mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 21:39:52 +00:00
767 lines
24 KiB
C++
767 lines
24 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include <string>
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#include <list>
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#include <map>
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#include "Core/Reporting.h"
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#include "Core/HLE/HLE.h"
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#include "Core/HLE/FunctionWrappers.h"
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#include "Core/MIPS/MIPS.h"
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#include "Common/ChunkFile.h"
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#include "Core/Debugger/Breakpoints.h"
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#include "Core/HLE/sceKernel.h"
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#include "Core/HLE/sceKernelThread.h"
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#include "Core/HLE/sceKernelInterrupt.h"
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#include "Core/HLE/sceKernelMemory.h"
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#include "Core/HLE/sceKernelMutex.h"
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#include "GPU/GPUCommon.h"
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void __DisableInterrupts();
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void __EnableInterrupts();
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bool __InterruptsEnabled();
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// Seems like some > 16 are taken but not available. Probably kernel only?
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static const u32 PSP_NUMBER_SUBINTERRUPTS = 32;
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// InterruptsManager
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//////////////////////////////////////////////////////////////////////////
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// INTERRUPT MANAGEMENT
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//////////////////////////////////////////////////////////////////////////
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class InterruptState
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{
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public:
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void save();
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void restore();
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void clear();
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void DoState(PointerWrap &p)
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{
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auto s = p.Section("InterruptState", 1);
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if (!s)
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return;
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p.Do(savedCpu);
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}
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ThreadContext savedCpu;
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};
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// STATE
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InterruptState intState;
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IntrHandler* intrHandlers[PSP_NUMBER_INTERRUPTS];
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std::list<PendingInterrupt> pendingInterrupts;
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// Yeah, this bit is a bit silly.
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static int interruptsEnabled = 1;
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static bool inInterrupt;
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static SceUID threadBeforeInterrupt;
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static int sceKernelCpuSuspendIntr()
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{
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VERBOSE_LOG(SCEINTC, "sceKernelCpuSuspendIntr");
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int returnValue;
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if (__InterruptsEnabled())
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{
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returnValue = 1;
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__DisableInterrupts();
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}
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else
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{
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returnValue = 0;
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}
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hleEatCycles(15);
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return returnValue;
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}
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static void sceKernelCpuResumeIntr(u32 enable)
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{
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VERBOSE_LOG(SCEINTC, "sceKernelCpuResumeIntr(%i)", enable);
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if (enable)
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{
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__EnableInterrupts();
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hleRunInterrupts();
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hleReSchedule("interrupts resumed");
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}
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else
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{
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__DisableInterrupts();
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}
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hleEatCycles(15);
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}
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static int sceKernelIsCpuIntrEnable()
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{
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u32 retVal = __InterruptsEnabled();
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DEBUG_LOG(SCEINTC, "%i=sceKernelIsCpuIntrEnable()", retVal);
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return retVal;
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}
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static int sceKernelIsCpuIntrSuspended(int flag)
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{
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int retVal = flag == 0 ? 1 : 0;
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DEBUG_LOG(SCEINTC, "%i=sceKernelIsCpuIntrSuspended(%d)", retVal, flag);
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return retVal;
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}
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static void sceKernelCpuResumeIntrWithSync(u32 enable)
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{
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sceKernelCpuResumeIntr(enable);
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}
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bool IntrHandler::run(PendingInterrupt& pend)
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{
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SubIntrHandler *handler = get(pend.subintr);
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if (handler == NULL)
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{
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WARN_LOG(SCEINTC, "Ignoring interrupt, already been released.");
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return false;
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}
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copyArgsToCPU(pend);
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return true;
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}
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void IntrHandler::copyArgsToCPU(PendingInterrupt& pend)
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{
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SubIntrHandler* handler = get(pend.subintr);
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DEBUG_LOG(CPU, "Entering interrupt handler %08x", handler->handlerAddress);
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currentMIPS->pc = handler->handlerAddress;
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currentMIPS->r[MIPS_REG_A0] = handler->subIntrNumber;
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currentMIPS->r[MIPS_REG_A1] = handler->handlerArg;
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// RA is already taken care of
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}
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void IntrHandler::handleResult(PendingInterrupt& pend)
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{
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//u32 result = currentMIPS->r[MIPS_REG_V0];
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}
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SubIntrHandler* IntrHandler::add(int subIntrNum)
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{
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return &subIntrHandlers[subIntrNum];
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}
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void IntrHandler::remove(int subIntrNum)
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{
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if (has(subIntrNum))
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{
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subIntrHandlers.erase(subIntrNum);
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}
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}
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bool IntrHandler::has(int subIntrNum) const
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{
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return subIntrHandlers.find(subIntrNum) != subIntrHandlers.end();
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}
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void IntrHandler::enable(int subIntrNum)
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{
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subIntrHandlers[subIntrNum].enabled = true;
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}
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void IntrHandler::disable(int subIntrNum)
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{
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subIntrHandlers[subIntrNum].enabled = false;
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}
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SubIntrHandler* IntrHandler::get(int subIntrNum)
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{
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if (has(subIntrNum))
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return &subIntrHandlers[subIntrNum];
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else
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return NULL;
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}
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void IntrHandler::clear()
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{
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subIntrHandlers.clear();
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}
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void IntrHandler::queueUp(int subintr) {
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if (subintr == PSP_INTR_SUB_NONE) {
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pendingInterrupts.push_back(PendingInterrupt(intrNumber, subintr));
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} else {
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// Just call execute on all the subintr handlers for this interrupt.
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// They will get queued up.
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for (auto iter = subIntrHandlers.begin(); iter != subIntrHandlers.end(); ++iter) {
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if ((subintr == PSP_INTR_SUB_ALL || iter->first == subintr) && iter->second.enabled && iter->second.handlerAddress != 0) {
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pendingInterrupts.push_back(PendingInterrupt(intrNumber, iter->first));
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}
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}
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}
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}
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void IntrHandler::DoState(PointerWrap &p)
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{
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auto s = p.Section("IntrHandler", 1);
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if (!s)
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return;
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p.Do(intrNumber);
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p.Do<int, SubIntrHandler>(subIntrHandlers);
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}
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void PendingInterrupt::DoState(PointerWrap &p)
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{
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auto s = p.Section("PendingInterrupt", 1);
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if (!s)
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return;
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p.Do(intr);
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p.Do(subintr);
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}
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void __InterruptsInit()
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{
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interruptsEnabled = 1;
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inInterrupt = false;
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for (int i = 0; i < (int)ARRAY_SIZE(intrHandlers); ++i)
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intrHandlers[i] = new IntrHandler(i);
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intState.clear();
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threadBeforeInterrupt = 0;
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}
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void __InterruptsDoState(PointerWrap &p)
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{
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auto s = p.Section("sceKernelInterrupt", 1);
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if (!s)
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return;
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int numInterrupts = PSP_NUMBER_INTERRUPTS;
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p.Do(numInterrupts);
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if (numInterrupts != PSP_NUMBER_INTERRUPTS)
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{
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p.SetError(p.ERROR_FAILURE);
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ERROR_LOG(SCEINTC, "Savestate failure: wrong number of interrupts, can't load.");
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return;
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}
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intState.DoState(p);
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PendingInterrupt pi(0, 0);
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p.Do(pendingInterrupts, pi);
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p.Do(interruptsEnabled);
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p.Do(inInterrupt);
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p.Do(threadBeforeInterrupt);
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}
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void __InterruptsDoStateLate(PointerWrap &p)
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{
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// We do these later to ensure the handlers have been registered.
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for (int i = 0; i < PSP_NUMBER_INTERRUPTS; ++i)
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intrHandlers[i]->DoState(p);
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p.DoMarker("sceKernelInterrupt Late");
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}
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void __InterruptsShutdown()
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{
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for (size_t i = 0; i < ARRAY_SIZE(intrHandlers); ++i)
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intrHandlers[i]->clear();
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for (size_t i = 0; i < ARRAY_SIZE(intrHandlers); ++i)
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{
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if (intrHandlers[i])
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{
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delete intrHandlers[i];
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intrHandlers[i] = 0;
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}
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}
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pendingInterrupts.clear();
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}
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void __DisableInterrupts()
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{
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interruptsEnabled = 0;
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}
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void __EnableInterrupts()
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{
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interruptsEnabled = 1;
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}
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bool __InterruptsEnabled()
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{
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return interruptsEnabled != 0;
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}
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bool __IsInInterrupt()
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{
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return inInterrupt;
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}
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void InterruptState::save()
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{
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__KernelSaveContext(&savedCpu, true);
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}
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void InterruptState::restore()
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{
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__KernelLoadContext(&savedCpu, true);
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}
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void InterruptState::clear()
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{
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}
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// http://forums.ps2dev.org/viewtopic.php?t=5687
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// http://www.google.se/url?sa=t&rct=j&q=&esrc=s&source=web&cd=7&ved=0CFYQFjAG&url=http%3A%2F%2Fdev.psnpt.com%2Fredmine%2Fprojects%2Fuofw%2Frepository%2Frevisions%2F65%2Fraw%2Ftrunk%2Finclude%2Finterruptman.h&ei=J4pCUKvyK4nl4QSu-YC4Cg&usg=AFQjCNFxJcgzQnv6dK7aiQlht_BM9grfQQ&sig2=GGk5QUEWI6qouYDoyE07YQ
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// Returns true if anything was executed.
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bool __RunOnePendingInterrupt()
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{
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bool needsThreadReturn = false;
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if (inInterrupt || !interruptsEnabled) {
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// Already in an interrupt! We'll keep going when it's done.
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return false;
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}
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// Can easily prioritize between different kinds of interrupts if necessary.
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retry:
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if (!pendingInterrupts.empty()) {
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PendingInterrupt pend = pendingInterrupts.front();
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IntrHandler* handler = intrHandlers[pend.intr];
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if (handler == NULL) {
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WARN_LOG(SCEINTC, "Ignoring interrupt");
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pendingInterrupts.pop_front();
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goto retry;
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}
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// If we came from CoreTiming::Advance(), we might've come from a waiting thread's callback.
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// To avoid "injecting" return values into our saved state, we context switch here.
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SceUID savedThread = __KernelGetCurThread();
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if (__KernelSwitchOffThread("interrupt")) {
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threadBeforeInterrupt = savedThread;
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needsThreadReturn = true;
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}
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intState.save();
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inInterrupt = true;
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if (!handler->run(pend)) {
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pendingInterrupts.pop_front();
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inInterrupt = false;
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goto retry;
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}
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currentMIPS->r[MIPS_REG_RA] = __KernelInterruptReturnAddress();
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return true;
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} else {
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if (needsThreadReturn)
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__KernelSwitchToThread(threadBeforeInterrupt, "left interrupt");
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// DEBUG_LOG(SCEINTC, "No more interrupts!");
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return false;
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}
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}
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static void __TriggerRunInterrupts(int type)
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{
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// If interrupts aren't enabled, we run them later.
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if (interruptsEnabled && !inInterrupt)
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{
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if ((type & PSP_INTR_HLE) != 0)
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hleRunInterrupts();
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else if ((type & PSP_INTR_ALWAYS_RESCHED) != 0)
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{
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// "Always" only means if dispatch is enabled.
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if (!__RunOnePendingInterrupt() && __KernelIsDispatchEnabled())
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{
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SceUID savedThread = __KernelGetCurThread();
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if (__KernelSwitchOffThread("interrupt"))
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threadBeforeInterrupt = savedThread;
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}
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}
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else
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__RunOnePendingInterrupt();
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}
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}
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void __TriggerInterrupt(int type, PSPInterrupt intno, int subintr)
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{
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if (interruptsEnabled || (type & PSP_INTR_ONLY_IF_ENABLED) == 0)
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{
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intrHandlers[intno]->queueUp(subintr);
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VERBOSE_LOG(SCEINTC, "Triggering subinterrupts for interrupt %i sub %i (%i in queue)", intno, subintr, (u32)pendingInterrupts.size());
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__TriggerRunInterrupts(type);
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}
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}
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void __KernelReturnFromInterrupt()
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{
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VERBOSE_LOG(SCEINTC, "Left interrupt handler at %08x", currentMIPS->pc);
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hleSkipDeadbeef();
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// This is what we just ran.
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PendingInterrupt pend = pendingInterrupts.front();
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pendingInterrupts.pop_front();
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intrHandlers[pend.intr]->handleResult(pend);
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inInterrupt = false;
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// Restore context after running the interrupt.
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intState.restore();
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// All should now be back to normal, including PC.
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// Alright, let's see if there's any more interrupts queued...
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if (!__RunOnePendingInterrupt())
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{
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// Otherwise, we reschedule when dispatch was enabled, or switch back otherwise.
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if (__KernelIsDispatchEnabled())
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__KernelReSchedule("left interrupt");
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else
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__KernelSwitchToThread(threadBeforeInterrupt, "left interrupt");
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}
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}
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void __RegisterIntrHandler(u32 intrNumber, IntrHandler* handler)
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{
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if(intrHandlers[intrNumber])
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delete intrHandlers[intrNumber];
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intrHandlers[intrNumber] = handler;
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}
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SubIntrHandler *__RegisterSubIntrHandler(u32 intrNumber, u32 subIntrNumber, u32 handler, u32 handlerArg, u32 &error) {
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if (intrNumber >= PSP_NUMBER_INTERRUPTS) {
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error = SCE_KERNEL_ERROR_ILLEGAL_INTRCODE;
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return NULL;
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}
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IntrHandler *intr = intrHandlers[intrNumber];
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if (intr->has(subIntrNumber)) {
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if (intr->get(subIntrNumber)->handlerAddress != 0) {
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error = SCE_KERNEL_ERROR_FOUND_HANDLER;
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return NULL;
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} else {
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SubIntrHandler *subIntrHandler = intr->get(subIntrNumber);
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subIntrHandler->handlerAddress = handler;
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subIntrHandler->handlerArg = handlerArg;
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error = SCE_KERNEL_ERROR_OK;
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return subIntrHandler;
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}
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}
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SubIntrHandler *subIntrHandler = intr->add(subIntrNumber);
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subIntrHandler->subIntrNumber = subIntrNumber;
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subIntrHandler->intrNumber = intrNumber;
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subIntrHandler->handlerAddress = handler;
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subIntrHandler->handlerArg = handlerArg;
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subIntrHandler->enabled = false;
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error = SCE_KERNEL_ERROR_OK;
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return subIntrHandler;
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}
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int __ReleaseSubIntrHandler(int intrNumber, int subIntrNumber) {
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if (intrNumber >= PSP_NUMBER_INTERRUPTS) {
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return SCE_KERNEL_ERROR_ILLEGAL_INTRCODE;
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}
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IntrHandler *intr = intrHandlers[intrNumber];
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if (!intr->has(subIntrNumber) || intr->get(subIntrNumber)->handlerAddress == 0) {
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return SCE_KERNEL_ERROR_NOTFOUND_HANDLER;
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}
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for (auto it = pendingInterrupts.begin(); it != pendingInterrupts.end(); ) {
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if (it->intr == intrNumber && it->subintr == subIntrNumber) {
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pendingInterrupts.erase(it++);
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} else {
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++it;
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}
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}
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// This also implicitly disables it, which is correct.
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intrHandlers[intrNumber]->remove(subIntrNumber);
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return 0;
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}
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u32 sceKernelRegisterSubIntrHandler(u32 intrNumber, u32 subIntrNumber, u32 handler, u32 handlerArg) {
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if (intrNumber >= PSP_NUMBER_INTERRUPTS) {
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ERROR_LOG_REPORT(SCEINTC, "sceKernelRegisterSubIntrHandler(%i, %i, %08x, %08x): invalid interrupt", intrNumber, subIntrNumber, handler, handlerArg);
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return SCE_KERNEL_ERROR_ILLEGAL_INTRCODE;
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}
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if (subIntrNumber >= PSP_NUMBER_SUBINTERRUPTS) {
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ERROR_LOG_REPORT(SCEINTC, "sceKernelRegisterSubIntrHandler(%i, %i, %08x, %08x): invalid subinterrupt", intrNumber, subIntrNumber, handler, handlerArg);
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return SCE_KERNEL_ERROR_ILLEGAL_INTRCODE;
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}
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u32 error;
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SubIntrHandler *subIntrHandler = __RegisterSubIntrHandler(intrNumber, subIntrNumber, handler, handlerArg, error);
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if (subIntrHandler) {
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if (handler == 0) {
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WARN_LOG_REPORT(SCEINTC, "sceKernelRegisterSubIntrHandler(%i, %i, %08x, %08x): ignored NULL handler", intrNumber, subIntrNumber, handler, handlerArg);
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} else {
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DEBUG_LOG(SCEINTC, "sceKernelRegisterSubIntrHandler(%i, %i, %08x, %08x)", intrNumber, subIntrNumber, handler, handlerArg);
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}
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} else if (error == SCE_KERNEL_ERROR_FOUND_HANDLER) {
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ERROR_LOG_REPORT(SCEINTC, "sceKernelRegisterSubIntrHandler(%i, %i, %08x, %08x): duplicate handler", intrNumber, subIntrNumber, handler, handlerArg);
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} else {
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ERROR_LOG_REPORT(SCEINTC, "sceKernelRegisterSubIntrHandler(%i, %i, %08x, %08x): error %08x", intrNumber, subIntrNumber, handler, handlerArg, error);
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}
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return error;
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}
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u32 sceKernelReleaseSubIntrHandler(u32 intrNumber, u32 subIntrNumber) {
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if (intrNumber >= PSP_NUMBER_INTERRUPTS) {
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ERROR_LOG_REPORT(SCEINTC, "sceKernelReleaseSubIntrHandler(%i, %i): invalid interrupt", intrNumber, subIntrNumber);
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return SCE_KERNEL_ERROR_ILLEGAL_INTRCODE;
|
|
}
|
|
if (subIntrNumber >= PSP_NUMBER_SUBINTERRUPTS) {
|
|
ERROR_LOG_REPORT(SCEINTC, "sceKernelReleaseSubIntrHandler(%i, %i): invalid subinterrupt", intrNumber, subIntrNumber);
|
|
return SCE_KERNEL_ERROR_ILLEGAL_INTRCODE;
|
|
}
|
|
|
|
u32 error = __ReleaseSubIntrHandler(intrNumber, subIntrNumber);
|
|
if (error != SCE_KERNEL_ERROR_OK) {
|
|
ERROR_LOG(SCEINTC, "sceKernelReleaseSubIntrHandler(%i, %i): error %08x", intrNumber, subIntrNumber, error);
|
|
}
|
|
return error;
|
|
}
|
|
|
|
u32 sceKernelEnableSubIntr(u32 intrNumber, u32 subIntrNumber) {
|
|
if (intrNumber >= PSP_NUMBER_INTERRUPTS) {
|
|
ERROR_LOG_REPORT(SCEINTC, "sceKernelEnableSubIntr(%i, %i): invalid interrupt", intrNumber, subIntrNumber);
|
|
return SCE_KERNEL_ERROR_ILLEGAL_INTRCODE;
|
|
}
|
|
if (subIntrNumber >= PSP_NUMBER_SUBINTERRUPTS) {
|
|
ERROR_LOG_REPORT(SCEINTC, "sceKernelEnableSubIntr(%i, %i): invalid subinterrupt", intrNumber, subIntrNumber);
|
|
return SCE_KERNEL_ERROR_ILLEGAL_INTRCODE;
|
|
}
|
|
|
|
DEBUG_LOG(SCEINTC, "sceKernelEnableSubIntr(%i, %i)", intrNumber, subIntrNumber);
|
|
u32 error;
|
|
if (!intrHandlers[intrNumber]->has(subIntrNumber)) {
|
|
// Enableing a handler before registering it works fine.
|
|
__RegisterSubIntrHandler(intrNumber, subIntrNumber, 0, 0, error);
|
|
}
|
|
|
|
intrHandlers[intrNumber]->enable(subIntrNumber);
|
|
return 0;
|
|
}
|
|
|
|
static u32 sceKernelDisableSubIntr(u32 intrNumber, u32 subIntrNumber) {
|
|
if (intrNumber >= PSP_NUMBER_INTERRUPTS) {
|
|
ERROR_LOG_REPORT(SCEINTC, "sceKernelDisableSubIntr(%i, %i): invalid interrupt", intrNumber, subIntrNumber);
|
|
return SCE_KERNEL_ERROR_ILLEGAL_INTRCODE;
|
|
}
|
|
if (subIntrNumber >= PSP_NUMBER_SUBINTERRUPTS) {
|
|
ERROR_LOG_REPORT(SCEINTC, "sceKernelDisableSubIntr(%i, %i): invalid subinterrupt", intrNumber, subIntrNumber);
|
|
return SCE_KERNEL_ERROR_ILLEGAL_INTRCODE;
|
|
}
|
|
|
|
DEBUG_LOG(SCEINTC, "sceKernelDisableSubIntr(%i, %i)", intrNumber, subIntrNumber);
|
|
|
|
if (!intrHandlers[intrNumber]->has(subIntrNumber)) {
|
|
// Disabling when not registered is not an error.
|
|
return 0;
|
|
}
|
|
|
|
intrHandlers[intrNumber]->disable(subIntrNumber);
|
|
return 0;
|
|
}
|
|
|
|
|
|
struct PspIntrHandlerOptionParam {
|
|
int size; //+00
|
|
u32 entry; //+04
|
|
u32 common; //+08
|
|
u32 gp; //+0C
|
|
u16 intr_code; //+10
|
|
u16 sub_count; //+12
|
|
u16 intr_level; //+14
|
|
u16 enabled; //+16
|
|
u32 calls; //+18
|
|
u32 field_1C; //+1C
|
|
u32 total_clock_lo; //+20
|
|
u32 total_clock_hi; //+24
|
|
u32 min_clock_lo; //+28
|
|
u32 min_clock_hi; //+2C
|
|
u32 max_clock_lo; //+30
|
|
u32 max_clock_hi; //+34
|
|
}; //=38
|
|
|
|
static int QueryIntrHandlerInfo()
|
|
{
|
|
ERROR_LOG_REPORT(SCEINTC, "QueryIntrHandlerInfo()");
|
|
return 0;
|
|
}
|
|
|
|
static u32 sceKernelMemset(u32 addr, u32 fillc, u32 n)
|
|
{
|
|
u8 c = fillc & 0xff;
|
|
DEBUG_LOG(SCEINTC, "sceKernelMemset(ptr = %08x, c = %02x, n = %08x)", addr, c, n);
|
|
bool skip = false;
|
|
if (n != 0) {
|
|
if (Memory::IsVRAMAddress(addr)) {
|
|
skip = gpu->PerformMemorySet(addr, fillc, n);
|
|
}
|
|
if (!skip) {
|
|
Memory::Memset(addr, c, n);
|
|
}
|
|
}
|
|
return addr;
|
|
}
|
|
|
|
static u32 sceKernelMemcpy(u32 dst, u32 src, u32 size)
|
|
{
|
|
DEBUG_LOG(SCEKERNEL, "sceKernelMemcpy(dest=%08x, src=%08x, size=%i)", dst, src, size);
|
|
|
|
// Some games copy from executable code. We need to flush emuhack ops.
|
|
currentMIPS->InvalidateICache(src, size);
|
|
|
|
bool skip = false;
|
|
if (Memory::IsVRAMAddress(src) || Memory::IsVRAMAddress(dst)) {
|
|
skip = gpu->PerformMemoryCopy(dst, src, size);
|
|
}
|
|
|
|
// Technically should crash if these are invalid and size > 0...
|
|
if (!skip && Memory::IsValidAddress(dst) && Memory::IsValidAddress(src) && Memory::IsValidAddress(dst + size - 1) && Memory::IsValidAddress(src + size - 1))
|
|
{
|
|
u8 *dstp = Memory::GetPointerUnchecked(dst);
|
|
u8 *srcp = Memory::GetPointerUnchecked(src);
|
|
|
|
// If it's non-overlapping, just do it in one go.
|
|
if (dst + size < src || src + size < dst)
|
|
memcpy(dstp, srcp, size);
|
|
else
|
|
{
|
|
// Try to handle overlapped copies with similar properties to hardware, just in case.
|
|
// Not that anyone ought to rely on it.
|
|
for (u32 size64 = size / 8; size64 > 0; --size64)
|
|
{
|
|
memmove(dstp, srcp, 8);
|
|
dstp += 8;
|
|
srcp += 8;
|
|
}
|
|
for (u32 size8 = size % 8; size8 > 0; --size8)
|
|
*dstp++ = *srcp++;
|
|
}
|
|
}
|
|
#ifndef MOBILE_DEVICE
|
|
CBreakPoints::ExecMemCheck(src, false, size, currentMIPS->pc);
|
|
CBreakPoints::ExecMemCheck(dst, true, size, currentMIPS->pc);
|
|
#endif
|
|
return dst;
|
|
}
|
|
|
|
const HLEFunction Kernel_Library[] =
|
|
{
|
|
{0x092968F4, &WrapI_V<sceKernelCpuSuspendIntr>, "sceKernelCpuSuspendIntr", 'i', "" },
|
|
{0X5F10D406, &WrapV_U<sceKernelCpuResumeIntr>, "sceKernelCpuResumeIntr", 'v', "x" },
|
|
{0X3B84732D, &WrapV_U<sceKernelCpuResumeIntrWithSync>, "sceKernelCpuResumeIntrWithSync", 'v', "x" },
|
|
{0X47A0B729, &WrapI_I<sceKernelIsCpuIntrSuspended>, "sceKernelIsCpuIntrSuspended", 'i', "i" },
|
|
{0xb55249d2, &WrapI_V<sceKernelIsCpuIntrEnable>, "sceKernelIsCpuIntrEnable", 'i', "", },
|
|
{0XA089ECA4, &WrapU_UUU<sceKernelMemset>, "sceKernelMemset", 'x', "xxx" },
|
|
{0XDC692EE3, &WrapI_UI<sceKernelTryLockLwMutex>, "sceKernelTryLockLwMutex", 'i', "xi" },
|
|
{0X37431849, &WrapI_UI<sceKernelTryLockLwMutex_600>, "sceKernelTryLockLwMutex_600", 'i', "xi" },
|
|
{0XBEA46419, &WrapI_UIU<sceKernelLockLwMutex>, "sceKernelLockLwMutex", 'i', "xix", HLE_NOT_IN_INTERRUPT | HLE_NOT_DISPATCH_SUSPENDED },
|
|
{0X1FC64E09, &WrapI_UIU<sceKernelLockLwMutexCB>, "sceKernelLockLwMutexCB", 'i', "xix", HLE_NOT_IN_INTERRUPT | HLE_NOT_DISPATCH_SUSPENDED },
|
|
{0X15B6446B, &WrapI_UI<sceKernelUnlockLwMutex>, "sceKernelUnlockLwMutex", 'i', "xi" },
|
|
{0XC1734599, &WrapI_UU<sceKernelReferLwMutexStatus>, "sceKernelReferLwMutexStatus", 'i', "xx" },
|
|
{0X293B45B8, &WrapI_V<sceKernelGetThreadId>, "sceKernelGetThreadId", 'i', "" },
|
|
{0XD13BDE95, &WrapI_V<sceKernelCheckThreadStack>, "sceKernelCheckThreadStack", 'i', "" },
|
|
{0X1839852A, &WrapU_UUU<sceKernelMemcpy>, "sceKernelMemcpy", 'x', "xxx" },
|
|
{0XFA835CDE, &WrapI_I<sceKernelGetTlsAddr>, "sceKernelGetTlsAddr", 'i', "i" },
|
|
};
|
|
|
|
static u32 sysclib_memcpy(u32 dst, u32 src, u32 size) {
|
|
ERROR_LOG(SCEKERNEL, "Untested sysclib_memcpy(dest=%08x, src=%08x, size=%i)", dst, src, size);
|
|
memcpy(Memory::GetPointer(dst), Memory::GetPointer(src), size);
|
|
return dst;
|
|
}
|
|
|
|
static u32 sysclib_strcat(u32 dst, u32 src) {
|
|
ERROR_LOG(SCEKERNEL, "Untested sysclib_strcat(dest=%08x, src=%08x)", dst, src);
|
|
strcat((char *)Memory::GetPointer(dst), (char *)Memory::GetPointer(src));
|
|
return dst;
|
|
}
|
|
|
|
static int sysclib_strcmp(u32 dst, u32 src) {
|
|
ERROR_LOG(SCEKERNEL, "Untested sysclib_strcmp(dest=%08x, src=%08x)", dst, src);
|
|
return strcmp((char *)Memory::GetPointer(dst), (char *)Memory::GetPointer(src));
|
|
}
|
|
|
|
static u32 sysclib_strcpy(u32 dst, u32 src) {
|
|
ERROR_LOG(SCEKERNEL, "Untested sysclib_strcpy(dest=%08x, src=%08x)", dst, src);
|
|
strcpy((char *)Memory::GetPointer(dst), (char *)Memory::GetPointer(src));
|
|
return dst;
|
|
}
|
|
|
|
static u32 sysclib_strlen(u32 src) {
|
|
ERROR_LOG(SCEKERNEL, "Untested sysclib_strlen(src=%08x)", src);
|
|
return (u32)strlen(Memory::GetCharPointer(src));
|
|
}
|
|
|
|
static int sysclib_memcmp(u32 dst, u32 src, u32 size) {
|
|
ERROR_LOG(SCEKERNEL, "Untested sysclib_memcmp(dest=%08x, src=%08x, size=%i)", dst, src, size);
|
|
return memcmp(Memory::GetCharPointer(dst), Memory::GetCharPointer(src), size);
|
|
}
|
|
|
|
static int sysclib_sprintf(u32 dst, u32 fmt) {
|
|
ERROR_LOG(SCEKERNEL, "Unimpl sysclib_sprintf(dest=%08x, src=%08x)", dst, fmt);
|
|
// TODO
|
|
return sprintf((char *)Memory::GetPointer(dst), "%s", Memory::GetCharPointer(fmt));
|
|
}
|
|
|
|
static u32 sysclib_memset(u32 destAddr, int data, int size) {
|
|
ERROR_LOG(SCEKERNEL, "Untested sysclib_memset(dest=%08x, data=%d ,size=%d)", destAddr, data, size);
|
|
if (Memory::IsValidAddress(destAddr))
|
|
memset(Memory::GetPointer(destAddr), data, size);
|
|
return 0;
|
|
}
|
|
|
|
const HLEFunction SysclibForKernel[] =
|
|
{
|
|
{0XAB7592FF, &WrapU_UUU<sysclib_memcpy>, "memcpy", 'x', "xxx" },
|
|
{0X476FD94A, &WrapU_UU<sysclib_strcat>, "strcat", 'x', "xx" },
|
|
{0XC0AB8932, &WrapI_UU<sysclib_strcmp>, "strcmp", 'i', "xx" },
|
|
{0XEC6F1CF2, &WrapU_UU<sysclib_strcpy>, "strcpy", 'x', "xx" },
|
|
{0X52DF196C, &WrapU_U<sysclib_strlen>, "strlen", 'x', "x" },
|
|
{0X81D0D1F7, &WrapI_UUU<sysclib_memcmp>, "memcmp", 'i', "xxx" },
|
|
{0X7661E728, &WrapI_UU<sysclib_sprintf>, "sprintf", 'i', "xx" },
|
|
{0X10F3BB61, &WrapU_UII<sysclib_memset>, "memset", 'x', "xii" },
|
|
};
|
|
|
|
void Register_Kernel_Library()
|
|
{
|
|
RegisterModule("Kernel_Library", ARRAY_SIZE(Kernel_Library), Kernel_Library);
|
|
}
|
|
|
|
void Register_SysclibForKernel()
|
|
{
|
|
RegisterModule("SysclibForKernel", ARRAY_SIZE(SysclibForKernel), SysclibForKernel);
|
|
}
|
|
|
|
const HLEFunction InterruptManager[] =
|
|
{
|
|
{0XCA04A2B9, &WrapU_UUUU<sceKernelRegisterSubIntrHandler>, "sceKernelRegisterSubIntrHandler", 'x', "xxxx" },
|
|
{0XD61E6961, &WrapU_UU<sceKernelReleaseSubIntrHandler>, "sceKernelReleaseSubIntrHandler", 'x', "xx" },
|
|
{0XFB8E22EC, &WrapU_UU<sceKernelEnableSubIntr>, "sceKernelEnableSubIntr", 'x', "xx" },
|
|
{0X8A389411, &WrapU_UU<sceKernelDisableSubIntr>, "sceKernelDisableSubIntr", 'x', "xx" },
|
|
{0X5CB5A78B, nullptr, "sceKernelSuspendSubIntr", '?', "" },
|
|
{0X7860E0DC, nullptr, "sceKernelResumeSubIntr", '?', "" },
|
|
{0XFC4374B8, nullptr, "sceKernelIsSubInterruptOccurred", '?', "" },
|
|
{0xD2E8363F, &WrapI_V<QueryIntrHandlerInfo>, "QueryIntrHandlerInfo", 'i', "" }, // No sce prefix for some reason
|
|
{0XEEE43F47, nullptr, "sceKernelRegisterUserSpaceIntrStack", '?', "" },
|
|
};
|
|
|
|
|
|
void Register_InterruptManager()
|
|
{
|
|
RegisterModule("InterruptManager", ARRAY_SIZE(InterruptManager), InterruptManager);
|
|
}
|