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43 lines
928 B
C++
43 lines
928 B
C++
#pragma once
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typedef BOOL(WINAPI *getTouchInputProc)(
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HTOUCHINPUT hTouchInput,
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UINT cInputs,
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PTOUCHINPUT pInputs,
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int cbSize
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);
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typedef BOOL(WINAPI *closeTouchInputProc)(
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HTOUCHINPUT hTouchInput
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);
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typedef BOOL(WINAPI *registerTouchProc)(
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HWND hWnd,
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ULONG ulFlags
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);
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class TouchInputHandler
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{
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public:
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TouchInputHandler();
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~TouchInputHandler();
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void handleTouchEvent(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
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void registerTouchWindow(HWND wnd);
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bool hasTouch();
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private:
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int ToTouchID(int windowsID, bool allowAllocate = true);
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bool GetTouchPoint(HWND hWnd, const TOUCHINPUT &input, float &x, float &y);
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void disablePressAndHold(HWND hWnd);
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void touchUp(int id, float x, float y);
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void touchDown(int id, float x, float y);
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void touchMove(int id, float x, float y);
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int touchIds[10]{};
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getTouchInputProc touchInfo;
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closeTouchInputProc closeTouch;
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registerTouchProc registerTouch;
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};
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