ppsspp/Core/PSPLoaders.h
Unknown W. Brackets 36069d1446 GE Debugger: Simple framework to load dumps.
This tries to execute them within the context of the emulator as much as
possible, so we don't have weird bugs.  Going with a file type so we can
easily load the dump by opening the file directly.
2017-06-03 15:29:11 -07:00

29 lines
1.1 KiB
C++

// Copyright (C) 2012 PPSSPP Project
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
#include <string>
class FileLoader;
bool Load_PSP_ISO(FileLoader *fileLoader, std::string *error_string);
bool Load_PSP_ELF_PBP(FileLoader *fileLoader, std::string *error_string);
bool Load_PSP_GE_Dump(FileLoader *fileLoader, std::string *error_string);
void InitMemoryForGameISO(FileLoader *fileLoader);
void InitMemoryForGamePBP(FileLoader *fileLoader);