ppsspp/UI/UI.vcxproj.filters

67 lines
2.2 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="GameInfoCache.cpp" />
<ClCompile Include="GamepadEmu.cpp" />
<ClCompile Include="NativeApp.cpp" />
<ClCompile Include="ui_atlas.cpp" />
<ClCompile Include="UIShader.cpp" />
<ClCompile Include="OnScreenDisplay.cpp" />
<ClCompile Include="EmuScreen.cpp">
<Filter>Screens</Filter>
</ClCompile>
<ClCompile Include="PluginScreen.cpp">
<Filter>Screens</Filter>
</ClCompile>
<ClCompile Include="GameScreen.cpp">
<Filter>Screens</Filter>
</ClCompile>
<ClCompile Include="GameSettingsScreen.cpp">
<Filter>Screens</Filter>
</ClCompile>
<ClCompile Include="MainScreen.cpp">
<Filter>Screens</Filter>
</ClCompile>
<ClCompile Include="MiscScreens.cpp">
<Filter>Screens</Filter>
</ClCompile>
<ClCompile Include="ControlMappingScreen.cpp">
<Filter>Screens</Filter>
</ClCompile>
<ClCompile Include="CwCheatScreen.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="GameInfoCache.h" />
<ClInclude Include="GamepadEmu.h" />
<ClInclude Include="ui_atlas.h" />
<ClInclude Include="UIShader.h" />
<ClInclude Include="OnScreenDisplay.h" />
<ClInclude Include="EmuScreen.h">
<Filter>Screens</Filter>
</ClInclude>
<ClInclude Include="PluginScreen.h">
<Filter>Screens</Filter>
</ClInclude>
<ClInclude Include="GameScreen.h">
<Filter>Screens</Filter>
</ClInclude>
<ClInclude Include="GameSettingsScreen.h">
<Filter>Screens</Filter>
</ClInclude>
<ClInclude Include="MainScreen.h">
<Filter>Screens</Filter>
</ClInclude>
<ClInclude Include="MiscScreens.h">
<Filter>Screens</Filter>
</ClInclude>
<ClInclude Include="ControlMappingScreen.h">
<Filter>Screens</Filter>
</ClInclude>
<ClInclude Include="CwCheatScreen.h" />
</ItemGroup>
<ItemGroup>
<Filter Include="Screens">
<UniqueIdentifier>{faee5dce-633b-4ba6-b19d-ea70ee3c1c38}</UniqueIdentifier>
</Filter>
</ItemGroup>
</Project>