ppsspp/CMakeLists.txt
Unknown W. Brackets ba15718db3 Track hovering in GE debugger to show pixel value.
This works for texture, framebuffer, depth, and stencil.

Importantly, allows debugging the actual depth values present.
2015-08-23 09:25:05 -07:00

1714 lines
49 KiB
CMake

# vim:noexpandtab:
cmake_minimum_required(VERSION 2.8.8)
project(PPSSPP)
enable_language(ASM)
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_SOURCE_DIR}/CMakeTests)
add_definitions(-DPPSSPP)
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(_ARCH_64 1)
add_definitions(-D_ARCH_64=1)
else()
set(_ARCH_32 1)
add_definitions(-D_ARCH_32=1)
endif()
# Detect CPU from CMAKE configuration. Toolchains should set this up
if(CMAKE_SYSTEM_PROCESSOR)
if(${CMAKE_SYSTEM_PROCESSOR} MATCHES "^arm")
set(ARM ON)
if(${CMAKE_SYSTEM_PROCESSOR} MATCHES "^armv7")
set(ARMV7 ON)
endif()
elseif(${CMAKE_SYSTEM_PROCESSOR} MATCHES "^x86" OR
${CMAKE_SYSTEM_PROCESSOR} MATCHES "^amd64" OR
${CMAKE_SYSTEM_PROCESSOR} MATCHES "i.86")
set(X86 ON)
elseif(${CMAKE_SYSTEM_PROCESSOR} MATCHES "^mips")
set(MIPS ON)
endif()
endif()
# Remove soon?
set(USE_FFMPEG ON)
if(ARM OR SIMULATOR)
set(USING_EGL ON)
endif()
if(EXISTS "/opt/vc/include/bcm_host.h")
message(STATUS "RaspberryPI VC Found")
set(RPI ON)
endif()
if(BB)
set(ARMV7 ON)
set(USING_FBDEV ON)
endif()
if(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
set(LINUX ON)
add_definitions(-D__STDC_CONSTANT_MACROS)
endif()
if(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
set(MACOSX ON)
endif()
if (X86 AND NOT MIPS)
if(_ARCH_64)
add_definitions(-D_M_X64)
else()
add_definitions(-D_M_IX86)
endif()
endif()
if(NOT DEFINED HEADLESS)
set(HEADLESS OFF)
endif()
# Doesn't link on some platforms
#if(NOT DEFINED UNITTEST)
# set(UNITTEST OFF)
#endif()
# User-editable options (go into CMakeCache.txt)
# :: Processors
option(ARMV7 "Set to ON if targeting an ARMv7 processor" ${ARMV7})
option(ARM "Set to ON if targeting an ARM processor" ${ARM})
option(MIPS "Set to ON if targeting a MIPS processor" ${MIPS})
option(X86 "Set to ON if targeting an X86 processor" ${X86})
# :: Platforms
option(ANDROID "Set to ON if targeting an Android device" ${ANDROID})
option(BLACKBERRY "Set to ON if targeting a Blackberry device" ${BLACKBERRY})
option(IOS "Set to ON if targeting an iOS device" ${IOS})
option(MAEMO "Set to ON if targeting a Maemo (N900) device" ${MAEMO})
option(BB "Set to ON if targeting a Beaglebone/Beaglebone Black device" ${BB})
# :: Environments
option(USING_EGL "Set to ON if target environment uses EGL" ${USING_EGL})
option(USING_FBDEV "Set to ON if target environment uses fbdev (eg. Pandora)" ${USING_FBDEV})
option(USING_GLES2 "Set to ON if target device uses OpenGL ES 2.0" ${USING_GLES2})
# :: Frontends
option(USING_QT_UI "Set to ON if you wish to use the Qt frontend wrapper" ${USING_QT_UI})
option(MOBILE_DEVICE "Set to ON when targetting a mobile device" ${MOBILE_DEVICE})
option(HEADLESS "Set to OFF to not generate the PPSSPPHeadless target" ${HEADLESS})
option(UNITTEST "Set to ON to generate the unittest target" ${UNITTEST})
option(SIMULATOR "Set to ON when targeting an x86 simulator of an ARM platform" ${SIMULATOR})
# :: Options
option(USE_FFMPEG "Build with FFMPEG support" ${USE_FFMPEG})
option(USE_SYSTEM_FFMPEG "Dynamically link against system FFMPEG" ${USE_SYSTEM_FFMPEG})
if(ANDROID OR BLACKBERRY OR IOS)
if (NOT CMAKE_TOOLCHAIN_FILE)
if (ANDROID)
set(CMAKE_TOOLCHAIN_FILE ${CMAKE_SOURCE_DIR}/android/android.toolchain.cmake)
elseif(BLACKBERRY)
set(CMAKE_TOOLCHAIN_FILE ${CMAKE_SOURCE_DIR}/Blackberry/bb.toolchain.cmake)
elseif(IOS)
set(CMAKE_TOOLCHAIN_FILE ${CMAKE_SOURCE_DIR}/ios/ios.toolchain.cmake)
endif()
message(FATAL_ERROR "CMAKE_TOOLCHAIN_FILE was not set!\n"
"Delete the CMakeCache.txt file and CMakeFiles directory.\n"
"Re-run ${CMAKE_COMMAND} with:\n"
"\"-DCMAKE_TOOLCHAIN_FILE=${CMAKE_TOOLCHAIN_FILE}\"")
endif()
set(MOBILE_DEVICE ON)
set(USING_GLES2 ON)
endif()
if(ANDROID)
set(CoreLibName ppsspp_jni)
set(CoreLinkType SHARED)
else()
set(CoreLibName Core)
set(CoreLinkType STATIC)
endif()
include_directories(native)
if(RPI)
include_directories(/opt/vc/include /opt/vc/include/interface/vcos/pthreads)
link_directories(/opt/vc/lib)
set(OPENGL_LIBRARIES GLESv2 bcm_host)
elseif(USING_GLES2 AND NOT IOS)
set(OPENGL_LIBRARIES GLESv2)
elseif(NOT IOS)
include(FindOpenGL REQUIRED)
endif()
if(MAEMO)
#Maemo's gcc-4.7.2 is strict
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fpermissive")
endif()
if (NOT BLACKBERRY AND NOT ANDROID AND NOT IOS)
include(FindSDL2)
endif()
include(FindThreads)
if(APPLE)
find_library(COCOA_LIBRARY Cocoa)
endif()
# Needed for Globals.h
include_directories("${CMAKE_SOURCE_DIR}")
if(ARM)
add_definitions(-DARM)
endif()
if(MIPS)
add_definitions(-DMIPS)
endif()
if(ANDROID)
add_definitions(-DANDROID)
endif()
if(BLACKBERRY)
add_definitions(-DBLACKBERRY=${BLACKBERRY})
endif()
if(IOS)
add_definitions(-DIOS)
endif()
if(MAEMO)
add_definitions(-DMAEMO)
endif()
if(RPI)
add_definitions(-DRPI)
endif()
if(USING_EGL)
add_definitions(-DUSING_EGL)
endif()
if(USING_FBDEV)
add_definitions(-DUSING_FBDEV)
endif()
if(USING_GLES2)
add_definitions(-DUSING_GLES2)
endif()
if(MOBILE_DEVICE)
add_definitions(-DMOBILE_DEVICE)
endif()
if (NOT CMAKE_BUILD_TYPE)
message(STATUS "No build type selected, default to Release")
set(CMAKE_BUILD_TYPE "Release")
endif()
if(ARMV7)
message("Building for ARMv7, ${CMAKE_BUILD_TYPE}")
elseif(ARM)
message("Building for ARMv6, ${CMAKE_BUILD_TYPE}")
elseif(MIPS AND X86)
message("Building for MIPS in x86 mode, ${CMAKE_BUILD_TYPE}")
elseif(MIPS)
message("Buildings for MIPS, ${CMAKE_BUILD_TYPE}")
elseif(X86)
message("Building for x86, ${CMAKE_BUILD_TYPE}")
else()
message("Building for Generic, ${CMAKE_BUILD_TYPE}")
endif()
if(NOT MSVC)
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -g -D_DEBUG")
set(CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS_MINSIZEREL} -Os -D_NDEBUG")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O3 -D_NDEBUG")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -O2 -g -D_NDEBUG")
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -g -D_DEBUG")
set(CMAKE_C_FLAGS_MINSIZEREL "${CMAKE_C_FLAGS_MINSIZEREL} -Os -D_NDEBUG")
set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -O3 -D_NDEBUG")
set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} -O2 -g -D_NDEBUG")
# Disable some warnings
add_definitions(-Wno-multichar)
add_definitions(-fno-strict-aliasing)
if (CMAKE_C_COMPILER_ID STREQUAL "Intel")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -parallel -fopenmp")
endif()
if(X86 AND NOT MIPS)
# enable sse2 code generation
add_definitions(-msse2)
endif()
if (BLACKBERRY AND ARM)
set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -march=armv7-a -mfpu=neon -mcpu=cortex-a9")
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -march=armv7-a -mfpu=neon -mcpu=cortex-a9")
endif()
if(IOS)
add_definitions(-DGL_ETC1_RGB8_OES=0)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++ -U__STRICT_ANSI__")
set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LIBRARY "libc++")
# armv7s (without resorting to FastMemory) is still a work in progress
# comment out the next line to enable default/"standard" architectures (which is a fat armv7/armv7s binary)
set(CMAKE_OSX_ARCHITECTURES "armv7")
elseif(APPLE)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++ -U__STRICT_ANSI__")
# Karen/angelXwind: --macosx-version-min=10.7 is needed in order to produce binaries that OS X 10.7 Lion can execute. However, it seems that PPSSPP won't support 10.6 or lower without getting rid of -stdlib=libc++ ...which probably won't end well. So I guess PPSSPP will strictly be a 10.7+ app.
# vit9696: OSX 10.6 builds are possible: http://forums.ppsspp.org/showthread.php?tid=1826&pid=18875#pid18875
set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LIBRARY "libc++")
else()
if (NOT CMAKE_C_COMPILER_ID STREQUAL "Intel" AND NOT CMAKE_C_COMPILER_ID STREQUAL "Clang")
add_definitions(-Wno-psabi)
endif()
if (BLACKBERRY)
add_definitions(-D_XOPEN_SOURCE=600)
else()
add_definitions(-D_XOPEN_SOURCE=700)
endif()
add_definitions(-D_XOPEN_SOURCE_EXTENDED -D__BSD_VISIBLE=1)
add_definitions(-D_LARGEFILE64_SOURCE=1 -D_FILE_OFFSET_BITS=64)
endif()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
else()
# Disable warnings about MS-specific _s variants of libc functions
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -D_DEBUG")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -D_NDEBUG")
endif()
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib")
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib")
if(ANDROID)
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/android/libs/${ANDROID_ABI}")
endif()
# This sets up the MSVC project dirs according to the physical project dirs
macro(setup_target_project TargetName ProjectDir)
get_property(TargetSources TARGET "${TargetName}" PROPERTY SOURCES)
foreach(Source ${TargetSources})
# Figure out the file's path relative to the ProjectDir
# NOTE: &#$@ double-quoted regexps
string(REGEX REPLACE "${ProjectDir}" "" RelativePath "${Source}")
string(REGEX REPLACE "[\\\\/][^\\\\/]*$" "" RelativePath "${RelativePath}")
string(REGEX REPLACE "^[\\\\/]" "" RelativePath "${RelativePath}")
string(REGEX REPLACE "/" "\\\\\\\\" RelativePath "${RelativePath}")
# put the source file in a source_group equivalent to the relative path
source_group("${RelativePath}" FILES ${Source})
endforeach()
endmacro()
# Commented-out files are files that don't compile
# and were disabled in the original MSVC project anyway
set(CommonExtra)
if(ARM)
set(CommonExtra ${CommonExtra}
Common/ArmCPUDetect.cpp
Common/ArmThunk.cpp
Common/ColorConvNEON.cpp)
elseif(X86)
set(CommonExtra ${CommonExtra}
Common/ABI.cpp
Common/ABI.h
Common/CPUDetect.cpp
Common/CPUDetect.h
Common/Thunk.cpp
Common/Thunk.h
Common/x64Analyzer.cpp
Common/x64Analyzer.h
Common/x64Emitter.cpp
Common/x64Emitter.h)
elseif(MIPS)
set(CommonExtra ${CommonExtra}
Common/MipsCPUDetect.cpp
Common/MipsEmitter.cpp
Common/MipsEmitter.h)
else()
set(CommonExtra ${CommonExtra}
Common/FakeCPUDetect.cpp
Common/FakeEmitter.h)
endif()
if(UNITTEST)
set(CommonExtra ${CommonExtra}
Common/Arm64Emitter.h
Common/Arm64Emitter.cpp
Common/ArmEmitter.h
Common/ArmEmitter.cpp
Core/Util/DisArm64.cpp)
else()
#Blackberry appears to depend on this being here, should clean it up.
set(CommonExtra ${CommonExtra}
Common/ArmEmitter.h
Common/ArmEmitter.cpp)
endif()
if(WIN32)
set(CommonExtra ${CommonExtra}
Common/stdafx.cpp
Common/stdafx.h)
endif()
add_library(Common STATIC
${CommonExtra}
Common/ColorConv.cpp
Common/ColorConv.h
Common/ChunkFile.cpp
Common/ChunkFile.h
Common/ConsoleListener.cpp
Common/ConsoleListener.h
Common/Crypto/md5.cpp
Common/Crypto/md5.h
Common/Crypto/sha1.cpp
Common/Crypto/sha1.h
Common/Crypto/sha256.cpp
Common/Crypto/sha256.h
Common/FileUtil.cpp
Common/FileUtil.h
Common/KeyMap.cpp
Common/KeyMap.h
Common/LogManager.cpp
Common/LogManager.h
Common/MemArena.cpp
Common/MemArena.h
Common/MemoryUtil.cpp
Common/MemoryUtil.h
Common/Misc.cpp
Common/MsgHandler.cpp
Common/MsgHandler.h
Common/StringUtils.cpp
Common/StringUtils.h
Common/ThreadPools.cpp
Common/ThreadPools.h
Common/ThreadSafeList.h
Common/Timer.cpp
Common/Timer.h)
include_directories(Common)
setup_target_project(Common Common)
if(WIN32)
target_link_libraries(Common winmm)
endif()
if(NOT USING_GLES2)
include_directories(${OPENGL_INCLUDE_DIR})
add_definitions(-DGLEW_STATIC)
add_library(glew STATIC
native/ext/glew/GL/glew.h
native/ext/glew/GL/glxew.h
native/ext/glew/GL/wglew.h
native/ext/glew/glew.c)
target_link_libraries(glew ${OPENGL_LIBRARIES})
include_directories(native/ext/glew)
set(GLEW_LIBRARIES glew)
endif()
add_subdirectory(ext/snappy)
add_subdirectory(ext/udis86)
add_library(vjson STATIC
native/ext/vjson/json.cpp
native/ext/vjson/json.h
native/ext/vjson/block_allocator.cpp
native/ext/vjson/block_allocator.h
)
add_library(rg_etc1 STATIC
native/ext/rg_etc1/rg_etc1.cpp
native/ext/rg_etc1/rg_etc1.h)
include_directories(native/ext/rg_etc1)
add_library(stb_vorbis STATIC
native/ext/stb_vorbis/stb_vorbis.c
native/ext/stb_vorbis/stb_vorbis.h)
include_directories(native/ext/stb_vorbis)
if(USE_FFMPEG)
if(USE_SYSTEM_FFMPEG)
include(FindFFMPEG)
else()
set(FFMPEG_FOUND OFF)
endif()
if(NOT FFMPEG_FOUND)
if(NOT DEFINED FFMPEG_BUILDDIR)
if(ANDROID)
if(ARMV7)
set(PLATFORM_ARCH "android/armv7")
elseif(ARM)
set(PLATFORM_ARCH "android/arm")
elseif(X86)
set(PLATFORM_ARCH "android/x86")
endif()
elseif(BLACKBERRY)
set(PLATFORM_ARCH "blackberry/armv7")
elseif(IOS)
set(PLATFORM_ARCH "ios/universal")
elseif(MACOSX)
set(PLATFORM_ARCH "macosx/x86_64")
elseif(LINUX)
if(ARMV7)
set(PLATFORM_ARCH "linux/armv7")
elseif(ARM)
set(PLATFORM_ARCH "linux/arm")
elseif(MIPS)
set(PLATFORM_ARCH "linux/mips32")
elseif(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(PLATFORM_ARCH "linux/x86_64")
else()
set(PLATFORM_ARCH "linux/x86")
endif()
endif()
# Using static libraries
if (DEFINED PLATFORM_ARCH)
include_directories(ffmpeg/${PLATFORM_ARCH}/include)
link_directories(ffmpeg/${PLATFORM_ARCH}/lib)
set(FFMPEG_LIBRARIES libavformat.a libavcodec.a libavutil.a libswresample.a libswscale.a)
else()
# Manual definition of system library locations by the user.
if (DEFINED FFMPEG_INCLUDE_PATH)
include_directories(ffmpeg ${FFMPEG_INCLUDE_PATH})
endif()
if (DEFINED AVFORMAT_PATH)
add_library(libavformat STATIC IMPORTED)
set_target_properties(libavformat PROPERTIES IMPORTED_LOCATION ${AVFORMAT_PATH})
SET (FFMPEG_LIBRARIES ${FFMPEG_LIBRARIES} libavformat)
endif()
if (DEFINED AVCODEC_PATH)
add_library(libavcodec STATIC IMPORTED)
set_target_properties(libavcodec PROPERTIES IMPORTED_LOCATION ${AVCODEC_PATH})
SET (FFMPEG_LIBRARIES ${FFMPEG_LIBRARIES} libavcodec)
endif()
if (DEFINED AVUTIL_PATH)
add_library(libavutil STATIC IMPORTED)
set_target_properties(libavutil PROPERTIES IMPORTED_LOCATION ${AVUTIL_PATH})
SET (FFMPEG_LIBRARIES ${FFMPEG_LIBRARIES} libavutil)
endif()
if (DEFINED SWRESAMPLE_PATH)
add_library(libswresample STATIC IMPORTED)
set_target_properties(libswresample PROPERTIES IMPORTED_LOCATION ${SWRESAMPLE_PATH})
SET (FFMPEG_LIBRARIES ${FFMPEG_LIBRARIES} libswresample)
endif()
if (DEFINED SWSCALE_PATH)
add_library(libswscale STATIC IMPORTED)
set_target_properties(libswscale PROPERTIES IMPORTED_LOCATION ${SWSCALE_PATH})
SET (FFMPEG_LIBRARIES ${FFMPEG_LIBRARIES} libswscale)
endif()
endif(DEFINED PLATFORM_ARCH)
else(NOT DEFINED FFMPEG_BUILDDIR)
# Using shared libraries
include_directories(ffmpeg ${FFMPEG_BUILDDIR})
add_library(libavformat STATIC IMPORTED)
set_target_properties(libavformat PROPERTIES IMPORTED_LOCATION ${FFMPEG_BUILDDIR}/libavformat/libavformat.a)
add_library(libavcodec STATIC IMPORTED)
set_target_properties(libavcodec PROPERTIES IMPORTED_LOCATION ${FFMPEG_BUILDDIR}/libavcodec/libavcodec.a)
add_library(libavutil STATIC IMPORTED)
set_target_properties(libavutil PROPERTIES IMPORTED_LOCATION ${FFMPEG_BUILDDIR}/libavutil/libavutil.a)
add_library(libswresample STATIC IMPORTED)
set_target_properties(libswresample PROPERTIES IMPORTED_LOCATION ${FFMPEG_BUILDDIR}/libswresample/libswresample.a)
add_library(libswscale STATIC IMPORTED)
set_target_properties(libswscale PROPERTIES IMPORTED_LOCATION ${FFMPEG_BUILDDIR}/libswscale/libswscale.a)
SET (FFMPEG_LIBRARIES
libavformat
libavcodec
libavutil
libswresample
libswscale
)
endif(NOT DEFINED FFMPEG_BUILDDIR)
endif(NOT FFMPEG_FOUND)
find_library(ICONV_LIBRARY NAMES iconv)
if (ICONV_LIBRARY)
set(FFMPEG_LIBRARIES ${FFMPEG_LIBRARIES} ${ICONV_LIBRARY})
endif()
if(APPLE)
set(FFMPEG_LIBRARIES ${FFMPEG_LIBRARIES} bz2 "-framework CoreVideo")
if (NOT IOS)
set(FFMPEG_LIBRARIES ${FFMPEG_LIBRARIES} "-framework VideoDecodeAcceleration")
endif()
endif(APPLE)
if(FFMPEG_FOUND)
set(nativeExtraLibs ${nativeExtraLibs} ${FFMPEG_LIBRARIES})
else()
set(LinkCommon ${LinkCommon} ${FFMPEG_LIBRARIES})
endif()
target_link_libraries(Common ${FFMPEG_LIBRARIES})
add_definitions(-DUSE_FFMPEG)
endif(USE_FFMPEG)
# Modification to show where we are pulling the ffmpeg libraries from.
if(USE_FFMPEG AND DEFINED FFMPEG_LIBRARIES)
message(STATUS "FFMPEG library locations:")
if(FFMPEG_FOUND)
message(STATUS "libavcodec location: ${FFMPEG_avcodec_LIBRARY}")
message(STATUS "libavformat location: ${FFMPEG_avformat_LIBRARY}")
message(STATUS "libavutil location: ${FFMPEG_avutil_LIBRARY}")
message(STATUS "libswresample location: ${FFMPEG_swresample_LIBRARY}")
message(STATUS "libswscale location: ${FFMPEG_swscale_LIBRARY}")
elseif(DEFINED PLATFORM_ARCH)
set(TEMP ${CMAKE_SOURCE_DIR}/ffmpeg/${PLATFORM_ARCH}/lib)
message(STATUS "libavcodec location: ${TEMP}/libavcodec.a")
message(STATUS "libavformat location: ${TEMP}/libavformat.a")
message(STATUS "libavutil location: ${TEMP}/libavutil.a")
message(STATUS "libswresample location: ${TEMP}/libswresample.a")
message(STATUS "libswscale location: ${TEMP}/libswscale.a")
else()
get_target_property(TEMP libavcodec IMPORTED_LOCATION)
message(STATUS "libavcodec location: ${TEMP}")
get_target_property(TEMP libavformat IMPORTED_LOCATION)
message(STATUS "libavformat location: ${TEMP}")
get_target_property(TEMP libavutil IMPORTED_LOCATION)
message(STATUS "libavutil location: ${TEMP}")
get_target_property(TEMP libswresample IMPORTED_LOCATION)
message(STATUS "libswresample location: ${TEMP}")
get_target_property(TEMP libswscale IMPORTED_LOCATION)
message(STATUS "libswscale location: ${TEMP}")
endif()
else()
message(STATUS "ERROR: No FFMPEG library locations")
endif()
if(USE_FFMPEG AND NOT DEFINED FFMPEG_LIBRARIES)
message(WARNING "FFMPEG_BUILDDIR variable or manual path definition is required to enable FFmpeg. Disabling it.")
unset(USE_FFMPEG)
endif()
find_package(ZLIB)
if(ZLIB_FOUND)
include_directories(${ZLIB_INCLUDE_DIR})
else()
add_library(zlib STATIC
ext/zlib/adler32.c
ext/zlib/compress.c
ext/zlib/crc32.c
ext/zlib/crc32.h
ext/zlib/deflate.c
ext/zlib/deflate.h
ext/zlib/gzclose.c
ext/zlib/gzguts.h
ext/zlib/gzlib.c
ext/zlib/gzread.c
ext/zlib/gzwrite.c
ext/zlib/infback.c
ext/zlib/inffast.c
ext/zlib/inffast.h
ext/zlib/inffixed.h
ext/zlib/inflate.c
ext/zlib/inflate.h
ext/zlib/inftrees.c
ext/zlib/inftrees.h
ext/zlib/make_vms.com
ext/zlib/trees.c
ext/zlib/trees.h
ext/zlib/uncompr.c
ext/zlib/zconf.h
ext/zlib/zlib.h
ext/zlib/zutil.c
ext/zlib/zutil.h
)
include_directories(ext/zlib)
set(ZLIB_LIBRARY zlib)
endif()
add_library(cityhash STATIC
native/ext/cityhash/city.cpp
native/ext/cityhash/city.h
native/ext/cityhash/citycrc.h
)
include_directories(ext/cityhash)
if (NOT MSVC)
# These can be fast even for debug.
set_target_properties(snappy PROPERTIES COMPILE_FLAGS "-O3")
set_target_properties(udis86 PROPERTIES COMPILE_FLAGS "-O3")
set_target_properties(cityhash PROPERTIES COMPILE_FLAGS "-O3")
if(NOT ZLIB_FOUND)
set_target_properties(zlib PROPERTIES COMPILE_FLAGS "-O3")
endif()
endif()
add_library(libzip STATIC
native/ext/libzip/zip.h
native/ext/libzip/mkstemp.c
native/ext/libzip/zip_add.c
native/ext/libzip/zip_add_dir.c
native/ext/libzip/zip_close.c
native/ext/libzip/zip_delete.c
native/ext/libzip/zip_dirent.c
native/ext/libzip/zip_entry_free.c
native/ext/libzip/zip_entry_new.c
native/ext/libzip/zip_err_str.c
native/ext/libzip/zip_error.c
native/ext/libzip/zip_error_clear.c
native/ext/libzip/zip_error_get.c
native/ext/libzip/zip_error_get_sys_type.c
native/ext/libzip/zip_error_strerror.c
native/ext/libzip/zip_error_to_str.c
native/ext/libzip/zip_fclose.c
native/ext/libzip/zip_file_error_clear.c
native/ext/libzip/zip_file_error_get.c
native/ext/libzip/zip_file_get_offset.c
native/ext/libzip/zip_file_strerror.c
native/ext/libzip/zip_filerange_crc.c
native/ext/libzip/zip_fopen.c
native/ext/libzip/zip_fopen_index.c
native/ext/libzip/zip_fread.c
native/ext/libzip/zip_free.c
native/ext/libzip/zip_get_archive_comment.c
native/ext/libzip/zip_get_archive_flag.c
native/ext/libzip/zip_get_file_comment.c
native/ext/libzip/zip_get_name.c
native/ext/libzip/zip_get_num_files.c
native/ext/libzip/zip_memdup.c
native/ext/libzip/zip_name_locate.c
native/ext/libzip/zip_new.c
native/ext/libzip/zip_open.c
native/ext/libzip/zip_rename.c
native/ext/libzip/zip_replace.c
native/ext/libzip/zip_set_archive_comment.c
native/ext/libzip/zip_set_archive_flag.c
native/ext/libzip/zip_set_file_comment.c
native/ext/libzip/zip_set_name.c
native/ext/libzip/zip_source_buffer.c
native/ext/libzip/zip_source_file.c
native/ext/libzip/zip_source_filep.c
native/ext/libzip/zip_source_free.c
native/ext/libzip/zip_source_function.c
native/ext/libzip/zip_source_zip.c
native/ext/libzip/zip_stat.c
native/ext/libzip/zip_stat_index.c
native/ext/libzip/zip_stat_init.c
native/ext/libzip/zip_strerror.c
native/ext/libzip/zip_unchange.c
native/ext/libzip/zip_unchange_all.c
native/ext/libzip/zip_unchange_archive.c
native/ext/libzip/zip_unchange_data.c)
target_link_libraries(libzip ${ZLIB_LIBRARY})
include_directories(native/ext/libzip)
set(LIBZIP_LIBRARY libzip)
# FindPNG does a few things we don't want. So do it ourselves. Fixed to libpng17
find_path(PNG_PNG_INCLUDE_DIR NAMES "libpng17/png.h")
find_library(PNG_LIBRARY NAMES png17 libpng17)
find_package(PackageHandleStandardArgs)
find_package_handle_standard_args(PNG REQUIRED_VARS PNG_LIBRARY PNG_PNG_INCLUDE_DIR)
if (PNG_FOUND)
include_directories(${PNG_PNG_INCLUDE_DIR})
else()
if(ARM)
file(GLOB PNG_ARM_INCLUDES native/ext/libpng17/arm/*)
endif()
add_library(png17 STATIC
native/ext/libpng17/pngconf.h
native/ext/libpng17/pngdebug.h
native/ext/libpng17/png.c
native/ext/libpng17/png.h
native/ext/libpng17/pngerror.c
native/ext/libpng17/pngget.c
native/ext/libpng17/pnginfo.h
native/ext/libpng17/pnglibconf.h
native/ext/libpng17/pngmem.c
native/ext/libpng17/pngpread.c
native/ext/libpng17/pngpriv.h
native/ext/libpng17/pngread.c
native/ext/libpng17/pngrio.c
native/ext/libpng17/pngrtran.c
native/ext/libpng17/pngrutil.c
native/ext/libpng17/pngset.c
native/ext/libpng17/pngstruct.h
native/ext/libpng17/pngtest.c
native/ext/libpng17/pngtrans.c
native/ext/libpng17/pngwio.c
native/ext/libpng17/pngwrite.c
native/ext/libpng17/pngwtran.c
native/ext/libpng17/pngwutil.c
${PNG_ARM_INCLUDES} )
set(PNG_LIBRARY png17)
include_directories(native/ext)
endif()
set(nativeExtra)
set(nativeExtraLibs)
if(ARMV7)
if(BB)
set (CMAKE_ASM_FLAGS "${CMAKE_ASM_FLAGS} -march=armv7-a -mfpu=neon -mcpu=cortex-a8")
else()
set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -march=armv7-a -mfpu=neon -mcpu=cortex-a9")
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -march=armv7-a -mfpu=neon -mcpu=cortex-a9")
set (CMAKE_ASM_FLAGS "${CMAKE_ASM_FLAGS} -march=armv7-a -mfpu=neon -mcpu=cortex-a9")
endif()
set(nativeExtra ${nativeExtra}
native/math/fast/fast_matrix_neon.S)
endif()
if(X86 AND NOT MIPS)
set(nativeExtra ${nativeExtra}
native/math/fast/fast_matrix_sse.c)
endif()
if(ANDROID)
set(nativeExtra ${nativeExtra}
native/base/NativeApp.h
native/android/app-android.cpp
native/android/native_audio.cpp
native/android/native_audio.h)
add_library(native_audio SHARED
native/android/native-audio-so.cpp
native/android/native-audio-so.h)
target_link_libraries(native_audio OpenSLES log)
# No target
elseif(IOS)
set(nativeExtra ${nativeExtra}
ios/main.mm
ios/AppDelegate.mm
ios/AppDelegate.h
ios/ViewController.mm
ios/ViewController.h
ios/iOSCoreAudio.cpp
ios/iOSCoreAudio.h
ios/iCade/iCadeReaderView.h
ios/iCade/iCadeReaderView.m
ios/iCade/iCadeState.h)
set(nativeExtraLibs ${nativeExtraLibs} "-framework Foundation -framework AudioToolbox -framework CoreGraphics -framework QuartzCore -framework OpenGLES -framework UIKit -framework GLKit -framework OpenAL")
if(EXISTS "${CMAKE_IOS_SDK_ROOT}/System/Library/Frameworks/GameController.framework")
set(nativeExtraLibs ${nativeExtraLibs} "-weak_framework GameController")
endif()
set_source_files_properties(ios/AppDelegate.mm PROPERTIES COMPILE_FLAGS -fobjc-arc)
set_source_files_properties(ios/ViewController.mm PROPERTIES COMPILE_FLAGS -fobjc-arc)
set(TargetBin PPSSPP)
elseif(USING_QT_UI)
# Currently unused
message(FATAL_ERROR "Cmake does not yet support Qt. Please use qmake instead.")
find_package(Qt4 COMPONENTS QtMultimedia QtOpenGL QtGui QtCore)
include(${QT_USE_FILE})
qt4_wrap_cpp(nativeQtHeader native/base/QtMain.h)
set(nativeExtra ${nativeExtra} native/base/QtMain.cpp ${nativeQtHeader})
if(NOT MOBILE_DEVICE)
qt4_wrap_cpp(nativeQtHeader Qt/mainwindow.h)
set(nativeExtra ${nativeExtra} Qt/mainwindow.cpp)
endif()
set(nativeExtraLibs ${nativeExtraLibs} ${QT_LIBRARIES})
set(TargetBin PPSSPPQt)
if(APPLE)
set(nativeExtraLibs ${nativeExtraLibs} "-framework CoreFoundation")
endif()
elseif(BLACKBERRY)
unset(CMAKE_DL_LIBS)
set(nativeExtra ${nativeExtra} native/base/BlackberryMain.cpp native/base/BlackberryDisplay.cpp)
set(nativeExtraLibs ${nativeExtraLibs} OpenAL bps screen socket EGL)
set(TargetBin PPSSPPBlackberry)
elseif(SDL2_FOUND)
set(TargetBin PPSSPPSDL)
# Require SDL
include_directories(${SDL2_INCLUDE_DIR})
add_definitions(-DSDL)
set(nativeExtra ${nativeExtra}
SDL/SDLJoystick.h
SDL/SDLJoystick.cpp
native/base/PCMain.cpp)
set(nativeExtraLibs ${nativeExtraLibs} ${SDL2_LIBRARY})
if(APPLE)
set(nativeExtra ${nativeExtra} SDL/SDLMain.h SDL/SDLMain.mm)
set(nativeExtraLibs ${nativeExtraLibs} ${COCOA_LIBRARY})
elseif(USING_EGL)
set(nativeExtraLibs ${nativeExtraLibs} pthread EGL)
endif()
set(TargetBin PPSSPPSDL)
else()
message(FATAL_ERROR "Could not find SDL2. Failing.")
endif()
set(NativeAppSource
android/jni/TestRunner.cpp
UI/NativeApp.cpp
UI/BackgroundAudio.cpp
UI/DevScreens.cpp
UI/EmuScreen.cpp
UI/GameInfoCache.cpp
UI/MainScreen.cpp
UI/MiscScreens.cpp
UI/PauseScreen.cpp
UI/GameScreen.cpp
UI/GameSettingsScreen.cpp
UI/TiltAnalogSettingsScreen.cpp
UI/TiltEventProcessor.cpp
UI/TouchControlLayoutScreen.cpp
UI/TouchControlVisibilityScreen.cpp
UI/GamepadEmu.cpp
UI/OnScreenDisplay.cpp
UI/ControlMappingScreen.cpp
UI/ReportScreen.cpp
UI/SavedataScreen.cpp
UI/Store.cpp
UI/CwCheatScreen.cpp
UI/InstallZipScreen.cpp
UI/ui_atlas.cpp)
if(ANDROID)
if (ARM)
set(NativeAppSource ${NativeAppSource} android/jni/ArmEmitterTest.cpp)
endif()
set(nativeExtra ${nativeExtra} ${NativeAppSource})
endif()
add_library(native STATIC
${nativeExtra}
native/base/backtrace.cpp
native/base/backtrace.h
native/audio/mixer.cpp
native/audio/mixer.h
native/audio/wav_read.cpp
native/audio/wav_read.h
native/base/basictypes.h
native/base/buffer.cpp
native/base/buffer.h
native/base/color.h
native/base/colorutil.cpp
native/base/colorutil.h
native/base/display.cpp
native/base/display.h
native/base/error_context.cpp
native/base/error_context.h
native/base/fastlist.h
native/base/fastlist_test.cpp
native/base/functional.h
native/base/linked_ptr.h
native/base/logging.h
native/base/mutex.h
native/base/scoped_ptr.h
native/base/stats.h
native/base/stringutil.cpp
native/base/stringutil.h
native/base/timeutil.cpp
native/base/timeutil.h
native/data/compression.cpp
native/data/compression.h
native/ext/vjson/json.cpp
native/ext/vjson/json.h
native/ext/vjson/block_allocator.cpp
native/ext/vjson/block_allocator.h
native/file/chunk_file.cpp
native/file/chunk_file.h
native/file/dialog.cpp
native/file/dialog.h
native/file/easy_file.cpp
native/file/easy_file.h
native/file/fd_util.cpp
native/file/fd_util.h
native/file/file_util.cpp
native/file/file_util.h
native/file/ini_file.cpp
native/file/ini_file.h
native/file/path.cpp
native/file/path.h
native/file/vfs.h
native/file/zip_read.cpp
native/file/zip_read.h
native/gfx/gl_common.h
native/gfx/gl_debug_log.cpp
native/gfx/gl_debug_log.h
native/gfx/gl_lost_manager.cpp
native/gfx/gl_lost_manager.h
native/gfx/texture.cpp
native/gfx/texture.h
native/gfx/texture_atlas.cpp
native/gfx/texture_atlas.h
# native/gfx/texture_dx11.cpp
native/gfx/texture_gen.cpp
native/gfx/texture_gen.h
native/gfx_es2/draw_buffer.cpp
native/gfx_es2/draw_buffer.h
native/gfx_es2/draw_text.cpp
native/gfx_es2/draw_text.h
native/gfx_es2/fbo.cpp
native/gfx_es2/fbo.h
native/gfx_es2/gl_state.cpp
native/gfx_es2/gl_state.h
native/gfx_es2/gpu_features.cpp
native/gfx_es2/gpu_features.h
native/gfx_es2/glsl_program.cpp
native/gfx_es2/glsl_program.h
native/gfx_es2/vertex_format.cpp
native/gfx_es2/vertex_format.h
native/gfx_es2/gl3stub.c
native/gfx_es2/gl3stub.h
native/i18n/i18n.cpp
native/i18n/i18n.h
native/image/png_load.cpp
native/image/png_load.h
native/image/zim_load.cpp
native/image/zim_load.h
native/image/zim_save.cpp
native/image/zim_save.h
native/input/gesture_detector.cpp
native/input/gesture_detector.h
native/input/keycodes.h
native/input/input_state.h
native/input/input_state.cpp
native/math/fast/fast_math.c
native/math/fast/fast_matrix.c
native/math/curves.cpp
native/math/curves.h
native/math/expression_parser.cpp
native/math/expression_parser.h
native/math/lin/aabb.cpp
native/math/lin/aabb.h
native/math/lin/matrix4x4.cpp
native/math/lin/matrix4x4.h
native/math/lin/plane.cpp
native/math/lin/plane.h
native/math/lin/quat.cpp
native/math/lin/quat.h
native/math/lin/ray.h
native/math/lin/vec3.cpp
native/math/lin/vec3.h
native/math/math_util.cpp
native/math/math_util.h
native/net/http_client.cpp
native/net/http_client.h
native/net/resolve.cpp
native/net/resolve.h
native/net/url.cpp
native/net/url.h
native/profiler/profiler.cpp
native/profiler/profiler.h
native/thin3d/thin3d.cpp
native/thin3d/thin3d.h
native/thin3d/thin3d_gl.cpp
native/thread/prioritizedworkqueue.cpp
native/thread/prioritizedworkqueue.h
native/thread/threadutil.cpp
native/thread/threadutil.h
native/thread/threadpool.cpp
native/thread/threadpool.h
native/ui/screen.cpp
native/ui/screen.h
native/ui/ui.cpp
native/ui/ui.h
native/ui/ui_context.cpp
native/ui/ui_context.h
native/ui/ui_screen.cpp
native/ui/ui_screen.h
native/ui/view.cpp
native/ui/view.h
native/ui/viewgroup.cpp
native/ui/viewgroup.h
native/ui/virtual_input.cpp
native/ui/virtual_input.h
native/util/bits/bits.cpp
native/util/bits/bits.h
native/util/bits/hamming.h
native/util/bits/varint.cpp
native/util/bits/varint.h
native/util/hash/hash.cpp
native/util/hash/hash.h
native/util/random/perlin.cpp
native/util/random/perlin.h
native/util/random/rng.h
native/util/text/utf8.h
native/util/text/utf8.cpp
native/util/text/parsers.h
native/util/text/parsers.cpp
native/util/const_map.h
native/ext/jpge/jpgd.cpp
native/ext/jpge/jpgd.h
native/ext/jpge/jpge.cpp
native/ext/jpge/jpge.h)
include_directories(native)
if (LINUX AND NOT ANDROID)
SET(RT_LIB rt)
endif()
target_link_libraries(native ${LIBZIP_LIBRARY} ${PNG_LIBRARY} rg_etc1 vjson stb_vorbis snappy udis86 ${RT_LIB} ${GLEW_LIBRARIES})
if(ANDROID)
target_link_libraries(native log EGL)
elseif(WIN32)
target_link_libraries(native ws2_32 winmm)
endif()
setup_target_project(native native)
add_library(kirk STATIC
ext/libkirk/AES.c
ext/libkirk/AES.h
ext/libkirk/amctrl.c
ext/libkirk/amctrl.h
ext/libkirk/SHA1.c
ext/libkirk/SHA1.h
ext/libkirk/bn.c
ext/libkirk/ec.c
ext/libkirk/kirk_engine.c
ext/libkirk/kirk_engine.h)
include_directories(ext/libkirk)
add_library(sfmt19937 STATIC
ext/sfmt19937/SFMT.c
ext/sfmt19937/SFMT.h
ext/sfmt19937/SFMT-common.h
ext/sfmt19937/SFMT-params.h
ext/sfmt19937/SFMT-params19937.h
)
include_directories(ext/sfmt19937)
add_library(xbrz STATIC
ext/xbrz/xbrz.cpp
ext/xbrz/xbrz.h
)
include_directories(ext/xbrz)
add_library(xxhash STATIC
ext/xxhash.c
ext/xxhash.h
)
include_directories(ext/xxhash)
set(CoreExtra)
set(CoreExtraLibs)
if(ARM)
set(CoreExtra ${CoreExtra}
Core/MIPS/ARM/ArmAsm.cpp
Core/MIPS/ARM/ArmAsm.h
Core/MIPS/ARM/ArmCompALU.cpp
Core/MIPS/ARM/ArmCompBranch.cpp
Core/MIPS/ARM/ArmCompFPU.cpp
Core/MIPS/ARM/ArmCompLoadStore.cpp
Core/MIPS/ARM/ArmCompVFPU.cpp
Core/MIPS/ARM/ArmCompVFPUNEON.cpp
Core/MIPS/ARM/ArmCompVFPUNEONUtil.cpp
Core/MIPS/ARM/ArmCompReplace.cpp
Core/MIPS/ARM/ArmJit.cpp
Core/MIPS/ARM/ArmJit.h
Core/MIPS/ARM/ArmRegCache.cpp
Core/MIPS/ARM/ArmRegCache.h
Core/MIPS/ARM/ArmRegCacheFPU.cpp
Core/MIPS/ARM/ArmRegCacheFPU.h
GPU/Common/VertexDecoderArm.cpp
ext/disarm.cpp)
elseif(ARM64)
set(CoreExtra ${CoreExtra}
Core/MIPS/ARM64/Arm64Asm.cpp
Core/MIPS/ARM64/Arm64Asm.h
Core/MIPS/ARM64/Arm64CompALU.cpp
Core/MIPS/ARM64/Arm64CompBranch.cpp
Core/MIPS/ARM64/Arm64CompFPU.cpp
Core/MIPS/ARM64/Arm64CompLoadStore.cpp
Core/MIPS/ARM64/Arm64CompVFPU.cpp
Core/MIPS/ARM64/Arm64CompReplace.cpp
Core/MIPS/ARM64/Arm64Jit.cpp
Core/MIPS/ARM64/Arm64Jit.h
Core/MIPS/ARM64/Arm64RegCache.cpp
Core/MIPS/ARM64/Arm64RegCache.h
Core/MIPS/ARM64/Arm64RegCacheFPU.cpp
Core/MIPS/ARM64/Arm64RegCacheFPU.h
GPU/Common/VertexDecoderArm.cpp
Core/Util/DisArm64.cpp)
elseif(X86)
set(CoreExtra ${CoreExtra}
Core/MIPS/x86/Asm.cpp
Core/MIPS/x86/Asm.h
Core/MIPS/x86/CompALU.cpp
Core/MIPS/x86/CompBranch.cpp
Core/MIPS/x86/CompFPU.cpp
Core/MIPS/x86/CompLoadStore.cpp
Core/MIPS/x86/CompVFPU.cpp
Core/MIPS/x86/CompReplace.cpp
Core/MIPS/x86/Jit.cpp
Core/MIPS/x86/Jit.h
Core/MIPS/x86/JitSafeMem.cpp
Core/MIPS/x86/JitSafeMem.h
Core/MIPS/x86/RegCache.cpp
Core/MIPS/x86/RegCache.h
Core/MIPS/x86/RegCacheFPU.cpp
Core/MIPS/x86/RegCacheFPU.h
GPU/Common/VertexDecoderX86.cpp
ext/disarm.cpp)
elseif(MIPS)
set(CoreExtra ${CoreExtra}
Core/MIPS/MIPS/MipsJit.cpp
Core/MIPS/MIPS/MipsJit.h
GPU/Common/VertexDecoderFake.cpp
ext/disarm.cpp)
else()
set(CoreExtra ${CoreExtra}
Core/MIPS/fake/FakeJit.cpp
Core/MIPS/fake/FakeJit.h
GPU/Common/VertexDecoderFake.cpp
ext/disarm.cpp)
endif()
if(ARMV7)
set(CORE_NEON Core/Util/AudioFormatNEON.cpp Core/Util/AudioFormatNEON.h)
endif()
# 'ppsspp_jni' on ANDROID, 'Core' everywhere else
# SHARED on ANDROID, STATIC everywhere else
add_library(${CoreLibName} ${CoreLinkType}
${CoreExtra}
Core/Config.cpp
Core/Config.h
Core/Core.cpp
Core/Core.h
Core/CoreParameter.h
Core/CoreTiming.cpp
Core/CoreTiming.h
Core/CwCheat.cpp
Core/CwCheat.h
Core/HDRemaster.cpp
Core/HDRemaster.h
Core/ThreadEventQueue.h
Core/Debugger/Breakpoints.cpp
Core/Debugger/Breakpoints.h
Core/Debugger/DebugInterface.h
Core/Debugger/SymbolMap.cpp
Core/Debugger/SymbolMap.h
Core/Debugger/DisassemblyManager.cpp
Core/Debugger/DisassemblyManager.h
Core/Dialog/PSPDialog.cpp
Core/Dialog/PSPDialog.h
Core/Dialog/PSPGamedataInstallDialog.cpp
Core/Dialog/PSPGamedataInstallDialog.h
Core/Dialog/PSPMsgDialog.cpp
Core/Dialog/PSPMsgDialog.h
Core/Dialog/PSPNetconfDialog.cpp
Core/Dialog/PSPNetconfDialog.h
Core/Dialog/PSPOskDialog.cpp
Core/Dialog/PSPOskDialog.h
Core/Dialog/PSPPlaceholderDialog.cpp
Core/Dialog/PSPPlaceholderDialog.h
Core/Dialog/PSPSaveDialog.cpp
Core/Dialog/PSPSaveDialog.h
Core/Dialog/PSPScreenshotDialog.cpp
Core/Dialog/PSPScreenshotDialog.h
Core/Dialog/SavedataParam.cpp
Core/Dialog/SavedataParam.h
Core/ELF/ElfReader.cpp
Core/ELF/ElfReader.h
Core/ELF/ElfTypes.h
Core/ELF/PBPReader.cpp
Core/ELF/PBPReader.h
Core/ELF/PrxDecrypter.cpp
Core/ELF/PrxDecrypter.h
Core/ELF/ParamSFO.cpp
Core/ELF/ParamSFO.h
Core/FileSystems/tlzrc.cpp
Core/FileSystems/BlockDevices.cpp
Core/FileSystems/BlockDevices.h
Core/FileSystems/DirectoryFileSystem.cpp
Core/FileSystems/DirectoryFileSystem.h
Core/FileSystems/FileSystem.h
Core/FileSystems/FileSystem.cpp
Core/FileSystems/ISOFileSystem.cpp
Core/FileSystems/ISOFileSystem.h
Core/FileSystems/MetaFileSystem.cpp
Core/FileSystems/MetaFileSystem.h
Core/FileSystems/VirtualDiscFileSystem.cpp
Core/FileSystems/VirtualDiscFileSystem.h
Core/Font/PGF.cpp
Core/Font/PGF.h
Core/HLE/FunctionWrappers.h
Core/HLE/HLE.cpp
Core/HLE/HLE.h
Core/HLE/ReplaceTables.cpp
Core/HLE/ReplaceTables.h
Core/HLE/HLEHelperThread.cpp
Core/HLE/HLEHelperThread.h
Core/HLE/HLETables.cpp
Core/HLE/HLETables.h
Core/HLE/KernelWaitHelpers.h
Core/HLE/__sceAudio.cpp
Core/HLE/__sceAudio.h
Core/HLE/sceAdler.cpp
Core/HLE/sceAdler.h
Core/HLE/sceAtrac.cpp
Core/HLE/sceAtrac.h
Core/HLE/sceAudio.cpp
Core/HLE/sceAudiocodec.cpp
Core/HLE/sceAudiocodec.h
Core/HLE/sceAudioRouting.cpp
Core/HLE/sceAudioRouting.h
Core/HLE/sceAudio.h
Core/HLE/sceCcc.h
Core/HLE/sceCcc.cpp
Core/HLE/sceChnnlsv.cpp
Core/HLE/sceChnnlsv.h
Core/HLE/sceCtrl.cpp
Core/HLE/sceCtrl.h
Core/HLE/sceDeflt.cpp
Core/HLE/sceDeflt.h
Core/HLE/sceDisplay.cpp
Core/HLE/sceDisplay.h
Core/HLE/sceDmac.cpp
Core/HLE/sceDmac.h
Core/HLE/sceG729.cpp
Core/HLE/sceG729.h
Core/HLE/sceGameUpdate.cpp
Core/HLE/sceGameUpdate.h
Core/HLE/sceGe.cpp
Core/HLE/sceGe.h
Core/HLE/sceFont.cpp
Core/HLE/sceFont.h
Core/HLE/sceHeap.cpp
Core/HLE/sceHeap.h
Core/HLE/sceHprm.cpp
Core/HLE/sceHprm.h
Core/HLE/sceHttp.cpp
Core/HLE/sceHttp.h
Core/HLE/sceImpose.cpp
Core/HLE/sceImpose.h
Core/HLE/sceIo.cpp
Core/HLE/sceIo.h
Core/HLE/sceJpeg.cpp
Core/HLE/sceJpeg.h
Core/HLE/sceKernel.cpp
Core/HLE/sceKernel.h
Core/HLE/sceKernelAlarm.cpp
Core/HLE/sceKernelAlarm.h
Core/HLE/sceKernelEventFlag.cpp
Core/HLE/sceKernelEventFlag.h
Core/HLE/sceKernelInterrupt.cpp
Core/HLE/sceKernelInterrupt.h
Core/HLE/sceKernelMbx.cpp
Core/HLE/sceKernelMbx.h
Core/HLE/sceKernelMemory.cpp
Core/HLE/sceKernelMemory.h
Core/HLE/sceKernelModule.cpp
Core/HLE/sceKernelModule.h
Core/HLE/sceKernelMsgPipe.cpp
Core/HLE/sceKernelMsgPipe.h
Core/HLE/sceKernelMutex.cpp
Core/HLE/sceKernelMutex.h
Core/HLE/sceKernelSemaphore.cpp
Core/HLE/sceKernelSemaphore.h
Core/HLE/sceKernelThread.cpp
Core/HLE/sceKernelThread.h
Core/HLE/sceKernelTime.cpp
Core/HLE/sceKernelTime.h
Core/HLE/sceKernelVTimer.cpp
Core/HLE/sceKernelVTimer.h
Core/HLE/sceMpeg.cpp
Core/HLE/sceMpeg.h
Core/HLE/sceNet.cpp
Core/HLE/sceNet.h
Core/HLE/sceNetAdhoc.cpp
Core/HLE/sceNetAdhoc.h
Core/HLE/proAdhoc.h
Core/HLE/proAdhoc.cpp
Core/HLE/proAdhocServer.h
Core/HLE/proAdhocServer.cpp
Core/HLE/sceOpenPSID.cpp
Core/HLE/sceOpenPSID.h
Core/HLE/sceP3da.cpp
Core/HLE/sceP3da.h
Core/HLE/sceMt19937.cpp
Core/HLE/sceMt19937.h
Core/HLE/sceMd5.cpp
Core/HLE/sceMd5.h
Core/HLE/sceMp4.cpp
Core/HLE/sceMp4.h
Core/HLE/sceMp3.cpp
Core/HLE/sceMp3.h
Core/HLE/sceParseHttp.cpp
Core/HLE/sceParseHttp.h
Core/HLE/sceParseUri.cpp
Core/HLE/sceParseUri.h
Core/HLE/scePower.cpp
Core/HLE/scePower.h
Core/HLE/scePsmf.cpp
Core/HLE/scePsmf.h
Core/HLE/sceRtc.cpp
Core/HLE/sceRtc.h
Core/HLE/sceSas.cpp
Core/HLE/sceSas.h
Core/HLE/sceSfmt19937.cpp
Core/HLE/sceSfmt19937.h
Core/HLE/sceSha256.cpp
Core/HLE/sceSha256.h
Core/HLE/sceSsl.cpp
Core/HLE/sceSsl.h
Core/HLE/sceUmd.cpp
Core/HLE/sceUmd.h
Core/HLE/sceUsb.cpp
Core/HLE/sceUsb.h
Core/HLE/sceUsbGps.cpp
Core/HLE/sceUsbGps.h
Core/HLE/sceUtility.cpp
Core/HLE/sceUtility.h
Core/HLE/sceVaudio.cpp
Core/HLE/sceVaudio.h
Core/HLE/scePspNpDrm_user.cpp
Core/HLE/scePspNpDrm_user.h
Core/HLE/sceNp.cpp
Core/HLE/sceNp.h
Core/HLE/scePauth.cpp
Core/HLE/scePauth.h
Core/HW/SimpleAudioDec.cpp
Core/HW/SimpleAudioDec.h
Core/HW/AsyncIOManager.cpp
Core/HW/AsyncIOManager.h
Core/HW/MediaEngine.cpp
Core/HW/MediaEngine.h
Core/HW/MpegDemux.cpp
Core/HW/MpegDemux.h
Core/HW/MemoryStick.cpp
Core/HW/MemoryStick.h
Core/HW/SasAudio.cpp
Core/HW/SasAudio.h
Core/HW/StereoResampler.cpp
Core/HW/StereoResampler.h
Core/Host.cpp
Core/Host.h
Core/Loaders.cpp
Core/Loaders.h
Core/FileLoaders/CachingFileLoader.cpp
Core/FileLoaders/CachingFileLoader.h
Core/FileLoaders/DiskCachingFileLoader.cpp
Core/FileLoaders/DiskCachingFileLoader.h
Core/FileLoaders/HTTPFileLoader.cpp
Core/FileLoaders/HTTPFileLoader.h
Core/FileLoaders/LocalFileLoader.cpp
Core/FileLoaders/LocalFileLoader.h
Core/FileLoaders/RetryingFileLoader.cpp
Core/FileLoaders/RetryingFileLoader.h
Core/MIPS/JitCommon/JitCommon.cpp
Core/MIPS/JitCommon/JitCommon.h
Core/MIPS/JitCommon/NativeJit.h
Core/MIPS/JitCommon/JitBlockCache.cpp
Core/MIPS/JitCommon/JitBlockCache.h
Core/MIPS/JitCommon/JitState.cpp
Core/MIPS/JitCommon/JitState.h
Core/MIPS/MIPS.cpp
Core/MIPS/MIPS.h
Core/MIPS/MIPSAnalyst.cpp
Core/MIPS/MIPSAnalyst.h
Core/MIPS/MIPSCodeUtils.cpp
Core/MIPS/MIPSCodeUtils.h
Core/MIPS/MIPSDebugInterface.cpp
Core/MIPS/MIPSDebugInterface.h
Core/MIPS/MIPSDis.cpp
Core/MIPS/MIPSDis.h
Core/MIPS/MIPSDisVFPU.cpp
Core/MIPS/MIPSDisVFPU.h
Core/MIPS/MIPSInt.cpp
Core/MIPS/MIPSInt.h
Core/MIPS/MIPSIntVFPU.cpp
Core/MIPS/MIPSIntVFPU.h
Core/MIPS/MIPSStackWalk.cpp
Core/MIPS/MIPSStackWalk.h
Core/MIPS/MIPSTables.cpp
Core/MIPS/MIPSTables.h
Core/MIPS/MIPSVFPUUtils.cpp
Core/MIPS/MIPSVFPUUtils.h
Core/MIPS/MIPSAsm.cpp
Core/MIPS/MIPSAsm.h
Core/MemMap.cpp
Core/MemMap.h
Core/MemMapFunctions.cpp
Core/MemMapHelpers.h
Core/PSPLoaders.cpp
Core/PSPLoaders.h
Core/Reporting.cpp
Core/Reporting.h
Core/SaveState.cpp
Core/SaveState.h
Core/Screenshot.cpp
Core/Screenshot.h
Core/System.cpp
Core/System.h
Core/Util/AudioFormat.cpp
Core/Util/AudioFormat.h
Core/Util/GameManager.cpp
Core/Util/GameManager.h
Core/Util/BlockAllocator.cpp
Core/Util/BlockAllocator.h
Core/Util/PPGeDraw.cpp
Core/Util/PPGeDraw.h
Core/Util/ppge_atlas.cpp
Core/Util/ppge_atlas.h
${CORE_NEON}
$<TARGET_OBJECTS:GPU>
Globals.h
git-version.cpp)
target_link_libraries(${CoreLibName} Common native kirk cityhash sfmt19937 xbrz xxhash
${CoreExtraLibs} ${GLEW_LIBRARIES} ${OPENGL_LIBRARIES} ${X11_LIBRARIES} ${CMAKE_DL_LIBS})
setup_target_project(${CoreLibName} Core)
# Generate git-version.cpp at build time.
add_custom_target(GitVersion ALL
DEPENDS something_that_never_exists)
add_custom_command(OUTPUT something_that_never_exists
COMMAND ${CMAKE_COMMAND} -DSOURCE_DIR=${CMAKE_CURRENT_SOURCE_DIR}
-P ${CMAKE_CURRENT_SOURCE_DIR}/git-version.cmake)
set_source_files_properties(${CMAKE_CURRENT_SOURCE_DIR}/git-version.cpp
PROPERTIES GENERATED TRUE)
add_dependencies(${CoreLibName} GitVersion)
if(ARMV7)
set(GPU_NEON GPU/Common/TextureDecoderNEON.cpp)
endif()
add_library(GPU OBJECT
GPU/Common/DepalettizeShaderCommon.cpp
GPU/Common/DepalettizeShaderCommon.h
GPU/Common/FramebufferCommon.cpp
GPU/Common/FramebufferCommon.h
GPU/Common/GPUDebugInterface.cpp
GPU/Common/GPUDebugInterface.h
GPU/Common/DrawEngineCommon.cpp
GPU/Common/DrawEngineCommon.h
GPU/Common/SplineCommon.cpp
GPU/Common/SplineCommon.h
GPU/Common/SoftwareTransformCommon.cpp
GPU/Common/SoftwareTransformCommon.h
GPU/Common/VertexDecoderCommon.cpp
GPU/Common/VertexDecoderCommon.h
GPU/Common/TransformCommon.cpp
GPU/Common/TransformCommon.h
GPU/Common/IndexGenerator.cpp
GPU/Common/IndexGenerator.h
GPU/Common/TextureDecoder.cpp
GPU/Common/TextureDecoder.h
GPU/Common/TextureCacheCommon.cpp
GPU/Common/TextureCacheCommon.h
GPU/Common/TextureScalerCommon.cpp
GPU/Common/TextureScalerCommon.h
${GPU_NEON}
GPU/Common/PostShader.cpp
GPU/Common/PostShader.h
GPU/Common/SplineCommon.h
GPU/Debugger/Breakpoints.cpp
GPU/Debugger/Breakpoints.h
GPU/Debugger/Stepping.cpp
GPU/Debugger/Stepping.h
GPU/GLES/DepalettizeShader.cpp
GPU/GLES/DepalettizeShader.h
GPU/GLES/GLES_GPU.cpp
GPU/GLES/GLES_GPU.h
GPU/GLES/FragmentShaderGenerator.cpp
GPU/GLES/FragmentShaderGenerator.h
GPU/GLES/FragmentTestCache.cpp
GPU/GLES/FragmentTestCache.h
GPU/GLES/Framebuffer.cpp
GPU/GLES/Framebuffer.h
GPU/GLES/ShaderManager.cpp
GPU/GLES/ShaderManager.h
GPU/GLES/StateMapping.cpp
GPU/GLES/StateMapping.h
GPU/GLES/StencilBuffer.cpp
GPU/GLES/TextureCache.cpp
GPU/GLES/TextureCache.h
GPU/GLES/TextureScaler.cpp
GPU/GLES/TextureScaler.h
GPU/GLES/TransformPipeline.cpp
GPU/GLES/TransformPipeline.h
GPU/GLES/VertexShaderGenerator.cpp
GPU/GLES/VertexShaderGenerator.h
GPU/GPUInterface.h
GPU/GeDisasm.cpp
GPU/GeDisasm.h
GPU/GPU.cpp
GPU/GPU.h
GPU/GPUCommon.cpp
GPU/GPUCommon.h
GPU/GPUState.cpp
GPU/GPUState.h
GPU/Math3D.cpp
GPU/Math3D.h
GPU/Null/NullGpu.cpp
GPU/Null/NullGpu.h
GPU/Software/Clipper.cpp
GPU/Software/Clipper.h
GPU/Software/Lighting.cpp
GPU/Software/Lighting.h
GPU/Software/Rasterizer.cpp
GPU/Software/Rasterizer.h
GPU/Software/SoftGpu.cpp
GPU/Software/SoftGpu.h
GPU/Software/TransformUnit.cpp
GPU/Software/TransformUnit.h
GPU/ge_constants.h)
setup_target_project(GPU GPU)
if(WIN32)
add_executable(PPSSPPWindows WIN32
Windows/Breakpoints.h
Windows/DSoundStream.cpp
Windows/DSoundStream.h
Windows/Debugger/CPURegsInterface.h
Windows/Debugger/BreakpointWindow.cpp
Windows/Debugger/BreakpointWindow.h
Windows/Debugger/CtrlDisAsmView.cpp
Windows/Debugger/CtrlDisAsmView.h
Windows/Debugger/CtrlMemView.cpp
Windows/Debugger/CtrlMemView.h
Windows/Debugger/CtrlRegisterList.cpp
Windows/Debugger/CtrlRegisterList.h
Windows/Debugger/Debugger.h
Windows/Debugger/DebuggerShared.cpp
Windows/Debugger/DebuggerShared.h
Windows/Debugger/Debugger_Disasm.cpp
Windows/Debugger/Debugger_Disasm.h
Windows/Debugger/Debugger_MemoryDlg.cpp
Windows/Debugger/Debugger_MemoryDlg.h
Windows/Debugger/Debugger_Lists.cpp
Windows/Debugger/Debugger_Lists.h
Windows/Debugger/Debugger_Misc.cpp
Windows/Debugger/Debugger_Misc.h
# Windows/Debugger/Debugger_Profiler.cpp
# Windows/Debugger/Debugger_Profiler.h
Windows/Debugger/Debugger_SymbolMap.h
Windows/Debugger/Debugger_VFPUDlg.cpp
Windows/Debugger/Debugger_VFPUDlg.h
Windows/Debugger/SimpleELF.h
# Windows/DlgDynaView.cpp
# Windows/DlgDynaView.h
Windows/EmuThread.cpp
Windows/EmuThread.h
Windows/Globals.cpp
Windows/InputBox.cpp
Windows/InputBox.h
Windows/InputDevice.cpp
Windows/InputDevice.h
Windows/KeyboardDevice.cpp
Windows/KeyboardDevice.h
Windows/MIPSCompALU.h
Windows/MIPSCompBranch.h
Windows/OpenGLBase.cpp
Windows/OpenGLBase.h
Windows/W32Util/DialogManager.cpp
Windows/W32Util/DialogManager.h
Windows/W32Util/Misc.cpp
Windows/W32Util/Misc.h
Windows/W32Util/PropertySheet.cpp
Windows/W32Util/PropertySheet.h
Windows/W32Util/ShellUtil.cpp
Windows/W32Util/ShellUtil.h
Windows/W32Util/XPTheme.h
Windows/WindowsFileSystem.h
Windows/WindowsHost.cpp
Windows/WindowsHost.h
Windows/WndMainWindow.cpp
Windows/WndMainWindow.h
Windows/XPTheme.h
Windows/XinputDevice.cpp
Windows/XinputDevice.h
Windows/main.cpp
Windows/main.h
Windows/ppsspp.rc
Windows/resource.h
Windows/stdafx.cpp
Windows/stdafx.h)
target_link_libraries(PPSSPPWindows ${CoreLibName}
kernel32 user32 gdi32 shell32 comctl32 dsound xinput)
setup_target_project(PPSSPPWindows Windows)
endif()
set(NativeAssets
android/assets/ui_atlas.zim
assets/shaders
assets/ppge_atlas.zim
assets/langregion.ini
assets/unknown.png)
set(LinkCommon ${CoreLibName} ${CMAKE_THREAD_LIBS_INIT} ${nativeExtraLibs})
if(HEADLESS)
add_executable(PPSSPPHeadless
headless/Headless.cpp
UI/OnScreenDisplay.cpp
headless/StubHost.h
headless/Compare.cpp
headless/Compare.h)
target_link_libraries(PPSSPPHeadless
${COCOA_LIBRARY} ${LinkCommon})
setup_target_project(PPSSPPHeadless headless)
endif()
if(UNITTEST)
add_executable(unitTest
unittest/UnitTest.cpp
unittest/TestArmEmitter.cpp
unittest/TestArm64Emitter.cpp
unittest/TestX64Emitter.cpp
unittest/TestVertexJit.cpp
unittest/JitHarness.cpp
Core/MIPS/ARM/ArmRegCache.cpp
Core/MIPS/ARM/ArmRegCacheFPU.cpp
UI/OnScreenDisplay.cpp
)
target_link_libraries(unitTest
${COCOA_LIBRARY} ${LinkCommon} Common)
setup_target_project(unitTest unittest)
endif()
if (TargetBin)
if (IOS OR APPLE)
if (APPLE AND NOT IOS)
set(ICON_PATH_ABS ${CMAKE_CURRENT_SOURCE_DIR}/assets/ppsspp.icns)
set( MACOSX_BUNDLE_ICON_FILE ppsspp.icns )
set_source_files_properties(${ICON_PATH_ABS} PROPERTIES MACOSX_PACKAGE_LOCATION "Resources")
endif()
# TODO: there must a native way to copy these.
# Now this is very prone to errors when changes occur.
# Also better to have assets under Resources dir for OS X.
file(GLOB_RECURSE FLASH0_FILES flash0/*)
file(GLOB_RECURSE LANG_FILES lang/*)
file(GLOB_RECURSE SHADER_FILES assets/shaders/*)
if (APPLE AND NOT IOS)
set_source_files_properties(${NativeAssets} PROPERTIES MACOSX_PACKAGE_LOCATION "MacOS/assets")
set_source_files_properties(${FLASH0_FILES} PROPERTIES MACOSX_PACKAGE_LOCATION "MacOS/assets/flash0/font")
set_source_files_properties(${LANG_FILES} PROPERTIES MACOSX_PACKAGE_LOCATION "MacOS/assets/lang")
set_source_files_properties(${SHADER_FILES} PROPERTIES MACOSX_PACKAGE_LOCATION "MacOS/assets/shaders")
endif()
add_executable(${TargetBin} MACOSX_BUNDLE ${ICON_PATH_ABS} ${NativeAssets} ${SHADER_FILES} ${FLASH0_FILES} ${LANG_FILES} ${NativeAppSource})
else()
add_executable(${TargetBin} ${NativeAppSource})
endif()
target_link_libraries(${TargetBin} ${LinkCommon} Common)
endif()
# installs
file(INSTALL ${NativeAssets} DESTINATION assets)
file(INSTALL flash0 lang DESTINATION assets)
if(APPLE AND NOT IOS)
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -F /Library/Frameworks")
endif()
# packaging and code signing
if(IOS)
add_dependencies(PPSSPP ${CoreLibName} GPU Common native)
file(GLOB IOSAssets ios/assets/*.png)
file(INSTALL ${IOSAssets} DESTINATION assets)
if (IOS_DEBUG)
file(INSTALL pspautotests DESTINATION assets)
endif()
set(RSRC_XIB_FILES assets/Icon@2x.png)
set_source_files_properties(${RSRC_XIB_FILES}
PROPERTIES MACOSX_PACKAGE_LOCATION Resources
)
set(APP_DIR_NAME \${TARGET_BUILD_DIR}/\${FULL_PRODUCT_NAME})
add_custom_command(TARGET PPSSPP POST_BUILD
COMMAND tar -c -C . --exclude .DS_Store --exclude .git -H gnu assets | tar -x -C '${APP_DIR_NAME}'
)
# Force Xcode to relink the binary.
add_custom_command(TARGET Core PRE_BUILD
WORKING_DIRECTORY ${CMAKE_BINARY_DIR}
COMMAND rm -f PPSSPP.build/{Debug,Release,MinSizeRel,RelWithDebInfo}-iphoneos/PPSSPP.build/Objects-normal/*/PPSSPP {Debug,Release,MinSizeRel,RelWithDebInfo}-iphoneos/PPSSPP.app/PPSSPP
)
set_target_properties(${TargetBin} PROPERTIES
MACOSX_BUNDLE_INFO_PLIST "../ios/PPSSPP-Info.plist"
XCODE_ATTRIBUTE_TARGETED_DEVICE_FAMILY "iPhone/iPad"
XCODE_ATTRIBUTE_CLANG_ENABLE_OBJC_ARC YES
)
endif()
#include(CPack)