ppsspp/assets
2020-11-02 11:45:47 +01:00
..
flash0/font Change jpn0 font (#13588) 2020-10-26 09:30:26 +01:00
lang@d5a2a51942 Apparently only MSVC can handle the ambiguity. 2020-11-02 11:45:47 +01:00
shaders Removed unused texel info 2020-10-15 19:01:24 +03:30
7z.png Display .7z files in file listings. Can't decompress them though. 2014-10-21 00:09:24 +02:00
compat.ini Io: Track initial free space for compat flag. 2020-10-19 22:42:49 -07:00
gamecontrollerdb.txt Add support for the 8Bitdo SF30/SN30 Pro controllers on SDL. See #13034 2020-08-17 15:40:27 +02:00
knownfuncs.ini Jak and Daxter relies on implementation details of memcpy (scary!), fix our replacement. Fixes #7502 2015-02-19 11:16:16 +01:00
langregion.ini Update lang submodule, adding Croatian, thanks to HilmBrala 2019-10-25 13:35:32 +02:00
ppge_atlas.meta Switch all images to dynamic lookup in the atlas by string ID. 2020-03-01 12:06:47 +01:00
ppge_atlas.zim Get rid of atlas tables. 2020-03-01 12:04:51 +01:00
rargray.png Add grayscale RAR icon (to sort of indicate that we can't unpack them) 2013-12-11 15:24:29 +01:00
Roboto-Condensed.ttf Use Roboto Condensed for the UI where supported. 2013-08-31 01:37:41 -07:00
sfx_back.wav Initial sound effects 2020-08-03 12:08:04 +02:00
sfx_confirm.wav Initial sound effects 2020-08-03 12:08:04 +02:00
sfx_select.wav Initial sound effects 2020-08-03 12:08:04 +02:00
sfx_toggle_off.wav Initial sound effects 2020-08-03 12:08:04 +02:00
sfx_toggle_on.wav Initial sound effects 2020-08-03 12:08:04 +02:00
ui_atlas_lowmem.zim Show region on game selection screen 2020-02-23 12:00:26 +01:00
ui_atlas.meta Switch all images to dynamic lookup in the atlas by string ID. 2020-03-01 12:06:47 +01:00
ui_atlas.zim Remove support for "lowmem" UI atlas. Had to regenerate unfortunately. 2020-02-29 19:00:52 +01:00
unknown.png Switch main UI font to one built to include Hiragana and Katakana. Don't know if that is enough. 2013-04-17 16:39:01 +02:00
zip.png Add ZIP icon in games browser. 2013-12-11 15:12:03 +01:00