mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 21:39:52 +00:00
229 lines
6.7 KiB
C++
229 lines
6.7 KiB
C++
#pragma once
|
|
|
|
#include <cstdint>
|
|
|
|
#include "Core/ConfigValues.h"
|
|
|
|
class Path;
|
|
class Section; // ini file section
|
|
struct UrlEncoder;
|
|
|
|
enum class CfgFlag : u8 {
|
|
DEFAULT = 0,
|
|
DONT_SAVE = 1, // normally don't like negative flags, but these are really not many.
|
|
PER_GAME = 2,
|
|
REPORT = 4,
|
|
};
|
|
ENUM_CLASS_BITOPS(CfgFlag);
|
|
|
|
struct ConfigSetting {
|
|
enum Type {
|
|
TYPE_TERMINATOR,
|
|
TYPE_BOOL,
|
|
TYPE_INT,
|
|
TYPE_UINT32,
|
|
TYPE_UINT64,
|
|
TYPE_FLOAT,
|
|
TYPE_STRING,
|
|
TYPE_TOUCH_POS,
|
|
TYPE_PATH,
|
|
TYPE_CUSTOM_BUTTON
|
|
};
|
|
union DefaultValue {
|
|
bool b;
|
|
int i;
|
|
uint32_t u;
|
|
uint64_t lu;
|
|
float f;
|
|
const char *s;
|
|
const char *p; // not sure how much point..
|
|
ConfigTouchPos touchPos;
|
|
ConfigCustomButton customButton;
|
|
};
|
|
union SettingPtr {
|
|
bool *b;
|
|
int *i;
|
|
uint32_t *u;
|
|
uint64_t *lu;
|
|
float *f;
|
|
std::string *s;
|
|
Path *p;
|
|
ConfigTouchPos *touchPos;
|
|
ConfigCustomButton *customButton;
|
|
};
|
|
|
|
typedef bool (*BoolDefaultCallback)();
|
|
typedef int (*IntDefaultCallback)();
|
|
typedef uint32_t(*Uint32DefaultCallback)();
|
|
typedef uint64_t(*Uint64DefaultCallback)();
|
|
typedef float (*FloatDefaultCallback)();
|
|
typedef const char *(*StringDefaultCallback)();
|
|
typedef ConfigTouchPos(*TouchPosDefaultCallback)();
|
|
typedef const char *(*PathDefaultCallback)();
|
|
typedef ConfigCustomButton(*CustomButtonDefaultCallback)();
|
|
|
|
union DefaultCallback {
|
|
BoolDefaultCallback b;
|
|
IntDefaultCallback i;
|
|
Uint32DefaultCallback u;
|
|
Uint64DefaultCallback lu;
|
|
FloatDefaultCallback f;
|
|
StringDefaultCallback s;
|
|
PathDefaultCallback p;
|
|
TouchPosDefaultCallback touchPos;
|
|
CustomButtonDefaultCallback customButton;
|
|
};
|
|
|
|
ConfigSetting(const char *ini, bool *v, bool def, CfgFlag flags = CfgFlag::DEFAULT)
|
|
: iniKey_(ini), type_(TYPE_BOOL), flags_(flags) {
|
|
ptr_.b = v;
|
|
cb_.b = nullptr;
|
|
default_.b = def;
|
|
}
|
|
|
|
ConfigSetting(const char *ini, int *v, int def, CfgFlag flags = CfgFlag::DEFAULT)
|
|
: iniKey_(ini), type_(TYPE_INT), flags_(flags) {
|
|
ptr_.i = v;
|
|
cb_.i = nullptr;
|
|
default_.i = def;
|
|
}
|
|
|
|
ConfigSetting(const char *ini, int *v, int def, std::string(*transTo)(int), int (*transFrom)(const std::string &), CfgFlag flags = CfgFlag::DEFAULT)
|
|
: iniKey_(ini), type_(TYPE_INT), flags_(flags), translateTo_(transTo), translateFrom_(transFrom) {
|
|
ptr_.i = v;
|
|
cb_.i = nullptr;
|
|
default_.i = def;
|
|
}
|
|
|
|
ConfigSetting(const char *ini, uint32_t *v, uint32_t def, CfgFlag flags = CfgFlag::DEFAULT)
|
|
: iniKey_(ini), type_(TYPE_UINT32), flags_(flags) {
|
|
ptr_.u = v;
|
|
cb_.u = nullptr;
|
|
default_.u = def;
|
|
}
|
|
|
|
ConfigSetting(const char *ini, uint64_t *v, uint64_t def, CfgFlag flags = CfgFlag::DEFAULT)
|
|
: iniKey_(ini), type_(TYPE_UINT64), flags_(flags) {
|
|
ptr_.lu = v;
|
|
cb_.lu = nullptr;
|
|
default_.lu = def;
|
|
}
|
|
|
|
ConfigSetting(const char *ini, float *v, float def, CfgFlag flags = CfgFlag::DEFAULT)
|
|
: iniKey_(ini), type_(TYPE_FLOAT), flags_(flags) {
|
|
ptr_.f = v;
|
|
cb_.f = nullptr;
|
|
default_.f = def;
|
|
}
|
|
|
|
ConfigSetting(const char *ini, std::string *v, const char *def, CfgFlag flags = CfgFlag::DEFAULT)
|
|
: iniKey_(ini), type_(TYPE_STRING), flags_(flags) {
|
|
ptr_.s = v;
|
|
cb_.s = nullptr;
|
|
default_.s = def;
|
|
}
|
|
|
|
ConfigSetting(const char *ini, Path *p, const char *def, CfgFlag flags = CfgFlag::DEFAULT)
|
|
: iniKey_(ini), type_(TYPE_PATH), flags_(flags) {
|
|
ptr_.p = p;
|
|
cb_.p = nullptr;
|
|
default_.p = def;
|
|
}
|
|
|
|
ConfigSetting(const char *iniX, const char *iniY, const char *iniScale, const char *iniShow, ConfigTouchPos *v, ConfigTouchPos def, CfgFlag flags = CfgFlag::DEFAULT)
|
|
: iniKey_(iniX), ini2_(iniY), ini3_(iniScale), ini4_(iniShow), type_(TYPE_TOUCH_POS), flags_(flags) {
|
|
ptr_.touchPos = v;
|
|
cb_.touchPos = nullptr;
|
|
default_.touchPos = def;
|
|
}
|
|
|
|
ConfigSetting(const char *iniKey, const char *iniImage, const char *iniShape, const char *iniToggle, const char *iniRepeat, ConfigCustomButton *v, ConfigCustomButton def, CfgFlag flags = CfgFlag::DEFAULT)
|
|
: iniKey_(iniKey), ini2_(iniImage), ini3_(iniShape), ini4_(iniToggle), ini5_(iniRepeat), type_(TYPE_CUSTOM_BUTTON), flags_(flags) {
|
|
ptr_.customButton = v;
|
|
cb_.customButton = nullptr;
|
|
default_.customButton = def;
|
|
}
|
|
|
|
ConfigSetting(const char *ini, bool *v, BoolDefaultCallback def, CfgFlag flags = CfgFlag::DEFAULT)
|
|
: iniKey_(ini), type_(TYPE_BOOL), flags_(flags) {
|
|
ptr_.b = v;
|
|
cb_.b = def;
|
|
}
|
|
|
|
ConfigSetting(const char *ini, int *v, IntDefaultCallback def, CfgFlag flags = CfgFlag::DEFAULT)
|
|
: iniKey_(ini), type_(TYPE_INT), flags_(flags) {
|
|
ptr_.i = v;
|
|
cb_.i = def;
|
|
}
|
|
|
|
ConfigSetting(const char *ini, int *v, IntDefaultCallback def, std::string(*transTo)(int), int(*transFrom)(const std::string &), CfgFlag flags = CfgFlag::DEFAULT)
|
|
: iniKey_(ini), type_(TYPE_INT), flags_(flags), translateTo_(transTo), translateFrom_(transFrom) {
|
|
ptr_.i = v;
|
|
cb_.i = def;
|
|
}
|
|
|
|
ConfigSetting(const char *ini, uint32_t *v, Uint32DefaultCallback def, CfgFlag flags = CfgFlag::DEFAULT)
|
|
: iniKey_(ini), type_(TYPE_UINT32), flags_(flags) {
|
|
ptr_.u = v;
|
|
cb_.u = def;
|
|
}
|
|
|
|
ConfigSetting(const char *ini, float *v, FloatDefaultCallback def, CfgFlag flags = CfgFlag::DEFAULT)
|
|
: iniKey_(ini), type_(TYPE_FLOAT), flags_(flags) {
|
|
ptr_.f = v;
|
|
cb_.f = def;
|
|
}
|
|
|
|
ConfigSetting(const char *ini, std::string *v, StringDefaultCallback def, CfgFlag flags = CfgFlag::DEFAULT)
|
|
: iniKey_(ini), type_(TYPE_STRING), flags_(flags) {
|
|
ptr_.s = v;
|
|
cb_.s = def;
|
|
}
|
|
|
|
ConfigSetting(const char *iniX, const char *iniY, const char *iniScale, const char *iniShow, ConfigTouchPos *v, TouchPosDefaultCallback def, CfgFlag flags = CfgFlag::DEFAULT)
|
|
: iniKey_(iniX), ini2_(iniY), ini3_(iniScale), ini4_(iniShow), type_(TYPE_TOUCH_POS), flags_(flags) {
|
|
ptr_.touchPos = v;
|
|
cb_.touchPos = def;
|
|
}
|
|
|
|
// Should actually be called ReadFromIni or something.
|
|
bool Get(const Section *section) const;
|
|
|
|
// Yes, this can be const because what's modified is not the ConfigSetting struct, but the value which is stored elsewhere.
|
|
// Should actually be called WriteToIni or something.
|
|
void Set(Section *section) const;
|
|
|
|
void RestoreToDefault() const;
|
|
|
|
void ReportSetting(UrlEncoder &data, const std::string &prefix) const;
|
|
|
|
// Easy flag accessors.
|
|
bool PerGame() const { return flags_ & CfgFlag::PER_GAME; }
|
|
bool SaveSetting() const { return !(flags_ & CfgFlag::DONT_SAVE); }
|
|
bool Report() const { return flags_ & CfgFlag::REPORT; }
|
|
|
|
const char *iniKey_ = nullptr;
|
|
const char *ini2_ = nullptr;
|
|
const char *ini3_ = nullptr;
|
|
const char *ini4_ = nullptr;
|
|
const char *ini5_ = nullptr;
|
|
|
|
const Type type_;
|
|
|
|
private:
|
|
CfgFlag flags_;
|
|
SettingPtr ptr_;
|
|
DefaultValue default_{};
|
|
DefaultCallback cb_;
|
|
|
|
// We only support transform for ints.
|
|
std::string (*translateTo_)(int) = nullptr;
|
|
int (*translateFrom_)(const std::string &) = nullptr;
|
|
};
|
|
|
|
struct ConfigSectionSettings {
|
|
const char *section;
|
|
const ConfigSetting *settings;
|
|
size_t settingsCount;
|
|
};
|