ppsspp/Core
Unknown W. Brackets d11a5debcb Add a way to restrict ISO reading to a single path.
This is for GameInfoCache.
2013-03-31 21:36:12 -07:00
..
Debugger Fix symbol map loading, Qt fullscreen build 2013-03-29 22:56:57 +01:00
Dialog Add a basic impl of sceUtilityMsgDialogAbort(). 2013-03-30 22:55:48 -07:00
ELF Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00
FileSystems Add a way to restrict ISO reading to a single path. 2013-03-31 21:36:12 -07:00
Font warning fixes 2013-03-22 19:59:16 +01:00
HLE Merge pull request #1138 from unknownbrackets/scheduling 2013-03-31 13:27:53 -07:00
HW Set fake image to black 2013-03-18 19:28:10 +08:00
MIPS win32-gl-ui: Cleanup 2013-03-29 21:21:27 +01:00
Util Don't swapbuffer if stepping. Default to 2x zoom on Windows. Alert on missing atlases. 2013-03-30 08:35:47 +01:00
CMakeLists.txt Non-Windows buildfix. 2013-03-15 07:45:00 -07:00
Config.cpp Add a setting to autosave the symbol map. 2013-03-30 22:28:55 -07:00
Config.h Add a setting to autosave the symbol map. 2013-03-30 22:28:55 -07:00
Core.cpp iOS: Try to fix analog stick getting stuck. Blind fix :) 2013-03-31 14:21:53 +02:00
Core.h Support loading assets from QRC (inbuilt in binary). Some Qt fixes. Mobile UI compiles. Qt still has issues. 2013-03-31 16:55:48 +10:00
Core.vcxproj Add sceGameUpdate 2013-03-19 08:00:29 +08:00
Core.vcxproj.filters Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00
CoreParameter.h X360 controller: Left thumb speedup, right thumb menu, keyboard still works 2013-03-31 11:30:50 +02:00
CoreTiming.cpp Turn down logging for things that can be inferred. 2013-03-10 22:56:24 -07:00
CoreTiming.h Don't process threadsafe events from HLE. 2013-02-22 00:40:36 -08:00
CPU.cpp Get rid of CPU class so that MIPSState can be POD, enabling offsetof 2013-01-08 14:20:06 +01:00
CPU.h Get rid of CPU class so that MIPSState can be POD, enabling offsetof 2013-01-08 14:20:06 +01:00
Host.cpp Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Host.h Add a setting to autosave the symbol map. 2013-03-30 22:28:55 -07:00
Loaders.cpp Fix an error log message. 2013-03-30 04:11:53 -04:00
Loaders.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
MemMap.cpp Remove some unused/undefined memmap funcs. 2013-03-16 19:46:24 -07:00
MemMap.h Read structs directly from PSP ram on LE. 2013-03-30 20:12:22 -07:00
MemMapFunctions.cpp Remove some unused/undefined memmap funcs. 2013-03-16 19:46:24 -07:00
PSPLoaders.cpp Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00
PSPLoaders.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
PSPMixer.cpp Let's not play noise when paused on Windows. 2013-03-30 18:54:10 +01:00
PSPMixer.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Reporting.cpp Oops, need a temporary when there's no port. 2013-03-26 00:54:42 -07:00
Reporting.h Simplify adding report messages, add a bunch more. 2013-03-26 00:54:00 -07:00
SaveState.cpp Wait for the runloop to end in savestates/debug. 2013-02-23 13:21:28 -08:00
SaveState.h Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
System.cpp Add a setting to autosave the symbol map. 2013-03-30 22:28:55 -07:00
System.h Buildfix android, misc other fixes, some include cleanup 2013-03-29 20:55:32 +01:00