ppsspp/assets
Henrik Rydgård 32df78a2cc Make the existing ReinterpretFramebuffers/ShaderColorBitmask path work for Split/Second
It took writing and debugging #15500 for me to understand what the issue with the old path was..

Much simpler alternative to #15500, or we could merge both but disable Split/Second
for this one. Needs some benchmarks I guess...
2022-04-25 00:11:09 +02:00
..
debugger@36ad6b19b2 Debugger: Add web debugger in assets. 2021-09-26 12:24:29 -07:00
flash0/font Fix some Japanese characters position. 2021-07-04 09:47:59 +09:00
lang Allow translation 2022-02-14 07:59:18 +01:00
shaders Address feedback (preserve alpha-ignoring equality checks) 2021-12-12 23:21:28 +01:00
themes Allow to set default background color in a theme 2022-02-18 21:02:07 +01:00
7z.png Build: Recompress pngs using better zlib. 2021-04-11 11:09:18 -07:00
asciifont_atlas.meta Split the atlas into three, well two, but two different cases for the fonts. 2021-12-10 23:22:08 +01:00
asciifont_atlas.zim Split the atlas into three, well two, but two different cases for the fonts. 2021-12-10 23:22:08 +01:00
compat.ini Make the existing ReinterpretFramebuffers/ShaderColorBitmask path work for Split/Second 2022-04-25 00:11:09 +02:00
font_atlas.meta Split the atlas into three, well two, but two different cases for the fonts. 2021-12-10 23:22:08 +01:00
font_atlas.zim Split the atlas into three, well two, but two different cases for the fonts. 2021-12-10 23:22:08 +01:00
gamecontrollerdb.txt Add support for the PS5 DualSense controller 2021-07-13 21:59:49 -04:00
knownfuncs.ini Jak and Daxter relies on implementation details of memcpy (scary!), fix our replacement. Fixes #7502 2015-02-19 11:16:16 +01:00
langregion.ini Update lang submodule, adding Croatian, thanks to HilmBrala 2019-10-25 13:35:32 +02:00
ppge_atlas.meta UI: Compress atlas metadata. 2021-04-11 09:13:10 -07:00
ppge_atlas.zim UI: Compress zim files with zstd. 2021-04-11 09:13:10 -07:00
rargray.png Build: Recompress pngs using better zlib. 2021-04-11 11:09:18 -07:00
Roboto-Condensed.ttf Use Roboto Condensed for the UI where supported. 2013-08-31 01:37:41 -07:00
sfx_back.wav Initial sound effects 2020-08-03 12:08:04 +02:00
sfx_confirm.wav Initial sound effects 2020-08-03 12:08:04 +02:00
sfx_select.wav Initial sound effects 2020-08-03 12:08:04 +02:00
sfx_toggle_off.wav Initial sound effects 2020-08-03 12:08:04 +02:00
sfx_toggle_on.wav Initial sound effects 2020-08-03 12:08:04 +02:00
ui_atlas.meta Add UI Tint/Saturation settings 2022-02-18 14:23:57 +01:00
ui_atlas.zim Add UI Tint/Saturation settings 2022-02-18 14:23:57 +01:00
unknown.png Build: Recompress pngs using better zlib. 2021-04-11 11:09:18 -07:00
zip.png Build: Recompress pngs using better zlib. 2021-04-11 11:09:18 -07:00