ppsspp/Qt
Xele02 20597e4990 Sync native
Put gui command in the gui thread.
2013-02-17 22:05:31 +01:00
..
languages Update translation files 2013-02-13 23:50:52 +01:00
resources Add debug dialogs (DisAsm, Memory, VFPU). 2013-02-10 17:33:34 +01:00
Common.pro Buildfix for Symbian 2013-02-04 09:55:56 +10:00
controls.cpp Controls: react to language change 2013-02-11 15:36:21 +01:00
controls.h Controls: react to language change 2013-02-11 15:36:21 +01:00
controls.ui Controls: react to language change 2013-02-11 15:36:21 +01:00
Core.pro Support other MSVC compilers in Qt. Update native reference. 2013-02-14 01:34:53 +10:00
ctrldisasmview.cpp Add displayList debug dialog 2013-02-17 01:28:43 +01:00
ctrldisasmview.h Add debug dialogs (DisAsm, Memory, VFPU). 2013-02-10 17:33:34 +01:00
ctrlmemview.cpp Add possibility to modify memory values 2013-02-17 21:43:44 +01:00
ctrlmemview.h Add possibility to modify memory values 2013-02-17 21:43:44 +01:00
ctrlregisterlist.cpp Add displayList debug dialog 2013-02-17 01:28:43 +01:00
ctrlregisterlist.h Add debug dialogs (DisAsm, Memory, VFPU). 2013-02-10 17:33:34 +01:00
ctrlvfpuview.cpp Add displayList debug dialog 2013-02-17 01:28:43 +01:00
ctrlvfpuview.h Add debug dialogs (DisAsm, Memory, VFPU). 2013-02-10 17:33:34 +01:00
debugger_disasm.cpp Add displayList debug dialog 2013-02-17 01:28:43 +01:00
debugger_disasm.h Add displayList debug dialog 2013-02-17 01:28:43 +01:00
debugger_disasm.ui Add displayList debug dialog 2013-02-17 01:28:43 +01:00
debugger_displaylist.cpp Sync native 2013-02-17 22:05:31 +01:00
debugger_displaylist.h Sync native 2013-02-17 22:05:31 +01:00
debugger_displaylist.ui Add 2 step mode for display list : Go to selected line and go to next draw using selected texture 2013-02-17 21:43:44 +01:00
debugger_memory.cpp Add displayList debug dialog 2013-02-17 01:28:43 +01:00
debugger_memory.h Add debug dialogs (DisAsm, Memory, VFPU). 2013-02-10 17:33:34 +01:00
debugger_memory.ui Add debug dialogs (DisAsm, Memory, VFPU). 2013-02-10 17:33:34 +01:00
debugger_memorytex.cpp Correct crash when texture too small loaded in memory tex viewer 2013-02-17 21:43:44 +01:00
debugger_memorytex.h Add displayList debug dialog 2013-02-17 01:28:43 +01:00
debugger_memorytex.ui Add displayList debug dialog 2013-02-17 01:28:43 +01:00
debugger_vfpu.cpp Add debug dialogs (DisAsm, Memory, VFPU). 2013-02-10 17:33:34 +01:00
debugger_vfpu.h Add debug dialogs (DisAsm, Memory, VFPU). 2013-02-10 17:33:34 +01:00
debugger_vfpu.ui Fix debugger windows names 2013-02-11 15:36:58 +01:00
EmuThread.cpp Add displayList debug dialog 2013-02-17 01:28:43 +01:00
EmuThread.h Add debug dialogs (DisAsm, Memory, VFPU). 2013-02-10 17:33:34 +01:00
gamepaddialog.cpp Fix unnecessary translation in GamePadDialog 2013-02-09 12:39:45 +01:00
gamepaddialog.h Fix unnecessary translation in GamePadDialog 2013-02-09 12:39:45 +01:00
gamepaddialog.ui Add support to gamePad using SDL 2013-02-04 00:48:29 +01:00
mainwindow.cpp Oops, too much line deleted 2013-02-17 01:53:55 +01:00
mainwindow.h Add displayList debug dialog 2013-02-17 01:28:43 +01:00
mainwindow.ui Add displayList debug dialog 2013-02-17 01:28:43 +01:00
Native.pro Windows MSVC 2010 compiler support for Qt. 2013-02-13 21:09:18 +10:00
PPSSPP.pro Simplify translations includes. Fix for VS2010, remove some warnings. 2013-02-13 22:50:20 +10:00
PPSSPPQt.pro Force Qt to build the libs in order, and relink exe if a lib change 2013-02-02 17:43:56 +01:00
qkeyedit.cpp Add window to config key bindings 2013-02-02 17:43:56 +01:00
qkeyedit.h Add window to config key bindings 2013-02-02 17:43:56 +01:00
qtemugl.cpp Add debug dialogs (DisAsm, Memory, VFPU). 2013-02-10 17:33:34 +01:00
qtemugl.h Add debug dialogs (DisAsm, Memory, VFPU). 2013-02-10 17:33:34 +01:00
QtHost.cpp Add 2 step mode for display list : Go to selected line and go to next draw using selected texture 2013-02-17 21:43:44 +01:00
QtHost.h Add 2 step mode for display list : Go to selected line and go to next draw using selected texture 2013-02-17 21:43:44 +01:00
resources.qrc Compile translations in to binary. This helps with packaging on mobile platforms. Also, build resources in a different dir so it doesn't conflict. 2013-02-13 03:07:36 +10:00
Settings.pri Symbian build fix: use glib for atomics. 2013-02-15 03:07:32 +10:00