ppsspp/Core/MIPS/MIPS.cpp
2022-10-16 09:55:30 +02:00

387 lines
9.8 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include <cmath>
#include <limits>
#include <mutex>
#include <utility>
#include "Common/Math/math_util.h"
#include "Common/CommonTypes.h"
#include "Common/Serialize/Serializer.h"
#include "Common/Serialize/SerializeFuncs.h"
#include "Core/ConfigValues.h"
#include "Core/MIPS/MIPS.h"
#include "Core/MIPS/MIPSInt.h"
#include "Core/MIPS/MIPSTables.h"
#include "Core/MIPS/MIPSDebugInterface.h"
#include "Core/MIPS/MIPSVFPUUtils.h"
#include "Core/MIPS/IR/IRJit.h"
#include "Core/Reporting.h"
#include "Core/System.h"
#include "Core/MIPS/JitCommon/JitCommon.h"
#include "Core/CoreTiming.h"
MIPSState mipsr4k;
MIPSState *currentMIPS = &mipsr4k;
MIPSDebugInterface debugr4k(&mipsr4k);
MIPSDebugInterface *currentDebugMIPS = &debugr4k;
u8 voffset[128];
u8 fromvoffset[128];
#ifndef M_LOG2E
#define M_E 2.71828182845904523536f
#define M_LOG2E 1.44269504088896340736f
#define M_LOG10E 0.434294481903251827651f
#define M_LN2 0.693147180559945309417f
#define M_LN10 2.30258509299404568402f
#undef M_PI
#define M_PI 3.14159265358979323846f
#ifndef M_PI_2
#define M_PI_2 1.57079632679489661923f
#endif
#define M_PI_4 0.785398163397448309616f
#define M_1_PI 0.318309886183790671538f
#define M_2_PI 0.636619772367581343076f
#define M_2_SQRTPI 1.12837916709551257390f
#define M_SQRT2 1.41421356237309504880f
#define M_SQRT1_2 0.707106781186547524401f
#endif
const float cst_constants[32] = {
0,
std::numeric_limits<float>::max(), // all these are verified on real PSP
sqrtf(2.0f),
sqrtf(0.5f),
2.0f/sqrtf((float)M_PI),
2.0f/(float)M_PI,
1.0f/(float)M_PI,
(float)M_PI/4,
(float)M_PI/2,
(float)M_PI,
(float)M_E,
(float)M_LOG2E,
(float)M_LOG10E,
(float)M_LN2,
(float)M_LN10,
2*(float)M_PI,
(float)M_PI/6,
log10f(2.0f),
logf(10.0f)/logf(2.0f),
sqrtf(3.0f)/2.0f,
};
MIPSState::MIPSState() {
MIPSComp::jit = nullptr;
// Initialize vorder
// This reordering of the VFPU registers in RAM means that instead of being like this:
// 0x00 0x20 0x40 0x60 -> "columns", the most common direction
// 0x01 0x21 0x41 0x61
// 0x02 0x22 0x42 0x62
// 0x03 0x23 0x43 0x63
// 0x04 0x24 0x44 0x64
// 0x06 0x26 0x45 0x65
// ....
// the VPU registers are effectively organized like this:
// 0x00 0x01 0x02 0x03
// 0x04 0x05 0x06 0x07
// 0x08 0x09 0x0a 0x0b
// ....
// This is because the original indices look like this:
// 0XXMMMYY where M is the matrix number.
// We will now map 0YYMMMXX to 0MMMXXYY.
// Advantages:
// * Columns can be flushed and reloaded faster "at once"
// * 4x4 Matrices are contiguous in RAM, making them, too, fast-loadable in NEON
// Disadvantages:
// * Extra indirection, can be confusing and slower (interpreter only)
// * Flushing and reloading row registers is now slower
int i = 0;
for (int m = 0; m < 8; m++) {
for (int y = 0; y < 4; y++) {
for (int x = 0; x < 4; x++) {
voffset[m * 4 + x * 32 + y] = i++;
}
}
}
// And the inverse.
for (int i = 0; i < 128; i++) {
fromvoffset[voffset[i]] = i;
}
// Sanity check that things that should be ordered are ordered.
static const u8 firstThirtyTwo[] = {
0x0, 0x20, 0x40, 0x60,
0x1, 0x21, 0x41, 0x61,
0x2, 0x22, 0x42, 0x62,
0x3, 0x23, 0x43, 0x63,
0x4, 0x24, 0x44, 0x64,
0x5, 0x25, 0x45, 0x65,
0x6, 0x26, 0x46, 0x66,
0x7, 0x27, 0x47, 0x67,
};
for (int i = 0; i < (int)ARRAY_SIZE(firstThirtyTwo); i++) {
if (voffset[firstThirtyTwo[i]] != i) {
ERROR_LOG(CPU, "Wrong voffset order! %i: %i should have been %i", firstThirtyTwo[i], voffset[firstThirtyTwo[i]], i);
}
}
}
MIPSState::~MIPSState() {
Shutdown();
}
void MIPSState::Shutdown() {
std::lock_guard<std::recursive_mutex> guard(MIPSComp::jitLock);
MIPSComp::JitInterface *oldjit = MIPSComp::jit;
if (oldjit) {
MIPSComp::jit = nullptr;
delete oldjit;
}
}
void MIPSState::Reset() {
Shutdown();
Init();
}
void MIPSState::Init() {
memset(r, 0, sizeof(r));
memset(f, 0, sizeof(f));
memset(v, 0, sizeof(v));
memset(vfpuCtrl, 0, sizeof(vfpuCtrl));
vfpuCtrl[VFPU_CTRL_SPREFIX] = 0xe4; //passthru
vfpuCtrl[VFPU_CTRL_TPREFIX] = 0xe4; //passthru
vfpuCtrl[VFPU_CTRL_DPREFIX] = 0;
vfpuCtrl[VFPU_CTRL_CC] = 0x3f;
vfpuCtrl[VFPU_CTRL_INF4] = 0;
vfpuCtrl[VFPU_CTRL_REV] = 0x7772ceab;
vfpuCtrl[VFPU_CTRL_RCX0] = 0x3f800001;
vfpuCtrl[VFPU_CTRL_RCX1] = 0x3f800002;
vfpuCtrl[VFPU_CTRL_RCX2] = 0x3f800004;
vfpuCtrl[VFPU_CTRL_RCX3] = 0x3f800008;
vfpuCtrl[VFPU_CTRL_RCX4] = 0x3f800000;
vfpuCtrl[VFPU_CTRL_RCX5] = 0x3f800000;
vfpuCtrl[VFPU_CTRL_RCX6] = 0x3f800000;
vfpuCtrl[VFPU_CTRL_RCX7] = 0x3f800000;
pc = 0;
hi = 0;
lo = 0;
fpcond = 0;
fcr31 = 0;
debugCount = 0;
currentMIPS = this;
inDelaySlot = false;
llBit = 0;
nextPC = 0;
downcount = 0;
// Initialize the VFPU random number generator with .. something?
rng.Init(0x1337);
std::lock_guard<std::recursive_mutex> guard(MIPSComp::jitLock);
if (PSP_CoreParameter().cpuCore == CPUCore::JIT) {
MIPSComp::jit = MIPSComp::CreateNativeJit(this);
} else if (PSP_CoreParameter().cpuCore == CPUCore::IR_JIT) {
MIPSComp::jit = new MIPSComp::IRJit(this);
} else {
MIPSComp::jit = nullptr;
}
}
bool MIPSState::HasDefaultPrefix() const {
return vfpuCtrl[VFPU_CTRL_SPREFIX] == 0xe4 && vfpuCtrl[VFPU_CTRL_TPREFIX] == 0xe4 && vfpuCtrl[VFPU_CTRL_DPREFIX] == 0;
}
void MIPSState::UpdateCore(CPUCore desired) {
if (PSP_CoreParameter().cpuCore == desired) {
return;
}
PSP_CoreParameter().cpuCore = desired;
MIPSComp::JitInterface *oldjit = MIPSComp::jit;
MIPSComp::JitInterface *newjit = nullptr;
switch (PSP_CoreParameter().cpuCore) {
case CPUCore::JIT:
INFO_LOG(CPU, "Switching to JIT");
if (oldjit) {
std::lock_guard<std::recursive_mutex> guard(MIPSComp::jitLock);
MIPSComp::jit = nullptr;
delete oldjit;
}
newjit = MIPSComp::CreateNativeJit(this);
break;
case CPUCore::IR_JIT:
INFO_LOG(CPU, "Switching to IRJIT");
if (oldjit) {
std::lock_guard<std::recursive_mutex> guard(MIPSComp::jitLock);
MIPSComp::jit = nullptr;
delete oldjit;
}
newjit = new MIPSComp::IRJit(this);
break;
case CPUCore::INTERPRETER:
INFO_LOG(CPU, "Switching to interpreter");
if (oldjit) {
std::lock_guard<std::recursive_mutex> guard(MIPSComp::jitLock);
MIPSComp::jit = nullptr;
delete oldjit;
}
break;
}
std::lock_guard<std::recursive_mutex> guard(MIPSComp::jitLock);
MIPSComp::jit = newjit;
}
void MIPSState::DoState(PointerWrap &p) {
auto s = p.Section("MIPSState", 1, 3);
if (!s)
return;
// Reset the jit if we're loading.
if (p.mode == p.MODE_READ)
Reset();
// Assume we're not saving state during a CPU core reset, so no lock.
if (MIPSComp::jit)
MIPSComp::jit->DoState(p);
else
MIPSComp::DoDummyJitState(p);
DoArray(p, r, sizeof(r) / sizeof(r[0]));
DoArray(p, f, sizeof(f) / sizeof(f[0]));
if (s <= 2) {
float vtemp[128];
DoArray(p, vtemp, sizeof(v) / sizeof(v[0]));
for (int i = 0; i < 128; i++) {
v[voffset[i]] = vtemp[i];
}
} else {
DoArray(p, v, sizeof(v) / sizeof(v[0]));
}
DoArray(p, vfpuCtrl, sizeof(vfpuCtrl) / sizeof(vfpuCtrl[0]));
Do(p, pc);
Do(p, nextPC);
Do(p, downcount);
// Reversed, but we can just leave it that way.
Do(p, hi);
Do(p, lo);
Do(p, fpcond);
if (s <= 1) {
u32 fcr0_unused = 0;
Do(p, fcr0_unused);
}
Do(p, fcr31);
Do(p, rng.m_w);
Do(p, rng.m_z);
Do(p, inDelaySlot);
Do(p, llBit);
Do(p, debugCount);
if (p.mode == p.MODE_READ && MIPSComp::jit) {
// Now that we've loaded fcr31, update any jit state associated.
MIPSComp::jit->UpdateFCR31();
}
}
void MIPSState::SingleStep() {
int cycles = MIPS_SingleStep();
currentMIPS->downcount -= cycles;
CoreTiming::Advance();
}
// returns 1 if reached ticks limit
int MIPSState::RunLoopUntil(u64 globalTicks) {
switch (PSP_CoreParameter().cpuCore) {
case CPUCore::JIT:
case CPUCore::IR_JIT:
while (inDelaySlot) {
// We must get out of the delay slot before going into jit.
SingleStep();
}
insideJit = true;
if (hasPendingClears)
ProcessPendingClears();
MIPSComp::jit->RunLoopUntil(globalTicks);
insideJit = false;
break;
case CPUCore::INTERPRETER:
return MIPSInterpret_RunUntil(globalTicks);
}
return 1;
}
// Kept outside MIPSState to avoid header pollution (MIPS.h doesn't even have vector, and is used widely.)
static std::vector<std::pair<u32, int>> pendingClears;
void MIPSState::ProcessPendingClears() {
std::lock_guard<std::recursive_mutex> guard(MIPSComp::jitLock);
for (auto &p : pendingClears) {
if (p.first == 0 && p.second == 0)
MIPSComp::jit->ClearCache();
else
MIPSComp::jit->InvalidateCacheAt(p.first, p.second);
}
pendingClears.clear();
hasPendingClears = false;
}
void MIPSState::InvalidateICache(u32 address, int length) {
// Only really applies to jit.
// Note that the backend is responsible for ensuring native code can still be returned to.
std::lock_guard<std::recursive_mutex> guard(MIPSComp::jitLock);
if (MIPSComp::jit && length != 0) {
MIPSComp::jit->InvalidateCacheAt(address, length);
}
}
void MIPSState::ClearJitCache() {
std::lock_guard<std::recursive_mutex> guard(MIPSComp::jitLock);
if (MIPSComp::jit) {
if (coreState == CORE_RUNNING || insideJit) {
pendingClears.emplace_back(0, 0);
hasPendingClears = true;
CoreTiming::ForceCheck();
} else {
MIPSComp::jit->ClearCache();
}
}
}