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https://github.com/hrydgard/ppsspp.git
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e1d261b707
Fixes #13546.
133 lines
3.0 KiB
C++
133 lines
3.0 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#pragma once
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#include <cstdint>
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#include <string>
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#ifndef _MSC_VER
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#include <strings.h>
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#endif
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#include "Common/CommonFuncs.h"
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const int PSP_MODEL_FAT = 0;
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const int PSP_MODEL_SLIM = 1;
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const int PSP_DEFAULT_FIRMWARE = 660;
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static const int8_t VOLUME_OFF = 0;
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static const int8_t VOLUME_FULL = 10;
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enum class CPUCore {
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INTERPRETER = 0,
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JIT = 1,
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IR_JIT = 2,
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};
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enum {
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ROTATION_AUTO = 0,
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ROTATION_LOCKED_HORIZONTAL = 1,
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ROTATION_LOCKED_VERTICAL = 2,
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ROTATION_LOCKED_HORIZONTAL180 = 3,
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ROTATION_LOCKED_VERTICAL180 = 4,
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ROTATION_AUTO_HORIZONTAL = 5,
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};
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enum TextureFiltering {
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TEX_FILTER_AUTO = 1,
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TEX_FILTER_FORCE_NEAREST = 2,
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TEX_FILTER_FORCE_LINEAR = 3,
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TEX_FILTER_AUTO_MAX_QUALITY = 4,
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};
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enum BufferFilter {
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SCALE_LINEAR = 1,
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SCALE_NEAREST = 2,
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};
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// Software is not among these because it will have one of these perform the blit to display.
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enum class GPUBackend {
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OPENGL = 0,
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DIRECT3D9 = 1,
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DIRECT3D11 = 2,
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VULKAN = 3,
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};
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inline std::string GPUBackendToString(GPUBackend backend) {
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switch (backend) {
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case GPUBackend::OPENGL:
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return "OPENGL";
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case GPUBackend::DIRECT3D9:
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return "DIRECT3D9";
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case GPUBackend::DIRECT3D11:
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return "DIRECT3D11";
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case GPUBackend::VULKAN:
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return "VULKAN";
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}
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// Intentionally not a default so we get a warning.
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return "INVALID";
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}
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inline GPUBackend GPUBackendFromString(const std::string &backend) {
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if (!strcasecmp(backend.c_str(), "OPENGL") || backend == "0")
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return GPUBackend::OPENGL;
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if (!strcasecmp(backend.c_str(), "DIRECT3D9") || backend == "1")
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return GPUBackend::DIRECT3D9;
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if (!strcasecmp(backend.c_str(), "DIRECT3D11") || backend == "2")
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return GPUBackend::DIRECT3D11;
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if (!strcasecmp(backend.c_str(), "VULKAN") || backend == "3")
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return GPUBackend::VULKAN;
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return GPUBackend::OPENGL;
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}
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enum AudioBackendType {
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AUDIO_BACKEND_AUTO,
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AUDIO_BACKEND_DSOUND,
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AUDIO_BACKEND_WASAPI,
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};
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// For iIOTimingMethod.
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enum IOTimingMethods {
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IOTIMING_FAST = 0,
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IOTIMING_HOST = 1,
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IOTIMING_REALISTIC = 2,
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};
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enum class SmallDisplayZoom {
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STRETCH = 0,
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PARTIAL_STRETCH = 1,
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AUTO = 2,
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MANUAL = 3,
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};
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enum class AutoLoadSaveState {
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OFF = 0,
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OLDEST = 1,
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NEWEST = 2,
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};
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enum class FastForwardMode {
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CONTINUOUS = 0,
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SKIP_FLIP = 2,
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};
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enum class BackgroundAnimation {
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OFF = 0,
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FLOATING_SYMBOLS = 1,
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RECENT_GAMES = 2,
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WAVE = 3,
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MOVING_BACKGROUND = 4,
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};
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