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7910b4029a
Switch uses different memory regions. We can handle this, might as well cleanup some const abuse.
153 lines
4.6 KiB
C++
153 lines
4.6 KiB
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include <cstddef>
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#include "Common.h"
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#include "MemoryUtil.h"
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// Everything that needs to generate code should inherit from this.
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// You get memory management for free, plus, you can use all emitter functions without
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// having to prefix them with gen-> or something similar.
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// Example implementation:
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// class JIT : public CodeBlock<ARMXEmitter>, public JitInterface {}
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class CodeBlockCommon {
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public:
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CodeBlockCommon() {}
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virtual ~CodeBlockCommon() {}
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bool IsInSpace(const u8 *ptr) {
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return (ptr >= region) && (ptr < (region + region_size));
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}
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virtual const u8 *GetCodePtr() const = 0;
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u8 *GetBasePtr() {
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return region;
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}
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size_t GetOffset(const u8 *ptr) const {
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return ptr - region;
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}
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virtual const u8 *GetCodePtrFromWritablePtr(u8 *ptr) = 0;
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virtual u8 *GetWritablePtrFromCodePtr(const u8 *ptr) = 0;
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protected:
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virtual void SetCodePtr(u8 *ptr) = 0;
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// Note: this should be the readable/executable side if writable is a different pointer.
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u8 *region = nullptr;
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size_t region_size = 0;
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};
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template<class T> class CodeBlock : public CodeBlockCommon, public T {
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private:
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CodeBlock(const CodeBlock &) = delete;
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void operator=(const CodeBlock &) = delete;
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// A privately used function to set the executable RAM space to something invalid.
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// For debugging usefulness it should be used to set the RAM to a host specific breakpoint instruction
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virtual void PoisonMemory(int offset) = 0;
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public:
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CodeBlock() {}
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virtual ~CodeBlock() { if (region) FreeCodeSpace(); }
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// Call this before you generate any code.
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void AllocCodeSpace(int size) {
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region_size = size;
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// The protection will be set to RW if PlatformIsWXExclusive.
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region = (u8 *)AllocateExecutableMemory(region_size);
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writableRegion = region;
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T::SetCodePointer(region, writableRegion);
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}
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// Always clear code space with breakpoints, so that if someone accidentally executes
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// uninitialized, it just breaks into the debugger.
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void ClearCodeSpace(int offset) {
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if (PlatformIsWXExclusive()) {
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ProtectMemoryPages(region, region_size, MEM_PROT_READ | MEM_PROT_WRITE);
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}
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// If not WX Exclusive, no need to call ProtectMemoryPages because we never change the protection from RWX.
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PoisonMemory(offset);
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ResetCodePtr(offset);
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if (PlatformIsWXExclusive()) {
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// Need to re-protect the part we didn't clear.
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ProtectMemoryPages(region, offset, MEM_PROT_READ | MEM_PROT_EXEC);
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}
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}
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// BeginWrite/EndWrite assume that we keep appending.
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// If you don't specify a size and we later encounter an executable non-writable block, we're screwed.
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// These CANNOT be nested. We rely on the memory protection starting at READ|WRITE after start and reset.
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void BeginWrite(size_t sizeEstimate = 1) {
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#ifdef _DEBUG
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if (writeStart_) {
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PanicAlert("Can't nest BeginWrite calls");
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}
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#endif
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// In case the last block made the current page exec/no-write, let's fix that.
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if (PlatformIsWXExclusive()) {
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writeStart_ = GetCodePtr();
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ProtectMemoryPages(writeStart_, sizeEstimate, MEM_PROT_READ | MEM_PROT_WRITE);
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}
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}
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void EndWrite() {
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// OK, we're done. Re-protect the memory we touched.
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if (PlatformIsWXExclusive() && writeStart_ != nullptr) {
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const uint8_t *end = GetCodePtr();
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ProtectMemoryPages(writeStart_, end - writeStart_, MEM_PROT_READ | MEM_PROT_EXEC);
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writeStart_ = nullptr;
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}
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}
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// Call this when shutting down. Don't rely on the destructor, even though it'll do the job.
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void FreeCodeSpace() {
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ProtectMemoryPages(region, region_size, MEM_PROT_READ | MEM_PROT_WRITE);
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FreeMemoryPages(region, region_size);
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region = nullptr;
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writableRegion = nullptr;
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region_size = 0;
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}
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const u8 *GetCodePtr() const override {
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return T::GetCodePointer();
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}
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void ResetCodePtr(size_t offset) {
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T::SetCodePointer(region + offset, writableRegion + offset);
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}
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size_t GetSpaceLeft() const {
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return region_size - (T::GetCodePointer() - region);
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}
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const u8 *GetCodePtrFromWritablePtr(u8 *ptr) override {
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// So we can adjust region to writable space. Might be zero.
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ptrdiff_t writable = T::GetWritableCodePtr() - T::GetCodePointer();
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return ptr - writable;
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}
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u8 *GetWritablePtrFromCodePtr(const u8 *ptr) override {
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// So we can adjust region to writable space. Might be zero.
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ptrdiff_t writable = T::GetWritableCodePtr() - T::GetCodePointer();
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return (u8 *)ptr + writable;
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}
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protected:
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void SetCodePtr(u8 *ptr) override {
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T::SetCodePointer(ptr, GetWritablePtrFromCodePtr(ptr));
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}
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private:
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// Note: this is a readable pointer.
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const uint8_t *writeStart_ = nullptr;
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uint8_t *writableRegion = nullptr;
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};
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