ppsspp/GPU/GLES
2012-11-25 15:49:37 +01:00
..
DisplayListInterpreter.cpp MacOSX buildfix. Doesn't run right yet though. 2012-11-25 12:25:07 +01:00
DisplayListInterpreter.h Do GPU ram<->vram block transfers. Could be smart enough to clear textures from cache but isn't yet. 2012-11-22 20:57:41 +01:00
FragmentShaderGenerator.cpp Fix clear mode, turn Alpha Test back on 2012-11-23 12:43:31 +01:00
FragmentShaderGenerator.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Framebuffer.cpp Defer blend, cull and depth test changes to draw command 2012-11-24 15:19:29 +01:00
Framebuffer.h Workaround for motogp setting a bogus framebuffer address. 2012-11-19 23:53:38 +01:00
ShaderManager.cpp Add internal 2D drawing library that goes through the Ge emulation for portability. 2012-11-18 13:04:49 +01:00
ShaderManager.h Add internal 2D drawing library that goes through the Ge emulation for portability. 2012-11-18 13:04:49 +01:00
StateMapping.cpp Support FIXA and FIXB blend factors as well as possible. 2012-11-25 15:49:37 +01:00
StateMapping.h Defer blend, cull and depth test changes to draw command 2012-11-24 15:19:29 +01:00
TextureCache.cpp Support FIXA and FIXB blend factors as well as possible. 2012-11-25 15:49:37 +01:00
TextureCache.h Delete old textures, to prevent memory usage from growing indefinitely. 2012-11-22 23:07:15 +01:00
TransformPipeline.cpp Support FIXA and FIXB blend factors as well as possible. 2012-11-25 15:49:37 +01:00
TransformPipeline.h Fixes and optimizations to vertex decoding and lighting. 2012-11-16 15:16:14 +01:00
VertexDecoder.cpp Add internal 2D drawing library that goes through the Ge emulation for portability. 2012-11-18 13:04:49 +01:00
VertexDecoder.h Speed up T&L by only transforming/lighting each vertex once, for indexed draws 2012-11-16 16:19:37 +01:00
VertexShaderGenerator.cpp Fixes and optimizations to vertex decoding and lighting. 2012-11-16 15:16:14 +01:00
VertexShaderGenerator.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00