ppsspp/GPU
2022-08-23 19:29:06 -07:00
..
Common GPU: Centralize SetDisplayFramebuffer(). 2022-08-23 19:29:06 -07:00
D3D11 GPU: Centralize SetDisplayFramebuffer(). 2022-08-23 19:29:06 -07:00
Debugger GE Debugger: Record 1 flip if no display calls. 2022-08-23 19:20:14 -07:00
Directx9 GPU: Centralize SetDisplayFramebuffer(). 2022-08-23 19:29:06 -07:00
GLES GPU: Centralize SetDisplayFramebuffer(). 2022-08-23 19:29:06 -07:00
Software Merge pull request #15873 from unknownbrackets/softgpu-xfer-hazard 2022-08-21 10:04:27 +02:00
Vulkan GPU: Centralize SetDisplayFramebuffer(). 2022-08-23 19:29:06 -07:00
ge_constants.h Clean up and comment framebuffer struct better, add bind sequence numbers 2022-08-17 10:09:11 +02:00
GeConstants.cpp Fix bug in framebuffer matching where the wrong format was checked for depth matching. Fixes #15867 2022-08-20 07:59:11 +02:00
GeDisasm.cpp More Log.h cleanup. 2020-08-16 14:48:54 +02:00
GeDisasm.h Slightly improve GPU disassembly 2014-09-13 23:51:07 +02:00
GPU.cpp Remove the DX9 namespace, for consistency with the other backends 2022-08-16 21:49:16 +02:00
GPU.h Remove the color-to-depth mode 2022-08-20 08:29:33 +02:00
GPU.vcxproj DepalettizeCommon -> TextureShaderCommon. Simplifications. 2022-08-22 12:21:20 +02:00
GPU.vcxproj.filters DepalettizeCommon -> TextureShaderCommon. Simplifications. 2022-08-22 12:21:20 +02:00
GPUCommon.cpp GPU: Centralize SetDisplayFramebuffer(). 2022-08-23 19:29:06 -07:00
GPUCommon.h GPU: Centralize SetDisplayFramebuffer(). 2022-08-23 19:29:06 -07:00
GPUInterface.h Assorted minor cleanup 2022-08-16 10:55:44 +02:00
GPUState.cpp Global: Reduce includes of common headers. 2022-01-30 16:35:33 -08:00
GPUState.h Remove SmoothedDepal compat setting, instead detect the ramp directly. 2022-08-22 15:24:41 +02:00
Math3D.cpp Take the absolute value when measuring pixel size for line expansion. 2022-06-11 00:03:40 +02:00
Math3D.h Add ARM64_NEON compile arch flag 2022-06-25 07:29:20 +02:00