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d3e488400c
JPCSP seems to do it this way. Fixes #1692, and makes it consistent with specular and diffuse, which seems right. |
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.. | ||
GLES | ||
Null | ||
Software | ||
CMakeLists.txt | ||
ge_constants.h | ||
GeDisasm.cpp | ||
GeDisasm.h | ||
GPU.vcxproj | ||
GPU.vcxproj.filters | ||
GPUCommon.cpp | ||
GPUCommon.h | ||
GPUInterface.h | ||
GPUState.cpp | ||
GPUState.h | ||
Math3D.cpp | ||
Math3D.h |