ppsspp/Core/HLE/sceNp2.h
2022-08-04 16:34:05 +07:00

255 lines
14 KiB
C

// Copyright (c) 2022- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
#pragma pack(push,1)
// Based on https://gist.githubusercontent.com/raw/4140449/PS%20Vita (Might be slightly different with PSP?)
#define SCE_NP_MATCHING2_ERROR_OUT_OF_MEMORY 0x80550c01
#define SCE_NP_MATCHING2_ERROR_ALREADY_INITIALIZED 0x80550c02
#define SCE_NP_MATCHING2_ERROR_NOT_INITIALIZED 0x80550c03
#define SCE_NP_MATCHING2_ERROR_CONTEXT_MAX 0x80550c04 // might be "Invalid Argument" on PSP?
#define SCE_NP_MATCHING2_ERROR_CONTEXT_ALREADY_EXISTS 0x80550c05 // might be "Context Max/Context Id higher than 7" on PSP?
#define SCE_NP_MATCHING2_ERROR_CONTEXT_NOT_FOUND 0x80550c06
#define SCE_NP_MATCHING2_ERROR_CONTEXT_ALREADY_STARTED 0x80550c07
#define SCE_NP_MATCHING2_ERROR_CONTEXT_NOT_STARTED 0x80550c08
#define SCE_NP_MATCHING2_ERROR_SERVER_NOT_FOUND 0x80550c09
#define SCE_NP_MATCHING2_ERROR_INVALID_ARGUMENT 0x80550c0a
#define SCE_NP_MATCHING2_ERROR_INVALID_CONTEXT_ID 0x80550c0b
#define SCE_NP_MATCHING2_ERROR_INVALID_SERVER_ID 0x80550c0c
#define SCE_NP_MATCHING2_ERROR_INVALID_LOBBY_ID 0x80550c0e
#define SCE_NP_MATCHING2_ERROR_INVALID_ROOM_ID 0x80550c0f
#define SCE_NP_MATCHING2_ERROR_INVALID_MEMBER_ID 0x80550c10
#define SCE_NP_MATCHING2_ERROR_INVALID_ATTRIBUTE_ID 0x80550c11
#define SCE_NP_MATCHING2_ERROR_INVALID_CASTTYPE 0x80550c12
#define SCE_NP_MATCHING2_ERROR_INVALID_SORT_METHOD 0x80550c13
#define SCE_NP_MATCHING2_ERROR_INVALID_MAX_SLOT 0x80550c14
#define SCE_NP_MATCHING2_ERROR_INVALID_OPT_SIZE 0x80550c15
#define SCE_NP_MATCHING2_ERROR_INVALID_MATCHING_SPACE 0x80550c16
#define SCE_NP_MATCHING2_ERROR_INVALID_BLOCK_KICK_FLAG 0x80550c18
#define SCE_NP_MATCHING2_ERROR_INVALID_MESSAGE_TARGET 0x80550c19
#define SCE_NP_MATCHING2_ERROR_RANGE_FILTER_MAX 0x80550c1a
#define SCE_NP_MATCHING2_ERROR_INVALID_ALIGNMENT 0x80550c1e
#define SCE_NP_MATCHING2_ERROR_CONNECTION_CLOSED_BY_SERVER 0x80550c22
#define SCE_NP_MATCHING2_ERROR_SSL_VERIFY_FAILED 0x80550c23
#define SCE_NP_MATCHING2_ERROR_SSL_HANDSHAKE 0x80550c24
#define SCE_NP_MATCHING2_ERROR_SSL_SEND 0x80550c25
#define SCE_NP_MATCHING2_ERROR_SSL_RECV 0x80550c26
#define SCE_NP_MATCHING2_ERROR_JOINED_SESSION_MAX 0x80550c27
#define SCE_NP_MATCHING2_ERROR_ALREADY_JOINED 0x80550c28
#define SCE_NP_MATCHING2_ERROR_INVALID_SESSION_TYPE 0x80550c29
#define SCE_NP_MATCHING2_ERROR_NP_SIGNED_OUT 0x80550c2b
#define SCE_NP_MATCHING2_ERROR_BUSY 0x80550c2c
#define SCE_NP_MATCHING2_ERROR_SERVER_NOT_AVAILABLE 0x80550c2d
#define SCE_NP_MATCHING2_ERROR_NOT_ALLOWED 0x80550c2e
#define SCE_NP_MATCHING2_ERROR_ABORTED 0x80550c2f
#define SCE_NP_MATCHING2_ERROR_REQUEST_NOT_FOUND 0x80550c30
#define SCE_NP_MATCHING2_ERROR_SESSION_DESTROYED 0x80550c31
#define SCE_NP_MATCHING2_ERROR_CONTEXT_STOPPED 0x80550c32
#define SCE_NP_MATCHING2_ERROR_INVALID_REQUEST_PARAMETER 0x80550c33
#define SCE_NP_MATCHING2_ERROR_NOT_NP_SIGN_IN 0x80550c34
#define SCE_NP_MATCHING2_ERROR_ROOM_NOT_FOUND 0x80550c35
#define SCE_NP_MATCHING2_ERROR_ROOM_MEMBER_NOT_FOUND 0x80550c36
#define SCE_NP_MATCHING2_ERROR_LOBBY_NOT_FOUND 0x80550c37
#define SCE_NP_MATCHING2_ERROR_LOBBY_MEMBER_NOT_FOUND 0x80550c38
#define SCE_NP_MATCHING2_ERROR_KEEPALIVE_TIMEOUT 0x80550c3a
#define SCE_NP_MATCHING2_ERROR_TIMEOUT_TOO_SHORT 0x80550c3b
#define SCE_NP_MATCHING2_ERROR_TIMEDOUT 0x80550c3c
#define SCE_NP_MATCHING2_ERROR_INVALID_SLOTGROUP 0x80550c3d
#define SCE_NP_MATCHING2_ERROR_INVALID_ATTRIBUTE_SIZE 0x80550c3e
#define SCE_NP_MATCHING2_ERROR_CANNOT_ABORT 0x80550c3f
#define SCE_NP_MATCHING2_ERROR_SESSION_NOT_FOUND 0x80550c40
#define SCE_NP_MATCHING2_SERVER_ERROR_BAD_REQUEST 0x80550d01
#define SCE_NP_MATCHING2_SERVER_ERROR_SERVICE_UNAVAILABLE 0x80550d02
#define SCE_NP_MATCHING2_SERVER_ERROR_BUSY 0x80550d03
#define SCE_NP_MATCHING2_SERVER_ERROR_END_OF_SERVICE 0x80550d04
#define SCE_NP_MATCHING2_SERVER_ERROR_INTERNAL_SERVER_ERROR 0x80550d05
#define SCE_NP_MATCHING2_SERVER_ERROR_PLAYER_BANNED 0x80550d06
#define SCE_NP_MATCHING2_SERVER_ERROR_FORBIDDEN 0x80550d07
#define SCE_NP_MATCHING2_SERVER_ERROR_BLOCKED 0x80550d08
#define SCE_NP_MATCHING2_SERVER_ERROR_UNSUPPORTED_NP_ENV 0x80550d09
#define SCE_NP_MATCHING2_SERVER_ERROR_INVALID_TICKET 0x80550d0a
#define SCE_NP_MATCHING2_SERVER_ERROR_INVALID_SIGNATURE 0x80550d0b
#define SCE_NP_MATCHING2_SERVER_ERROR_EXPIRED_TICKET 0x80550d0c
#define SCE_NP_MATCHING2_SERVER_ERROR_ENTITLEMENT_REQUIRED 0x80550d0d
#define SCE_NP_MATCHING2_SERVER_ERROR_NO_SUCH_CONTEXT 0x80550d0e
#define SCE_NP_MATCHING2_SERVER_ERROR_CLOSED 0x80550d0f
#define SCE_NP_MATCHING2_SERVER_ERROR_NO_SUCH_TITLE 0x80550d10
#define SCE_NP_MATCHING2_SERVER_ERROR_NO_SUCH_WORLD 0x80550d11
#define SCE_NP_MATCHING2_SERVER_ERROR_NO_SUCH_LOBBY 0x80550d12
#define SCE_NP_MATCHING2_SERVER_ERROR_NO_SUCH_ROOM 0x80550d13
#define SCE_NP_MATCHING2_SERVER_ERROR_NO_SUCH_LOBBY_INSTANCE 0x80550d14
#define SCE_NP_MATCHING2_SERVER_ERROR_NO_SUCH_ROOM_INSTANCE 0x80550d15
#define SCE_NP_MATCHING2_SERVER_ERROR_PASSWORD_MISMATCH 0x80550d17
#define SCE_NP_MATCHING2_SERVER_ERROR_LOBBY_FULL 0x80550d18
#define SCE_NP_MATCHING2_SERVER_ERROR_ROOM_FULL 0x80550d19
#define SCE_NP_MATCHING2_SERVER_ERROR_GROUP_FULL 0x80550d1b
#define SCE_NP_MATCHING2_SERVER_ERROR_NO_SUCH_USER 0x80550d1c
#define SCE_NP_MATCHING2_SERVER_ERROR_TITLE_PASSPHRASE_MISMATCH 0x80550d1e
#define SCE_NP_MATCHING2_SERVER_ERROR_CONSOLE_BANNED 0x80550d28
#define SCE_NP_MATCHING2_SERVER_ERROR_NO_ROOMGROUP 0x80550d29
#define SCE_NP_MATCHING2_SERVER_ERROR_NO_SUCH_GROUP 0x80550d2a
#define SCE_NP_MATCHING2_SERVER_ERROR_NO_PASSWORD 0x80550d2b
#define SCE_NP_MATCHING2_SERVER_ERROR_INVALID_GROUP_SLOT_NUM 0x80550d2c
#define SCE_NP_MATCHING2_SERVER_ERROR_INVALID_PASSWORD_SLOT_MASK 0x80550d2d
#define SCE_NP_MATCHING2_SERVER_ERROR_DUPLICATE_GROUP_LABEL 0x80550d2e
#define SCE_NP_MATCHING2_SERVER_ERROR_REQUEST_OVERFLOW 0x80550d2f
#define SCE_NP_MATCHING2_SERVER_ERROR_ALREADY_JOINED 0x80550d30
#define SCE_NP_MATCHING2_SERVER_ERROR_NAT_TYPE_MISMATCH 0x80550d31
#define SCE_NP_MATCHING2_SERVER_ERROR_ROOM_INCONSISTENCY 0x80550d32
#define SCE_NP_MATCHING2_SIGNALING_ERROR_NOT_INITIALIZED 0x80550e01
#define SCE_NP_MATCHING2_SIGNALING_ERROR_ALREADY_INITIALIZED 0x80550e02
#define SCE_NP_MATCHING2_SIGNALING_ERROR_OUT_OF_MEMORY 0x80550e03
#define SCE_NP_MATCHING2_SIGNALING_ERROR_CTXID_NOT_AVAILABLE 0x80550e04
#define SCE_NP_MATCHING2_SIGNALING_ERROR_CTX_NOT_FOUND 0x80550e05
#define SCE_NP_MATCHING2_SIGNALING_ERROR_REQID_NOT_AVAILABLE 0x80550e06
#define SCE_NP_MATCHING2_SIGNALING_ERROR_REQ_NOT_FOUND 0x80550e07
#define SCE_NP_MATCHING2_SIGNALING_ERROR_PARSER_CREATE_FAILED 0x80550e08
#define SCE_NP_MATCHING2_SIGNALING_ERROR_PARSER_FAILED 0x80550e09
#define SCE_NP_MATCHING2_SIGNALING_ERROR_INVALID_NAMESPACE 0x80550e0a
#define SCE_NP_MATCHING2_SIGNALING_ERROR_NETINFO_NOT_AVAILABLE 0x80550e0b
#define SCE_NP_MATCHING2_SIGNALING_ERROR_PEER_NOT_RESPONDING 0x80550e0c
#define SCE_NP_MATCHING2_SIGNALING_ERROR_CONNID_NOT_AVAILABLE 0x80550e0d
#define SCE_NP_MATCHING2_SIGNALING_ERROR_CONN_NOT_FOUND 0x80550e0e
#define SCE_NP_MATCHING2_SIGNALING_ERROR_PEER_UNREACHABLE 0x80550e0f
#define SCE_NP_MATCHING2_SIGNALING_ERROR_TERMINATED_BY_PEER 0x80550e10
#define SCE_NP_MATCHING2_SIGNALING_ERROR_TIMEOUT 0x80550e11
#define SCE_NP_MATCHING2_SIGNALING_ERROR_CTX_MAX 0x80550e12
#define SCE_NP_MATCHING2_SIGNALING_ERROR_RESULT_NOT_FOUND 0x80550e13
#define SCE_NP_MATCHING2_SIGNALING_ERROR_CONN_IN_PROGRESS 0x80550e14
#define SCE_NP_MATCHING2_SIGNALING_ERROR_INVALID_ARGUMENT 0x80550e15
#define SCE_NP_MATCHING2_SIGNALING_ERROR_OWN_NP_ID 0x80550e16
#define SCE_NP_MATCHING2_SIGNALING_ERROR_TOO_MANY_CONN 0x80550e17
#define SCE_NP_MATCHING2_SIGNALING_ERROR_TERMINATED_BY_MYSELF 0x80550e18
#define SCE_NP_MATCHING2_SIGNALING_ERROR_MATCHING2_PEER_NOT_FOUND 0x80550e19
// Based on https://github.com/RPCS3/rpcs3/blob/master/rpcs3/Emu/Cell/Modules/sceNp2.h (Just as reference, might be slightly different than PSP)
// Event of request functions
enum PS3Matching2RequestEvent
{
SCE_NP_MATCHING2_REQUEST_EVENT_GetServerInfo = 0x0001,
SCE_NP_MATCHING2_REQUEST_EVENT_GetWorldInfoList = 0x0002,
SCE_NP_MATCHING2_REQUEST_EVENT_GetRoomMemberDataExternalList = 0x0003,
SCE_NP_MATCHING2_REQUEST_EVENT_SetRoomDataExternal = 0x0004,
SCE_NP_MATCHING2_REQUEST_EVENT_GetRoomDataExternalList = 0x0005,
SCE_NP_MATCHING2_REQUEST_EVENT_GetLobbyInfoList = 0x0006,
SCE_NP_MATCHING2_REQUEST_EVENT_SetUserInfo = 0x0007,
SCE_NP_MATCHING2_REQUEST_EVENT_GetUserInfoList = 0x0008,
SCE_NP_MATCHING2_REQUEST_EVENT_CreateServerContext = 0x0009,
SCE_NP_MATCHING2_REQUEST_EVENT_DeleteServerContext = 0x000a,
SCE_NP_MATCHING2_REQUEST_EVENT_CreateJoinRoom = 0x0101,
SCE_NP_MATCHING2_REQUEST_EVENT_JoinRoom = 0x0102,
SCE_NP_MATCHING2_REQUEST_EVENT_LeaveRoom = 0x0103,
SCE_NP_MATCHING2_REQUEST_EVENT_GrantRoomOwner = 0x0104,
SCE_NP_MATCHING2_REQUEST_EVENT_KickoutRoomMember = 0x0105,
SCE_NP_MATCHING2_REQUEST_EVENT_SearchRoom = 0x0106,
SCE_NP_MATCHING2_REQUEST_EVENT_SendRoomChatMessage = 0x0107,
SCE_NP_MATCHING2_REQUEST_EVENT_SendRoomMessage = 0x0108,
SCE_NP_MATCHING2_REQUEST_EVENT_SetRoomDataInternal = 0x0109,
SCE_NP_MATCHING2_REQUEST_EVENT_GetRoomDataInternal = 0x010a,
SCE_NP_MATCHING2_REQUEST_EVENT_SetRoomMemberDataInternal = 0x010b,
SCE_NP_MATCHING2_REQUEST_EVENT_GetRoomMemberDataInternal = 0x010c,
SCE_NP_MATCHING2_REQUEST_EVENT_SetSignalingOptParam = 0x010d,
SCE_NP_MATCHING2_REQUEST_EVENT_JoinLobby = 0x0201,
SCE_NP_MATCHING2_REQUEST_EVENT_LeaveLobby = 0x0202,
SCE_NP_MATCHING2_REQUEST_EVENT_SendLobbyChatMessage = 0x0203,
SCE_NP_MATCHING2_REQUEST_EVENT_SendLobbyInvitation = 0x0204,
SCE_NP_MATCHING2_REQUEST_EVENT_SetLobbyMemberDataInternal = 0x0205,
SCE_NP_MATCHING2_REQUEST_EVENT_GetLobbyMemberDataInternal = 0x0206,
SCE_NP_MATCHING2_REQUEST_EVENT_GetLobbyMemberDataInternalList = 0x0207,
SCE_NP_MATCHING2_REQUEST_EVENT_SignalingGetPingInfo = 0x0e01,
};
// Based on decompiled np_matching2.prx, commented with syscalls where the event id is being used
#define PSP_NP_MATCHING2_EVENT_0001 0x0001 // GetServerInfo
#define PSP_NP_MATCHING2_EVENT_0002 0x0002 // GetWorldInfoList
#define PSP_NP_MATCHING2_EVENT_0003 0x0003 // SetUserInfo
#define PSP_NP_MATCHING2_EVENT_0004 0x0004 // GetUserInfoList
#define PSP_NP_MATCHING2_EVENT_0005 0x0005 // GetRoomMemberDataExternalList
#define PSP_NP_MATCHING2_EVENT_0006 0x0006 // SetRoomDataExternal
#define PSP_NP_MATCHING2_EVENT_0007 0x0007 // GetRoomDataExternalList
#define PSP_NP_MATCHING2_EVENT_0101 0x0101 // CreateJoinRoom
#define PSP_NP_MATCHING2_EVENT_0102 0x0102 // JoinRoom
#define PSP_NP_MATCHING2_EVENT_0103 0x0103 // LeaveRoom
#define PSP_NP_MATCHING2_EVENT_0104 0x0104 // GrantRoomOwner
#define PSP_NP_MATCHING2_EVENT_0105 0x0105 // KickoutRoomMember
#define PSP_NP_MATCHING2_EVENT_0106 0x0106 // SearchRoom
#define PSP_NP_MATCHING2_EVENT_0107 0x0107 // SendRoomChatMessage
#define PSP_NP_MATCHING2_EVENT_0108 0x0108 // SendRoomMessage, also used on various places (internal function)
#define PSP_NP_MATCHING2_EVENT_0109 0x0109 // SetRoomDataInternal
#define PSP_NP_MATCHING2_EVENT_010A 0x010A // GetRoomDataInternal
#define PSP_NP_MATCHING2_EVENT_010B 0x010B // SetRoomMemberDataInternal
#define PSP_NP_MATCHING2_EVENT_010C 0x010C // GetRoomMemberDataInternal
#define PSP_NP_MATCHING2_EVENT_010D 0x010D // GetRoomMemberDataInternalList
#define PSP_NP_MATCHING2_EVENT_010E 0x010E // SetSignalingOptParam
#define PSP_NP_MATCHING2_EVENT_A102 0xA102 // Used on various places (internal function)
// Either this is an ID, state/status, flags, or might be size of data?
#define PSP_NP_MATCHING2_STATE_1001 0x1001
#define PSP_NP_MATCHING2_STATE_1006 0x1006
#define PSP_NP_MATCHING2_STATE_1007 0x1007
#define PSP_NP_MATCHING2_STATE_1008 0x1008
#define PSP_NP_MATCHING2_STATE_1200 0x1200
#define PSP_NP_MATCHING2_STATE_1206 0x1206
#define PSP_NP_MATCHING2_STATE_1207 0x1207
#define PSP_NP_MATCHING2_STATE_1208 0x1208
#define PSP_NP_MATCHING2_STATE_1209 0x1209
#define PSP_NP_MATCHING2_STATE_120B 0x120B
#define PSP_NP_MATCHING2_STATE_120C 0x120C
#define PSP_NP_MATCHING2_STATE_3202 0x3202
#define PSP_NP_MATCHING2_STATE_3203 0x3203
#define PSP_NP_MATCHING2_STATE_3204 0x3204
#define PSP_NP_MATCHING2_STATE_3205 0x3205
#define PSP_NP_MATCHING2_STATE_3206 0x3206
#define PSP_NP_MATCHING2_STATE_3207 0x3207
#define PSP_NP_MATCHING2_STATE_3208 0x3208
#define PSP_NP_MATCHING2_STATE_320A 0x320A
#define PSP_NP_MATCHING2_STATE_3210 0x3210
#define PSP_NP_MATCHING2_STATE_3211 0x3211
#define PSP_NP_MATCHING2_MAX_CONTEXTID 7;
struct NpMatching2Handler {
u32 entryPoint;
u32 argument;
};
// Arg1 and Arg2 seems to be a pair and predefined: 0x0001 with 0x1001, 0x0002 with 0x1008, 0x0003 with 0x1006, 0x0004 with 0x1007,
// 0x0005 with 0x1206, 0x0006 with 0x1207, 0x0007 with 0x1208, 0x0101 with 0x1209, 0x0102 with 0x1209, 0x0103 with 0x3202,
// 0x0104 with 0x3210, 0x0105 with 0x3211, 0x0106 with 2 possibilities (0x1200 and 0x120c), 0x0107 with 0x3208, 0x0108 with 0x320a,
// 0x0109 with 0x3204, 0x010a with 0x3205, 0x010b with 0x3206, 0x010c with 0x3207, 0x010d with 0x3203, 0x010e with 0x3204,
// 0xa102 with 0x120b.
// Arg5 seems to be boolean (0/1), mostly 0, conditional when Arg1=0x0001
// Arg7 seems to be integer/state? (0..2), mostly 0, conditional when Arg1=0x0108 (0 on SendRoomMessage, 2 on others), 1 when Arg1=0xa102
struct NpMatching2Args {
u32_le data[11]; // 7 elements (excluding optional data)? or may be 11 elements (including optional data)?
// May be followed by optional data? since these Args usually created on the stack
};
#pragma pack(pop)
void Register_sceNpMatching2();