mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 05:19:56 +00:00
151 lines
3.1 KiB
Plaintext
151 lines
3.1 KiB
Plaintext
//
|
|
// AudioEngine.mm
|
|
// PPSSPP
|
|
//
|
|
// Created by rock88 on 15/03/2013.
|
|
// Copyright (c) 2013 Homebrew. All rights reserved.
|
|
//
|
|
|
|
#import "AudioEngine.h"
|
|
#import <OpenAL/al.h>
|
|
#import <OpenAL/alc.h>
|
|
#import <AudioToolbox/AudioToolbox.h>
|
|
#import <AVFoundation/AVFoundation.h>
|
|
|
|
#import <string>
|
|
|
|
static volatile BOOL done = 0;
|
|
|
|
#define SAMPLE_SIZE 44100
|
|
static short stream[SAMPLE_SIZE];
|
|
|
|
int NativeMix(short *audio, int numSamples, int sampleRateHz);
|
|
|
|
@interface AudioEngine ()
|
|
|
|
@property (nonatomic,assign) ALCdevice *alcDevice;
|
|
@property (nonatomic,assign) ALCcontext *alContext;
|
|
@property (nonatomic,assign) ALuint buffer;
|
|
@property (nonatomic,assign) ALuint source;
|
|
|
|
@end
|
|
|
|
@implementation AudioEngine
|
|
@synthesize alcDevice,alContext,buffer,source;
|
|
|
|
- (id)init
|
|
{
|
|
self = [super init];
|
|
if (self)
|
|
{
|
|
[self audioInit];
|
|
[self audioLoop];
|
|
}
|
|
return self;
|
|
}
|
|
|
|
- (void)dealloc
|
|
{
|
|
[self audioShutdown];
|
|
[super dealloc];
|
|
}
|
|
|
|
- (void)checkALError
|
|
{
|
|
ALenum ErrCode;
|
|
std::string Err = "OpenAL error: ";
|
|
if ((ErrCode = alGetError()) != AL_NO_ERROR)
|
|
{
|
|
Err += (char *)alGetString(ErrCode);
|
|
printf("%s\n",Err.c_str());
|
|
}
|
|
}
|
|
|
|
- (void)audioInit
|
|
{
|
|
done = 0;
|
|
alcDevice = alcOpenDevice(NULL);
|
|
|
|
if (alcDevice)
|
|
{
|
|
NSLog(@"OpenAL device opened: %s",alcGetString(alcDevice, ALC_DEVICE_SPECIFIER));
|
|
}
|
|
else
|
|
{
|
|
NSLog(@"WARNING: could not open OpenAL device");
|
|
return;
|
|
}
|
|
|
|
alContext = alcCreateContext(alcDevice, NULL);
|
|
|
|
if (alContext)
|
|
{
|
|
alcMakeContextCurrent(alContext);
|
|
}
|
|
else
|
|
{
|
|
NSLog(@"ERROR: no OpenAL context");
|
|
return;
|
|
}
|
|
|
|
alGenSources(1, &source);
|
|
alGenBuffers(1, &buffer);
|
|
}
|
|
|
|
- (void)audioShutdown
|
|
{
|
|
done = 1;
|
|
alcMakeContextCurrent(NULL);
|
|
|
|
if (alContext)
|
|
{
|
|
alcDestroyContext(alContext);
|
|
alContext = NULL;
|
|
}
|
|
|
|
if (alcDevice)
|
|
{
|
|
alcCloseDevice(alcDevice);
|
|
alcDevice = NULL;
|
|
}
|
|
}
|
|
|
|
- (bool)playing
|
|
{
|
|
ALenum state;
|
|
alGetSourcei(source, AL_SOURCE_STATE, &state);
|
|
return (state == AL_PLAYING);
|
|
}
|
|
|
|
- (void)audioLoop
|
|
{
|
|
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^(void){
|
|
const int sampleRateHz = 44100;
|
|
while (!done)
|
|
{
|
|
size_t frames_ready;
|
|
if (![self playing])
|
|
frames_ready = NativeMix(stream, SAMPLE_SIZE / 2, sampleRateHz);
|
|
else
|
|
frames_ready = 0;
|
|
|
|
if (frames_ready > 0)
|
|
{
|
|
const size_t bytes_ready = frames_ready * sizeof(short) * 2;
|
|
alSourcei(source, AL_BUFFER, 0);
|
|
alBufferData(buffer, AL_FORMAT_STEREO16, stream, bytes_ready, sampleRateHz);
|
|
alSourcei(source, AL_BUFFER, buffer);
|
|
alSourcePlay(source);
|
|
|
|
// TODO: Maybe this could get behind?
|
|
usleep((1000000 * frames_ready) / sampleRateHz);
|
|
}
|
|
else
|
|
usleep(100);
|
|
pthread_yield_np();
|
|
}
|
|
});
|
|
}
|
|
|
|
@end
|