mirror of
https://github.com/hrydgard/ppsspp.git
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165 lines
5.6 KiB
C
165 lines
5.6 KiB
C
// Copyright (c) 2015- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#pragma once
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#include "ppsspp_config.h"
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#include "CommonTypes.h"
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#include "ColorConvNEON.h"
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void SetupColorConv();
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inline u8 Convert4To8(u8 v) {
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// Swizzle bits: 00001234 -> 12341234
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return (v << 4) | (v);
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}
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inline u8 Convert5To8(u8 v) {
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// Swizzle bits: 00012345 -> 12345123
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return (v << 3) | (v >> 2);
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}
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inline u8 Convert6To8(u8 v) {
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// Swizzle bits: 00123456 -> 12345612
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return (v << 2) | (v >> 4);
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}
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inline u32 RGBA4444ToRGBA8888(u16 src) {
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const u32 r = (src & 0x000F) << 0;
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const u32 g = (src & 0x00F0) << 4;
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const u32 b = (src & 0x0F00) << 8;
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const u32 a = (src & 0xF000) << 12;
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const u32 c = r | g | b | a;
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return c | (c << 4);
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}
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inline u32 RGBA5551ToRGBA8888(u16 src) {
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u8 r = Convert5To8((src >> 0) & 0x1F);
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u8 g = Convert5To8((src >> 5) & 0x1F);
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u8 b = Convert5To8((src >> 10) & 0x1F);
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u8 a = (src >> 15) & 0x1;
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a = (a) ? 0xff : 0;
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return (a << 24) | (b << 16) | (g << 8) | r;
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}
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inline u32 RGB565ToRGBA8888(u16 src) {
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u8 r = Convert5To8((src >> 0) & 0x1F);
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u8 g = Convert6To8((src >> 5) & 0x3F);
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u8 b = Convert5To8((src >> 11) & 0x1F);
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u8 a = 0xFF;
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return (a << 24) | (b << 16) | (g << 8) | r;
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}
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inline u16 RGBA8888ToRGB565(u32 value) {
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u8 r = value & 0xFF;
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u8 g = (value >> 8) & 0xFF;
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u8 b = (value >> 16) & 0xFF;
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r >>= 3;
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g >>= 2;
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b >>= 3;
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return (u16)r | ((u16)g << 5) | ((u16)b << 11);
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}
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inline u16 RGBA8888ToRGBA5551(u32 value) {
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u8 r = value & 0xFF;
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u8 g = (value >> 8) & 0xFF;
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u8 b = (value >> 16) & 0xFF;
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u8 a = (value >> 24) & 0xFF;
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r >>= 3;
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g >>= 3;
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b >>= 3;
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a >>= 7;
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return (u16)r | ((u16)g << 5) | ((u16)b << 10) | ((u16)a << 15);
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}
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inline u16 RGBA8888ToRGBA4444(u32 value) {
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const u32 c = value >> 4;
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const u16 r = (c >> 0) & 0x000F;
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const u16 g = (c >> 4) & 0x00F0;
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const u16 b = (c >> 8) & 0x0F00;
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const u16 a = (c >> 12) & 0xF000;
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return r | g | b | a;
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}
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// convert image to 8888, parallelizable
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// TODO: Implement these in terms of the conversion functions below.
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void convert4444_gl(u16* data, u32* out, int width, int l, int u);
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void convert565_gl(u16* data, u32* out, int width, int l, int u);
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void convert5551_gl(u16* data, u32* out, int width, int l, int u);
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void convert4444_dx9(u16* data, u32* out, int width, int l, int u);
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void convert565_dx9(u16* data, u32* out, int width, int l, int u);
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void convert5551_dx9(u16* data, u32* out, int width, int l, int u);
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// "Complete" set of color conversion functions between the usual formats.
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typedef void (*Convert16bppTo16bppFunc)(u16 *dst, const u16 *src, u32 numPixels);
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typedef void (*Convert16bppTo32bppFunc)(u32 *dst, const u16 *src, u32 numPixels);
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typedef void (*Convert32bppTo16bppFunc)(u16 *dst, const u32 *src, u32 numPixels);
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typedef void (*Convert32bppTo32bppFunc)(u32 *dst, const u32 *src, u32 numPixels);
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void ConvertBGRA8888ToRGBA8888(u32 *dst, const u32 *src, u32 numPixels);
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#define ConvertRGBA8888ToBGRA8888 ConvertBGRA8888ToRGBA8888
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void ConvertRGBA8888ToRGBA5551(u16 *dst, const u32 *src, u32 numPixels);
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void ConvertRGBA8888ToRGB565(u16 *dst, const u32 *src, u32 numPixels);
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void ConvertRGBA8888ToRGBA4444(u16 *dst, const u32 *src, u32 numPixels);
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void ConvertBGRA8888ToRGBA5551(u16 *dst, const u32 *src, u32 numPixels);
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void ConvertBGRA8888ToRGB565(u16 *dst, const u32 *src, u32 numPixels);
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void ConvertBGRA8888ToRGBA4444(u16 *dst, const u32 *src, u32 numPixels);
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void ConvertRGBA565ToRGBA8888(u32 *dst, const u16 *src, u32 numPixels);
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void ConvertRGBA5551ToRGBA8888(u32 *dst, const u16 *src, u32 numPixels);
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void ConvertRGBA4444ToRGBA8888(u32 *dst, const u16 *src, u32 numPixels);
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void ConvertABGR565ToRGBA8888(u32 *dst, const u16 *src, u32 numPixels);
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void ConvertABGR1555ToRGBA8888(u32 *dst, const u16 *src, u32 numPixels);
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void ConvertABGR4444ToRGBA8888(u32 *dst, const u16 *src, u32 numPixels);
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void ConvertRGBA4444ToBGRA8888(u32 *dst, const u16 *src, u32 numPixels);
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void ConvertRGBA5551ToBGRA8888(u32 *dst, const u16 *src, u32 numPixels);
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void ConvertRGB565ToBGRA8888(u32 *dst, const u16 *src, u32 numPixels);
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void ConvertRGBA4444ToABGR4444Basic(u16 *dst, const u16 *src, u32 numPixels);
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void ConvertRGBA5551ToABGR1555Basic(u16 *dst, const u16 *src, u32 numPixels);
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void ConvertRGB565ToBGR565Basic(u16 *dst, const u16 *src, u32 numPixels);
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#if PPSSPP_ARCH(ARM64)
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#define ConvertRGBA4444ToABGR4444 ConvertRGBA4444ToABGR4444NEON
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#elif !PPSSPP_ARCH(ARM)
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#define ConvertRGBA4444ToABGR4444 ConvertRGBA4444ToABGR4444Basic
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#else
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extern Convert16bppTo16bppFunc ConvertRGBA4444ToABGR4444;
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#endif
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#if PPSSPP_ARCH(ARM64)
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#define ConvertRGBA5551ToABGR1555 ConvertRGBA5551ToABGR1555NEON
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#elif !PPSSPP_ARCH(ARM)
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#define ConvertRGBA5551ToABGR1555 ConvertRGBA5551ToABGR1555Basic
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#else
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extern Convert16bppTo16bppFunc ConvertRGBA5551ToABGR1555;
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#endif
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#if PPSSPP_ARCH(ARM64)
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#define ConvertRGB565ToBGR565 ConvertRGB565ToBGR565NEON
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#elif !PPSSPP_ARCH(ARM)
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#define ConvertRGB565ToBGR565 ConvertRGB565ToBGR565Basic
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#else
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extern Convert16bppTo16bppFunc ConvertRGB565ToBGR565;
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#endif
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