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26 lines
739 B
C++
26 lines
739 B
C++
#pragma once
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#include "Common/Math/lin/vec3.h"
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namespace TiltEventProcessor {
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// generates a tilt in the correct coordinate system based on
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// calibration. x, y, z is the current accelerometer reading (with no conversion).
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void ProcessTilt(bool landscape, const float calibrationAngle, float x, float y, float z, bool invertX, bool invertY, float xSensitivity, float ySensitivity);
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void ResetTiltEvents();
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float GetCurrentYAngle();
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// Lets you preview the amount of tilt in TiltAnalogSettingsScreen.
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extern float rawTiltAnalogX;
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extern float rawTiltAnalogY;
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} // namespace
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namespace MouseEventProcessor {
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void ProcessDelta(double now, float dx, float dy);
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void MouseDeltaToAxes(double now, float *mx, float *my);
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} // namespace
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