ppsspp/Windows
Henrik Rydgård 80a99a67d9 Control: Change internal interfaces to batch-process input axis updates
These naturally come in bunches on many platforms like Android, so lay
some groundwork to also handle them in bunches to minimize locking in
the future.

Linux buildfix
2023-08-31 11:55:53 +02:00
..
Debugger Scan/remove -> edit symbols 2023-07-17 16:38:24 +03:00
GEDebugger Add "Create frame dump" to the in-game developer menu (that can be enabled in dev settings) 2023-08-24 14:41:35 +02:00
GPU Get rid of a lot of ifdefs around presentation mode. Instead, set things dynamically. 2023-08-14 11:02:29 +02:00
W32Util Make System_ShowFileInFolder a "request" 2023-08-24 14:22:35 +02:00
.gitignore Pass uvScale in as an argument to the vertex decoder 2023-06-12 20:25:18 +02:00
aboutbox.rc Fix build with clang-cl 2020-08-13 16:48:48 +02:00
BreakpointSmall.ico GE Debugger: Add breakpoint icon in state. 2022-02-05 19:27:28 -08:00
BufferLock.h Add camera support for windows. 2020-01-13 15:06:02 +08:00
build_windows.proj Windows: Add experimental MSBuild file to build x86 and x64 builds together. 2017-03-13 14:27:09 +01:00
build-x64.cmd Update build-x64.cmd 2019-01-16 11:41:01 -05:00
build-x86.cmd Added " guards to if not exists 2019-01-16 11:39:34 -05:00
CaptureDevice.cpp Global: Cleanup some type/range checks. 2022-12-10 21:13:37 -08:00
CaptureDevice.h Global: Cleanup virtual/override specifiers. 2022-12-10 21:13:36 -08:00
debugger.txt Breakpoint list at the bottom of the disassembly window 2013-06-27 21:07:49 +02:00
DebugLog.bat Small fix for DebugLog.bat 2014-04-01 22:16:44 +08:00
DinputDevice.cpp Control: Change internal interfaces to batch-process input axis updates 2023-08-31 11:55:53 +02:00
DinputDevice.h Global: Cleanup virtual/override specifiers. 2022-12-10 21:13:36 -08:00
DSoundStream.cpp Add samplerate argument to NativeMix 2023-03-24 14:48:53 +01:00
DSoundStream.h Remove polling requirement from DSound audio backend 2023-03-24 10:40:10 +01:00
EmuThread.cpp I18N: Switch to getting categories by index instead of by string lookup 2023-04-07 10:35:01 +02:00
EmuThread.h Cleanup the Windows thread stuff to work like the other platforms. Not quite perfect yet. 2018-02-07 16:00:29 +01:00
fix_2017.props Oops, this was left for debugging. 2019-05-19 16:03:18 +02:00
git-version-gen.cmd Windows: Avoid calling git describe 3 times. 2020-05-23 16:56:27 -07:00
icon1.ico Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
InfoLog.bat Improve windows log 2013-12-10 07:18:55 +08:00
InputBox.cpp 1. remove some unused code 2023-07-30 12:31:31 +08:00
InputBox.h Add a new "System" request for a username-password dialog box 2023-06-22 08:58:29 +02:00
InputDevice.cpp Fix controller polling when there's no Host. Fixes #17187 2023-03-26 00:33:07 +01:00
InputDevice.h Windows: Make InputDevice destructor virtual. 2021-02-14 10:30:10 -08:00
main.cpp Log level/type: Use enum class instead of the awkward namespace trick. 2023-08-25 11:48:59 +02:00
main.h Also delay-load the VFPU dialog, just because 2021-11-13 22:24:30 +01:00
MainWindow.cpp Just some random driveby code cleanup 2023-08-10 10:28:25 +02:00
MainWindow.h Remove the old AsyncFileDialog thingy 2023-03-24 21:32:20 +01:00
MainWindowMenu.cpp Windows: Make switching UMD through "Emulation->Switch UMD" threadsafe 2023-08-18 10:29:10 +02:00
MainWindowMenu.h Remove the old AsyncFileDialog thingy 2023-03-24 21:32:20 +01:00
mingw_defines.h fix mingw and msvc cmake builds. 2018-03-23 03:18:13 +01:00
ppsspp_gold.ico Upload new Gold icon for Windows 2020-01-12 10:11:41 +01:00
ppsspp.ico Add 256x256 icon to Windows icon file 2014-12-24 13:48:00 -05:00
PPSSPP.manifest Windows: Mark PPSSPP as long path aware. 2020-01-04 11:15:34 -08:00
ppsspp.rc Scan/remove -> edit symbols 2023-07-17 16:38:24 +03:00
PPSSPP.sln Windows for ARM configuration fixes, Android.mk fix 2023-06-26 10:01:41 +02:00
PPSSPP.vcxproj Add winhttp.lib dependency 2023-07-21 10:27:40 +02:00
PPSSPP.vcxproj.filters Scan/remove -> edit symbols 2023-07-17 16:38:24 +03:00
RawInput.cpp Input event and device enums (#17514) 2023-05-26 18:40:13 +02:00
RawInput.h Remove legacy input state usage on Windows. 2017-03-14 22:07:05 -07:00
README.TXT Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
resource.h Scan/remove -> edit symbols 2023-07-17 16:38:24 +03:00
stdafx.cpp Move toplevel windows-specific files to the Windows dir 2012-11-21 14:33:38 -03:00
stdafx.h Windows: Avoid C++ files for consistency. 2021-05-09 17:00:48 -07:00
stop1.ico Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
TouchInputHandler.cpp Windows: Fix small atom leak. 2023-03-15 22:02:36 -07:00
TouchInputHandler.h Don't even bother checking touch.id == 0 for closing popup windows. It's fine to close with any touch. 2021-04-17 22:34:35 +02:00
version.rc Windows: Update copyright year. 2021-10-03 06:53:58 -07:00
WASAPIStream.cpp Add samplerate argument to NativeMix 2023-03-24 14:48:53 +01:00
WASAPIStream.h Remove polling requirement from DSound audio backend 2023-03-24 10:40:10 +01:00
WindowsAudio.cpp Cleanup: Split out the WASAPI code into its own file. 2018-09-30 20:29:39 -07:00
WindowsAudio.h Add samplerate argument to NativeMix 2023-03-24 14:48:53 +01:00
WindowsHost.cpp Control: Change internal interfaces to batch-process input axis updates 2023-08-31 11:55:53 +02:00
WindowsHost.h Remove WindowsHost 2023-03-25 10:43:00 +01:00
XinputDevice.cpp Control: Change internal interfaces to batch-process input axis updates 2023-08-31 11:55:53 +02:00
XinputDevice.h XInputDevice: Dirty-track axes, for easier axis event debugging 2023-07-06 15:47:36 +02:00
zipup.cmd Finally move flash0 into assets, fixing #9468 and #9520 2017-04-01 00:20:53 +02:00

Just open the MSVC project file and build.