ppsspp/GPU
2022-09-01 11:59:33 +02:00
..
Common Shrink the DeferredDrawcall struct, because why not. Assorted cleanup 2022-09-01 11:59:33 +02:00
D3D11 Rename Slow Framebuf effects to Shader Blending (might remove). Reassign readbacks to BlockTransferGPU. 2022-08-31 14:23:33 +02:00
Debugger GE Debugger: Add separate step based on vsync. 2022-08-23 19:48:34 -07:00
Directx9 Rename Slow Framebuf effects to Shader Blending (might remove). Reassign readbacks to BlockTransferGPU. 2022-08-31 14:23:33 +02:00
GLES Rename Slow Framebuf effects to Shader Blending (might remove). Reassign readbacks to BlockTransferGPU. 2022-08-31 14:23:33 +02:00
Software Merge pull request #15873 from unknownbrackets/softgpu-xfer-hazard 2022-08-21 10:04:27 +02:00
Vulkan Rename Slow Framebuf effects to Shader Blending (might remove). Reassign readbacks to BlockTransferGPU. 2022-08-31 14:23:33 +02:00
ge_constants.h fbtex matching: Shrink the matching struct, use TinySet instead of vector to avoid an allocation. 2022-09-01 10:24:52 +02:00
GeConstants.cpp Fix bug in framebuffer matching where the wrong format was checked for depth matching. Fixes #15867 2022-08-20 07:59:11 +02:00
GeDisasm.cpp GE Debugger: Improve display list disasm. 2022-08-29 22:58:13 -07:00
GeDisasm.h Slightly improve GPU disassembly 2014-09-13 23:51:07 +02:00
GPU.cpp Remove the DX9 namespace, for consistency with the other backends 2022-08-16 21:49:16 +02:00
GPU.h Add another stat, for self-tex 2022-08-29 17:41:29 +02:00
GPU.vcxproj DepalettizeCommon -> TextureShaderCommon. Simplifications. 2022-08-22 12:21:20 +02:00
GPU.vcxproj.filters DepalettizeCommon -> TextureShaderCommon. Simplifications. 2022-08-22 12:21:20 +02:00
GPUCommon.cpp KillZone: Fix margin detection on the title screen, fixing some glitches. Need more fixes though to fix the shimmer effect. 2022-08-31 11:40:42 +02:00
GPUCommon.h GPU: Centralize SetDisplayFramebuffer(). 2022-08-23 19:29:06 -07:00
GPUInterface.h Assorted minor cleanup 2022-08-16 10:55:44 +02:00
GPUState.cpp Global: Reduce includes of common headers. 2022-01-30 16:35:33 -08:00
GPUState.h Allow signed texture offsets on framebuffers 2022-08-31 01:46:58 +02:00
Math3D.cpp Take the absolute value when measuring pixel size for line expansion. 2022-06-11 00:03:40 +02:00
Math3D.h Add ARM64_NEON compile arch flag 2022-06-25 07:29:20 +02:00