ppsspp/libretro
2020-08-03 23:17:22 +02:00
..
ext/glew Add custom GLEW - interfaces with libretro get_proc_address - 2020-07-12 23:51:57 +02:00
jni Fix Android Libretro build issues. 2020-08-03 19:06:08 +02:00
.gitignore Libretro port. 2018-03-24 12:44:53 +01:00
CMakeLists.txt Libretro: add experimental D3D11 support. 2018-03-25 23:07:02 +01:00
libretro_d3d.h Libretro: add experimental D3D11 support. 2018-03-25 23:07:02 +01:00
libretro_vulkan.cpp Libretro: style nits. 2018-03-26 17:37:34 +01:00
libretro_vulkan.h Libretro port. 2018-03-24 12:44:53 +01:00
libretro.cpp Rename FramebufferCommon.cpp/h to FramebufferManagerCommon.cpp/h for consistency 2020-08-03 23:17:22 +02:00
libretro.def Libretro port. 2018-03-24 12:44:53 +01:00
libretro.h (Libretro) Add optimal input read codepath - bitmasks 2020-07-13 19:13:18 +02:00
LibretroD3D11Context.cpp Libretro d3d11 build fix 2018-10-31 10:39:44 -05:00
LibretroD3D11Context.h Libretro: style nits. 2018-03-26 17:37:34 +01:00
LibretroGLContext.cpp Core: Move config enums to separate file. 2018-06-23 10:59:18 -07:00
LibretroGLContext.h GLES: Move some vendor bug checks to Draw. 2018-12-23 20:27:22 -08:00
LibretroGraphicsContext.cpp Add custom GLEW - interfaces with libretro get_proc_address - 2020-07-12 23:51:57 +02:00
LibretroGraphicsContext.h Setting the width and height to 0 made the frameskip unusable on lakka/libretro with a XU4 with a MALI GPU T628. The result was that bad flickering happened when in frameskip mode. Once it reached 60fps, no flickering, below that flickering. This change fixes the flickering and calls video_cb with the correct height and width. 2020-04-04 11:59:27 +02:00
LibretroVulkanContext.cpp More buildfixes 2020-07-18 21:43:13 +02:00
LibretroVulkanContext.h Libretro: style nits. 2018-03-26 17:37:34 +01:00
link.T Libretro port. 2018-03-24 12:44:53 +01:00
Makefile (Libretro Windows) Buildfix 2020-07-24 08:54:51 +02:00
Makefile.common Rename FramebufferCommon.cpp/h to FramebufferManagerCommon.cpp/h for consistency 2020-08-03 23:17:22 +02:00