mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 13:30:02 +00:00
255 lines
14 KiB
C
255 lines
14 KiB
C
// Copyright (c) 2022- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#pragma once
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#pragma pack(push,1)
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// Based on https://gist.githubusercontent.com/raw/4140449/PS%20Vita (Might be slightly different with PSP?)
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#define SCE_NP_MATCHING2_ERROR_OUT_OF_MEMORY 0x80550c01
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#define SCE_NP_MATCHING2_ERROR_ALREADY_INITIALIZED 0x80550c02
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#define SCE_NP_MATCHING2_ERROR_NOT_INITIALIZED 0x80550c03
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#define SCE_NP_MATCHING2_ERROR_CONTEXT_MAX 0x80550c04 // might be "Invalid Argument" on PSP?
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#define SCE_NP_MATCHING2_ERROR_CONTEXT_ALREADY_EXISTS 0x80550c05 // might be "Context Max/Context Id higher than 7" on PSP?
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#define SCE_NP_MATCHING2_ERROR_CONTEXT_NOT_FOUND 0x80550c06
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#define SCE_NP_MATCHING2_ERROR_CONTEXT_ALREADY_STARTED 0x80550c07
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#define SCE_NP_MATCHING2_ERROR_CONTEXT_NOT_STARTED 0x80550c08
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#define SCE_NP_MATCHING2_ERROR_SERVER_NOT_FOUND 0x80550c09
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#define SCE_NP_MATCHING2_ERROR_INVALID_ARGUMENT 0x80550c0a
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#define SCE_NP_MATCHING2_ERROR_INVALID_CONTEXT_ID 0x80550c0b
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#define SCE_NP_MATCHING2_ERROR_INVALID_SERVER_ID 0x80550c0c
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#define SCE_NP_MATCHING2_ERROR_INVALID_LOBBY_ID 0x80550c0e
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#define SCE_NP_MATCHING2_ERROR_INVALID_ROOM_ID 0x80550c0f
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#define SCE_NP_MATCHING2_ERROR_INVALID_MEMBER_ID 0x80550c10
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#define SCE_NP_MATCHING2_ERROR_INVALID_ATTRIBUTE_ID 0x80550c11
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#define SCE_NP_MATCHING2_ERROR_INVALID_CASTTYPE 0x80550c12
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#define SCE_NP_MATCHING2_ERROR_INVALID_SORT_METHOD 0x80550c13
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#define SCE_NP_MATCHING2_ERROR_INVALID_MAX_SLOT 0x80550c14
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#define SCE_NP_MATCHING2_ERROR_INVALID_OPT_SIZE 0x80550c15
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#define SCE_NP_MATCHING2_ERROR_INVALID_MATCHING_SPACE 0x80550c16
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#define SCE_NP_MATCHING2_ERROR_INVALID_BLOCK_KICK_FLAG 0x80550c18
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#define SCE_NP_MATCHING2_ERROR_INVALID_MESSAGE_TARGET 0x80550c19
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#define SCE_NP_MATCHING2_ERROR_RANGE_FILTER_MAX 0x80550c1a
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#define SCE_NP_MATCHING2_ERROR_INVALID_ALIGNMENT 0x80550c1e
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#define SCE_NP_MATCHING2_ERROR_CONNECTION_CLOSED_BY_SERVER 0x80550c22
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#define SCE_NP_MATCHING2_ERROR_SSL_VERIFY_FAILED 0x80550c23
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#define SCE_NP_MATCHING2_ERROR_SSL_HANDSHAKE 0x80550c24
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#define SCE_NP_MATCHING2_ERROR_SSL_SEND 0x80550c25
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#define SCE_NP_MATCHING2_ERROR_SSL_RECV 0x80550c26
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#define SCE_NP_MATCHING2_ERROR_JOINED_SESSION_MAX 0x80550c27
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#define SCE_NP_MATCHING2_ERROR_ALREADY_JOINED 0x80550c28
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#define SCE_NP_MATCHING2_ERROR_INVALID_SESSION_TYPE 0x80550c29
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#define SCE_NP_MATCHING2_ERROR_NP_SIGNED_OUT 0x80550c2b
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#define SCE_NP_MATCHING2_ERROR_BUSY 0x80550c2c
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#define SCE_NP_MATCHING2_ERROR_SERVER_NOT_AVAILABLE 0x80550c2d
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#define SCE_NP_MATCHING2_ERROR_NOT_ALLOWED 0x80550c2e
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#define SCE_NP_MATCHING2_ERROR_ABORTED 0x80550c2f
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#define SCE_NP_MATCHING2_ERROR_REQUEST_NOT_FOUND 0x80550c30
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#define SCE_NP_MATCHING2_ERROR_SESSION_DESTROYED 0x80550c31
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#define SCE_NP_MATCHING2_ERROR_CONTEXT_STOPPED 0x80550c32
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#define SCE_NP_MATCHING2_ERROR_INVALID_REQUEST_PARAMETER 0x80550c33
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#define SCE_NP_MATCHING2_ERROR_NOT_NP_SIGN_IN 0x80550c34
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#define SCE_NP_MATCHING2_ERROR_ROOM_NOT_FOUND 0x80550c35
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#define SCE_NP_MATCHING2_ERROR_ROOM_MEMBER_NOT_FOUND 0x80550c36
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#define SCE_NP_MATCHING2_ERROR_LOBBY_NOT_FOUND 0x80550c37
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#define SCE_NP_MATCHING2_ERROR_LOBBY_MEMBER_NOT_FOUND 0x80550c38
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#define SCE_NP_MATCHING2_ERROR_KEEPALIVE_TIMEOUT 0x80550c3a
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#define SCE_NP_MATCHING2_ERROR_TIMEOUT_TOO_SHORT 0x80550c3b
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#define SCE_NP_MATCHING2_ERROR_TIMEDOUT 0x80550c3c
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#define SCE_NP_MATCHING2_ERROR_INVALID_SLOTGROUP 0x80550c3d
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#define SCE_NP_MATCHING2_ERROR_INVALID_ATTRIBUTE_SIZE 0x80550c3e
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#define SCE_NP_MATCHING2_ERROR_CANNOT_ABORT 0x80550c3f
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#define SCE_NP_MATCHING2_ERROR_SESSION_NOT_FOUND 0x80550c40
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#define SCE_NP_MATCHING2_SERVER_ERROR_BAD_REQUEST 0x80550d01
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#define SCE_NP_MATCHING2_SERVER_ERROR_SERVICE_UNAVAILABLE 0x80550d02
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#define SCE_NP_MATCHING2_SERVER_ERROR_BUSY 0x80550d03
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#define SCE_NP_MATCHING2_SERVER_ERROR_END_OF_SERVICE 0x80550d04
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#define SCE_NP_MATCHING2_SERVER_ERROR_INTERNAL_SERVER_ERROR 0x80550d05
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#define SCE_NP_MATCHING2_SERVER_ERROR_PLAYER_BANNED 0x80550d06
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#define SCE_NP_MATCHING2_SERVER_ERROR_FORBIDDEN 0x80550d07
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#define SCE_NP_MATCHING2_SERVER_ERROR_BLOCKED 0x80550d08
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#define SCE_NP_MATCHING2_SERVER_ERROR_UNSUPPORTED_NP_ENV 0x80550d09
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#define SCE_NP_MATCHING2_SERVER_ERROR_INVALID_TICKET 0x80550d0a
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#define SCE_NP_MATCHING2_SERVER_ERROR_INVALID_SIGNATURE 0x80550d0b
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#define SCE_NP_MATCHING2_SERVER_ERROR_EXPIRED_TICKET 0x80550d0c
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#define SCE_NP_MATCHING2_SERVER_ERROR_ENTITLEMENT_REQUIRED 0x80550d0d
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#define SCE_NP_MATCHING2_SERVER_ERROR_NO_SUCH_CONTEXT 0x80550d0e
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#define SCE_NP_MATCHING2_SERVER_ERROR_CLOSED 0x80550d0f
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#define SCE_NP_MATCHING2_SERVER_ERROR_NO_SUCH_TITLE 0x80550d10
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#define SCE_NP_MATCHING2_SERVER_ERROR_NO_SUCH_WORLD 0x80550d11
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#define SCE_NP_MATCHING2_SERVER_ERROR_NO_SUCH_LOBBY 0x80550d12
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#define SCE_NP_MATCHING2_SERVER_ERROR_NO_SUCH_ROOM 0x80550d13
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#define SCE_NP_MATCHING2_SERVER_ERROR_NO_SUCH_LOBBY_INSTANCE 0x80550d14
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#define SCE_NP_MATCHING2_SERVER_ERROR_NO_SUCH_ROOM_INSTANCE 0x80550d15
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#define SCE_NP_MATCHING2_SERVER_ERROR_PASSWORD_MISMATCH 0x80550d17
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#define SCE_NP_MATCHING2_SERVER_ERROR_LOBBY_FULL 0x80550d18
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#define SCE_NP_MATCHING2_SERVER_ERROR_ROOM_FULL 0x80550d19
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#define SCE_NP_MATCHING2_SERVER_ERROR_GROUP_FULL 0x80550d1b
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#define SCE_NP_MATCHING2_SERVER_ERROR_NO_SUCH_USER 0x80550d1c
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#define SCE_NP_MATCHING2_SERVER_ERROR_TITLE_PASSPHRASE_MISMATCH 0x80550d1e
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#define SCE_NP_MATCHING2_SERVER_ERROR_CONSOLE_BANNED 0x80550d28
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#define SCE_NP_MATCHING2_SERVER_ERROR_NO_ROOMGROUP 0x80550d29
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#define SCE_NP_MATCHING2_SERVER_ERROR_NO_SUCH_GROUP 0x80550d2a
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#define SCE_NP_MATCHING2_SERVER_ERROR_NO_PASSWORD 0x80550d2b
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#define SCE_NP_MATCHING2_SERVER_ERROR_INVALID_GROUP_SLOT_NUM 0x80550d2c
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#define SCE_NP_MATCHING2_SERVER_ERROR_INVALID_PASSWORD_SLOT_MASK 0x80550d2d
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#define SCE_NP_MATCHING2_SERVER_ERROR_DUPLICATE_GROUP_LABEL 0x80550d2e
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#define SCE_NP_MATCHING2_SERVER_ERROR_REQUEST_OVERFLOW 0x80550d2f
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#define SCE_NP_MATCHING2_SERVER_ERROR_ALREADY_JOINED 0x80550d30
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#define SCE_NP_MATCHING2_SERVER_ERROR_NAT_TYPE_MISMATCH 0x80550d31
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#define SCE_NP_MATCHING2_SERVER_ERROR_ROOM_INCONSISTENCY 0x80550d32
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#define SCE_NP_MATCHING2_SIGNALING_ERROR_NOT_INITIALIZED 0x80550e01
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#define SCE_NP_MATCHING2_SIGNALING_ERROR_ALREADY_INITIALIZED 0x80550e02
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#define SCE_NP_MATCHING2_SIGNALING_ERROR_OUT_OF_MEMORY 0x80550e03
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#define SCE_NP_MATCHING2_SIGNALING_ERROR_CTXID_NOT_AVAILABLE 0x80550e04
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#define SCE_NP_MATCHING2_SIGNALING_ERROR_CTX_NOT_FOUND 0x80550e05
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#define SCE_NP_MATCHING2_SIGNALING_ERROR_REQID_NOT_AVAILABLE 0x80550e06
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#define SCE_NP_MATCHING2_SIGNALING_ERROR_REQ_NOT_FOUND 0x80550e07
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#define SCE_NP_MATCHING2_SIGNALING_ERROR_PARSER_CREATE_FAILED 0x80550e08
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#define SCE_NP_MATCHING2_SIGNALING_ERROR_PARSER_FAILED 0x80550e09
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#define SCE_NP_MATCHING2_SIGNALING_ERROR_INVALID_NAMESPACE 0x80550e0a
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#define SCE_NP_MATCHING2_SIGNALING_ERROR_NETINFO_NOT_AVAILABLE 0x80550e0b
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#define SCE_NP_MATCHING2_SIGNALING_ERROR_PEER_NOT_RESPONDING 0x80550e0c
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#define SCE_NP_MATCHING2_SIGNALING_ERROR_CONNID_NOT_AVAILABLE 0x80550e0d
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#define SCE_NP_MATCHING2_SIGNALING_ERROR_CONN_NOT_FOUND 0x80550e0e
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#define SCE_NP_MATCHING2_SIGNALING_ERROR_PEER_UNREACHABLE 0x80550e0f
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#define SCE_NP_MATCHING2_SIGNALING_ERROR_TERMINATED_BY_PEER 0x80550e10
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#define SCE_NP_MATCHING2_SIGNALING_ERROR_TIMEOUT 0x80550e11
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#define SCE_NP_MATCHING2_SIGNALING_ERROR_CTX_MAX 0x80550e12
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#define SCE_NP_MATCHING2_SIGNALING_ERROR_RESULT_NOT_FOUND 0x80550e13
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#define SCE_NP_MATCHING2_SIGNALING_ERROR_CONN_IN_PROGRESS 0x80550e14
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#define SCE_NP_MATCHING2_SIGNALING_ERROR_INVALID_ARGUMENT 0x80550e15
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#define SCE_NP_MATCHING2_SIGNALING_ERROR_OWN_NP_ID 0x80550e16
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#define SCE_NP_MATCHING2_SIGNALING_ERROR_TOO_MANY_CONN 0x80550e17
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#define SCE_NP_MATCHING2_SIGNALING_ERROR_TERMINATED_BY_MYSELF 0x80550e18
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#define SCE_NP_MATCHING2_SIGNALING_ERROR_MATCHING2_PEER_NOT_FOUND 0x80550e19
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// Based on https://github.com/RPCS3/rpcs3/blob/master/rpcs3/Emu/Cell/Modules/sceNp2.h (Just as reference, might be slightly different than PSP)
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// Event of request functions
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enum PS3Matching2RequestEvent
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{
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SCE_NP_MATCHING2_REQUEST_EVENT_GetServerInfo = 0x0001,
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SCE_NP_MATCHING2_REQUEST_EVENT_GetWorldInfoList = 0x0002,
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SCE_NP_MATCHING2_REQUEST_EVENT_GetRoomMemberDataExternalList = 0x0003,
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SCE_NP_MATCHING2_REQUEST_EVENT_SetRoomDataExternal = 0x0004,
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SCE_NP_MATCHING2_REQUEST_EVENT_GetRoomDataExternalList = 0x0005,
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SCE_NP_MATCHING2_REQUEST_EVENT_GetLobbyInfoList = 0x0006,
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SCE_NP_MATCHING2_REQUEST_EVENT_SetUserInfo = 0x0007,
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SCE_NP_MATCHING2_REQUEST_EVENT_GetUserInfoList = 0x0008,
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SCE_NP_MATCHING2_REQUEST_EVENT_CreateServerContext = 0x0009,
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SCE_NP_MATCHING2_REQUEST_EVENT_DeleteServerContext = 0x000a,
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SCE_NP_MATCHING2_REQUEST_EVENT_CreateJoinRoom = 0x0101,
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SCE_NP_MATCHING2_REQUEST_EVENT_JoinRoom = 0x0102,
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SCE_NP_MATCHING2_REQUEST_EVENT_LeaveRoom = 0x0103,
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SCE_NP_MATCHING2_REQUEST_EVENT_GrantRoomOwner = 0x0104,
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SCE_NP_MATCHING2_REQUEST_EVENT_KickoutRoomMember = 0x0105,
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SCE_NP_MATCHING2_REQUEST_EVENT_SearchRoom = 0x0106,
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SCE_NP_MATCHING2_REQUEST_EVENT_SendRoomChatMessage = 0x0107,
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SCE_NP_MATCHING2_REQUEST_EVENT_SendRoomMessage = 0x0108,
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SCE_NP_MATCHING2_REQUEST_EVENT_SetRoomDataInternal = 0x0109,
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SCE_NP_MATCHING2_REQUEST_EVENT_GetRoomDataInternal = 0x010a,
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SCE_NP_MATCHING2_REQUEST_EVENT_SetRoomMemberDataInternal = 0x010b,
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SCE_NP_MATCHING2_REQUEST_EVENT_GetRoomMemberDataInternal = 0x010c,
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SCE_NP_MATCHING2_REQUEST_EVENT_SetSignalingOptParam = 0x010d,
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SCE_NP_MATCHING2_REQUEST_EVENT_JoinLobby = 0x0201,
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SCE_NP_MATCHING2_REQUEST_EVENT_LeaveLobby = 0x0202,
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SCE_NP_MATCHING2_REQUEST_EVENT_SendLobbyChatMessage = 0x0203,
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SCE_NP_MATCHING2_REQUEST_EVENT_SendLobbyInvitation = 0x0204,
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SCE_NP_MATCHING2_REQUEST_EVENT_SetLobbyMemberDataInternal = 0x0205,
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SCE_NP_MATCHING2_REQUEST_EVENT_GetLobbyMemberDataInternal = 0x0206,
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SCE_NP_MATCHING2_REQUEST_EVENT_GetLobbyMemberDataInternalList = 0x0207,
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SCE_NP_MATCHING2_REQUEST_EVENT_SignalingGetPingInfo = 0x0e01,
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};
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// Based on decompiled np_matching2.prx, commented with syscalls where the event id is being used
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#define PSP_NP_MATCHING2_EVENT_0001 0x0001 // GetServerInfo
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#define PSP_NP_MATCHING2_EVENT_0002 0x0002 // GetWorldInfoList
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#define PSP_NP_MATCHING2_EVENT_0003 0x0003 // SetUserInfo
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#define PSP_NP_MATCHING2_EVENT_0004 0x0004 // GetUserInfoList
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#define PSP_NP_MATCHING2_EVENT_0005 0x0005 // GetRoomMemberDataExternalList
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#define PSP_NP_MATCHING2_EVENT_0006 0x0006 // SetRoomDataExternal
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#define PSP_NP_MATCHING2_EVENT_0007 0x0007 // GetRoomDataExternalList
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#define PSP_NP_MATCHING2_EVENT_0101 0x0101 // CreateJoinRoom
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#define PSP_NP_MATCHING2_EVENT_0102 0x0102 // JoinRoom
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#define PSP_NP_MATCHING2_EVENT_0103 0x0103 // LeaveRoom
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#define PSP_NP_MATCHING2_EVENT_0104 0x0104 // GrantRoomOwner
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#define PSP_NP_MATCHING2_EVENT_0105 0x0105 // KickoutRoomMember
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#define PSP_NP_MATCHING2_EVENT_0106 0x0106 // SearchRoom
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#define PSP_NP_MATCHING2_EVENT_0107 0x0107 // SendRoomChatMessage
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#define PSP_NP_MATCHING2_EVENT_0108 0x0108 // SendRoomMessage, also used on various places (internal function)
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#define PSP_NP_MATCHING2_EVENT_0109 0x0109 // SetRoomDataInternal
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#define PSP_NP_MATCHING2_EVENT_010A 0x010A // GetRoomDataInternal
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#define PSP_NP_MATCHING2_EVENT_010B 0x010B // SetRoomMemberDataInternal
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#define PSP_NP_MATCHING2_EVENT_010C 0x010C // GetRoomMemberDataInternal
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#define PSP_NP_MATCHING2_EVENT_010D 0x010D // GetRoomMemberDataInternalList
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#define PSP_NP_MATCHING2_EVENT_010E 0x010E // SetSignalingOptParam
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#define PSP_NP_MATCHING2_EVENT_A102 0xA102 // Used on various places (internal function)
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// Either this is an ID, state/status, flags, or might be size of data?
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#define PSP_NP_MATCHING2_STATE_1001 0x1001
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#define PSP_NP_MATCHING2_STATE_1006 0x1006
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#define PSP_NP_MATCHING2_STATE_1007 0x1007
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#define PSP_NP_MATCHING2_STATE_1008 0x1008
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#define PSP_NP_MATCHING2_STATE_1200 0x1200
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#define PSP_NP_MATCHING2_STATE_1206 0x1206
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#define PSP_NP_MATCHING2_STATE_1207 0x1207
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#define PSP_NP_MATCHING2_STATE_1208 0x1208
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#define PSP_NP_MATCHING2_STATE_1209 0x1209
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#define PSP_NP_MATCHING2_STATE_120B 0x120B
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#define PSP_NP_MATCHING2_STATE_120C 0x120C
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#define PSP_NP_MATCHING2_STATE_3202 0x3202
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#define PSP_NP_MATCHING2_STATE_3203 0x3203
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#define PSP_NP_MATCHING2_STATE_3204 0x3204
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#define PSP_NP_MATCHING2_STATE_3205 0x3205
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#define PSP_NP_MATCHING2_STATE_3206 0x3206
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#define PSP_NP_MATCHING2_STATE_3207 0x3207
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#define PSP_NP_MATCHING2_STATE_3208 0x3208
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#define PSP_NP_MATCHING2_STATE_320A 0x320A
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#define PSP_NP_MATCHING2_STATE_3210 0x3210
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#define PSP_NP_MATCHING2_STATE_3211 0x3211
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#define PSP_NP_MATCHING2_MAX_CONTEXTID 7;
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struct NpMatching2Handler {
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u32 entryPoint;
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u32 argument;
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};
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// Arg1 and Arg2 seems to be a pair and predefined: 0x0001 with 0x1001, 0x0002 with 0x1008, 0x0003 with 0x1006, 0x0004 with 0x1007,
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// 0x0005 with 0x1206, 0x0006 with 0x1207, 0x0007 with 0x1208, 0x0101 with 0x1209, 0x0102 with 0x1209, 0x0103 with 0x3202,
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// 0x0104 with 0x3210, 0x0105 with 0x3211, 0x0106 with 2 possibilities (0x1200 and 0x120c), 0x0107 with 0x3208, 0x0108 with 0x320a,
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// 0x0109 with 0x3204, 0x010a with 0x3205, 0x010b with 0x3206, 0x010c with 0x3207, 0x010d with 0x3203, 0x010e with 0x3204,
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// 0xa102 with 0x120b.
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// Arg5 seems to be boolean (0/1), mostly 0, conditional when Arg1=0x0001
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// Arg7 seems to be integer/state? (0..2), mostly 0, conditional when Arg1=0x0108 (0 on SendRoomMessage, 2 on others), 1 when Arg1=0xa102
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struct NpMatching2Args {
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u32_le data[11]; // 7 elements (excluding optional data)? or may be 11 elements (including optional data)?
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// May be followed by optional data? since these Args usually created on the stack
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};
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#pragma pack(pop)
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void Register_sceNpMatching2();
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