ppsspp/Common/GPU/OpenGL/DataFormatGL.h

11 lines
233 B
C++

#pragma once
#include "Common/GPU/OpenGL/GLCommon.h"
#include "Common/GPU/DataFormat.h"
namespace Draw {
bool Thin3DFormatToGLFormatAndType(DataFormat fmt, GLuint &internalFormat, GLuint &format, GLuint &type, int &alignment);
}