mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-24 14:00:03 +00:00
ebcdd637ee
Prefixes disabled until I can fix clamping.
141 lines
3.9 KiB
C++
141 lines
3.9 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#pragma once
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#pragma once
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#include "../MIPS.h"
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#include "../MIPSAnalyst.h"
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#include "Common/ArmEmitter.h"
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#include "Core/MIPS/ARM/ArmRegCache.h"
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#include "Core/MIPS/MIPSVFPUUtils.h"
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using namespace ArmGen;
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enum {
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NUM_TEMPS = 16,
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TEMP0 = 32 + 128,
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TOTAL_MAPPABLE_MIPSFPUREGS = 32 + 128 + NUM_TEMPS,
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};
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struct FPURegARM {
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int mipsReg; // if -1, no mipsreg attached.
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bool isDirty; // Should the register be written back?
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};
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struct FPURegMIPS {
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// Where is this MIPS register?
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RegMIPSLoc loc;
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// Data (only one of these is used, depending on loc. Could make a union).
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int reg;
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bool spillLock; // if true, this register cannot be spilled.
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bool tempLock;
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// If loc == ML_MEM, it's back in its location in the CPU context struct.
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};
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class ArmRegCacheFPU
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{
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public:
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ArmRegCacheFPU(MIPSState *mips);
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~ArmRegCacheFPU() {}
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void Init(ARMXEmitter *emitter);
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void Start(MIPSAnalyst::AnalysisResults &stats);
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// Protect the arm register containing a MIPS register from spilling, to ensure that
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// it's being kept allocated.
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void SpillLock(MIPSReg reg, MIPSReg reg2 = -1, MIPSReg reg3 = -1, MIPSReg reg4 = -1);
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void SpillLockV(MIPSReg r) { SpillLock(r + 32); }
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void ReleaseSpillLocksAndDiscardTemps();
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void ReleaseSpillLock(int mipsreg)
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{
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mr[mipsreg].spillLock = false;
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}
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void ReleaseSpillLockV(int mipsreg) {
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ReleaseSpillLock(mipsreg + 32);
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}
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void SetImm(MIPSReg reg, u32 immVal);
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bool IsImm(MIPSReg reg) const;
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u32 GetImm(MIPSReg reg) const;
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// Returns an ARM register containing the requested MIPS register.
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ARMReg MapReg(MIPSReg reg, int mapFlags = 0);
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void MapInIn(MIPSReg rd, MIPSReg rs);
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void MapInInV(int rt, int rs);
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void MapDirtyInV(int rd, int rs, bool avoidLoad = true);
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void MapDirtyInInV(int rd, int rs, int rt, bool avoidLoad = true);
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void MapDirty(MIPSReg rd);
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void MapDirtyIn(MIPSReg rd, MIPSReg rs, bool avoidLoad = true);
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void MapDirtyInIn(MIPSReg rd, MIPSReg rs, MIPSReg rt, bool avoidLoad = true);
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void FlushArmReg(ARMReg r);
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void FlushR(MIPSReg r);
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void FlushV(MIPSReg r) { FlushR(r + 32); }
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void DiscardR(MIPSReg r);
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void DiscardV(MIPSReg r) { DiscardR(r + 32);}
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bool IsTempX(ARMReg r) const;
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MIPSReg GetTempR();
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MIPSReg GetTempV() { return GetTempR() - 32; }
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void FlushAll();
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ARMReg R(int preg); // Returns a cached register
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// VFPU registers
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ARMReg V(int vreg) { return R(vreg + 32); }
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void MapRegV(int vreg, int flags = 0);
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void LoadToRegV(ARMReg armReg, int vreg);
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// NOTE: These require you to release spill locks manually!
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void MapRegsAndSpillLockV(int vec, VectorSize vsz, int flags);
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void MapRegsAndSpillLockV(const u8 *v, VectorSize vsz, int flags);
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void SpillLockV(const u8 *v, VectorSize vsz);
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void SpillLockV(int vec, VectorSize vsz);
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void SetEmitter(ARMXEmitter *emitter) { emit_ = emitter; }
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// For better log output only.
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void SetCompilerPC(u32 compilerPC) { compilerPC_ = compilerPC; }
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int GetMipsRegOffset(MIPSReg r);
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int GetMipsRegOffsetV(MIPSReg r) {
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return GetMipsRegOffset(r + 32);
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}
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private:
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MIPSState *mips_;
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ARMXEmitter *emit_;
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u32 compilerPC_;
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enum {
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NUM_ARMFPUREG = 16, // TODO: Support 32, which you have with NEON
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NUM_MIPSFPUREG = TOTAL_MAPPABLE_MIPSFPUREGS,
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};
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RegARM ar[NUM_ARMFPUREG];
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FPURegMIPS mr[NUM_MIPSFPUREG];
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FPURegMIPS *vr;
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};
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