.. |
DebugVisVulkan.cpp
|
Minor refactor allowing getting the GPU profile string outside games
|
2023-08-03 16:31:20 +02:00 |
DebugVisVulkan.h
|
Minor GLPushBuffer cleanup (now same API as the VK one)
|
2023-05-23 08:41:09 +02:00 |
DrawEngineVulkan.cpp
|
We somehow lost the usage_ counter increment in VulkanDescSetPool, fix that
|
2023-10-09 17:01:35 +02:00 |
DrawEngineVulkan.h
|
We somehow lost the usage_ counter increment in VulkanDescSetPool, fix that
|
2023-10-09 17:01:35 +02:00 |
FramebufferManagerVulkan.cpp
|
Move Vulkan clear detection logic into DrawEngine like the other backends.
|
2023-02-25 19:23:07 +01:00 |
FramebufferManagerVulkan.h
|
Move Vulkan clear detection logic into DrawEngine like the other backends.
|
2023-02-25 19:23:07 +01:00 |
GPU_Vulkan.cpp
|
Simplify disk-cache-load on GLES as well, for the same reasons as #18216
|
2023-09-30 13:45:13 +02:00 |
GPU_Vulkan.h
|
Vulkan: Simplify GetShaders and DirtyLastShader, making them internally consistent.
|
2023-09-24 11:55:15 +02:00 |
PipelineManagerVulkan.cpp
|
Add checks for unused topology values when loading pipeline caches.
|
2023-10-08 13:39:04 +02:00 |
PipelineManagerVulkan.h
|
Add a wrapper around VKRPipelineLayout / descsetlayout
|
2023-10-08 12:39:18 +02:00 |
ShaderManagerVulkan.cpp
|
Bump shader cache versions
|
2023-10-09 19:39:25 +02:00 |
ShaderManagerVulkan.h
|
Vulkan: Simplify GetShaders and DirtyLastShader, making them internally consistent.
|
2023-09-24 11:55:15 +02:00 |
StateMappingVulkan.cpp
|
Vulkan DrawEngine: Reset bound secondary texture on clear.
|
2023-09-12 17:15:26 +02:00 |
StateMappingVulkan.h
|
Vulkan is strict about scissor rect, so let's clamp centrally.
|
2021-12-08 22:38:01 +01:00 |
TextureCacheVulkan.cpp
|
Vulkan: If a createimageview failed, don't leak the image. Probably very rare.
|
2023-09-20 18:47:32 +02:00 |
TextureCacheVulkan.h
|
Fix the semantics of DenseHashMap to be consistent even when inserting nulls
|
2023-09-11 12:07:18 +02:00 |
VulkanUtil.cpp
|
Simplify descriptor pool creation
|
2023-10-08 12:39:19 +02:00 |
VulkanUtil.h
|
Split out the descriptorset pool from VulkanMemory.cpp/h
|
2023-10-08 11:45:00 +02:00 |