceIoAssign(u32 alias_addr, u32 physical_addr, u32 filesystem_addr, int mode, u32 arg_addr, int argSize)
|
|
{
|
|
std::string alias = Memory::GetCharPointer(alias_addr);
|
|
std::string physical_dev = Memory::GetCharPointer(physical_addr);
|
|
std::string filesystem_dev = Memory::GetCharPointer(filesystem_addr);
|
|
std::string perm;
|
|
|
|
switch (mode) {
|
|
case 0:
|
|
perm = "IOASSIGN_RDWR";
|
|
break;
|
|
case 1:
|
|
perm = "IOASSIGN_RDONLY";
|
|
break;
|
|
default:
|
|
perm = "unhandled";
|
|
break;
|
|
}
|
|
WARN_LOG_REPORT(SCEIO, "sceIoAssign(%s, %s, %s, %s, %08x, %i)", alias.c_str(), physical_dev.c_str(), filesystem_dev.c_str(), perm.c_str(), arg_addr, argSize);
|
|
return 0;
|
|
}
|
|
|
|
static u32 sceIoUnassign(const char *alias)
|
|
{
|
|
WARN_LOG_REPORT(SCEIO, "sceIoUnassign(%s)", alias);
|
|
return 0;
|
|
}
|
|
|
|
static u32 sceKernelStdin() {
|
|
DEBUG_LOG(SCEIO, "%d=sceKernelStdin()", PSP_STDIN);
|
|
return PSP_STDIN;
|
|
}
|
|
|
|
static u32 sceKernelStdout() {
|
|
DEBUG_LOG(SCEIO, "%d=sceKernelStdout()", PSP_STDOUT);
|
|
return PSP_STDOUT;
|
|
}
|
|
|
|
static u32 sceKernelStderr() {
|
|
DEBUG_LOG(SCEIO, "%d=sceKernelStderr()", PSP_STDERR);
|
|
return PSP_STDERR;
|
|
}
|
|
|
|
u64 __IoCompleteAsyncIO(FileNode *f) {
|
|
PROFILE_THIS_SCOPE("io_rw");
|
|
|
|
int ioTimingMethod = GetIOTimingMethod();
|
|
if (ioTimingMethod == IOTIMING_REALISTIC) {
|
|
u64 finishTicks = ioManager.ResultFinishTicks(f->handle);
|
|
if (finishTicks > CoreTiming::GetTicks()) {
|
|
return finishTicks;
|
|
}
|
|
}
|
|
AsyncIOResult managerResult;
|
|
if (ioManager.WaitResult(f->handle, managerResult)) {
|
|
f->asyncResult = managerResult.result;
|
|
} else {
|
|
// It's okay, not all operations are deferred.
|
|
}
|
|
if (f->callbackID) {
|
|
__KernelNotifyCallback(f->callbackID, f->callbackArg);
|
|
}
|
|
f->pendingAsyncResult = false;
|
|
f->hasAsyncResult = true;
|
|
|
|
return 0;
|
|
}
|
|
|
|
void __IoCopyDate(ScePspDateTime& date_out, const tm& date_in)
|
|
{
|
|
date_out.year = date_in.tm_year+1900;
|
|
date_out.month = date_in.tm_mon+1;
|
|
date_out.day = date_in.tm_mday;
|
|
date_out.hour = date_in.tm_hour;
|
|
date_out.minute = date_in.tm_min;
|
|
date_out.second = date_in.tm_sec;
|
|
date_out.microsecond = 0;
|
|
}
|
|
|
|
static void __IoGetStat(SceIoStat *stat, PSPFileInfo &info) {
|
|
memset(stat, 0xfe, sizeof(SceIoStat));
|
|
stat->st_size = (s64) info.size;
|
|
|
|
int type, attr;
|
|
if (info.type & FILETYPE_DIRECTORY)
|
|
type = SCE_STM_FDIR, attr = TYPE_DIR;
|
|
else
|
|
type = SCE_STM_FREG, attr = TYPE_FILE;
|
|
|
|
stat->st_mode = type | info.access;
|
|
stat->st_attr = attr;
|
|
stat->st_size = info.size;
|
|
__IoCopyDate(stat->st_a_time, info.atime);
|
|
__IoCopyDate(stat->st_c_time, info.ctime);
|
|
__IoCopyDate(stat->st_m_time, info.mtime);
|
|
stat->st_private[0] = info.startSector;
|
|
}
|
|
|
|
static void __IoSchedAsync(FileNode *f, int fd, int usec) {
|
|
CoreTiming::ScheduleEvent(usToCycles(usec), asyncNotifyEvent, fd);
|
|
|
|
f->pendingAsyncResult = true;
|
|
f->hasAsyncResult = false;
|
|
}
|
|
|
|
static void __IoSchedSync(FileNode *f, int fd, int usec) {
|
|
u64 param = ((u64)__KernelGetCurThread()) << 32 | fd;
|
|
CoreTiming::ScheduleEvent(usToCycles(usec), syncNotifyEvent, param);
|
|
|
|
f->pendingAsyncResult = false;
|
|
f->hasAsyncResult = false;
|
|
}
|
|
|
|
static u32 sceIoGetstat(const char *filename, u32 addr) {
|
|
// TODO: Improve timing (although this seems normally slow..)
|
|
int usec = 1000;
|
|
|
|
auto stat = PSPPointer<SceIoStat>::Create(addr);
|
|
PSPFileInfo info = pspFileSystem.GetFileInfo(filename);
|
|
if (info.exists) {
|
|
if (stat.IsValid()) {
|
|
__IoGetStat(stat, info);
|
|
stat.NotifyWrite("IoGetstat");
|
|
DEBUG_LOG(SCEIO, "sceIoGetstat(%s, %08x) : sector = %08x", filename, addr, info.startSector);
|
|
return hleDelayResult(0, "io getstat", usec);
|
|
} else {
|
|
ERROR_LOG(SCEIO, "sceIoGetstat(%s, %08x) : bad address", filename, addr);
|
|
return hleDelayResult(-1, "io getstat", usec);
|
|
}
|
|
} else {
|
|
DEBUG_LOG(SCEIO, "sceIoGetstat(%s, %08x) : FILE NOT FOUND", filename, addr);
|
|
return hleDelayResult(SCE_KERNEL_ERROR_ERRNO_FILE_NOT_FOUND, "io getstat", usec);
|
|
}
|
|
}
|
|
|
|
static u32 sceIoChstat(const char *filename, u32 iostatptr, u32 changebits) {
|
|
auto iostat = PSPPointer<SceIoStat>::Create(iostatptr);
|
|
if (!iostat.IsValid())
|
|
return hleReportError(SCEIO, SCE_KERNEL_ERROR_ERRNO_INVALID_ARGUMENT, "bad address");
|
|
|
|
ERROR_LOG_REPORT(SCEIO, "UNIMPL sceIoChstat(%s, %08x, %08x)", filename, iostatptr, changebits);
|
|
if (changebits & SCE_CST_MODE)
|
|
ERROR_LOG_REPORT(SCEIO, "sceIoChstat: change mode to %03o requested", iostat->st_mode);
|
|
if (changebits & SCE_CST_ATTR)
|
|
ERROR_LOG_REPORT(SCEIO, "sceIoChstat: change attr to %04x requested", iostat->st_attr);
|
|
if (changebits & SCE_CST_SIZE)
|
|
ERROR_LOG(SCEIO, "sceIoChstat: change size requested");
|
|
if (changebits & SCE_CST_CT)
|
|
ERROR_LOG(SCEIO, "sceIoChstat: change creation time requested");
|
|
if (changebits & SCE_CST_AT)
|
|
ERROR_LOG(SCEIO, "sceIoChstat: change access time requested");
|
|
if (changebits & SCE_CST_MT)
|
|
ERROR_LOG_REPORT(SCEIO, "sceIoChstat: change modification time to %04d-%02d-%02d requested", iostat->st_m_time.year, iostat->st_m_time.month, iostat->st_m_time.day);
|
|
if (changebits & SCE_CST_PRVT)
|
|
ERROR_LOG(SCEIO, "sceIoChstat: change private data requested");
|
|
return 0;
|
|
}
|
|
|
|
static u32 npdrmRead(FileNode *f, u8 *data, int size) {
|
|
PGD_DESC *pgd = f->pgdInfo;
|
|
u32 block, offset, blockPos;
|
|
u32 remain_size, copy_size;
|
|
|
|
block = pgd->file_offset/pgd->block_size;
|
|
offset = pgd->file_offset%pgd->block_size;
|
|
|
|
if (size > (int)pgd->data_size)
|
|
size = (int)pgd->data_size;
|
|
remain_size = size;
|
|
|
|
while(remain_size){
|
|
|
|
if(pgd->current_block!=block){
|
|
blockPos = block*pgd->block_size;
|
|
pspFileSystem.SeekFile(f->handle, (s32)pgd->data_offset+blockPos, FILEMOVE_BEGIN);
|
|
pspFileSystem.ReadFile(f->handle, pgd->block_buf, pgd->block_size);
|
|
pgd_decrypt_block(pgd, block);
|
|
pgd->current_block = block;
|
|
}
|
|
|
|
if(offset+remain_size>pgd->block_size){
|
|
copy_size = pgd->block_size-offset;
|
|
memcpy(data, pgd->block_buf+offset, copy_size);
|
|
block += 1;
|
|
offset = 0;
|
|
} else {
|
|
copy_size = remain_size;
|
|
memcpy(data, pgd->block_buf+offset, copy_size);
|
|
}
|
|
|
|
data += copy_size;
|
|
remain_size -= copy_size;
|
|
pgd->file_offset += copy_size;
|
|
}
|
|
|
|
return size;
|
|
}
|
|
|
|
static bool __IoRead(int &result, int id, u32 data_addr, int size, int &us) {
|
|
PROFILE_THIS_SCOPE("io_rw");
|
|
// Low estimate, may be improved later from the ReadFile result.
|
|
us = size / 100;
|
|
if (us < 100) {
|
|
us = 100;
|
|
}
|
|
|
|
if (id == PSP_STDIN) {
|
|
DEBUG_LOG(SCEIO, "sceIoRead STDIN");
|
|
result = 0; //stdin
|
|
return true;
|
|
}
|
|
|
|
u32 error;
|
|
FileNode *f = __IoGetFd(id, error);
|
|
if (f) {
|
|
if (f->asyncBusy()) {
|
|
result = SCE_KERNEL_ERROR_ASYNC_BUSY;
|
|
return true;
|
|
}
|
|
if (!(f->openMode & FILEACCESS_READ)) {
|
|
result = SCE_KERNEL_ERROR_BADF;
|
|
return true;
|
|
} else if (size < 0) {
|
|
result = SCE_KERNEL_ERROR_ILLEGAL_ADDR;
|
|
return true;
|
|
} else if (Memory::IsValidAddress(data_addr)) {
|
|
const std::string tag = "IoRead/" + IODetermineFilename(f);
|
|
NotifyMemInfo(MemBlockFlags::WRITE, data_addr, size, tag.c_str(), tag.size());
|
|
u8 *data = (u8 *)Memory::GetPointerUnchecked(data_addr);
|
|
u32 validSize = Memory::ValidSize(data_addr, size);
|
|
if (f->npdrm) {
|
|
result = npdrmRead(f, data, validSize);
|
|
currentMIPS->InvalidateICache(data_addr, validSize);
|
|
return true;
|
|
}
|
|
|
|
bool useThread = __KernelIsDispatchEnabled() && ioManagerThreadEnabled && size > IO_THREAD_MIN_DATA_SIZE;
|
|
if (useThread) {
|
|
// If there's a pending operation on this file, wait for it to finish and don't overwrite it.
|
|
useThread = !ioManager.HasOperation(f->handle);
|
|
if (!useThread) {
|
|
ioManager.SyncThread();
|
|
}
|
|
}
|
|
if (useThread) {
|
|
AsyncIOEvent ev = IO_EVENT_READ;
|
|
ev.handle = f->handle;
|
|
ev.buf = data;
|
|
ev.bytes = validSize;
|
|
ev.invalidateAddr = data_addr;
|
|
ioManager.ScheduleOperation(ev);
|
|
return false;
|
|
} else {
|
|
if (GetIOTimingMethod() != IOTIMING_REALISTIC) {
|
|
result = (int)pspFileSystem.ReadFile(f->handle, data, validSize);
|
|
} else {
|
|
result = (int)pspFileSystem.ReadFile(f->handle, data, validSize, us);
|
|
}
|
|
currentMIPS->InvalidateICache(data_addr, validSize);
|
|
return true;
|
|
}
|
|
} else {
|
|
if (size != 0) {
|
|
// TODO: For some combinations of bad pointer + size, SCE_KERNEL_ERROR_ILLEGAL_ADDR.
|
|
// Seems like only for kernel RAM. For most cases, it really is -1.
|
|
result = -1;
|
|
} else {
|
|
result = 0;
|
|
}
|
|
return true;
|
|
}
|
|
} else {
|
|
result = error;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
static u32 sceIoRead(int id, u32 data_addr, int size) {
|
|
u32 error;
|
|
FileNode *f = __IoGetFd(id, error);
|
|
if (id > 2 && f != NULL) {
|
|
if (!__KernelIsDispatchEnabled()) {
|
|
DEBUG_LOG(SCEIO, "sceIoRead(%d, %08x, %x): dispatch disabled", id, data_addr, size);
|
|
return SCE_KERNEL_ERROR_CAN_NOT_WAIT;
|
|
}
|
|
if (__IsInInterrupt()) {
|
|
DEBUG_LOG(SCEIO, "sceIoRead(%d, %08x, %x): inside interrupt", id, data_addr, size);
|
|
return SCE_KERNEL_ERROR_ILLEGAL_CONTEXT;
|
|
}
|
|
}
|
|
|
|
int result;
|
|
int us;
|
|
bool complete = __IoRead(result, id, data_addr, size, us);
|
|
if (!complete) {
|
|
DEBUG_LOG(SCEIO, "sceIoRead(%d, %08x, %x): deferring result", id, data_addr, size);
|
|
|
|
__IoSchedSync(f, id, us);
|
|
__KernelWaitCurThread(WAITTYPE_IO, id, 0, 0, false, "io read");
|
|
f->waitingSyncThreads.push_back(__KernelGetCurThread());
|
|
return 0;
|
|
} else if (result >= 0) {
|
|
DEBUG_LOG(SCEIO, "%x=sceIoRead(%d, %08x, %x)", result, id, data_addr, size);
|
|
return hleDelayResult(result, "io read", us);
|
|
} else {
|
|
WARN_LOG(SCEIO, "sceIoRead(%d, %08x, %x): error %08x", id, data_addr, size, result);
|
|
return result;
|
|
}
|
|
}
|
|
|
|
static u32 sceIoReadAsync(int id, u32 data_addr, int size) {
|
|
u32 error;
|
|
FileNode *f = __IoGetFd(id, error);
|
|
if (f) {
|
|
if (f->asyncBusy()) {
|
|
return hleLogWarning(SCEIO, SCE_KERNEL_ERROR_ASYNC_BUSY, "async busy");
|
|
}
|
|
|
|
auto ¶ms = asyncParams[id];
|
|
params.op = IoAsyncOp::READ;
|
|
params.std.addr = data_addr;
|
|
params.std.size = size;
|
|
IoStartAsyncThread(id, f);
|
|
return hleLogSuccessI(SCEIO, 0);
|
|
} else {
|
|
return hleLogError(SCEIO, error, "bad file descriptor");
|
|
}
|
|
}
|
|
|
|
static bool __IoWrite(int &result, int id, u32 data_addr, int size, int &us) {
|
|
PROFILE_THIS_SCOPE("io_rw");
|
|
// Low estimate, may be improved later from the WriteFile result.
|
|
us = size / 100;
|
|
if (us < 100) {
|
|
us = 100;
|
|
}
|
|
|
|
const void *data_ptr = Memory::GetPointer(data_addr);
|
|
const u32 validSize = Memory::ValidSize(data_addr, size);
|
|
// Let's handle stdout/stderr specially.
|
|
if (id == PSP_STDOUT || id == PSP_STDERR) {
|
|
const char *str = (const char *) data_ptr;
|
|
const int str_size = size <= 0 ? 0 : (str[validSize - 1] == '\n' ? validSize - 1 : validSize);
|
|
INFO_LOG(SCEIO, "%s: %.*s", id == 1 ? "stdout" : "stderr", str_size, str);
|
|
result = validSize;
|
|
return true;
|
|
}
|
|
u32 error;
|
|
FileNode *f = __IoGetFd(id, error);
|
|
if (f) {
|
|
if (f->asyncBusy()) {
|
|
result = SCE_KERNEL_ERROR_ASYNC_BUSY;
|
|
return true;
|
|
}
|
|
if (!(f->openMode & FILEACCESS_WRITE)) {
|
|
result = SCE_KERNEL_ERROR_BADF;
|
|
return true;
|
|
}
|
|
if (size < 0) {
|
|
result = SCE_KERNEL_ERROR_ILLEGAL_ADDR;
|
|
return true;
|
|
}
|
|
|
|
const std::string tag = "IoWrite/" + IODetermineFilename(f);
|
|
NotifyMemInfo(MemBlockFlags::READ, data_addr, size, tag.c_str(), tag.size());
|
|
|
|
if (f->isTTY) {
|
|
const char *str = (const char *)data_ptr;
|
|
const int str_size = size <= 0 ? 0 : (str[validSize - 1] == '\n' ? validSize - 1 : validSize);
|
|
INFO_LOG(SCEIO, "%s: %.*s", "tty", str_size, str);
|
|
result = validSize;
|
|
return true;
|
|
}
|
|
|
|
bool useThread = __KernelIsDispatchEnabled() && ioManagerThreadEnabled && size > IO_THREAD_MIN_DATA_SIZE;
|
|
if (useThread) {
|
|
// If there's a pending operation on this file, wait for it to finish and don't overwrite it.
|
|
useThread = !ioManager.HasOperation(f->handle);
|
|
if (!useThread) {
|
|
ioManager.SyncThread();
|
|
}
|
|
}
|
|
if (useThread) {
|
|
AsyncIOEvent ev = IO_EVENT_WRITE;
|
|
ev.handle = f->handle;
|
|
ev.buf = (u8 *) data_ptr;
|
|
ev.bytes = validSize;
|
|
ev.invalidateAddr = 0;
|
|
ioManager.ScheduleOperation(ev);
|
|
return false;
|
|
} else {
|
|
if (GetIOTimingMethod() != IOTIMING_REALISTIC) {
|
|
result = (int)pspFileSystem.WriteFile(f->handle, (u8 *) data_ptr, validSize);
|
|
} else {
|
|
result = (int)pspFileSystem.WriteFile(f->handle, (u8 *) data_ptr, validSize, us);
|
|
}
|
|
}
|
|
return true;
|
|
} else {
|
|
ERROR_LOG(SCEIO, "sceIoWrite ERROR: no file open");
|
|
result = (s32) error;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
static u32 sceIoWrite(int id, u32 data_addr, int size) {
|
|
u32 error;
|
|
FileNode *f = __IoGetFd(id, error);
|
|
if (id > 2 && f != NULL) {
|
|
if (!__KernelIsDispatchEnabled()) {
|
|
DEBUG_LOG(SCEIO, "sceIoWrite(%d, %08x, %x): dispatch disabled", id, data_addr, size);
|
|
return SCE_KERNEL_ERROR_CAN_NOT_WAIT;
|
|
}
|
|
if (__IsInInterrupt()) {
|
|
DEBUG_LOG(SCEIO, "sceIoWrite(%d, %08x, %x): inside interrupt", id, data_addr, size);
|
|
return SCE_KERNEL_ERROR_ILLEGAL_CONTEXT;
|
|
}
|
|
}
|
|
|
|
int result;
|
|
int us;
|
|
bool complete = __IoWrite(result, id, data_addr, size, us);
|
|
if (!complete) {
|
|
DEBUG_LOG(SCEIO, "sceIoWrite(%d, %08x, %x): deferring result", id, data_addr, size);
|
|
|
|
__IoSchedSync(f, id, us);
|
|
__KernelWaitCurThread(WAITTYPE_IO, id, 0, 0, false, "io write");
|
|
f->waitingSyncThreads.push_back(__KernelGetCurThread());
|
|
return 0;
|
|
} else if (result >= 0) {
|
|
DEBUG_LOG(SCEIO, "%x=sceIoWrite(%d, %08x, %x)", result, id, data_addr, size);
|
|
if (__KernelIsDispatchEnabled()) {
|
|
// If we wrote to stdout, return an error (even though we did log it) rather than delaying.
|
|
// On actual hardware, it would just return this... we just want the log output.
|
|
if (__IsInInterrupt()) {
|
|
return SCE_KERNEL_ERROR_ILLEGAL_CONTEXT;
|
|
}
|
|
return hleDelayResult(result, "io write", us);
|
|
} else {
|
|
return result;
|
|
}
|
|
} else {
|
|
WARN_LOG(SCEIO, "sceIoWrite(%d, %08x, %x): error %08x", id, data_addr, size, result);
|
|
return result;
|
|
}
|
|
}
|
|
|
|
static u32 sceIoWriteAsync(int id, u32 data_addr, int size) {
|
|
u32 error;
|
|
FileNode *f = __IoGetFd(id, error);
|
|
if (f) {
|
|
if (f->asyncBusy()) {
|
|
return hleLogWarning(SCEIO, SCE_KERNEL_ERROR_ASYNC_BUSY, "async busy");
|
|
}
|
|
|
|
auto ¶ms = asyncParams[id];
|
|
params.op = IoAsyncOp::WRITE;
|
|
params.std.addr = data_addr;
|
|
params.std.size = size;
|
|
IoStartAsyncThread(id, f);
|
|
return hleLogSuccessI(SCEIO, 0);
|
|
} else {
|
|
return hleLogError(SCEIO, error, "bad file descriptor");
|
|
}
|
|
}
|
|
|
|
static u32 sceIoGetDevType(int id) {
|
|
if (id == PSP_STDOUT || id == PSP_STDERR || id == PSP_STDIN) {
|
|
DEBUG_LOG(SCEIO, "sceIoGetDevType(%d)", id);
|
|
return (u32)PSPDevType::FILE;
|
|
}
|
|
|
|
u32 error;
|
|
FileNode *f = __IoGetFd(id, error);
|
|
int result;
|
|
if (f) {
|
|
// TODO: When would this return PSP_DEV_TYPE_ALIAS?
|
|
WARN_LOG(SCEIO, "sceIoGetDevType(%d - %s)", id, f->fullpath.c_str());
|
|
if (f->isTTY)
|
|
result = (u32)PSPDevType::FILE;
|
|
result = (u32)pspFileSystem.DevType(f->handle) & (u32)PSPDevType::EMU_MASK;
|
|
} else {
|
|
ERROR_LOG(SCEIO, "sceIoGetDevType: unknown id %d", id);
|
|
result = SCE_KERNEL_ERROR_BADF;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
static u32 sceIoCancel(int id)
|
|
{
|
|
u32 error;
|
|
FileNode *f = __IoGetFd(id, error);
|
|
if (f) {
|
|
// It seems like this is unsupported for UMDs and memory sticks, based on tests.
|
|
return hleReportError(SCEIO, SCE_KERNEL_ERROR_UNSUP, "unimplemented or unsupported");
|
|
} else {
|
|
return hleLogError(SCEIO, SCE_KERNEL_ERROR_BADF, "invalid fd");
|
|
}
|
|
}
|
|
|
|
static u32 npdrmLseek(FileNode *f, s32 where, FileMove whence)
|
|
{
|
|
u32 newPos, blockPos;
|
|
|
|
if(whence==FILEMOVE_BEGIN){
|
|
newPos = where;
|
|
}else if(whence==FILEMOVE_CURRENT){
|
|
newPos = f->pgdInfo->file_offset+where;
|
|
}else{
|
|
newPos = f->pgdInfo->data_size+where;
|
|
}
|
|
|
|
if (newPos > f->pgdInfo->data_size)
|
|
return -EINVAL;
|
|
|
|
f->pgdInfo->file_offset = newPos;
|
|
blockPos = newPos&~(f->pgdInfo->block_size-1);
|
|
pspFileSystem.SeekFile(f->handle, (s32)f->pgdInfo->data_offset+blockPos, whence);
|
|
|
|
return newPos;
|
|
}
|
|
|
|
static s64 __IoLseekDest(FileNode *f, s64 offset, int whence, FileMove &seek) {
|
|
PROFILE_THIS_SCOPE("io_rw");
|
|
seek = FILEMOVE_BEGIN;
|
|
|
|
// Let's make sure this isn't incorrect mid-operation.
|
|
if (ioManager.HasOperation(f->handle)) {
|
|
ioManager.SyncThread();
|
|
}
|
|
|
|
s64 newPos = 0;
|
|
switch (whence) {
|
|
case 0:
|
|
newPos = offset;
|
|
break;
|
|
case 1:
|
|
newPos = pspFileSystem.GetSeekPos(f->handle) + offset;
|
|
seek = FILEMOVE_CURRENT;
|
|
break;
|
|
case 2:
|
|
newPos = f->FileInfo().size + offset;
|
|
seek = FILEMOVE_END;
|
|
break;
|
|
default:
|
|
return (s32)SCE_KERNEL_ERROR_INVAL;
|
|
}
|
|
|
|
// Yes, -1 is the correct return code for this case.
|
|
if (newPos < 0)
|
|
return -1;
|
|
return newPos;
|
|
}
|
|
|
|
static s64 __IoLseek(SceUID id, s64 offset, int whence) {
|
|
u32 error;
|
|
FileNode *f = __IoGetFd(id, error);
|
|
if (f) {
|
|
if (f->asyncBusy()) {
|
|
WARN_LOG(SCEIO, "sceIoLseek*(%d, %llx, %i): async busy", id, offset, whence);
|
|
return SCE_KERNEL_ERROR_ASYNC_BUSY;
|
|
}
|
|
FileMove seek;
|
|
s64 newPos = __IoLseekDest(f, offset, whence, seek);
|
|
|
|
if(f->npdrm)
|
|
return npdrmLseek(f, (s32)offset, seek);
|
|
|
|
if (newPos < 0)
|
|
return newPos;
|
|
return pspFileSystem.SeekFile(f->handle, (s32) offset, seek);
|
|
} else {
|
|
return (s32) error;
|
|
}
|
|
}
|
|
|
|
static s64 sceIoLseek(int id, s64 offset, int whence) {
|
|
s64 result = __IoLseek(id, offset, whence);
|
|
if (result >= 0 || result == -1) {
|
|
DEBUG_LOG(SCEIO, "%lli = sceIoLseek(%d, %llx, %i)", result, id, offset, whence);
|
|
// Educated guess at timing.
|
|
hleEatCycles(1400);
|
|
hleReSchedule("io seek");
|
|
return result;
|
|
} else {
|
|
return hleLogError(SCEIO, result, "bad file descriptor");
|
|
}
|
|
}
|
|
|
|
static u32 sceIoLseek32(int id, int offset, int whence) {
|
|
s32 result = (s32) __IoLseek(id, offset, whence);
|
|
if (result >= 0 || result == -1) {
|
|
DEBUG_LOG(SCEIO, "%i = sceIoLseek32(%d, %x, %i)", result, id, offset, whence);
|
|
// Educated guess at timing.
|
|
hleEatCycles(1400);
|
|
hleReSchedule("io seek");
|
|
return result;
|
|
} else {
|
|
return hleLogError(SCEIO, result, "bad file descriptor");
|
|
}
|
|
}
|
|
|
|
static u32 sceIoLseekAsync(int id, s64 offset, int whence) {
|
|
u32 error;
|
|
FileNode *f = __IoGetFd(id, error);
|
|
if (f) {
|
|
if (whence < 0 || whence > 2) {
|
|
return hleLogWarning(SCEIO, SCE_KERNEL_ERROR_INVAL, "invalid whence");
|
|
}
|
|
if (f->asyncBusy()) {
|
|
return hleLogWarning(SCEIO, SCE_KERNEL_ERROR_ASYNC_BUSY, "async busy");
|
|
}
|
|
|
|
auto ¶ms = asyncParams[id];
|
|
params.op = IoAsyncOp::SEEK;
|
|
params.seek.pos = offset;
|
|
params.seek.whence = whence;
|
|
IoStartAsyncThread(id, f);
|
|
return hleLogSuccessI(SCEIO, 0);
|
|
} else {
|
|
return hleLogError(SCEIO, error, "bad file descriptor");
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static u32 sceIoLseek32Async(int id, int offset, int whence) {
|
|
u32 error;
|
|
FileNode *f = __IoGetFd(id, error);
|
|
if (f) {
|
|
if (whence < 0 || whence > 2) {
|
|
return hleLogWarning(SCEIO, SCE_KERNEL_ERROR_INVAL, "invalid whence");
|
|
}
|
|
if (f->asyncBusy()) {
|
|
return hleLogWarning(SCEIO, SCE_KERNEL_ERROR_ASYNC_BUSY, "async busy");
|
|
}
|
|
|
|
auto ¶ms = asyncParams[id];
|
|
params.op = IoAsyncOp::SEEK;
|
|
params.seek.pos = offset;
|
|
params.seek.whence = whence;
|
|
IoStartAsyncThread(id, f);
|
|
return hleLogSuccessI(SCEIO, 0);
|
|
} else {
|
|
return hleLogError(SCEIO, error, "bad file descriptor");
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static FileNode *__IoOpen(int &error, const char *filename, int flags, int mode) {
|
|
int access = FILEACCESS_NONE;
|
|
if (flags & PSP_O_RDONLY)
|
|
access |= FILEACCESS_READ;
|
|
if (flags & PSP_O_WRONLY)
|
|
access |= FILEACCESS_WRITE;
|
|
if (flags & PSP_O_APPEND)
|
|
access |= FILEACCESS_APPEND;
|
|
if (flags & PSP_O_CREAT)
|
|
access |= FILEACCESS_CREATE;
|
|
if (flags & PSP_O_TRUNC)
|
|
access |= FILEACCESS_TRUNCATE;
|
|
if (flags & PSP_O_EXCL)
|
|
access |= FILEACCESS_EXCL;
|
|
|
|
PSPFileInfo info;
|
|
int h = -1;
|
|
bool isTTY = false;
|
|
// TODO: Technically, tty1, etc. too and space doesn't matter.
|
|
if (startsWithNoCase(filename, "tty0:")) {
|
|
info.name = filename;
|
|
info.access = 0777;
|
|
info.exists = true;
|
|
|
|
isTTY = true;
|
|
} else {
|
|
h = pspFileSystem.OpenFile(filename, (FileAccess)access);
|
|
if (h < 0) {
|
|
error = h;
|
|
return nullptr;
|
|
}
|
|
}
|
|
error = 0;
|
|
|
|
FileNode *f = new FileNode();
|
|
kernelObjects.Create(f);
|
|
f->handle = h;
|
|
f->fullpath = filename;
|
|
f->asyncResult = h;
|
|
if (isTTY) {
|
|
f->info = info;
|
|
f->infoReady = true;
|
|
}
|
|
f->openMode = access;
|
|
f->isTTY = isTTY;
|
|
|
|
f->npdrm = (flags & PSP_O_NPDRM)? true: false;
|
|
f->pgd_offset = 0;
|
|
|
|
return f;
|
|
}
|
|
|
|
static u32 sceIoOpen(const char *filename, int flags, int mode) {
|
|
hleEatCycles(18000);
|
|
|
|
if (!__KernelIsDispatchEnabled()) {
|
|
hleEatCycles(48000);
|
|
return hleLogError(SCEIO, SCE_KERNEL_ERROR_CAN_NOT_WAIT, "dispatch disabled");
|
|
}
|
|
|
|
int error;
|
|
FileNode *f = __IoOpen(error, filename, flags, mode);
|
|
if (!f) {
|
|
_assert_(error != 0);
|
|
if (error == (int)SCE_KERNEL_ERROR_NOCWD) {
|
|
// TODO: Timing is not accurate.
|
|
return hleLogError(SCEIO, hleDelayResult(error, "file opened", 10000), "no current working directory");
|
|
} else if (error == (int)SCE_KERNEL_ERROR_NODEV) {
|
|
return hleLogError(SCEIO, error, "device not found");
|
|
} else if (error == (int)SCE_KERNEL_ERROR_ERRNO_FILE_NOT_FOUND) {
|
|
// UMD: Varies between 5-10ms, could take longer if disc spins up.
|
|
// TODO: Bad filename at root (disc0:/no.exist) should take ~200us.
|
|
// Card: Path depth matters, but typically between 10-13ms on a standard Pro Duo.
|
|
// TODO: If a UMD and spun down, this can easily take 1s+.
|
|
int delay = pspFileSystem.FlagsFromFilename(filename) & FileSystemFlags::UMD ? 6000 : 10000;
|
|
return hleLogWarning(SCEIO, hleDelayResult(error, "file opened", delay), "file not found");
|
|
} else {
|
|
return hleLogError(SCEIO, hleDelayResult(error, "file opened", 10000));
|
|
}
|
|
}
|
|
|
|
int id = __IoAllocFd(f);
|
|
if (id < 0) {
|
|
kernelObjects.Destroy<FileNode>(f->GetUID());
|
|
return hleLogError(SCEIO, hleDelayResult(id, "file opened", 1000), "out of fds");
|
|
} else {
|
|
asyncParams[id].priority = asyncDefaultPriority;
|
|
IFileSystem *sys = pspFileSystem.GetSystemFromFilename(filename);
|
|
if (sys && !f->isTTY && (sys->DevType(f->handle) & (PSPDevType::BLOCK | PSPDevType::EMU_LBN))) {
|
|
// These are fast to open, no delay or even rescheduling happens.
|
|
return hleLogSuccessI(SCEIO, id);
|
|
}
|
|
// UMD: Speed varies from 1-6ms.
|
|
// Card: Path depth matters, but typically between 10-13ms on a standard Pro Duo.
|
|
int delay = pspFileSystem.FlagsFromFilename(filename) & FileSystemFlags::UMD ? 4000 : 10000;
|
|
return hleLogSuccessI(SCEIO, hleDelayResult(id, "file opened", delay));
|
|
}
|
|
}
|
|
|
|
static u32 sceIoClose(int id) {
|
|
u32 error;
|
|
DEBUG_LOG(SCEIO, "sceIoClose(%d)", id);
|
|
__IoFreeFd(id, error);
|
|
// Timing is not accurate, aiming low for now.
|
|
return hleDelayResult(error, "file closed", 100);
|
|
}
|
|
|
|
static u32 sceIoRemove(const char *filename) {
|
|
DEBUG_LOG(SCEIO, "sceIoRemove(%s)", filename);
|
|
|
|
// TODO: This timing isn't necessarily accurate, low end for now.
|
|
if(!pspFileSystem.GetFileInfo(filename).exists)
|
|
return hleDelayResult(SCE_KERNEL_ERROR_ERRNO_FILE_NOT_FOUND, "file removed", 100);
|
|
|
|
pspFileSystem.RemoveFile(filename);
|
|
return hleDelayResult(0, "file removed", 100);
|
|
}
|
|
|
|
static u32 sceIoMkdir(const char *dirname, int mode) {
|
|
DEBUG_LOG(SCEIO, "sceIoMkdir(%s, %i)", dirname, mode);
|
|
// TODO: Improve timing.
|
|
if (pspFileSystem.MkDir(dirname))
|
|
return hleDelayResult(0, "mkdir", 1000);
|
|
else
|
|
return hleDelayResult(SCE_KERNEL_ERROR_ERRNO_FILE_ALREADY_EXISTS, "mkdir", 1000);
|
|
}
|
|
|
|
static u32 sceIoRmdir(const char *dirname) {
|
|
DEBUG_LOG(SCEIO, "sceIoRmdir(%s)", dirname);
|
|
// TODO: Improve timing.
|
|
if (pspFileSystem.RmDir(dirname))
|
|
return hleDelayResult(0, "rmdir", 1000);
|
|
else
|
|
return hleDelayResult(SCE_KERNEL_ERROR_ERRNO_FILE_NOT_FOUND, "rmdir", 1000);
|
|
}
|
|
|
|
static u32 sceIoSync(const char *devicename, int flag) {
|
|
DEBUG_LOG(SCEIO, "UNIMPL sceIoSync(%s, %i)", devicename, flag);
|
|
return 0;
|
|
}
|
|
|
|
struct DeviceSize {
|
|
u32_le maxClusters;
|
|
u32_le freeClusters;
|
|
u32_le maxSectors;
|
|
u32_le sectorSize;
|
|
u32_le sectorCount;
|
|
};
|
|
|
|
static u32 sceIoDevctl(const char *name, int cmd, u32 argAddr, int argLen, u32 outPtr, int outLen) {
|
|
if (strcmp(name, "emulator:")) {
|
|
DEBUG_LOG(SCEIO,"sceIoDevctl(\"%s\", %08x, %08x, %i, %08x, %i)", name, cmd, argAddr, argLen, outPtr, outLen);
|
|
}
|
|
|
|
// UMD checks
|
|
switch (cmd) {
|
|
case 0x01F20001:
|
|
// Get UMD disc type
|
|
if (Memory::IsValidAddress(outPtr) && outLen >= 8) {
|
|
Memory::Write_U32(0x10, outPtr + 4); // Always return game disc (if present)
|
|
return 0;
|
|
} else {
|
|
return ERROR_MEMSTICK_DEVCTL_BAD_PARAMS;
|
|
}
|
|
break;
|
|
case 0x01F20002:
|
|
// Get UMD current LBA
|
|
if (Memory::IsValidAddress(outPtr) && outLen >= 4) {
|
|
Memory::Write_U32(0x10, outPtr); // Assume first sector
|
|
return 0;
|
|
} else {
|
|
return ERROR_MEMSTICK_DEVCTL_BAD_PARAMS;
|
|
}
|
|
break;
|
|
case 0x01F20003:
|
|
if (Memory::IsValidAddress(argAddr) && argLen >= 4) {
|
|
PSPFileInfo info = pspFileSystem.GetFileInfo("umd1:");
|
|
Memory::Write_U32((u32) (info.size) - 1, outPtr);
|
|
return 0;
|
|
} else {
|
|
return ERROR_MEMSTICK_DEVCTL_BAD_PARAMS;
|
|
}
|
|
break;
|
|
case 0x01F100A3:
|
|
// Seek UMD disc (raw)
|
|
if (Memory::IsValidAddress(argAddr) && argLen >= 4) {
|
|
return hleDelayResult(0, "dev seek", 100);
|
|
} else {
|
|
return ERROR_MEMSTICK_DEVCTL_BAD_PARAMS;
|
|
}
|
|
break;
|
|
case 0x01F100A4:
|
|
// Prepare UMD data into cache.
|
|
if (Memory::IsValidAddress(argAddr) && argLen >= 4) {
|
|
return 0;
|
|
} else {
|
|
return ERROR_MEMSTICK_DEVCTL_BAD_PARAMS;
|
|
}
|
|
break;
|
|
case 0x01F300A5:
|
|
// Prepare UMD data into cache and get status
|
|
if (Memory::IsValidAddress(argAddr) && argLen >= 4) {
|
|
Memory::Write_U32(1, outPtr); // Status (unitary index of the requested read, greater or equal to 1)
|
|
return 0;
|
|
} else {
|
|
return ERROR_MEMSTICK_DEVCTL_BAD_PARAMS;
|
|
}
|
|
break;
|
|
case 0x01F300A7:
|
|
// Wait for the UMD data cache thread
|
|
if (Memory::IsValidAddress(argAddr) && argLen >= 4) {
|
|
// TODO :
|
|
// Place the calling thread in wait state
|
|
return 0;
|
|
} else {
|
|
return ERROR_MEMSTICK_DEVCTL_BAD_PARAMS;
|
|
}
|
|
break;
|
|
case 0x01F300A8:
|
|
// Poll the UMD data cache thread
|
|
if (Memory::IsValidAddress(argAddr) && argLen >= 4) {
|
|
// 0 - UMD data cache thread has finished
|
|
// 0x10 - UMD data cache thread is waiting
|
|
// 0x20 - UMD data cache thread is running
|
|
return 0; // Return finished
|
|
} else {
|
|
return ERROR_MEMSTICK_DEVCTL_BAD_PARAMS;
|
|
}
|
|
break;
|
|
case 0x01F300A9:
|
|
// Cancel the UMD data cache thread
|
|
if (Memory::IsValidAddress(argAddr) && argLen >= 4) {
|
|
// TODO :
|
|
// Wake up the thread waiting for the UMD data cache handling.
|
|
return 0;
|
|
} else {
|
|
return ERROR_MEMSTICK_DEVCTL_BAD_PARAMS;
|
|
}
|
|
break;
|
|
// TODO: What do these do? Seem to require a u32 in, no output.
|
|
case 0x01F100A6:
|
|
case 0x01F100A8:
|
|
case 0x01F100A9:
|
|
ERROR_LOG_REPORT(SCEIO, "UNIMPL sceIoDevctl(\"%s\", %08x, %08x, %i, %08x, %i)", name, cmd, argAddr, argLen, outPtr, outLen);
|
|
return 0;
|
|
}
|
|
|
|
// This should really send it on to a FileSystem implementation instead.
|
|
|
|
if (!strcmp(name, "mscmhc0:") || !strcmp(name, "ms0:") || !strcmp(name, "memstick:"))
|
|
{
|
|
// MemoryStick checks
|
|
switch (cmd) {
|
|
case 0x02025801:
|
|
// Check the MemoryStick's driver status (mscmhc0: only.)
|
|
if (Memory::IsValidAddress(outPtr) && outLen >= 4) {
|
|
if (MemoryStick_State() == PSP_MEMORYSTICK_STATE_INSERTED) {
|
|
// 1 = not inserted (ready), 4 = inserted
|
|
Memory::Write_U32(PSP_MEMORYSTICK_STATE_DEVICE_INSERTED, outPtr);
|
|
} else {
|
|
Memory::Write_U32(PSP_MEMORYSTICK_STATE_DRIVER_READY, outPtr);
|
|
}
|
|
return 0;
|
|
} else {
|
|
return ERROR_MEMSTICK_DEVCTL_BAD_PARAMS;
|
|
}
|
|
break;
|
|
case 0x02015804:
|
|
// Register MemoryStick's insert/eject callback (mscmhc0)
|
|
if (Memory::IsValidAddress(argAddr) && outPtr == 0 && argLen >= 4) {
|
|
u32 cbId = Memory::Read_U32(argAddr);
|
|
int type = -1;
|
|
kernelObjects.GetIDType(cbId, &type);
|
|
|
|
if (memStickCallbacks.size() < 32 && type == SCE_KERNEL_TMID_Callback) {
|
|
memStickCallbacks.push_back(cbId);
|
|
if (MemoryStick_State() == PSP_MEMORYSTICK_STATE_INSERTED) {
|
|
// Only fired immediately if the card is currently inserted.
|
|
// Values observed:
|
|
// * 1 = Memory stick inserted
|
|
// * 2 = Memory stick removed
|
|
// * 4 = Memory stick mounting? (followed by a 1 about 500ms later)
|
|
DEBUG_LOG(SCEIO, "sceIoDevctl: Memstick callback %i registered, notifying immediately", cbId);
|
|
__KernelNotifyCallback(cbId, MemoryStick_State());
|
|
} else {
|
|
DEBUG_LOG(SCEIO, "sceIoDevctl: Memstick callback %i registered", cbId);
|
|
}
|
|
return 0;
|
|
} else {
|
|
return SCE_KERNEL_ERROR_ERRNO_INVALID_ARGUMENT;
|
|
}
|
|
} else {
|
|
return ERROR_MEMSTICK_DEVCTL_BAD_PARAMS;
|
|
}
|
|
break;
|
|
case 0x02015805:
|
|
// Unregister MemoryStick's insert/eject callback (mscmhc0)
|
|
if (Memory::IsValidAddress(argAddr) && argLen >= 4) {
|
|
SceUID cbId = Memory::Read_U32(argAddr);
|
|
size_t slot = (size_t)-1;
|
|
// We want to only remove one at a time.
|
|
for (size_t i = 0; i < memStickCallbacks.size(); ++i) {
|
|
if (memStickCallbacks[i] == cbId) {
|
|
slot = i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (slot != (size_t)-1) {
|
|
memStickCallbacks.erase(memStickCallbacks.begin() + slot);
|
|
DEBUG_LOG(SCEIO, "sceIoDevctl: Unregistered memstick callback %i", cbId);
|
|
return 0;
|
|
} else {
|
|
return SCE_KERNEL_ERROR_ERRNO_INVALID_ARGUMENT;
|
|
}
|
|
} else {
|
|
return ERROR_MEMSTICK_DEVCTL_BAD_PARAMS;
|
|
}
|
|
break;
|
|
case 0x02025806:
|
|
// Check if the device is inserted (mscmhc0)
|
|
if (Memory::IsValidAddress(outPtr) && outLen >= 4) {
|
|
// 1 = Inserted.
|
|
// 2 = Not inserted.
|
|
Memory::Write_U32(MemoryStick_State(), outPtr);
|
|
return 0;
|
|
} else {
|
|
return ERROR_MEMSTICK_DEVCTL_BAD_PARAMS;
|
|
}
|
|
break;
|
|
case 0x02425818:
|
|
// Get MS capacity (fatms0).
|
|
if (MemoryStick_State() != PSP_MEMORYSTICK_STATE_INSERTED) {
|
|
return SCE_KERNEL_ERROR_ERRNO_DEVICE_NOT_FOUND;
|
|
}
|
|
// TODO: Pretend we have a 2GB memory stick? Should we check MemoryStick_FreeSpace?
|
|
if (Memory::IsValidRange(argAddr, 4) && argLen >= 4) { // NOTE: not outPtr
|
|
u32 pointer = Memory::ReadUnchecked_U32(argAddr);
|
|
u32 sectorSize = 0x200;
|
|
u32 memStickSectorSize = 32 * 1024;
|
|
u32 sectorCount = memStickSectorSize / sectorSize;
|
|
u64 freeSize = 1 * 1024 * 1024 * 1024;
|
|
|
|
auto deviceSize = PSPPointer<DeviceSize>::Create(pointer);
|
|
if (deviceSize.IsValid()) {
|
|
deviceSize->maxClusters = (u32)((freeSize * 95 / 100) / (sectorSize * sectorCount));
|
|
deviceSize->freeClusters = deviceSize->maxClusters;
|
|
deviceSize->maxSectors = deviceSize->maxClusters;
|
|
deviceSize->sectorSize = sectorSize;
|
|
deviceSize->sectorCount = sectorCount;
|
|
deviceSize.NotifyWrite("ms0:02425818");
|
|
}
|
|
|
|
return 0;
|
|
} else {
|
|
return ERROR_MEMSTICK_DEVCTL_BAD_PARAMS;
|
|
}
|
|
break;
|
|
case 0x02425824:
|
|
// Check if write protected
|
|
if (MemoryStick_State() != PSP_MEMORYSTICK_STATE_INSERTED) {
|
|
return SCE_KERNEL_ERROR_ERRNO_DEVICE_NOT_FOUND;
|
|
}
|
|
if (Memory::IsValidRange(outPtr, 4) && outLen == 4) {
|
|
Memory::WriteUnchecked_U32(0, outPtr);
|
|
return 0;
|
|
} else {
|
|
ERROR_LOG(SCEIO, "Failed 0x02425824 fat");
|
|
return -1;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!strcmp(name, "fatms0:"))
|
|
{
|
|
switch (cmd) {
|
|
case 0x0240d81e:
|
|
// TODO: Invalidate MS driver file table cache (nop)
|
|
break;
|
|
case 0x02415821:
|
|
// MScmRegisterMSInsertEjectCallback
|
|
if (Memory::IsValidAddress(argAddr) && argLen >= 4) {
|
|
u32 cbId = Memory::Read_U32(argAddr);
|
|
int type = -1;
|
|
kernelObjects.GetIDType(cbId, &type);
|
|
|
|
if (memStickFatCallbacks.size() < 32 && type == SCE_KERNEL_TMID_Callback) {
|
|
memStickFatCallbacks.push_back(cbId);
|
|
if (MemoryStick_State() == PSP_MEMORYSTICK_STATE_INSERTED) {
|
|
// Only fired immediately if the card is currently inserted.
|
|
// Values observed:
|
|
// * 1 = Memory stick inserted
|
|
// * 2 = Memory stick removed
|
|
DEBUG_LOG(SCEIO, "sceIoDevCtl: Memstick FAT callback %i registered, notifying immediately", cbId);
|
|
__KernelNotifyCallback(cbId, MemoryStick_FatState());
|
|
} else {
|
|
DEBUG_LOG(SCEIO, "sceIoDevCtl: Memstick FAT callback %i registered", cbId);
|
|
}
|
|
return 0;
|
|
} else {
|
|
return SCE_KERNEL_ERROR_ERRNO_INVALID_ARGUMENT;
|
|
}
|
|
} else {
|
|
return SCE_KERNEL_ERROR_ERRNO_INVALID_ARGUMENT;
|
|
}
|
|
break;
|
|
case 0x02415822:
|
|
// MScmUnregisterMSInsertEjectCallback
|
|
if (Memory::IsValidAddress(argAddr) && argLen >= 4) {
|
|
SceUID cbId = Memory::Read_U32(argAddr);
|
|
size_t slot = (size_t)-1;
|
|
// We want to only remove one at a time.
|
|
for (size_t i = 0; i < memStickFatCallbacks.size(); ++i) {
|
|
if (memStickFatCallbacks[i] == cbId) {
|
|
slot = i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (slot != (size_t)-1) {
|
|
memStickFatCallbacks.erase(memStickFatCallbacks.begin() + slot);
|
|
DEBUG_LOG(SCEIO, "sceIoDevCtl: Unregistered memstick FAT callback %i", cbId);
|
|
return 0;
|
|
} else {
|
|
return SCE_KERNEL_ERROR_ERRNO_INVALID_ARGUMENT;
|
|
}
|
|
}
|
|
break;
|
|
case 0x02415823:
|
|
// Set FAT as enabled
|
|
if (Memory::IsValidAddress(argAddr) && argLen == 4) {
|
|
MemoryStick_SetFatState((MemStickFatState)Memory::Read_U32(argAddr));
|
|
return 0;
|
|
} else {
|
|
ERROR_LOG(SCEIO, "Failed 0x02415823 fat");
|
|
return -1;
|
|
}
|
|
break;
|
|
case 0x02425823:
|
|
// Check if FAT enabled
|
|
// If the values added together are >= 0x80000000, or less than outPtr, invalid address.
|
|
if (((int)outPtr + outLen) < (int)outPtr) {
|
|
ERROR_LOG(SCEIO, "sceIoDevctl: fatms0: 0x02425823 command, bad address");
|
|
return SCE_KERNEL_ERROR_ILLEGAL_ADDR;
|
|
} else if (!Memory::IsValidAddress(outPtr)) {
|
|
// Technically, only checks for NULL, crashes for many bad addresses.
|
|
ERROR_LOG(SCEIO, "sceIoDevctl: fatms0: 0x02425823 command, no output address");
|
|
return SCE_KERNEL_ERROR_ERRNO_INVALID_ARGUMENT;
|
|
} else {
|
|
// Does not care about outLen, even if it's 0.
|
|
// Note: writes 1 when inserted, 0 when not inserted.
|
|
Memory::Write_U32(MemoryStick_FatState(), outPtr);
|
|
return hleDelayResult(0, "check fat state", cyclesToUs(23500));
|
|
}
|
|
break;
|
|
case 0x02425824:
|
|
// Check if write protected
|
|
if (MemoryStick_State() != PSP_MEMORYSTICK_STATE_INSERTED) {
|
|
return SCE_KERNEL_ERROR_ERRNO_DEVICE_NOT_FOUND;
|
|
}
|
|
if (Memory::IsValidAddress(outPtr) && outLen == 4) {
|
|
Memory::Write_U32(0, outPtr);
|
|
return 0;
|
|
} else {
|
|
ERROR_LOG(SCEIO, "Failed 0x02425824 fat");
|
|
return -1;
|
|
}
|
|
break;
|
|
case 0x02425818:
|
|
// Get MS capacity (fatms0).
|
|
if (MemoryStick_State() != PSP_MEMORYSTICK_STATE_INSERTED) {
|
|
return SCE_KERNEL_ERROR_ERRNO_DEVICE_NOT_FOUND;
|
|
}
|
|
// TODO: Pretend we have a 2GB memory stick? Should we check MemoryStick_FreeSpace?
|
|
if (Memory::IsValidAddress(argAddr) && argLen >= 4) { // NOTE: not outPtr
|
|
u32 pointer = Memory::Read_U32(argAddr);
|
|
u32 sectorSize = 0x200;
|
|
u32 memStickSectorSize = 32 * 1024;
|
|
u32 sectorCount = memStickSectorSize / sectorSize;
|
|
u64 freeSize = 1 * 1024 * 1024 * 1024;
|
|
|
|
auto deviceSize = PSPPointer<DeviceSize>::Create(pointer);
|
|
if (deviceSize.IsValid()) {
|
|
deviceSize->maxClusters = (u32)((freeSize * 95 / 100) / (sectorSize * sectorCount));
|
|
deviceSize->freeClusters = deviceSize->maxClusters;
|
|
deviceSize->maxSectors = deviceSize->maxClusters;
|
|
deviceSize->sectorSize = sectorSize;
|
|
deviceSize->sectorCount = sectorCount;
|
|
deviceSize.NotifyWrite("fatms0:02425818");
|
|
}
|
|
return 0;
|
|
} else {
|
|
return ERROR_MEMSTICK_DEVCTL_BAD_PARAMS;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!strcmp(name, "kemulator:") || !strcmp(name, "emulator:"))
|
|
{
|
|
// Emulator special tricks!
|
|
|
|
enum
|
|
{
|
|
EMULATOR_DEVCTL__GET_HAS_DISPLAY = 1,
|
|
EMULATOR_DEVCTL__SEND_OUTPUT,
|
|
EMULATOR_DEVCTL__IS_EMULATOR,
|
|
EMULATOR_DEVCTL__VERIFY_STATE,
|
|
|
|
EMULATOR_DEVCTL__EMIT_SCREENSHOT = 0x20,
|
|
|
|
EMULATOR_DEVCTL__TOGGLE_FASTFORWARD = 0x30,
|
|
EMULATOR_DEVCTL__GET_ASPECT_RATIO,
|
|
EMULATOR_DEVCTL__GET_SCALE,
|
|
EMULATOR_DEVCTL__GET_AXIS,
|
|
EMULATOR_DEVCTL__GET_VKEY,
|
|
};
|
|
|
|
switch (cmd) {
|
|
case EMULATOR_DEVCTL__GET_HAS_DISPLAY:
|
|
if (Memory::IsValidAddress(outPtr))
|
|
Memory::Write_U32(PSP_CoreParameter().headLess ? 0 : 1, outPtr);
|
|
return 0;
|
|
case EMULATOR_DEVCTL__SEND_OUTPUT:
|
|
{
|
|
std::string data(Memory::GetCharPointer(argAddr), argLen);
|
|
if (!System_SendDebugOutput(data))
|
|
DEBUG_LOG(SCEIO, "%s", data.c_str());
|
|
if (PSP_CoreParameter().collectDebugOutput)
|
|
*PSP_CoreParameter().collectDebugOutput += data;
|
|
return 0;
|
|
}
|
|
case EMULATOR_DEVCTL__IS_EMULATOR:
|
|
if (Memory::IsValidAddress(outPtr))
|
|
Memory::Write_U32(1, outPtr);
|
|
return 0;
|
|
case EMULATOR_DEVCTL__VERIFY_STATE:
|
|
// Note that this is async, and makes sure the save state matches up.
|
|
SaveState::Verify();
|
|
// TODO: Maybe save/load to a file just to be sure?
|
|
return 0;
|
|
|
|
case EMULATOR_DEVCTL__EMIT_SCREENSHOT:
|
|
{
|
|
PSPPointer<u8> topaddr;
|
|
u32 linesize;
|
|
|
|
__DisplayGetFramebuf(&topaddr, &linesize, nullptr, 0);
|
|
// TODO: Convert based on pixel format / mode / something?
|
|
System_SendDebugScreenshot(std::string((const char *)&topaddr[0], linesize * 272), 272);
|
|
return 0;
|
|
}
|
|
case EMULATOR_DEVCTL__TOGGLE_FASTFORWARD:
|
|
if (argAddr)
|
|
PSP_CoreParameter().fastForward = true;
|
|
else
|
|
PSP_CoreParameter().fastForward = false;
|
|
return 0;
|
|
case EMULATOR_DEVCTL__GET_ASPECT_RATIO:
|
|
if (Memory::IsValidAddress(outPtr)) {
|
|
// TODO: Share code with CalculateDisplayOutputRect to take a few more things into account.
|
|
// I have a planned further refactoring.
|
|
float ar;
|
|
if (g_Config.bDisplayStretch) {
|
|
ar = (float)g_display.dp_xres / (float)g_display.dp_yres;
|
|
} else {
|
|
ar = g_Config.fDisplayAspectRatio * (480.0f / 272.0f);
|
|
}
|
|
Memory::Write_Float(ar, outPtr);
|
|
}
|
|
return 0;
|
|
case EMULATOR_DEVCTL__GET_SCALE:
|
|
if (Memory::IsValidAddress(outPtr)) {
|
|
// TODO: Maybe do something more sophisticated taking the longest side and screen rotation
|
|
// into account, etc.
|
|
float scale = (float)g_display.dp_xres * g_Config.fDisplayScale / 480.0f;
|
|
Memory::Write_Float(scale, outPtr);
|
|
}
|
|
return 0;
|
|
case EMULATOR_DEVCTL__GET_AXIS:
|
|
if (Memory::IsValidAddress(outPtr) && (argAddr >= 0 && argAddr < JOYSTICK_AXIS_MAX)) {
|
|
Memory::Write_Float(HLEPlugins::PluginDataAxis[argAddr], outPtr);
|
|
}
|
|
return 0;
|
|
case EMULATOR_DEVCTL__GET_VKEY:
|
|
if (Memory::IsValidAddress(outPtr) && (argAddr >= 0 && argAddr < NKCODE_MAX)) {
|
|
Memory::Write_U8(HLEPlugins::PluginDataKeys[argAddr], outPtr);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
ERROR_LOG(SCEIO, "sceIoDevCtl: UNKNOWN PARAMETERS");
|
|
|
|
return 0;
|
|
}
|
|
|
|
//089c6d1c weird branch
|
|
/*
|
|
089c6bdc ]: HLE: sceKernelCreateCallback(name= MemoryStick Detection ,entry= 089c7484 ) (z_un_089c6bc4)
|
|
089c6c40 ]: HLE: sceKernelCreateCallback(name= MemoryStick Assignment ,entry= 089c7534 ) (z_un_089c6bc4)
|
|
*/
|
|
ERROR_LOG_REPORT(SCEIO, "UNIMPL sceIoDevctl(\"%s\", %08x, %08x, %i, %08x, %i)", name, cmd, argAddr, argLen, outPtr, outLen);
|
|
return SCE_KERNEL_ERROR_UNSUP;
|
|
}
|
|
|
|
static u32 sceIoRename(const char *from, const char *to) {
|
|
DEBUG_LOG(SCEIO, "sceIoRename(%s, %s)", from, to);
|
|
|
|
// TODO: Timing isn't terribly accurate.
|
|
if (!pspFileSystem.GetFileInfo(from).exists)
|
|
return hleDelayResult(SCE_KERNEL_ERROR_ERRNO_FILE_NOT_FOUND, "file renamed", 1000);
|
|
|
|
int result = pspFileSystem.RenameFile(from, to);
|
|
if (result < 0)
|
|
WARN_LOG(SCEIO, "Could not move %s to %s", from, to);
|
|
return hleDelayResult(result, "file renamed", 1000);
|
|
}
|
|
|
|
static u32 sceIoChdir(const char *dirname) {
|
|
DEBUG_LOG(SCEIO, "sceIoChdir(%s)", dirname);
|
|
return pspFileSystem.ChDir(dirname);
|
|
}
|
|
|
|
static int sceIoChangeAsyncPriority(int id, int priority) {
|
|
// priority = -1 is valid,means the current thread'priority
|
|
if (priority != -1 && (priority < 0x08 || priority > 0x77)) {
|
|
return hleLogError(SCEIO, SCE_KERNEL_ERROR_ILLEGAL_PRIORITY, "illegal priority %d", priority);
|
|
}
|
|
|
|
if (id == -1) {
|
|
asyncDefaultPriority = priority;
|
|
return hleLogSuccessI(SCEIO, 0);
|
|
}
|
|
|
|
u32 error;
|
|
FileNode *f = __IoGetFd(id, error);
|
|
if (!f) {
|
|
return hleLogError(SCEIO, error, "bad file descriptor");
|
|
}
|
|
|
|
if (asyncThreads[id] && !asyncThreads[id]->Stopped()) {
|
|
if (priority == -1) {
|
|
priority = KernelCurThreadPriority();
|
|
}
|
|
asyncThreads[id]->ChangePriority(priority);
|
|
}
|
|
|
|
asyncParams[id].priority = priority;
|
|
return hleLogSuccessI(SCEIO, 0);
|
|
}
|
|
|
|
static int sceIoCloseAsync(int id) {
|
|
u32 error;
|
|
FileNode *f = __IoGetFd(id, error);
|
|
if (!f) {
|
|
return hleLogError(SCEIO, error, "bad file descriptor");
|
|
}
|
|
if (f->asyncBusy()) {
|
|
return hleLogWarning(SCEIO, SCE_KERNEL_ERROR_ASYNC_BUSY, "async busy");
|
|
}
|
|
|
|
f->closePending = true;
|
|
|
|
auto ¶ms = asyncParams[id];
|
|
params.op = IoAsyncOp::CLOSE;
|
|
IoStartAsyncThread(id, f);
|
|
return hleLogSuccessI(SCEIO, 0);
|
|
}
|
|
|
|
static u32 sceIoSetAsyncCallback(int id, u32 clbckId, u32 clbckArg)
|
|
{
|
|
DEBUG_LOG(SCEIO, "sceIoSetAsyncCallback(%d, %i, %08x)", id, clbckId, clbckArg);
|
|
|
|
u32 error;
|
|
FileNode *f = __IoGetFd(id, error);
|
|
if (f)
|
|
{
|
|
f->callbackID = clbckId;
|
|
f->callbackArg = clbckArg;
|
|
return 0;
|
|
}
|
|
else
|
|
{
|
|
return error;
|
|
}
|
|
}
|
|
|
|
static u32 sceIoOpenAsync(const char *filename, int flags, int mode) {
|
|
hleEatCycles(18000);
|
|
|
|
// TODO: Use an internal method so as not to pollute the log?
|
|
// Intentionally does not work when interrupts disabled.
|
|
if (!__KernelIsDispatchEnabled())
|
|
sceKernelResumeDispatchThread(1);
|
|
|
|
int error;
|
|
FileNode *f = __IoOpen(error, filename, flags, mode);
|
|
|
|
// We have to return an fd here, which may have been destroyed when we reach Wait if it failed.
|
|
if (f == nullptr) {
|
|
_assert_(error != 0);
|
|
if (error == SCE_KERNEL_ERROR_NODEV)
|
|
return hleLogError(SCEIO, error, "device not found");
|
|
|
|
f = new FileNode();
|
|
kernelObjects.Create(f);
|
|
f->handle = -1;
|
|
f->fullpath = filename;
|
|
f->closePending = true;
|
|
}
|
|
|
|
// We need an fd even for errors, since it's async.
|
|
int fd = __IoAllocFd(f);
|
|
if (fd < 0) {
|
|
kernelObjects.Destroy<FileNode>(f->GetUID());
|
|
return hleLogError(SCEIO, hleDelayResult(fd, "file opened", 1000), "out of fds");
|
|
}
|
|
|
|
auto ¶ms = asyncParams[fd];
|
|
params.op = IoAsyncOp::OPEN;
|
|
params.priority = asyncDefaultPriority;
|
|
params.open.filenameAddr = PARAM(0);
|
|
params.open.flags = flags;
|
|
params.open.mode = mode;
|
|
IoStartAsyncThread(fd, f);
|
|
|
|
if (error != 0) {
|
|
f->asyncResult = (s64)error;
|
|
return hleLogError(SCEIO, fd, "file not found");
|
|
}
|
|
|
|
f->asyncResult = fd;
|
|
return hleLogSuccessI(SCEIO, fd);
|
|
}
|
|
|
|
static u32 sceIoGetAsyncStat(int id, u32 poll, u32 address) {
|
|
u32 error;
|
|
FileNode *f = __IoGetFd(id, error);
|
|
if (f) {
|
|
if (__IsInInterrupt()) {
|
|
DEBUG_LOG(SCEIO, "%lli = sceIoGetAsyncStat(%i, %i, %08x): illegal context", f->asyncResult, id, poll, address);
|
|
return SCE_KERNEL_ERROR_ILLEGAL_CONTEXT;
|
|
}
|
|
if (f->pendingAsyncResult) {
|
|
if (poll) {
|
|
DEBUG_LOG(SCEIO, "%lli = sceIoGetAsyncStat(%i, %i, %08x): not ready", f->asyncResult, id, poll, address);
|
|
return 1;
|
|
} else {
|
|
if (!__KernelIsDispatchEnabled()) {
|
|
DEBUG_LOG(SCEIO, "%lli = sceIoGetAsyncStat(%i, %i, %08x): dispatch disabled", f->asyncResult, id, poll, address);
|
|
return SCE_KERNEL_ERROR_CAN_NOT_WAIT;
|
|
}
|
|
|
|
DEBUG_LOG(SCEIO, "%lli = sceIoGetAsyncStat(%i, %i, %08x): waiting", f->asyncResult, id, poll, address);
|
|
f->waitingThreads.push_back(__KernelGetCurThread());
|
|
__KernelWaitCurThread(WAITTYPE_ASYNCIO, f->GetUID(), address, 0, false, "io waited");
|
|
}
|
|
} else if (f->hasAsyncResult) {
|
|
if (!__KernelIsDispatchEnabled()) {
|
|
DEBUG_LOG(SCEIO, "%lli = sceIoGetAsyncStat(%i, %i, %08x): dispatch disabled", f->asyncResult, id, poll, address);
|
|
return SCE_KERNEL_ERROR_CAN_NOT_WAIT;
|
|
}
|
|
|
|
DEBUG_LOG(SCEIO, "%lli = sceIoGetAsyncStat(%i, %i, %08x)", f->asyncResult, id, poll, address);
|
|
Memory::Write_U64((u64) f->asyncResult, address);
|
|
f->hasAsyncResult = false;
|
|
|
|
if (f->closePending) {
|
|
__IoFreeFd(id, error);
|
|
}
|
|
} else {
|
|
WARN_LOG(SCEIO, "SCE_KERNEL_ERROR_NOASYNC = sceIoGetAsyncStat(%i, %i, %08x)", id, poll, address);
|
|
return SCE_KERNEL_ERROR_NOASYNC;
|
|
}
|
|
return 0; //completed
|
|
}
|
|
else
|
|
{
|
|
ERROR_LOG(SCEIO, "ERROR - sceIoGetAsyncStat with invalid id %i", id);
|
|
return SCE_KERNEL_ERROR_BADF;
|
|
}
|
|
}
|
|
|
|
static int sceIoWaitAsync(int id, u32 address) {
|
|
u32 error;
|
|
FileNode *f = __IoGetFd(id, error);
|
|
if (f) {
|
|
if (__IsInInterrupt()) {
|
|
return hleLogDebug(SCEIO, SCE_KERNEL_ERROR_ILLEGAL_CONTEXT, "illegal context");
|
|
}
|
|
if (f->pendingAsyncResult) {
|
|
if (!__KernelIsDispatchEnabled()) {
|
|
return hleLogDebug(SCEIO, SCE_KERNEL_ERROR_CAN_NOT_WAIT, "dispatch disabled");
|
|
}
|
|
f->waitingThreads.push_back(__KernelGetCurThread());
|
|
__KernelWaitCurThread(WAITTYPE_ASYNCIO, f->GetUID(), address, 0, false, "io waited");
|
|
return hleLogSuccessI(SCEIO, 0, "waiting");
|
|
} else if (f->hasAsyncResult) {
|
|
if (!__KernelIsDispatchEnabled()) {
|
|
return hleLogDebug(SCEIO, SCE_KERNEL_ERROR_CAN_NOT_WAIT, "dispatch disabled");
|
|
}
|
|
Memory::Write_U64((u64) f->asyncResult, address);
|
|
f->hasAsyncResult = false;
|
|
|
|
if (f->closePending) {
|
|
__IoFreeFd(id, error);
|
|
}
|
|
|
|
return hleLogSuccessI(SCEIO, 0, "complete");
|
|
} else {
|
|
return hleLogWarning(SCEIO, SCE_KERNEL_ERROR_NOASYNC, "no async pending");
|
|
}
|
|
return 0; //completed
|
|
} else {
|
|
return hleLogError(SCEIO, SCE_KERNEL_ERROR_BADF, "invalid fd");
|
|
}
|
|
}
|
|
|
|
static int sceIoWaitAsyncCB(int id, u32 address) {
|
|
// Should process callbacks here
|
|
u32 error;
|
|
FileNode *f = __IoGetFd(id, error);
|
|
if (f) {
|
|
if (__IsInInterrupt()) {
|
|
return hleLogDebug(SCEIO, SCE_KERNEL_ERROR_ILLEGAL_CONTEXT, "illegal context");
|
|
}
|
|
|
|
hleCheckCurrentCallbacks();
|
|
if (f->pendingAsyncResult) {
|
|
// TODO: This seems to re-enable dispatch or something?
|
|
f->waitingThreads.push_back(__KernelGetCurThread());
|
|
__KernelWaitCurThread(WAITTYPE_ASYNCIO, f->GetUID(), address, 0, true, "io waited");
|
|
return hleLogSuccessI(SCEIO, 0, "waiting");
|
|
} else if (f->hasAsyncResult) {
|
|
Memory::Write_U64((u64) f->asyncResult, address);
|
|
f->hasAsyncResult = false;
|
|
|
|
if (f->closePending) {
|
|
__IoFreeFd(id, error);
|
|
}
|
|
|
|
return hleLogSuccessI(SCEIO, 0, "complete");
|
|
} else {
|
|
return hleLogWarning(SCEIO, SCE_KERNEL_ERROR_NOASYNC, "no async pending");
|
|
}
|
|
} else {
|
|
return hleLogError(SCEIO, SCE_KERNEL_ERROR_BADF, "invalid fd");
|
|
}
|
|
}
|
|
|
|
static u32 sceIoPollAsync(int id, u32 address) {
|
|
u32 error;
|
|
FileNode *f = __IoGetFd(id, error);
|
|
if (f) {
|
|
if (f->pendingAsyncResult) {
|
|
return hleLogSuccessVerboseI(SCEIO, 1, "not ready");
|
|
} else if (f->hasAsyncResult) {
|
|
Memory::Write_U64((u64) f->asyncResult, address);
|
|
f->hasAsyncResult = false;
|
|
|
|
if (f->closePending) {
|
|
__IoFreeFd(id, error);
|
|
}
|
|
return hleLogSuccessI(SCEIO, 0);
|
|
} else {
|
|
return hleLogDebug(SCEIO, SCE_KERNEL_ERROR_NOASYNC, "no async pending");
|
|
}
|
|
} else {
|
|
return hleLogError(SCEIO, SCE_KERNEL_ERROR_BADF, "invalid fd");
|
|
}
|
|
}
|
|
|
|
class DirListing : public KernelObject {
|
|
public:
|
|
const char *GetName() override { return name.c_str(); }
|
|
const char *GetTypeName() override { return GetStaticTypeName(); }
|
|
static const char *GetStaticTypeName() { return "DirListing"; }
|
|
static u32 GetMissingErrorCode() { return SCE_KERNEL_ERROR_BADF; }
|
|
static int GetStaticIDType() { return PPSSPP_KERNEL_TMID_DirList; }
|
|
int GetIDType() const override { return PPSSPP_KERNEL_TMID_DirList; }
|
|
|
|
void DoState(PointerWrap &p) override {
|
|
auto s = p.Section("DirListing", 1);
|
|
if (!s)
|
|
return;
|
|
|
|
Do(p, name);
|
|
Do(p, index);
|
|
|
|
// TODO: Is this the right way for it to wake up?
|
|
int count = (int) listing.size();
|
|
Do(p, count);
|
|
listing.resize(count);
|
|
for (int i = 0; i < count; ++i) {
|
|
listing[i].DoState(p);
|
|
}
|
|
}
|
|
|
|
std::string name;
|
|
std::vector<PSPFileInfo> listing;
|
|
int index;
|
|
};
|
|
|
|
static u32 sceIoDopen(const char *path) {
|
|
DEBUG_LOG(SCEIO, "sceIoDopen(\"%s\")", path);
|
|
|
|
double startTime = time_now_d();
|
|
|
|
bool listingExists = false;
|
|
auto listing = pspFileSystem.GetDirListing(path, &listingExists);
|
|
|
|
if (!listingExists) {
|
|
return SCE_KERNEL_ERROR_ERRNO_FILE_NOT_FOUND;
|
|
}
|
|
|
|
DirListing *dir = new DirListing();
|
|
SceUID id = kernelObjects.Create(dir);
|
|
|
|
dir->listing = listing;
|
|
dir->index = 0;
|
|
dir->name = std::string(path);
|
|
|
|
double listTime = time_now_d() - startTime;
|
|
|
|
if (listTime > 0.01) {
|
|
INFO_LOG(IO, "Dir listing '%s' took %0.3f", path, listTime);
|
|
}
|
|
|
|
// Blacklist some directories that games should not be able to find out about.
|
|
// Speeds up directory iteration on slow Android Scoped Storage implementations :(
|
|
// Might also want to filter out PSP/GAME if not a homebrew, maybe also irrelevant directories
|
|
// in PSP/SAVEDATA, though iffy to know which ones are irrelevant..
|
|
// Also if we're stripping PSP from the path due to setting a directory named PSP as the memstick root,
|
|
// these will also show up at ms0: which is not ideal. Should find some other way to deal with that.
|
|
if (!strcmp(path, "ms0:/PSP") || !strcmp(path, "ms0:")) {
|
|
static const char *const pspFolderBlacklist[] = {
|
|
"CHEATS",
|
|
"PPSSPP_STATE",
|
|
"PLUGINS",
|
|
"SYSTEM",
|
|
"SCREENSHOT",
|
|
"TEXTURES",
|
|
"DUMP",
|
|
"SHADERS",
|
|
};
|
|
std::vector<PSPFileInfo> filtered;
|
|
for (const auto &entry : dir->listing) {
|
|
bool blacklisted = false;
|
|
for (auto black : pspFolderBlacklist) {
|
|
if (!strcasecmp(entry.name.c_str(), black)) {
|
|
blacklisted = true;
|
|
break;
|
|
}
|
|
}
|
|
// Also don't let games see a GAME directory in the root. This confuses Wipeout...
|
|
if (!strcasecmp(entry.name.c_str(), "GAME") && !strcmp(path, "ms0:")) {
|
|
blacklisted = true;
|
|
}
|
|
|
|
if (!blacklisted) {
|
|
filtered.push_back(entry);
|
|
}
|
|
}
|
|
|
|
dir->listing = filtered;
|
|
}
|
|
|
|
// TODO: The result is delayed only from the memstick, it seems.
|
|
return id;
|
|
}
|
|
|
|
// For some reason strncpy will fill up the entire output buffer. No reason to do that,
|
|
// so we use this trivial replacement.
|
|
static void strcpy_limit(char *dest, const char *src, int limit) {
|
|
int i;
|
|
for (i = 0; i < limit - 1; i++) {
|
|
if (!src[i])
|
|
break;
|
|
dest[i] = src[i];
|
|
}
|
|
// Always null terminate.
|
|
dest[i] = 0;
|
|
}
|
|
|
|
static u32 sceIoDread(int id, u32 dirent_addr) {
|
|
u32 error;
|
|
DirListing *dir = kernelObjects.Get<DirListing>(id, error);
|
|
if (dir) {
|
|
SceIoDirEnt *entry = (SceIoDirEnt*) Memory::GetPointer(dirent_addr);
|
|
|
|
if (dir->index == (int) dir->listing.size()) {
|
|
DEBUG_LOG(SCEIO, "sceIoDread( %d %08x ) - end", id, dirent_addr);
|
|
entry->d_name[0] = '\0';
|
|
return 0;
|
|
}
|
|
|
|
PSPFileInfo &info = dir->listing[dir->index];
|
|
__IoGetStat(&entry->d_stat, info);
|
|
|
|
strncpy(entry->d_name, info.name.c_str(), 256);
|
|
entry->d_name[255] = '\0';
|
|
|
|
bool isFAT = pspFileSystem.FlagsFromFilename(dir->name) & FileSystemFlags::SIMULATE_FAT32;
|
|
// Only write d_private for memory stick
|
|
if (isFAT) {
|
|
// write d_private for supporting Custom BGM
|
|
// ref JPCSP https://code.google.com/p/jpcsp/source/detail?r=3468
|
|
if (Memory::IsValidAddress(entry->d_private)){
|
|
if (sceKernelGetCompiledSdkVersion() <= 0x0307FFFF){
|
|
// d_private is pointing to an area of unknown size
|
|
// - [0..12] "8.3" file name (null-terminated), could be empty.
|
|
// - [13..???] long file name (null-terminated)
|
|
|
|
// Hm, so currently we don't write the short name at all to d_private? TODO
|
|
strcpy_limit((char*)Memory::GetPointer(entry->d_private + 13), (const char*)entry->d_name, ARRAY_SIZE(entry->d_name));
|
|
}
|
|
else {
|
|
// d_private is pointing to an area of total size 1044
|
|
// - [0..3] size of area
|
|
// - [4..19] "8.3" file name (null-terminated), could be empty.
|
|
// - [20..???] long file name (null-terminated)
|
|
auto size = Memory::Read_U32(entry->d_private);
|
|
// Hm, so currently we don't write the short name at all to d_private? TODO
|
|
if (size >= 1044) {
|
|
strcpy_limit((char*)Memory::GetPointer(entry->d_private + 20), (const char*)entry->d_name, ARRAY_SIZE(entry->d_name));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
DEBUG_LOG(SCEIO, "sceIoDread( %d %08x ) = %s", id, dirent_addr, entry->d_name);
|
|
|
|
// TODO: Improve timing. Only happens on the *first* entry read, ms and umd.
|
|
if (dir->index++ == 0) {
|
|
return hleDelayResult(1, "readdir", 1000);
|
|
}
|
|
return 1;
|
|
} else {
|
|
DEBUG_LOG(SCEIO, "sceIoDread - invalid listing %i, error %08x", id, error);
|
|
return SCE_KERNEL_ERROR_BADF;
|
|
}
|
|
}
|
|
|
|
static u32 sceIoDclose(int id) {
|
|
DEBUG_LOG(SCEIO, "sceIoDclose(%d)", id);
|
|
return kernelObjects.Destroy<DirListing>(id);
|
|
}
|
|
|
|
static int __IoIoctl(u32 id, u32 cmd, u32 indataPtr, u32 inlen, u32 outdataPtr, u32 outlen, int &usec) {
|
|
u32 error;
|
|
FileNode *f = __IoGetFd(id, error);
|
|
if (error) {
|
|
ERROR_LOG(SCEIO, "%08x=sceIoIoctl id: %08x, cmd %08x, bad file", error, id, cmd);
|
|
return error;
|
|
}
|
|
if (f->asyncBusy()) {
|
|
ERROR_LOG(SCEIO, "%08x=sceIoIoctl id: %08x, cmd %08x, async busy", error, id, cmd);
|
|
return SCE_KERNEL_ERROR_ASYNC_BUSY;
|
|
}
|
|
|
|
// TODO: Move this into each command, probably?
|
|
usec = 100;
|
|
|
|
//KD Hearts:
|
|
//56:46:434 HLE\sceIo.cpp:886 E[HLE]: UNIMPL 0=sceIoIoctrl id: 0000011f, cmd 04100001, indataPtr 08b313d8, inlen 00000010, outdataPtr 00000000, outLen 0
|
|
// 0000000
|
|
|
|
// TODO: This kind of stuff should be moved to the devices (wherever that would be)
|
|
// and does not belong in this file. Same thing with Devctl.
|
|
|
|
switch (cmd) {
|
|
// Define decryption key (amctrl.prx DRM)
|
|
case 0x04100001: {
|
|
u8 keybuf[16];
|
|
u8 *key_ptr;
|
|
u8 pgd_header[0x90];
|
|
u8 pgd_magic[4] = {0x00, 0x50, 0x47, 0x44};
|
|
|
|
if (Memory::IsValidAddress(indataPtr) && inlen == 16) {
|
|
memcpy(keybuf, Memory::GetPointerUnchecked(indataPtr), 16);
|
|
key_ptr = keybuf;
|
|
}else{
|
|
key_ptr = NULL;
|
|
}
|
|
|
|
DEBUG_LOG(SCEIO, "Decrypting PGD DRM files");
|
|
pspFileSystem.SeekFile(f->handle, (s32)f->pgd_offset, FILEMOVE_BEGIN);
|
|
pspFileSystem.ReadFile(f->handle, pgd_header, 0x90);
|
|
f->pgdInfo = pgd_open(pgd_header, 2, key_ptr);
|
|
if(f->pgdInfo==NULL){
|
|
ERROR_LOG(SCEIO, "Not a valid PGD file. Open as normal file.");
|
|
f->npdrm = false;
|
|
pspFileSystem.SeekFile(f->handle, (s32)0, FILEMOVE_BEGIN);
|
|
if(memcmp(pgd_header, pgd_magic, 4)==0){
|
|
// File is PGD file, but key mismatch
|
|
return ERROR_PGD_INVALID_HEADER;
|
|
}else{
|
|
// File is decrypted.
|
|
return 0;
|
|
}
|
|
}else{
|
|
// Everthing OK.
|
|
f->npdrm = true;
|
|
f->pgdInfo->data_offset += f->pgd_offset;
|
|
return 0;
|
|
}
|
|
break;
|
|
}
|
|
// Set PGD offset. Called from sceNpDrmEdataSetupKey
|
|
case 0x04100002:
|
|
f->pgd_offset = indataPtr;
|
|
break;
|
|
|
|
// Get PGD data size. Called from sceNpDrmEdataGetDataSize
|
|
case 0x04100010:
|
|
if(f->pgdInfo)
|
|
return f->pgdInfo->data_size;
|
|
else
|
|
return (int)f->FileInfo().size;
|
|
break;
|
|
|
|
// Get UMD sector size
|
|
case 0x01020003:
|
|
// TODO: Should not work for umd0:/, ms0:/, etc.
|
|
// TODO: Should probably move this to something common between ISOFileSystem and VirtualDiscSystem.
|
|
INFO_LOG(SCEIO, "sceIoIoctl: Asked for sector size of file %i", id);
|
|
if (Memory::IsValidAddress(outdataPtr) && outlen >= 4) {
|
|
// ISOs always use 2048 sized sectors.
|
|
Memory::Write_U32(2048, outdataPtr);
|
|
} else {
|
|
return SCE_KERNEL_ERROR_ERRNO_INVALID_ARGUMENT;
|
|
}
|
|
break;
|
|
|
|
// Get UMD file offset
|
|
case 0x01020004:
|
|
// TODO: Should not work for umd0:/, ms0:/, etc.
|
|
// TODO: Should probably move this to something common between ISOFileSystem and VirtualDiscSystem.
|
|
DEBUG_LOG(SCEIO, "sceIoIoctl: Asked for file offset of file %d", id);
|
|
if (Memory::IsValidAddress(outdataPtr) && outlen >= 4) {
|
|
u32 offset = (u32)pspFileSystem.GetSeekPos(f->handle);
|
|
Memory::Write_U32(offset, outdataPtr);
|
|
} else {
|
|
return SCE_KERNEL_ERROR_ERRNO_INVALID_ARGUMENT;
|
|
}
|
|
break;
|
|
|
|
case 0x01010005:
|
|
// TODO: Should not work for umd0:/, ms0:/, etc.
|
|
// TODO: Should probably move this to something common between ISOFileSystem and VirtualDiscSystem.
|
|
INFO_LOG(SCEIO, "sceIoIoctl: Seek for file %i", id);
|
|
// Even if the size is 4, it still actually reads a 16 byte struct, it seems.
|
|
if (Memory::IsValidAddress(indataPtr) && inlen >= 4) {
|
|
struct SeekInfo {
|
|
u64_le offset;
|
|
u32_le unk;
|
|
u32_le whence;
|
|
};
|
|
const auto seekInfo = PSPPointer<SeekInfo>::Create(indataPtr);
|
|
FileMove seek;
|
|
s64 newPos = __IoLseekDest(f, seekInfo->offset, seekInfo->whence, seek);
|
|
if (newPos < 0 || newPos > f->FileInfo().size) {
|
|
// Not allowed to seek past the end of the file with this API.
|
|
return ERROR_ERRNO_IO_ERROR;
|
|
}
|
|
pspFileSystem.SeekFile(f->handle, (s32)seekInfo->offset, seek);
|
|
} else {
|
|
return SCE_KERNEL_ERROR_ERRNO_INVALID_ARGUMENT;
|
|
}
|
|
break;
|
|
|
|
// Get UMD file start sector.
|
|
case 0x01020006:
|
|
// TODO: Should not work for umd0:/, ms0:/, etc.
|
|
// TODO: Should probably move this to something common between ISOFileSystem and VirtualDiscSystem.
|
|
INFO_LOG(SCEIO, "sceIoIoctl: Asked for start sector of file %i", id);
|
|
if (Memory::IsValidAddress(outdataPtr) && outlen >= 4) {
|
|
Memory::Write_U32(f->FileInfo().startSector, outdataPtr);
|
|
} else {
|
|
return SCE_KERNEL_ERROR_ERRNO_INVALID_ARGUMENT;
|
|
}
|
|
break;
|
|
|
|
// Get UMD file size in bytes.
|
|
case 0x01020007:
|
|
// TODO: Should not work for umd0:/, ms0:/, etc.
|
|
// TODO: Should probably move this to something common between ISOFileSystem and VirtualDiscSystem.
|
|
INFO_LOG(SCEIO, "sceIoIoctl: Asked for size of file %i", id);
|
|
if (Memory::IsValidAddress(outdataPtr) && outlen >= 8) {
|
|
Memory::Write_U64(f->FileInfo().size, outdataPtr);
|
|
} else {
|
|
return SCE_KERNEL_ERROR_ERRNO_INVALID_ARGUMENT;
|
|
}
|
|
break;
|
|
|
|
// Read from UMD file.
|
|
case 0x01030008:
|
|
// TODO: Should not work for umd0:/, ms0:/, etc.
|
|
// TODO: Should probably move this to something common between ISOFileSystem and VirtualDiscSystem.
|
|
INFO_LOG(SCEIO, "sceIoIoctl: Read from file %i", id);
|
|
if (Memory::IsValidAddress(indataPtr) && inlen >= 4) {
|
|
u32 size = Memory::Read_U32(indataPtr);
|
|
if (Memory::IsValidAddress(outdataPtr) && size <= outlen) {
|
|
// sceIoRead does its own delaying (and deferring.)
|
|
usec = 0;
|
|
return sceIoRead(id, outdataPtr, size);
|
|
} else {
|
|
return SCE_KERNEL_ERROR_ERRNO_INVALID_ARGUMENT;
|
|
}
|
|
} else {
|
|
return SCE_KERNEL_ERROR_ERRNO_INVALID_ARGUMENT;
|
|
}
|
|
break;
|
|
|
|
// Get current sector seek pos from UMD device file.
|
|
case 0x01d20001:
|
|
// TODO: Should work only for umd0:/, etc. not for ms0:/ or disc0:/.
|
|
// TODO: Should probably move this to something common between ISOFileSystem and VirtualDiscSystem.
|
|
INFO_LOG(SCEIO, "sceIoIoctl: Sector tell from file %i", id);
|
|
if (Memory::IsValidAddress(outdataPtr) && outlen >= 4) {
|
|
Memory::Write_U32((u32)pspFileSystem.GetSeekPos(f->handle), outdataPtr);
|
|
} else {
|
|
return SCE_KERNEL_ERROR_ERRNO_INVALID_ARGUMENT;
|
|
}
|
|
break;
|
|
|
|
// Read raw sectors from UMD device file.
|
|
case 0x01f30003:
|
|
// TODO: Should work only for umd0:/, etc. not for ms0:/ or disc0:/.
|
|
// TODO: Should probably move this to something common between ISOFileSystem and VirtualDiscSystem.
|
|
INFO_LOG(SCEIO, "sceIoIoctl: Sector read from file %i", id);
|
|
if (Memory::IsValidAddress(indataPtr) && inlen >= 4) {
|
|
u32 size = Memory::Read_U32(indataPtr);
|
|
// Note that size is specified in sectors, not bytes.
|
|
if (size > 0 && Memory::IsValidAddress(outdataPtr) && size <= outlen) {
|
|
// sceIoRead does its own delaying (and deferring.)
|
|
usec = 0;
|
|
return sceIoRead(id, outdataPtr, size);
|
|
} else {
|
|
return SCE_KERNEL_ERROR_ERRNO_INVALID_ARGUMENT;
|
|
}
|
|
} else {
|
|
return SCE_KERNEL_ERROR_ERRNO_INVALID_ARGUMENT;
|
|
}
|
|
break;
|
|
|
|
// Seek by sector in UMD device file.
|
|
case 0x01f100a6:
|
|
// TODO: Should work only for umd0:/, etc. not for ms0:/ or disc0:/.
|
|
// TODO: Should probably move this to something common between ISOFileSystem and VirtualDiscSystem.
|
|
INFO_LOG(SCEIO, "sceIoIoctl: Sector seek for file %i", id);
|
|
// Even if the size is 4, it still actually reads a 16 byte struct, it seems.
|
|
|
|
//if (GetIOTimingMethod() == IOTIMING_REALISTIC) // Need a check for io timing method?
|
|
usec = 15000;// Fantasy Golf Pangya Portable(KS) needs a delay over 15000us.
|
|
|
|
if (Memory::IsValidAddress(indataPtr) && inlen >= 4) {
|
|
struct SeekInfo {
|
|
u64_le offset;
|
|
u32_le unk;
|
|
u32_le whence;
|
|
};
|
|
const auto seekInfo = PSPPointer<SeekInfo>::Create(indataPtr);
|
|
FileMove seek;
|
|
s64 newPos = __IoLseekDest(f, seekInfo->offset, seekInfo->whence, seek);
|
|
// Position is in sectors, don't forget.
|
|
if (newPos < 0 || newPos > f->FileInfo().size) {
|
|
// Not allowed to seek past the end of the file with this API.
|
|
return SCE_KERNEL_ERROR_ERRNO_INVALID_FILE_SIZE;
|
|
}
|
|
pspFileSystem.SeekFile(f->handle, (s32)seekInfo->offset, seek);
|
|
} else {
|
|
return SCE_KERNEL_ERROR_ERRNO_INVALID_ARGUMENT;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
{
|
|
int result = pspFileSystem.Ioctl(f->handle, cmd, indataPtr, inlen, outdataPtr, outlen, usec);
|
|
if (result == (int)SCE_KERNEL_ERROR_ERRNO_FUNCTION_NOT_SUPPORTED) {
|
|
char temp[256];
|
|
// We want the reported message to include the cmd, so it's unique.
|
|
snprintf(temp, sizeof(temp), "sceIoIoctl(%%s, %08x, %%08x, %%x, %%08x, %%x)", cmd);
|
|
Reporting::ReportMessage(temp, f->fullpath.c_str(), indataPtr, inlen, outdataPtr, outlen);
|
|
ERROR_LOG(SCEIO, "UNIMPL 0=sceIoIoctl id: %08x, cmd %08x, indataPtr %08x, inlen %08x, outdataPtr %08x, outLen %08x", id,cmd,indataPtr,inlen,outdataPtr,outlen);
|
|
}
|
|
return result;
|
|
}
|
|
break;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
u32 sceIoIoctl(u32 id, u32 cmd, u32 indataPtr, u32 inlen, u32 outdataPtr, u32 outlen)
|
|
{
|
|
int usec = 0;
|
|
int result = __IoIoctl(id, cmd, indataPtr, inlen, outdataPtr, outlen, usec);
|
|
if (usec != 0) {
|
|
return hleDelayResult(result, "io ctrl command", usec);
|
|
}
|
|
return result;
|
|
}
|
|
|
|
static u32 sceIoIoctlAsync(u32 id, u32 cmd, u32 indataPtr, u32 inlen, u32 outdataPtr, u32 outlen)
|
|
{
|
|
u32 error;
|
|
FileNode *f = __IoGetFd(id, error);
|
|
if (f) {
|
|
if (f->asyncBusy()) {
|
|
return hleLogWarning(SCEIO, SCE_KERNEL_ERROR_ASYNC_BUSY, "async busy");
|
|
}
|
|
|
|
auto ¶ms = asyncParams[id];
|
|
params.op = IoAsyncOp::IOCTL;
|
|
params.ioctl.cmd = cmd;
|
|
params.ioctl.inAddr = indataPtr;
|
|
params.ioctl.inSize = inlen;
|
|
params.ioctl.outAddr = outdataPtr;
|
|
params.ioctl.outSize = outlen;
|
|
IoStartAsyncThread(id, f);
|
|
return hleLogSuccessI(SCEIO, 0);
|
|
} else {
|
|
return hleLogError(SCEIO, error, "bad file descriptor");
|
|
}
|
|
}
|
|
|
|
static u32 sceIoGetFdList(u32 outAddr, int outSize, u32 fdNumAddr) {
|
|
WARN_LOG(SCEIO, "sceIoGetFdList(%08x, %i, %08x)", outAddr, outSize, fdNumAddr);
|
|
|
|
auto out = PSPPointer<SceUID_le>::Create(outAddr);
|
|
int count = 0;
|
|
|
|
// Always have the first three.
|
|
for (int i = 0; i < PSP_MIN_FD; ++i) {
|
|
// TODO: Technically it seems like these are fixed ids > PSP_COUNT_FDS.
|
|
if (count < outSize && out.IsValid()) {
|
|
out[count] = i;
|
|
}
|
|
++count;
|
|
}
|
|
|
|
for (int i = PSP_MIN_FD; i < PSP_COUNT_FDS; ++i) {
|
|
if (fds[i] == 0) {
|
|
continue;
|
|
}
|
|
if (count < outSize && out.IsValid()) {
|
|
out[count] = i;
|
|
}
|
|
++count;
|
|
}
|
|
|
|
if (Memory::IsValidAddress(fdNumAddr))
|
|
Memory::Write_U32(count, fdNumAddr);
|
|
if (count >= outSize) {
|
|
return outSize;
|
|
} else {
|
|
return count;
|
|
}
|
|
}
|
|
|
|
// Presumably lets you hook up stderr to a MsgPipe.
|
|
static u32 sceKernelRegisterStderrPipe(u32 msgPipeUID) {
|
|
ERROR_LOG_REPORT(SCEIO, "UNIMPL sceKernelRegisterStderrPipe(%08x)", msgPipeUID);
|
|
return 0;
|
|
}
|
|
|
|
static u32 sceKernelRegisterStdoutPipe(u32 msgPipeUID) {
|
|
ERROR_LOG_REPORT(SCEIO, "UNIMPL sceKernelRegisterStdoutPipe(%08x)", msgPipeUID);
|
|
return 0;
|
|
}
|
|
|
|
static int IoAsyncFinish(int id) {
|
|
u32 error;
|
|
FileNode *f = __IoGetFd(id, error);
|
|
if (f) {
|
|
// Reset this so the Io funcs don't reject the request.
|
|
f->pendingAsyncResult = false;
|
|
// Reset the PC back so we will run again on resume.
|
|
currentMIPS->pc = asyncThreads[id]->Entry();
|
|
|
|
auto ¶ms = asyncParams[id];
|
|
|
|
int result;
|
|
int us;
|
|
bool complete;
|
|
|
|
switch (params.op) {
|
|
case IoAsyncOp::READ:
|
|
complete = __IoRead(result, id, params.std.addr, params.std.size, us);
|
|
if (complete) {
|
|
f->asyncResult = (s64)result;
|
|
DEBUG_LOG(SCEIO, "ASYNC %llx=sceIoReadAsync(%d, %08x, %x)", f->asyncResult, id, params.std.addr, params.std.size);
|
|
} else {
|
|
DEBUG_LOG(SCEIO, "ASYNC sceIoReadAsync(%d, %08x, %x): deferring result", id, params.std.addr, params.std.size);
|
|
}
|
|
break;
|
|
|
|
case IoAsyncOp::WRITE:
|
|
complete = __IoWrite(result, id, params.std.addr, params.std.size, us);
|
|
if (complete) {
|
|
f->asyncResult = (s64)result;
|
|
DEBUG_LOG(SCEIO, "ASYNC %llx=sceIoWriteAsync(%d, %08x, %x)", f->asyncResult, id, params.std.addr, params.std.size);
|
|
} else {
|
|
DEBUG_LOG(SCEIO, "ASYNC sceIoWriteAsync(%d, %08x, %x): deferring result", id, params.std.addr, params.std.size);
|
|
}
|
|
break;
|
|
|
|
case IoAsyncOp::SEEK:
|
|
f->asyncResult = __IoLseek(id, params.seek.pos, params.seek.whence);
|
|
// Educated guess at timing.
|
|
us = 100;
|
|
DEBUG_LOG(SCEIO, "ASYNC %lli = sceIoLseekAsync(%d, %llx, %i)", f->asyncResult, id, params.seek.pos, params.seek.whence);
|
|
break;
|
|
|
|
case IoAsyncOp::OPEN:
|
|
{
|
|
// See notes on timing in sceIoOpen.
|
|
const std::string filename = Memory::GetCharPointer(params.open.filenameAddr);
|
|
IFileSystem *sys = pspFileSystem.GetSystemFromFilename(filename);
|
|
if (sys) {
|
|
if (f->asyncResult == (int)SCE_KERNEL_ERROR_ERRNO_FILE_NOT_FOUND) {
|
|
us = sys->Flags() & FileSystemFlags::UMD ? 6000 : 10000;
|
|
} else if (sys->DevType(f->handle) & (PSPDevType::BLOCK | PSPDevType::EMU_LBN)) {
|
|
// These are fast to open, no delay or even rescheduling happens.
|
|
us = 80;
|
|
} else {
|
|
us = sys->Flags() & FileSystemFlags::UMD ? 4000 : 10000;
|
|
}
|
|
} else {
|
|
us = 80;
|
|
}
|
|
break;
|
|
}
|
|
|
|
case IoAsyncOp::CLOSE:
|
|
f->asyncResult = 0;
|
|
// CLOSE shouldn't have a delay. See #12549.
|
|
us = 0;
|
|
DEBUG_LOG(SCEIO, "ASYNC %lli = sceIoCloseAsync(%d)", f->asyncResult, id);
|
|
break;
|
|
|
|
case IoAsyncOp::IOCTL:
|
|
us = 100;
|
|
f->asyncResult = __IoIoctl(id, params.ioctl.cmd, params.ioctl.inAddr, params.ioctl.inSize, params.ioctl.outAddr, params.ioctl.outSize, us);
|
|
DEBUG_LOG(SCEIO, "ASYNC sceIoIoctlAsync(%08x, %08x, %08x, %08x, %08x, %08x)", id, params.ioctl.cmd, params.ioctl.inAddr, params.ioctl.inSize, params.ioctl.outAddr, params.ioctl.outSize);
|
|
break;
|
|
|
|
default:
|
|
ERROR_LOG_REPORT(SCEIO, "Unknown async op %d", (int)params.op);
|
|
us = 0;
|
|
break;
|
|
}
|
|
|
|
__IoSchedAsync(f, id, us);
|
|
__KernelWaitCurThread(WAITTYPE_ASYNCIO, id, 0, 0, false, "async io");
|
|
hleSkipDeadbeef();
|
|
|
|
params.op = IoAsyncOp::NONE;
|
|
return 0;
|
|
} else {
|
|
return hleLogError(SCEIO, error, "bad file descriptor");
|
|
}
|
|
}
|
|
|
|
KernelObject *__KernelFileNodeObject() {
|
|
return new FileNode;
|
|
}
|
|
|
|
KernelObject *__KernelDirListingObject() {
|
|
return new DirListing;
|
|
}
|
|
|
|
const HLEFunction IoFileMgrForUser[] = {
|
|
{0xB29DDF9C, &WrapU_C<sceIoDopen>, "sceIoDopen", 'i', "s" },
|
|
{0xE3EB004C, &WrapU_IU<sceIoDread>, "sceIoDread", 'i', "ix" },
|
|
{0xEB092469, &WrapU_I<sceIoDclose>, "sceIoDclose", 'i', "i" },
|
|
{0xE95A012B, &WrapU_UUUUUU<sceIoIoctlAsync>, "sceIoIoctlAsync", 'i', "ixpipi"},
|
|
{0x63632449, &WrapU_UUUUUU<sceIoIoctl>, "sceIoIoctl", 'i', "ixpipi"},
|
|
{0xACE946E8, &WrapU_CU<sceIoGetstat>, "sceIoGetstat", 'i', "sx" },
|
|
{0xB8A740F4, &WrapU_CUU<sceIoChstat>, "sceIoChstat", 'i', "sxx" },
|
|
{0x55F4717D, &WrapU_C<sceIoChdir>, "sceIoChdir", 'i', "s" },
|
|
{0X08BD7374, &WrapU_I<sceIoGetDevType>, "sceIoGetDevType", 'x', "i" },
|
|
{0xB2A628C1, &WrapU_UUUIUI<sceIoAssign>, "sceIoAssign", 'i', "sssixi"},
|
|
{0XE8BC6571, &WrapU_I<sceIoCancel>, "sceIoCancel", 'i', "i" },
|
|
{0XB293727F, &WrapI_II<sceIoChangeAsyncPriority>, "sceIoChangeAsyncPriority", 'i', "ix" },
|
|
{0X810C4BC3, &WrapU_I<sceIoClose>, "sceIoClose", 'i', "i" },
|
|
{0XFF5940B6, &WrapI_I<sceIoCloseAsync>, "sceIoCloseAsync", 'i', "i" },
|
|
{0x54F5FB11, &WrapU_CIUIUI<sceIoDevctl>, "sceIoDevctl", 'i', "sxpipi"},
|
|
{0XCB05F8D6, &WrapU_IUU<sceIoGetAsyncStat>, "sceIoGetAsyncStat", 'i', "iiP" },
|
|
{0x27EB27B8, &WrapI64_II64I<sceIoLseek>, "sceIoLseek", 'I', "iIi" },
|
|
{0x68963324, &WrapU_III<sceIoLseek32>, "sceIoLseek32", 'i', "iii" },
|
|
{0X1B385D8F, &WrapU_III<sceIoLseek32Async>, "sceIoLseek32Async", 'i', "iii" },
|
|
{0X71B19E77, &WrapU_II64I<sceIoLseekAsync>, "sceIoLseekAsync", 'i', "iIi" },
|
|
{0x109F50BC, &WrapU_CII<sceIoOpen>, "sceIoOpen", 'i', "sii" },
|
|
{0x89AA9906, &WrapU_CII<sceIoOpenAsync>, "sceIoOpenAsync", 'i', "sii" },
|
|
{0x06A70004, &WrapU_CI<sceIoMkdir>, "sceIoMkdir", 'i', "si" },
|
|
{0x3251EA56, &WrapU_IU<sceIoPollAsync>, "sceIoPollAsync", 'i', "iP" },
|
|
{0x6A638D83, &WrapU_IUI<sceIoRead>, "sceIoRead", 'i', "ixi" },
|
|
{0xA0B5A7C2, &WrapU_IUI<sceIoReadAsync>, "sceIoReadAsync", 'i', "ixi" },
|
|
{0xF27A9C51, &WrapU_C<sceIoRemove>, "sceIoRemove", 'i', "s" },
|
|
{0x779103A0, &WrapU_CC<sceIoRename>, "sceIoRename", 'i', "ss" },
|
|
{0x1117C65F, &WrapU_C<sceIoRmdir>, "sceIoRmdir", 'i', "s" },
|
|
{0XA12A0514, &WrapU_IUU<sceIoSetAsyncCallback>, "sceIoSetAsyncCallback", 'i', "ixx" },
|
|
{0xAB96437F, &WrapU_CI<sceIoSync>, "sceIoSync", 'i', "si" },
|
|
{0x6D08A871, &WrapU_C<sceIoUnassign>, "sceIoUnassign", 'i', "s" },
|
|
{0x42EC03AC, &WrapU_IUI<sceIoWrite>, "sceIoWrite", 'i', "ixi" },
|
|
{0x0FACAB19, &WrapU_IUI<sceIoWriteAsync>, "sceIoWriteAsync", 'i', "ixi" },
|
|
{0x35DBD746, &WrapI_IU<sceIoWaitAsyncCB>, "sceIoWaitAsyncCB", 'i', "iP" },
|
|
{0xE23EEC33, &WrapI_IU<sceIoWaitAsync>, "sceIoWaitAsync", 'i', "iP" },
|
|
{0X5C2BE2CC, &WrapU_UIU<sceIoGetFdList>, "sceIoGetFdList", 'i', "xip" },
|
|
{0x13370001, &WrapI_I<IoAsyncFinish>, "__IoAsyncFinish", 'i', "i" },
|
|
};
|
|
|
|
void Register_IoFileMgrForUser() {
|
|
RegisterModule("IoFileMgrForUser", ARRAY_SIZE(IoFileMgrForUser), IoFileMgrForUser);
|
|
}
|
|
|
|
const HLEFunction IoFileMgrForKernel[] = {
|
|
{0XA905B705, nullptr, "sceIoCloseAll", '?', "" },
|
|
{0X411106BA, nullptr, "sceIoGetThreadCwd", '?', "" },
|
|
{0XCB0A151F, nullptr, "sceIoChangeThreadCwd", '?', "" },
|
|
{0X8E982A74, nullptr, "sceIoAddDrv", '?', "" },
|
|
{0XC7F35804, nullptr, "sceIoDelDrv", '?', "" },
|
|
{0X3C54E908, nullptr, "sceIoReopen", '?', "" },
|
|
{0xB29DDF9C, &WrapU_C<sceIoDopen>, "sceIoDopen", 'i', "s", HLE_KERNEL_SYSCALL },
|
|
{0xE3EB004C, &WrapU_IU<sceIoDread>, "sceIoDread", 'i', "ix", HLE_KERNEL_SYSCALL },
|
|
{0xEB092469, &WrapU_I<sceIoDclose>, "sceIoDclose", 'i', "i", HLE_KERNEL_SYSCALL },
|
|
{0X109F50BC, &WrapU_CII<sceIoOpen>, "sceIoOpen", 'i', "sii", HLE_KERNEL_SYSCALL },
|
|
{0x6A638D83, &WrapU_IUI<sceIoRead>, "sceIoRead", 'i', "ixi", HLE_KERNEL_SYSCALL },
|
|
{0x42EC03AC, &WrapU_IUI<sceIoWrite>, "sceIoWrite", 'i', "ixi", HLE_KERNEL_SYSCALL },
|
|
{0x68963324, &WrapU_III<sceIoLseek32>, "sceIoLseek32", 'i', "iii", HLE_KERNEL_SYSCALL },
|
|
{0x27EB27B8, &WrapI64_II64I<sceIoLseek>, "sceIoLseek", 'I', "iIi", HLE_KERNEL_SYSCALL },
|
|
{0x810C4BC3, &WrapU_I<sceIoClose>, "sceIoClose", 'i', "i", HLE_KERNEL_SYSCALL },
|
|
{0x779103A0, &WrapU_CC<sceIoRename>, "sceIoRename", 'i', "ss", HLE_KERNEL_SYSCALL },
|
|
{0xF27A9C51, &WrapU_C<sceIoRemove>, "sceIoRemove", 'i', "s", HLE_KERNEL_SYSCALL },
|
|
{0x55F4717D, &WrapU_C<sceIoChdir>, "sceIoChdir", 'i', "s", HLE_KERNEL_SYSCALL },
|
|
{0x06A70004, &WrapU_CI<sceIoMkdir>, "sceIoMkdir", 'i', "si", HLE_KERNEL_SYSCALL },
|
|
{0x1117C65F, &WrapU_C<sceIoRmdir>, "sceIoRmdir", 'i', "s", HLE_KERNEL_SYSCALL },
|
|
{0x54F5FB11, &WrapU_CIUIUI<sceIoDevctl>, "sceIoDevctl", 'i', "sxpipi", HLE_KERNEL_SYSCALL },
|
|
{0x63632449, &WrapU_UUUUUU<sceIoIoctl>, "sceIoIoctl", 'i', "ixpipi", HLE_KERNEL_SYSCALL },
|
|
{0xAB96437F, &WrapU_CI<sceIoSync>, "sceIoSync", 'i', "si", HLE_KERNEL_SYSCALL },
|
|
{0xB2A628C1, &WrapU_UUUIUI<sceIoAssign>, "sceIoAssign", 'i', "sssixi", HLE_KERNEL_SYSCALL },
|
|
{0x6D08A871, &WrapU_C<sceIoUnassign>, "sceIoUnassign", 'i', "s", HLE_KERNEL_SYSCALL },
|
|
{0xACE946E8, &WrapU_CU<sceIoGetstat>, "sceIoGetstat", 'i', "sx", HLE_KERNEL_SYSCALL },
|
|
{0xB8A740F4, &WrapU_CUU<sceIoChstat>, "sceIoChstat", 'i', "sxx", HLE_KERNEL_SYSCALL },
|
|
{0xA0B5A7C2, &WrapU_IUI<sceIoReadAsync>, "sceIoReadAsync", 'i', "ixi", HLE_KERNEL_SYSCALL },
|
|
{0x3251EA56, &WrapU_IU<sceIoPollAsync>, "sceIoPollAsync", 'i', "iP", HLE_KERNEL_SYSCALL },
|
|
{0xE23EEC33, &WrapI_IU<sceIoWaitAsync>, "sceIoWaitAsync", 'i', "iP", HLE_KERNEL_SYSCALL },
|
|
{0x35DBD746, &WrapI_IU<sceIoWaitAsyncCB>, "sceIoWaitAsyncCB", 'i', "iP", HLE_KERNEL_SYSCALL },
|
|
{0xBD17474F, nullptr, "IoFileMgrForKernel_BD17474F", '?', "" },
|
|
{0x76DA16E3, nullptr, "IoFileMgrForKernel_76DA16E3", '?', "" },
|
|
};
|
|
|
|
void Register_IoFileMgrForKernel() {
|
|
RegisterModule("IoFileMgrForKernel", ARRAY_SIZE(IoFileMgrForKernel), IoFileMgrForKernel);
|
|
}
|
|
|
|
const HLEFunction StdioForUser[] = {
|
|
{0X172D316E, &WrapU_V<sceKernelStdin>, "sceKernelStdin", 'i', "" },
|
|
{0XA6BAB2E9, &WrapU_V<sceKernelStdout>, "sceKernelStdout", 'i', "" },
|
|
{0XF78BA90A, &WrapU_V<sceKernelStderr>, "sceKernelStderr", 'i', "" },
|
|
{0X432D8F5C, &WrapU_U<sceKernelRegisterStdoutPipe>, "sceKernelRegisterStdoutPipe", 'i', "x" },
|
|
{0X6F797E03, &WrapU_U<sceKernelRegisterStderrPipe>, "sceKernelRegisterStderrPipe", 'i', "x" },
|
|
{0XA46785C9, nullptr, "sceKernelStdioSendChar", '?', "" },
|
|
{0X0CBB0571, nullptr, "sceKernelStdioLseek", '?', "" },
|
|
{0X3054D478, nullptr, "sceKernelStdioRead", '?', "" },
|
|
{0XA3B931DB, nullptr, "sceKernelStdioWrite", '?', "" },
|
|
{0X924ABA61, nullptr, "sceKernelStdioOpen", '?', "" },
|
|
{0X9D061C19, nullptr, "sceKernelStdioClose", '?', "" },
|
|
};
|
|
|
|
void Register_StdioForUser() {
|
|
RegisterModule("StdioForUser", ARRAY_SIZE(StdioForUser), StdioForUser);
|
|
}
|
|
|
|
const HLEFunction StdioForKernel[] = {
|
|
{0X98220F3E, nullptr, "sceKernelStdoutReopen", '?', "" },
|
|
{0XFB5380C5, nullptr, "sceKernelStderrReopen", '?', "" },
|
|
{0XCAB439DF, nullptr, "printf", '?', "" },
|
|
{0X2CCF071A, nullptr, "fdprintf", '?', "" },
|
|
{0XD97C8CB9, nullptr, "puts", '?', "" },
|
|
{0X172D316E, nullptr, "sceKernelStdin", '?', "" },
|
|
{0XA6BAB2E9, &WrapU_V<sceKernelStdout>, "sceKernelStdout", 'i', "" ,HLE_KERNEL_SYSCALL },
|
|
{0XF78BA90A, nullptr, "sceKernelStderr", '?', "" },
|
|
};
|
|
|
|
void Register_StdioForKernel() {
|
|
RegisterModule("StdioForKernel", ARRAY_SIZE(StdioForKernel), StdioForKernel);
|
|
}
|