mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-27 07:20:49 +00:00
43d780b552
These are meant to be unrelated.
59 lines
1.5 KiB
C++
59 lines
1.5 KiB
C++
#pragma once
|
|
|
|
#include <functional>
|
|
|
|
#include "Common/UI/Context.h"
|
|
#include "Common/Input/InputState.h"
|
|
|
|
namespace UI {
|
|
|
|
// The ONLY global is the currently focused item.
|
|
// Can be and often is null.
|
|
void EnableFocusMovement(bool enable);
|
|
bool IsFocusMovementEnabled();
|
|
View *GetFocusedView();
|
|
void SetFocusedView(View *view, bool force = false);
|
|
void RemoveQueuedEventsByEvent(Event *e);
|
|
void RemoveQueuedEventsByView(View * v);
|
|
|
|
void EventTriggered(Event *e, EventParams params);
|
|
void DispatchEvents();
|
|
|
|
class ViewGroup;
|
|
|
|
void LayoutViewHierarchy(const UIContext &dc, ViewGroup *root, bool ignoreInsets);
|
|
void UpdateViewHierarchy(ViewGroup *root);
|
|
|
|
enum class KeyEventResult {
|
|
IGNORE_KEY, // Don't let it be processed.
|
|
PASS_THROUGH, // Let it be processed, but return false.
|
|
ACCEPT, // Let it be processed, but return true.
|
|
};
|
|
|
|
// Hooks arrow keys for navigation
|
|
KeyEventResult UnsyncKeyEvent(const KeyInput &key, ViewGroup *root);
|
|
|
|
bool KeyEvent(const KeyInput &key, ViewGroup *root);
|
|
void TouchEvent(const TouchInput &touch, ViewGroup *root);
|
|
void AxisEvent(const AxisInput &axis, ViewGroup *root);
|
|
|
|
enum class UISound {
|
|
SELECT = 0,
|
|
BACK,
|
|
CONFIRM,
|
|
TOGGLE_ON,
|
|
TOGGLE_OFF,
|
|
ACHIEVEMENT_UNLOCKED,
|
|
LEADERBOARD_SUBMITTED,
|
|
COUNT,
|
|
};
|
|
|
|
void SetSoundEnabled(bool enabled);
|
|
void SetSoundCallback(std::function<void(UISound, float)> func);
|
|
|
|
// This is only meant for actual UI navigation sound, not achievements.
|
|
// Call directly into the player for other UI effects.
|
|
void PlayUISound(UISound sound, float volume = 0.25f);
|
|
|
|
} // namespace UI
|