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https://github.com/hrydgard/ppsspp.git
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132 lines
3.0 KiB
C++
132 lines
3.0 KiB
C++
#pragma once
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#include <functional>
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#include <mutex>
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#include "Common/Log.h"
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#include "Common/Thread/Channel.h"
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#include "Common/Thread/ThreadManager.h"
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template<class T>
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class PromiseTask : public Task {
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public:
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PromiseTask(std::function<T ()> fun, Mailbox<T> *tx, TaskType t, TaskPriority p)
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: fun_(fun), tx_(tx), type_(t), priority_(p) {
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tx_->AddRef();
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}
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~PromiseTask() {
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tx_->Release();
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}
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TaskType Type() const override {
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return type_;
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}
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TaskPriority Priority() const override {
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return priority_;
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}
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void Run() override {
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T value = fun_();
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tx_->Send(value);
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}
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std::function<T ()> fun_;
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Mailbox<T> *tx_;
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const TaskType type_;
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const TaskPriority priority_;
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};
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// Represents pending or actual data.
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// Has ownership over the data. Single use.
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// TODO: Split Mailbox (rx_ and tx_) up into separate proxy objects.
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// NOTE: Poll/BlockUntilReady should only be used from one thread.
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// TODO: Make movable?
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template<class T>
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class Promise {
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public:
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// Never fails.
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static Promise<T> *Spawn(ThreadManager *threadman, std::function<T()> fun, TaskType taskType, TaskPriority taskPriority = TaskPriority::NORMAL) {
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Mailbox<T> *mailbox = new Mailbox<T>();
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Promise<T> *promise = new Promise<T>();
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promise->rx_ = mailbox;
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PromiseTask<T> *task = new PromiseTask<T>(fun, mailbox, taskType, taskPriority);
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threadman->EnqueueTask(task);
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return promise;
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}
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static Promise<T> *AlreadyDone(T data) {
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Promise<T> *promise = new Promise<T>();
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promise->data_ = data;
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promise->ready_ = true;
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return promise;
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}
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static Promise<T> *CreateEmpty() {
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Mailbox<T> *mailbox = new Mailbox<T>();
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Promise<T> *promise = new Promise<T>();
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promise->rx_ = mailbox;
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return promise;
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}
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// Allow an empty promise to spawn, too, in case we want to delay it.
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void SpawnEmpty(ThreadManager *threadman, std::function<T()> fun, TaskType taskType, TaskPriority taskPriority = TaskPriority::NORMAL) {
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PromiseTask<T> *task = new PromiseTask<T>(fun, rx_, taskType, taskPriority);
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threadman->EnqueueTask(task);
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}
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~Promise() {
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std::lock_guard<std::mutex> guard(readyMutex_);
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// A promise should have been fulfilled before it's destroyed.
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_assert_(ready_);
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_assert_(!rx_);
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}
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// Returns T if the data is ready, nullptr if it's not.
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// Obviously, can only be used if T is nullable, otherwise it won't compile.
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T Poll() {
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std::lock_guard<std::mutex> guard(readyMutex_);
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if (ready_) {
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return data_;
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} else {
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if (rx_->Poll(&data_)) {
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rx_->Release();
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rx_ = nullptr;
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ready_ = true;
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return data_;
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} else {
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return nullptr;
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}
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}
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}
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T BlockUntilReady() {
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std::lock_guard<std::mutex> guard(readyMutex_);
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if (ready_) {
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return data_;
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} else {
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data_ = rx_->Wait();
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rx_->Release();
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rx_ = nullptr;
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ready_ = true;
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return data_;
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}
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}
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// For outside injection of data, when not using Spawn.
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void Post(T data) {
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rx_->Send(data);
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}
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private:
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Promise() {}
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// Promise can only be constructed in Spawn (or AlreadyDone).
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T data_{};
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bool ready_ = false;
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std::mutex readyMutex_;
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Mailbox<T> *rx_ = nullptr;
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};
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