.. |
Common
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Shrink the DeferredDrawcall struct, because why not. Assorted cleanup
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2022-09-01 11:59:33 +02:00 |
D3D11
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Rename Slow Framebuf effects to Shader Blending (might remove). Reassign readbacks to BlockTransferGPU.
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2022-08-31 14:23:33 +02:00 |
Debugger
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GE Debugger: Add separate step based on vsync.
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2022-08-23 19:48:34 -07:00 |
Directx9
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Rename Slow Framebuf effects to Shader Blending (might remove). Reassign readbacks to BlockTransferGPU.
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2022-08-31 14:23:33 +02:00 |
GLES
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Rename Slow Framebuf effects to Shader Blending (might remove). Reassign readbacks to BlockTransferGPU.
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2022-08-31 14:23:33 +02:00 |
Software
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Merge pull request #15873 from unknownbrackets/softgpu-xfer-hazard
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2022-08-21 10:04:27 +02:00 |
Vulkan
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Rename Slow Framebuf effects to Shader Blending (might remove). Reassign readbacks to BlockTransferGPU.
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2022-08-31 14:23:33 +02:00 |
ge_constants.h
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fbtex matching: Shrink the matching struct, use TinySet instead of vector to avoid an allocation.
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2022-09-01 10:24:52 +02:00 |
GeConstants.cpp
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Fix bug in framebuffer matching where the wrong format was checked for depth matching. Fixes #15867
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2022-08-20 07:59:11 +02:00 |
GeDisasm.cpp
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GE Debugger: Improve display list disasm.
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2022-08-29 22:58:13 -07:00 |
GeDisasm.h
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Slightly improve GPU disassembly
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2014-09-13 23:51:07 +02:00 |
GPU.cpp
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Remove the DX9 namespace, for consistency with the other backends
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2022-08-16 21:49:16 +02:00 |
GPU.h
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Add another stat, for self-tex
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2022-08-29 17:41:29 +02:00 |
GPU.vcxproj
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DepalettizeCommon -> TextureShaderCommon. Simplifications.
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2022-08-22 12:21:20 +02:00 |
GPU.vcxproj.filters
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DepalettizeCommon -> TextureShaderCommon. Simplifications.
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2022-08-22 12:21:20 +02:00 |
GPUCommon.cpp
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KillZone: Fix margin detection on the title screen, fixing some glitches. Need more fixes though to fix the shimmer effect.
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2022-08-31 11:40:42 +02:00 |
GPUCommon.h
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GPU: Centralize SetDisplayFramebuffer().
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2022-08-23 19:29:06 -07:00 |
GPUInterface.h
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Assorted minor cleanup
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2022-08-16 10:55:44 +02:00 |
GPUState.cpp
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Global: Reduce includes of common headers.
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2022-01-30 16:35:33 -08:00 |
GPUState.h
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Allow signed texture offsets on framebuffers
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2022-08-31 01:46:58 +02:00 |
Math3D.cpp
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Take the absolute value when measuring pixel size for line expansion.
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2022-06-11 00:03:40 +02:00 |
Math3D.h
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Add ARM64_NEON compile arch flag
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2022-06-25 07:29:20 +02:00 |