mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 21:39:52 +00:00
b46ab5f5a4
Might as well, less mess everywhere else.
355 lines
5.8 KiB
C++
355 lines
5.8 KiB
C++
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#ifndef MUTEX_H_
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#define MUTEX_H_
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#define GCC_VER(x,y,z) ((x) * 10000 + (y) * 100 + (z))
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#define GCC_VERSION GCC_VER(__GNUC__, __GNUC_MINOR__, __GNUC_PATCHLEVEL__)
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// Note: __MAC_10_7 is defined on 10.7+.
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#if (GCC_VERSION >= GCC_VER(4,4,0) && __GXX_EXPERIMENTAL_CXX0X__ || defined(__APPLE__)) \
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/* GCC 4.4 provides <mutex>, except on these platforms: */ \
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&& !defined(ANDROID) && !defined(__SYMBIAN32__) && !defined(IOS) && !defined(MACGNUSTD)
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#include <mutex>
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#else
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// partial <mutex> implementation for win32/pthread
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#include <algorithm>
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#if defined(_WIN32) // WIN32
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#include "CommonWindows.h"
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#else // POSIX
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#include <pthread.h>
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#endif
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#if (_MSC_VER >= 1600) || (GCC_VERSION >= GCC_VER(4,3,0) && __GXX_EXPERIMENTAL_CXX0X__)
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#define USE_RVALUE_REFERENCES
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#endif
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#if defined(_WIN32) && defined(_M_X64)
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#define USE_SRWLOCKS
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#endif
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namespace std
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{
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class recursive_mutex
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{
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#ifdef _WIN32
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typedef CRITICAL_SECTION native_type;
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#else
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typedef pthread_mutex_t native_type;
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#endif
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public:
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typedef native_type* native_handle_type;
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recursive_mutex(const recursive_mutex&) /*= delete*/;
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recursive_mutex& operator=(const recursive_mutex&) /*= delete*/;
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recursive_mutex()
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{
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#ifdef _WIN32
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InitializeCriticalSection(&m_handle);
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#else
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pthread_mutexattr_t attr;
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pthread_mutexattr_init(&attr);
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pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
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pthread_mutex_init(&m_handle, &attr);
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#endif
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}
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~recursive_mutex()
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{
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#ifdef _WIN32
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DeleteCriticalSection(&m_handle);
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#else
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pthread_mutex_destroy(&m_handle);
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#endif
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}
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void lock()
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{
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#ifdef _WIN32
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EnterCriticalSection(&m_handle);
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#else
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pthread_mutex_lock(&m_handle);
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#endif
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}
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void unlock()
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{
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#ifdef _WIN32
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LeaveCriticalSection(&m_handle);
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#else
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pthread_mutex_unlock(&m_handle);
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#endif
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}
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bool try_lock()
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{
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#ifdef _WIN32
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return (0 != TryEnterCriticalSection(&m_handle));
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#else
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return !pthread_mutex_trylock(&m_handle);
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#endif
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}
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native_handle_type native_handle()
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{
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return &m_handle;
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}
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private:
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native_type m_handle;
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};
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#if !defined(_WIN32) || defined(USE_SRWLOCKS)
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class mutex
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{
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#ifdef _WIN32
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typedef SRWLOCK native_type;
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#else
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typedef pthread_mutex_t native_type;
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#endif
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public:
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typedef native_type* native_handle_type;
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mutex(const mutex&) /*= delete*/;
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mutex& operator=(const mutex&) /*= delete*/;
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mutex()
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{
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#ifdef _WIN32
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InitializeSRWLock(&m_handle);
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#else
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pthread_mutex_init(&m_handle, NULL);
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#endif
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}
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~mutex()
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{
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#ifdef _WIN32
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#else
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pthread_mutex_destroy(&m_handle);
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#endif
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}
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void lock()
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{
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#ifdef _WIN32
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AcquireSRWLockExclusive(&m_handle);
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#else
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pthread_mutex_lock(&m_handle);
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#endif
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}
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void unlock()
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{
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#ifdef _WIN32
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ReleaseSRWLockExclusive(&m_handle);
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#else
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pthread_mutex_unlock(&m_handle);
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#endif
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}
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bool try_lock()
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{
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#ifdef _WIN32
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// XXX TryAcquireSRWLockExclusive requires Windows 7!
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// return (0 != TryAcquireSRWLockExclusive(&m_handle));
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return false;
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#else
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return !pthread_mutex_trylock(&m_handle);
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#endif
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}
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native_handle_type native_handle()
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{
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return &m_handle;
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}
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private:
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native_type m_handle;
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};
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#else
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typedef recursive_mutex mutex; // just use CriticalSections
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#endif
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enum defer_lock_t { defer_lock };
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enum try_to_lock_t { try_to_lock };
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enum adopt_lock_t { adopt_lock };
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template <class Mutex>
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class lock_guard
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{
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public:
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typedef Mutex mutex_type;
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explicit lock_guard(mutex_type& m)
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: pm(m)
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{
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m.lock();
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}
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lock_guard(mutex_type& m, adopt_lock_t)
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: pm(m)
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{
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}
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~lock_guard()
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{
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pm.unlock();
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}
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lock_guard(lock_guard const&) /*= delete*/;
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lock_guard& operator=(lock_guard const&) /*= delete*/;
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private:
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mutex_type& pm;
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};
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template <class Mutex>
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class unique_lock
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{
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public:
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typedef Mutex mutex_type;
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unique_lock()
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: pm(NULL), owns(false)
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{}
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/*explicit*/ unique_lock(mutex_type& m)
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: pm(&m), owns(true)
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{
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m.lock();
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}
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unique_lock(mutex_type& m, defer_lock_t)
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: pm(&m), owns(false)
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{}
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unique_lock(mutex_type& m, try_to_lock_t)
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: pm(&m), owns(m.try_lock())
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{}
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unique_lock(mutex_type& m, adopt_lock_t)
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: pm(&m), owns(true)
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{}
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//template <class Clock, class Duration>
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//unique_lock(mutex_type& m, const chrono::time_point<Clock, Duration>& abs_time);
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//template <class Rep, class Period>
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//unique_lock(mutex_type& m, const chrono::duration<Rep, Period>& rel_time);
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~unique_lock()
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{
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if (owns_lock())
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mutex()->unlock();
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}
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#ifdef USE_RVALUE_REFERENCES
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unique_lock& operator=(const unique_lock&) /*= delete*/;
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unique_lock& operator=(unique_lock&& other)
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{
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#else
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unique_lock& operator=(const unique_lock& u)
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{
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// ugly const_cast to get around lack of rvalue references
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unique_lock& other = const_cast<unique_lock&>(u);
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#endif
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swap(other);
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return *this;
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}
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#ifdef USE_RVALUE_REFERENCES
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unique_lock(const unique_lock&) /*= delete*/;
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unique_lock(unique_lock&& other)
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: pm(NULL), owns(false)
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{
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#else
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unique_lock(const unique_lock& u)
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: pm(NULL), owns(false)
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{
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// ugly const_cast to get around lack of rvalue references
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unique_lock& other = const_cast<unique_lock&>(u);
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#endif
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swap(other);
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}
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void lock()
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{
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mutex()->lock();
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owns = true;
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}
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bool try_lock()
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{
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owns = mutex()->try_lock();
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return owns;
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}
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//template <class Rep, class Period>
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//bool try_lock_for(const chrono::duration<Rep, Period>& rel_time);
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//template <class Clock, class Duration>
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//bool try_lock_until(const chrono::time_point<Clock, Duration>& abs_time);
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void unlock()
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{
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mutex()->unlock();
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owns = false;
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}
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void swap(unique_lock& u)
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{
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std::swap(pm, u.pm);
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std::swap(owns, u.owns);
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}
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mutex_type* release()
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{
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mutex_type* const ret = mutex();
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pm = NULL;
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owns = false;
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return ret;
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}
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bool owns_lock() const
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{
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return owns;
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}
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//explicit operator bool () const
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//{
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// return owns_lock();
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//}
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mutex_type* mutex() const
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{
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return pm;
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}
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private:
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mutex_type* pm;
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bool owns;
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};
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template <class Mutex>
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void swap(unique_lock<Mutex>& x, unique_lock<Mutex>& y)
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{
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x.swap(y);
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}
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}
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#endif
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#endif
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